added init functions to handle thread socket starting and stopping

This commit is contained in:
Valmo Trindade
2024-12-02 05:12:46 -03:00
parent 1addb59d0b
commit 16068090ae
3 changed files with 45 additions and 66 deletions

View File

@@ -16,5 +16,11 @@ class CfgPatches {
};
};
class Extended_PostInit_EventHandlers {
class armatak_main {
init = "call compileScript ['\armatak\armatak\armatak_main\initPlayerLocal.sqf']";
};
};
#include "CfgFunctions.hpp"
#include "CfgVehicles.hpp"

View File

@@ -3,69 +3,3 @@ params [
["_units", [], [[]]],
["_activated", true, [true]]
];
/*
if (isServer && _activated) exitWith {
private _warning = format ["<t color='#FF8021'>ARMATAK</t><br/> %1", "Connecting..."];
[[_warning, 1.5]] call CBA_fnc_notify;
_atak_ots_address = _logic getVariable "armatak_module_ots_api_instance_address";
_atak_ots_protocol = _logic getVariable "armatak_module_ots_api_instance_protocol";
_atak_ots_port = _logic getVariable "armatak_module_ots_api_instance_port";
_atak_ots_fulladdress = _atak_ots_protocol + ":" + "/" + "/" + _atak_ots_address + ":" + (str _atak_ots_port);
_atak_ots_api_username = _logic getVariable "armatak_module_ots_api_instance_username";
_atak_ots_api_password = _logic getVariable "armatak_module_ots_api_instance_password";
missionNamespace setVariable ["_atak_server_instance", _atak_ots_fulladdress];
missionNamespace setVariable ["_atak_server_instance_username", _atak_ots_api_username];
missionNamespace setVariable ["_atak_server_instance_password", _atak_ots_api_password];
_atak_server_instance_token = call armatak_fnc_extract_auth_token;
if (_atak_server_instance_token == "") then {
private _warning = format ["<t color='#FF0000'>ARMATAK</t><br/> %1", "Connection Failed"];
[[_warning, 2]] call CBA_fnc_notify;
} else {
private _warning = format ["<t color='#2B7319'>ARMATAK</t><br/> %1", "Connected"];
[[_warning, 2]] call CBA_fnc_notify;
};
[{
if (isMultiplayer) then {
[{
_markers = [];
{
private _unit = _x;
_m = _unit call armatak_fnc_extract_info;
_markers append [_m];
} forEach playableUnits;
{
private _unit = _x;
if (_unit getVariable "_atak_uav_connected") then {
_m = _unit call armatak_fnc_extract_drone_info;
_markers append [_m];
};
} forEach allUnitsUAV;
[_markers] call armatak_fnc_postMarkers;
}, 1, []] call CBA_fnc_addPerFrameHandler;
} else {
[{
_markers = [];
_m = player call armatak_fnc_extract_info;
_markers append [_m];
{
if (_x getVariable "_atak_uav_connected") then {
_m = _x call armatak_fnc_extract_drone_info;
_markers append [_m];
};
} forEach allUnitsUAV;
[_markers] call armatak_fnc_postMarkers;
}, 1, []] call CBA_fnc_addPerFrameHandler;
};
}, [], 1] call CBA_fnc_waitAndExecute;
};
*/

View File

@@ -0,0 +1,39 @@
if (!hasInterface) exitWith {};
_initializedServer = "armatak" callExtension ["start",[]] select 0;
_local_address = "armatak" callExtension ["local_ip", []] select 0;
player setVariable ["initializedSocket", _initializedServer];
player setVariable ["localAddress", _local_address];
waitUntil {alive player};
[{
if (alive player) then {
"armatak" callExtension ["location",[player call armatak_fnc_extract_info]];
};
}, 1, []] call CBA_fnc_addPerFrameHandler;
player addEventHandler ["Killed", {
"armatak" callExtension ["stop", []];
}];
player addEventHandler ["Deleted", {
"armatak" callExtension ["stop", []];
}];
player addEventHandler ["Respawn", {
params["_unit", "_corpse"];
_unit spawn {
"armatak" callExtension ["start", []];
[{
if (alive _this) then {
"armatak" callExtension ["location",[player call armatak_fnc_extract_info]];
};
}, 1, []] call CBA_fnc_addPerFrameHandler;
};
}];
onPlayerDisconnected "'armatak' callExtension ['stop',[]];";