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added init functions to handle thread socket starting and stopping
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@@ -16,5 +16,11 @@ class CfgPatches {
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};
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};
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class Extended_PostInit_EventHandlers {
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class armatak_main {
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init = "call compileScript ['\armatak\armatak\armatak_main\initPlayerLocal.sqf']";
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};
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};
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#include "CfgFunctions.hpp"
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#include "CfgVehicles.hpp"
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