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https://github.com/valmojr/armatak.git
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added init functions to handle thread socket starting and stopping
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39
addons/main/initPlayerLocal.sqf
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39
addons/main/initPlayerLocal.sqf
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@@ -0,0 +1,39 @@
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if (!hasInterface) exitWith {};
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_initializedServer = "armatak" callExtension ["start",[]] select 0;
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_local_address = "armatak" callExtension ["local_ip", []] select 0;
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player setVariable ["initializedSocket", _initializedServer];
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player setVariable ["localAddress", _local_address];
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waitUntil {alive player};
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[{
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if (alive player) then {
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"armatak" callExtension ["location",[player call armatak_fnc_extract_info]];
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};
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}, 1, []] call CBA_fnc_addPerFrameHandler;
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player addEventHandler ["Killed", {
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"armatak" callExtension ["stop", []];
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}];
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player addEventHandler ["Deleted", {
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"armatak" callExtension ["stop", []];
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}];
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player addEventHandler ["Respawn", {
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params["_unit", "_corpse"];
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_unit spawn {
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"armatak" callExtension ["start", []];
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[{
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if (alive _this) then {
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"armatak" callExtension ["location",[player call armatak_fnc_extract_info]];
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};
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}, 1, []] call CBA_fnc_addPerFrameHandler;
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};
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}];
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onPlayerDisconnected "'armatak' callExtension ['stop',[]];";
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