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ADded zagorsk reserverd forest map
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@@ -77,6 +77,9 @@ switch (toLower worldName) do {
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case "tanoa": {
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_realLocation = _position call armatak_fnc_convert_to_tanoa;
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};
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case "zagor_zagorsk_reserved_forest": {
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_realLocation = _position call armatak_fnc_convert_to_zagor_zagorsk_reserved_forest;
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};
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default {
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_warning = format ["<t color='#FF8021'>ARMATAK</t><br/> %1", "Unsupported Map"];
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[[_warning, 1.5]] call CBA_fnc_notify;
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@@ -0,0 +1,23 @@
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params["_latitude", "_longitude", "_altitude"];
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_playerPosition = [_latitude, _longitude, _altitude];
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_playerLatitude = _playerPosition select 0;
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_playerLongitude = _playerPosition select 1;
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_playerMaxLongitude = 20480;
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_playerMaxLatitude = 20480;
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_MapMaxLongitude = 48.351216;
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_MapMinLongitude = 48.097496;
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_MapMaxLatitude = 38.345389;
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_MapMinLatitude = 37.956754;
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_LongitudeDifference = _MapMaxLongitude - _MapMinLongitude;
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_LatitudeDifference = _MapMaxLatitude - _MapMinLatitude;
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_RealLongitude = (_playerLongitude / _playerMaxLongitude) * _LongitudeDifference + _MapMinLongitude;
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_RealLatitude = (_playerLatitude / _playerMaxLatitude) * _LatitudeDifference + _MapMinLatitude;
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[_RealLongitude, _RealLatitude, _playerPosition select 2]
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