refactored init function

This commit is contained in:
Valmo Trindade
2024-07-30 13:52:10 -03:00
parent d036f50d4f
commit 5f9a732101

View File

@@ -15,15 +15,18 @@ if (_activated) exitWith {
_atak_fts_fulladdress = _atak_fts_protocol + ":" + "/" + "/" + _atak_fts_address + ":" + (str _atak_fts_port);
_atak_fts_bearer_token = _logic getVariable "armatak_module_fts_api_instance_token";
missionNamespace setVariable ["_atak_server_instance",_atak_fts_fulladdress];
missionNamespace setVariable ["_atak_server_instance_token",_atak_fts_bearer_token];
missionNamespace setVariable ["_atak_server_instance", _atak_fts_fulladdress];
missionNamespace setVariable ["_atak_server_instance_token", _atak_fts_bearer_token];
[{
_uid = _x getVariable "_atak_uid";
if (isNull _uid) then {
player call armatak_fnc_postGeoObject;
} else {
player call armatak_fnc_putGeoObject;
};
},2,[]] call CBA_fnc_addPerFrameHandler;
{
[{
_uid = _x getVariable "_atak_uid";
if (isNull _uid) then {
_x call armatak_fnc_postGeoObject;
} else {
_x call armatak_fnc_putGeoObject;
};
}, 2, []] call CBA_fnc_addPerFrameHandler;
} forEach playableUnits;
};