194 Commits

Author SHA1 Message Date
0486f2a285 Added initial COT Sensor payloads to support UAV Tools integration for Arma Drones 2026-04-13 08:03:31 -03:00
753dcab26e Added hellanmaaw winter support 2026-03-31 07:23:48 -03:00
2f53488ba8 Added video url prop to 3den editor/zeus, allowing to parse __video prop to cots 2026-03-31 07:21:29 -03:00
323339e679 Removed video addon, too simple for a specific addon 2026-03-31 07:20:19 -03:00
3f14a75e81 Added video url parser to CoT types 2026-03-31 07:19:39 -03:00
469a54c141 Added Hellanmma map support 2026-03-31 07:18:23 -03:00
2ee9030c00 Updated media folder 2026-03-26 14:45:08 -03:00
5b29a40990 Improved mTLS description on readme 2026-03-26 03:47:54 -03:00
708fe5e670 Fixed CoT queue during armatak connection to the TAK Server, running soft as butter 2026-03-26 03:45:05 -03:00
e32aadda4e Splitted Connection Module 2026-03-26 01:05:54 -03:00
c35b7f0268 Updated project readme file 2026-03-24 16:56:26 -03:00
876cf900c3 Changed dialogs and module UI to get mTLS needed params 2026-03-24 16:56:19 -03:00
778ac0ac54 Added the mTLS connection calls to zeus and 3den modules 2026-03-24 16:55:53 -03:00
b816144fb0 Added transport layer and configured extension commands to call mTLS socket connection 2026-03-24 16:55:36 -03:00
61ba9f6d63 Added connector and enrollment for mTLS client certificate auto enrollment on game sessions, will MOCK a official tak client behavior when authenticating 2026-03-24 16:55:05 -03:00
f88c02a7aa formatted some rust files for linting porpuses 2026-03-24 16:44:22 -03:00
5ffc08e6f1 Readded reqwest dependency to cargo toml, will be used for TAK Server API interaction on authencated tak server connections 2026-03-24 16:41:38 -03:00
9392380c78 Added hemtt private key to git ignore 2026-03-24 16:40:58 -03:00
a18343b81d Commented video module 2026-03-24 14:03:28 -03:00
Valmo Trindade
13cd08c655 Added mandol map support 2026-01-03 02:55:39 -03:00
Valmo Trindade
8fe14dc18d Added Clafghan Map Support 2026-01-02 03:28:10 -03:00
Valmo Trindade
1bec26df8a Added UMP Colombia map support 2025-12-21 02:21:02 -03:00
Valmo Trindade
c5d5da636f added malvinas pradero ganso function call 2025-12-13 15:00:33 -03:00
Valmo Trindade
c2e137e67c Added lawn map 2025-12-13 14:59:05 -03:00
Valmo Trindade
de5ac9dbb5 Added Malvinas Maps 2025-12-12 19:12:04 -03:00
Valmo Trindade
ef3be1e768 fixed router entity remover function 2025-12-10 23:07:53 -03:00
Valmo Trindade
9bda92d389 Removed once cell dependency 2025-11-30 10:43:43 -03:00
Valmo Trindade
9763cb6697 reoganized command groups on extension call 2025-11-30 10:43:18 -03:00
Valmo Trindade
5ac49e12f8 customized sensor markers to dont cheat enemy info 2025-11-26 20:21:09 -03:00
Valmo Trindade
2108d20b01 changed default affiliation to be unkown 2025-11-26 20:20:51 -03:00
Valmo Trindade
524e7a0b3e Added vehicle sensor handler to get sensor input and throw it on ATAK 2025-11-22 12:15:15 -03:00
Valmo Trindade
7e4379ada4 Added enemy marker function to ease enemy marking 2025-11-20 04:51:10 -03:00
Valmo Trindade
572b2a360f ADded zagorsk reserverd forest map 2025-11-20 04:50:52 -03:00
Valmo Trindade
083ccd2906 Linted cot refresh rate 2025-11-15 06:56:47 -03:00
Valmo Trindade
35a45d2cd4 fixed drone handler 2025-11-15 06:48:03 -03:00
Valmo Trindade
2b241fbeaf Fixed extract position function and dependency chain 2025-11-15 01:57:23 -03:00
Valmo Trindade
ad9ba834cc Merge pull request #22 from Roborob1234/patch-1
Update fn_convert_to_stratis.sqf
2025-10-18 02:29:58 -03:00
Rob Haddow
469403d9b5 Update fn_convert_to_stratis.sqf
[Fix] Corrected NW corner from my earlier work, NW corner had the Lat value of the S edge.
2025-10-17 19:28:17 -05:00
Valmo Trindade
01ea754f57 Merge pull request #21 from Roborob1234/Rob's-tinkering
Stratis and Tanoa coordinate update
2025-10-14 19:24:37 -03:00
Rob Haddow
fd8a25790e Update fn_convert_to_stratis.sqf
Updated Stratis with in game map size and accurized map corners
2025-10-13 12:15:04 -05:00
Rob Haddow
9ede7237b8 Merge branch 'valmojr:main' into patch-2 2025-10-13 11:30:43 -05:00
Valmo Trindade
1242b1f79f Fixed drone params on callsign function 2025-10-12 20:44:38 -03:00
Valmo Trindade
9f8f326446 fixed params on log function 2025-10-12 20:44:25 -03:00
Valmo Trindade
bf3b0cf0d4 Added ConfigOf props 2025-10-12 20:44:17 -03:00
Valmo Trindade
42098401f2 Fixed syntax on ConverClientPosition function 2025-10-12 20:43:36 -03:00
Valmo Trindade
cad4aaa1a5 Added Tanoa to switch case function to manage positions 2025-10-12 20:31:00 -03:00
Roborob1234
ef787a6a09 Update fn_convert_to_tanoa.sqf
Updated Tanoa map size from Altis Default and changed IRL Map edges to align with results from US FCC lat lon calculator: https://www.fcc.gov/media/radio/dms-decimal
2025-10-12 18:14:49 -05:00
Valmo Trindade
2e017f97c9 Removed executable because brett said dont need it 2025-09-09 14:16:02 -03:00
Valmo Trindade
fbd58d9426 Removed SIMTAK apk from includes, added executable for linux 2025-09-04 11:24:29 -03:00
Valmo Trindade
894a11f087 Removed FFMPEG Video Streaming support for now, it has many variables to deal with it yet 2025-07-30 23:10:55 -03:00
Valmo Trindade
dacb38fe45 Added github action to push into production mod when a release is approved 2025-07-30 23:09:51 -03:00
Valmo Trindade
2298254e24 Changed UDP Socket bind address to match the LOCAL address and point to a LOCAL target address, this will fit 99% of the use cases and avoid many mistakes 2025-07-30 15:15:38 -03:00
Valmo Trindade
853000a5c9 fixed LFS images 2025-07-30 14:31:06 -03:00
Valmo Trindade
d0b47dd315 changed arma 3 executable to fit my linux proton installation 2025-07-30 12:48:02 -03:00
Valmo Trindade
3c9dd1bea4 removed websocket component from extension part 2025-07-16 13:18:07 -03:00
Valmo Trindade
4d89ea7bc5 removed unused dialog imports 2025-07-16 13:05:02 -03:00
Valmo Trindade
b97d13121e (WIP) refacotred video stream generator 2025-07-16 12:46:53 -03:00
Valmo Trindade
dcfdb0451c removed stop UDP Socket function because it was not implemented, and will not be soo close 2025-07-16 12:46:43 -03:00
Valmo Trindade
83b9082e87 added end of line in all files 2025-07-16 12:46:12 -03:00
Valmo Trindade
2ab83a17b9 refactored lfs objects 2025-07-12 12:17:55 -03:00
Valmo Trindade
4ae35335e2 Added fail callback UDP switch to turn of config on clientside 2025-06-25 13:10:15 -03:00
Valmo Trindade
a1bf9472ae added static video geoencoding to test KLV data 2025-06-24 19:34:08 -03:00
Valmo Trindade
15129bb344 removed useless mod metadata from addons/video config 2025-06-23 02:25:36 -03:00
Valmo Trindade
f143d80c34 added more cool mod preset 2025-06-23 02:25:22 -03:00
Valmo Trindade
e713c2f35f refactored video stream handler to handle RTSP feed on linux with multiple OS data, avoinding DRY 2025-06-19 23:44:19 -03:00
Valmo Trindade
b1fac90e78 Switched release description to match the commit tag only 2025-06-19 20:25:20 -03:00
Valmo Trindade
8341288457 Removed unused mods to hemtt launcher 2025-06-17 23:35:02 -03:00
Valmo Trindade
4ad2b2d6dd Added video feed support for Linux clients 2025-06-17 05:21:11 -03:00
Valmo Trindade
485e67120c reduce the external gps position frequency to 2Hz 2025-06-17 05:16:32 -03:00
Valmo Trindade
60f04bc4e8 added start and stop functions for the UDP Socket 2025-06-17 03:57:23 -03:00
Valmo Trindade
35742847a7 linted extract group color function and parsed colors gvar 2025-06-17 03:57:13 -03:00
Valmo Trindade
c8c2b639ea removed group info from client side, because sadly it won't work as a handler for it 2025-06-17 03:56:48 -03:00
Valmo Trindade
0453470f1f defined group colors as a init gvar 2025-06-17 03:54:56 -03:00
Valmo Trindade
d9da877da6 added ace self action to create the eud connection dialog 2025-06-17 03:43:07 -03:00
Valmo Trindade
ed2b09a5f6 defined rust as main language of the project 2025-06-17 03:42:36 -03:00
Valmo Trindade
c1198ef287 added dialog to input data for eud connection 2025-06-17 03:42:26 -03:00
Valmo Trindade
58f6d3f349 removed unused imports on server dialogs 2025-06-17 03:42:15 -03:00
Valmo Trindade
67a7fa99af removed gradle config 2025-06-17 02:23:59 -03:00
Valmo Trindade
220c56f01d Removed SIMTAK for the workflows on GH actions 2025-06-17 02:23:40 -03:00
Valmo Trindade
30be943581 FINALLY removed the SIMTAK application for my project, it was a good start, but it's time to move on and i got it native on ATAK, thanks @Andonyth for the help 2025-06-17 02:12:28 -03:00
Valmo Trindade
a859e55c1b Managed dependencies and remove many legacy features dependencies and unused stuff 2025-06-17 02:03:37 -03:00
Valmo Trindade
f491b06664 Improved callbacks for UDP sockets 2025-06-17 01:54:30 -03:00
Valmo Trindade
874686c975 changed the extractClientPosition to fit the external gps use case 2025-06-17 01:42:37 -03:00
Valmo Trindade
2a7c1b8ae8 removed websocket stuff from the functions because i can make this go to the trash can 2025-06-17 01:41:50 -03:00
Valmo Trindade
8ddbefee18 Improved callback handlers to get UDP socket stuff 2025-06-17 01:41:22 -03:00
Valmo Trindade
2b190d72c5 fixed callsign function calls on cot generators 2025-06-17 01:40:49 -03:00
Valmo Trindade
9fb8311aca Added UDP Socket, because now i can mock a external GPS on EUD and that's awesome 2025-06-17 01:40:26 -03:00
Valmo Trindade
d4f6ddb0fa linted linux block because now i actually have to care about linux 2025-06-17 01:38:43 -03:00
Valmo Trindade
0dd12a275b removed unused structs from root project 2025-06-17 01:38:12 -03:00
Valmo Trindade
c45708066e renamed tcp socket folder for a name that actually makes any sense 2025-06-17 01:37:45 -03:00
Valmo Trindade
0de4cf75e8 Added GPS CoT Structs 2025-06-17 01:37:28 -03:00
Valmo Trindade
9bb4483266 linted digital pointer structs 2025-06-16 04:27:06 -03:00
Valmo Trindade
ffc75cf4c4 added handler (personal) for the linux hemtt launch params 2025-06-16 04:26:55 -03:00
Valmo Trindade
2919805844 fixed uni callsign extraction on group cot sender 2025-06-16 04:26:15 -03:00
Valmo Trindade
f3bff2b9cf Added Kunduz Valley Map Support 2025-06-01 04:19:35 -03:00
Valmo Trindade
74cda1c9a6 fixed extract position call on laser marker 2025-06-01 03:19:47 -03:00
Valmo Trindade
6c667d69b8 improved router entity add and remove function 2025-05-28 00:32:57 -03:00
Valmo Trindade
5f62304965 change if hell to switchcase on 3denCoremodule config func 2025-05-28 00:32:37 -03:00
Valmo Trindade
082831951e change if hell to switchcase on callback handlers func 2025-05-28 00:32:20 -03:00
Valmo Trindade
645a16394b change if hell to switchcase on zeusCoremodule config func 2025-05-28 00:32:00 -03:00
Valmo Trindade
0340a84e9c TEMP removed cfgvehicles 2025-05-22 23:22:14 -03:00
Valmo Trindade
50cf9b10bd TEMP moved CfgVehicles 2025-05-22 23:20:48 -03:00
Valmo Trindade
6e220e5807 changed release drafter cannon to prepare the release but not to do it 2025-05-22 23:14:12 -03:00
Valmo Trindade
c1f61dc4aa Added initial custom marker dialog and fixed core module background 2025-05-22 23:12:36 -03:00
Valmo Trindade
d8e08b8da8 removed group stuff because arma 3 code sucks 2025-05-22 23:12:17 -03:00
Valmo Trindade
1fee414ff0 added condition for adding groups into cot router 2025-05-22 03:34:11 -03:00
Valmo Trindade
b41008df8b improved curator core module gui, still missing background color 2025-05-22 03:24:47 -03:00
Valmo Trindade
3d775db2cc removed core module logic after use 2025-05-22 03:24:24 -03:00
Valmo Trindade
7b5510698e refactored video streaming module 2025-05-22 03:24:10 -03:00
Valmo Trindade
3f028b48c8 Improved server module defines 2025-05-21 20:04:33 -03:00
Valmo Trindade
aa7b27ac2e Added functions for adding and removing entities into the marked entitis gvar for the CoT Router 2025-05-21 20:03:59 -03:00
Valmo Trindade
2d207965db removed unused funcs 2025-05-20 21:42:15 -03:00
Valmo Trindade
2e2a321006 Added Mark Entity curator module to add entities in game 2025-05-20 21:40:27 -03:00
Valmo Trindade
67fa1cfe52 added synced units as global variables 2025-05-20 01:49:17 -03:00
Valmo Trindade
730440f4ac fixed position convert function calls 2025-05-20 01:48:55 -03:00
Valmo Trindade
1d65705aa8 Refactored server addon Cfgvehicle to allow core module to work on zeus 2025-05-19 23:35:12 -03:00
Valmo Trindade
f04c0141ef Moved dialog window for TCP Socket connection startup to server addon 2025-05-19 23:34:18 -03:00
Valmo Trindade
e06c199816 fixed CfgPatches modules 2025-05-19 22:54:26 -03:00
Valmo Trindade
94c7752844 Removed CfgVehicles from main addon 2025-05-19 21:58:23 -03:00
Valmo Trindade
9bdb4770c9 added notify func to cot router function 2025-05-19 21:57:32 -03:00
Valmo Trindade
98e63a7152 Rollbacked Client MEHs to the main addon to center all MEH 2025-05-18 17:58:25 -03:00
Valmo Trindade
3a179ea958 Fixed GVAR external calls 2025-05-17 23:24:30 -03:00
Valmo Trindade
af15a44fb6 Moved Server and video info from main to its own addons 2025-05-17 23:15:02 -03:00
Valmo Trindade
ac18c45bef Added MEH for EUD connection to set vars on players 2025-05-17 22:11:05 -03:00
Valmo Trindade
65b8aaebe3 removed video function from main 2025-05-17 22:10:47 -03:00
Valmo Trindade
b3bd58385e Created video addon 2025-05-17 22:10:28 -03:00
Valmo Trindade
29574bc36c Improved callback for EUD connections in websocket 2025-05-17 05:26:36 -03:00
Valmo Trindade
6208286294 linted callback EH logging 2025-05-17 05:02:39 -03:00
Valmo Trindade
2299a3f5c9 linted video streaming callbacks 2025-05-17 05:01:50 -03:00
Valmo Trindade
098de89d95 linted TCP Socket callbacks 2025-05-17 05:01:40 -03:00
Valmo Trindade
8f7d5425ad linted all websocket callbacks 2025-05-17 04:47:01 -03:00
Valmo Trindade
938f0bcb6a Fixed postInit EH classnames 2025-05-17 04:07:03 -03:00
Valmo Trindade
577125120d Added systemChat for unhandled notify calls 2025-05-16 03:35:08 -03:00
Valmo Trindade
5c599877ca Removed callback handler, added XEH stuff to main addon 2025-05-16 03:34:51 -03:00
Valmo Trindade
c1b00cb050 Switched WebSocket start motor to allow callbacks when client connects 2025-05-16 03:33:08 -03:00
Valmo Trindade
319ea9b32a added XEH_postInit to start websocket on client side 2025-05-16 01:11:22 -03:00
Valmo Trindade
eda786931d added initial version of server addon to handle TCP socket into the TAK Server 2025-05-16 00:38:42 -03:00
Valmo Trindade
31f7b5178e changed main addon prefix 2025-05-16 00:25:35 -03:00
Valmo Trindade
8a6dcff05d added notify function for DRY 2025-05-16 00:25:24 -03:00
Valmo Trindade
f2fe8b586c added documentation for convertClientLocation function 2025-05-16 00:23:34 -03:00
Valmo Trindade
bcefc7670f removed padding on websocket router 2025-05-15 23:56:52 -03:00
Valmo Trindade
12c8781236 removed padding on macro call during socketrouter var handling 2025-05-15 23:56:35 -03:00
Valmo Trindade
d81c8fa67b fixed convert location xeh call 2025-05-15 23:56:02 -03:00
Valmo Trindade
6de6a29a09 Added whole websocket handling to the client addon 2025-05-15 23:48:14 -03:00
Valmo Trindade
ffcd4feb4e exploded main addon to divide componenets into addons for each feature 2025-05-15 17:53:25 -03:00
Valmo Trindade
39f4936bf7 added defines for main addon 2025-05-14 05:07:45 -03:00
Valmo Trindade
25549cda25 Added initial zeus core config module function 2025-05-14 05:07:29 -03:00
Valmo Trindade
5231dae17a added CfgMods to main config 2025-05-14 05:07:05 -03:00
Valmo Trindade
f669cc1cc0 added CBA and ACE Macros for better coding xp 2025-05-13 22:36:20 -03:00
Valmo Trindade
43f1cd3bb2 added JSRS to launch mods for cool shootings 2025-05-13 01:11:13 -03:00
Valmo Trindade
ec9d3693bf added initial GUI interface for zeus core module config window 2025-05-13 01:10:56 -03:00
Valmo Trindade
01efe4e01d removed private identifier from global variables 2025-05-13 01:09:51 -03:00
Valmo Trindade
a997c54170 added initial zeus core module functions 2025-05-13 01:09:12 -03:00
Valmo Trindade
68b0fd1e38 added handleCallbacks function for DRY 2025-05-13 01:08:58 -03:00
Valmo Trindade
9c82832a54 updated callsign function calls i cot router loop 2025-05-10 06:18:48 -03:00
Valmo Trindade
d9e7dfe497 changed extract role to handle attribute provided 2025-05-10 05:51:06 -03:00
Valmo Trindade
49afb54b80 removed old callsign function 2025-05-10 05:39:30 -03:00
Valmo Trindade
5d6846c5fa dismantled callsign function from units and markers 2025-05-10 05:38:53 -03:00
Valmo Trindade
9bb4a8feaa added 3den attributes for callsign, group color, roles, and marker types 2025-05-10 05:23:28 -03:00
Valmo Trindade
50b118cbfe called 3den config on main addon config 2025-05-09 18:46:51 -03:00
Valmo Trindade
d11050fcc8 added initial Cfg3den config with callsign and role handlers 2025-05-09 18:46:36 -03:00
Valmo Trindade
3d8baae344 updated tcp scoket handler on SQF functions 2025-05-09 18:29:17 -03:00
Valmo Trindade
1d7cce8409 added stop tcp socket function to check gvars and sto the socket 2025-05-09 18:27:12 -03:00
Valmo Trindade
3f4535cf17 switched cot router anme to tcp socket on extension caller 2025-05-09 18:26:51 -03:00
Valmo Trindade
4412b67d63 updated send_human_cot to send-eud_cot to match new cot generation flow 2025-04-17 06:37:50 -03:00
Valmo Trindade
3128ac0022 Improved code structure on Cursor Over Time generation 2025-04-17 06:37:29 -03:00
Valmo Trindade
b230515675 moved rust util functions to use folder structure 2025-04-16 16:51:21 -03:00
Valmo Trindade
ad2f529345 defined warning in armatak video callback EHs 2025-04-16 16:50:19 -03:00
Valmo Trindade
162f3c7e7a handled RTSP video stream requests without authentication 2025-04-16 05:34:27 -03:00
Valmo Trindade
ca4231f669 improved video stream filepath generation 2025-04-11 02:35:16 -03:00
Valmo Trindade
8334ff4be5 added version 2025-04-10 22:15:12 -03:00
Valmo Trindade
19907184be improved precision on kunduz map 2025-04-10 19:16:49 -03:00
Valmo Trindade
f2ba112ae4 linted PR template 2025-04-08 16:05:27 -03:00
Valmo Trindade
b8bb01e985 improved video feed path generator to use player's name and role 2025-04-07 04:46:53 -03:00
Valmo Trindade
10d0b6f86c separed video stream oss in scopes 2025-04-07 01:28:10 -03:00
Valmo Trindade
db16d94596 added scopes for windows and linux on video stream 2025-04-06 17:53:47 -03:00
Valmo Trindade
9fc7a0e1bd added windows target to video stop callback 2025-04-06 16:46:33 -03:00
Valmo Trindade
f9b5860f9b Added handling for letting only windows calls work and throw a callback when called form a linux on video streams 2025-04-06 16:24:40 -03:00
Valmo Trindade
51b1a06e6c updated project version 2025-04-06 06:03:08 -03:00
Valmo Trindade
63c60bc81a made ffmpeg thread running with no window 2025-04-06 06:02:53 -03:00
Valmo Trindade
10683d9e2f Added function and editor module for handling the video stream paramethers 2025-04-06 05:42:30 -03:00
Valmo Trindade
871d6ec9d3 Added extension calls for starting and stopping a RTSP Video Stream for being used by OTS MEDIAMTX 2025-04-06 05:38:41 -03:00
Valmo Trindade
6eca9e92b6 added loop breaker for Disconnected TCP socket 2025-04-06 05:37:59 -03:00
Valmo Trindade
a8f6b04221 Improved TCP Socket Callbacks 2025-04-06 04:20:25 -03:00
Valmo Trindade
7831b25062 linted tcp socket error callback messages 2025-04-06 04:01:13 -03:00
Valmo Trindade
c490483abb added more extension callback EH for handling error msgs in game 2025-04-06 04:00:26 -03:00
Valmo Trindade
1719a16894 fixed Kunduz map size on convert function 2025-04-03 12:26:35 -03:00
Valmo Trindade
8e4b967f7d improved error callback messages 2025-04-03 12:26:07 -03:00
Valmo Trindade
91eeee9989 Added Kunduz map integration 2025-03-30 23:20:22 -03:00
Valmo Trindade
48512f587b Fixed Southen sahrani convertion call 2025-03-30 23:20:04 -03:00
Valmo Trindade
ddf60c439c switched to v1 2025-03-21 18:52:02 -03:00
Valmo Trindade
8e1fc2170a Changed default port to TCP 8088 2025-03-21 18:51:48 -03:00
Valmo Trindade
25628016ee Merge branch 'short_name' 2025-03-21 18:46:33 -03:00
Valmo Trindade
2ac29f50a6 added function to handle names for vehicles 2025-02-19 17:48:05 -03:00
207 changed files with 7747 additions and 4928 deletions

2
.gitattributes vendored
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@@ -1,3 +1,5 @@
*.rs linguist-language=Rust
*.paa filter=lfs diff=lfs merge=lfs -text *.paa filter=lfs diff=lfs merge=lfs -text
*.p3d filter=lfs diff=lfs merge=lfs -text *.p3d filter=lfs diff=lfs merge=lfs -text
*.jpeg filter=lfs diff=lfs merge=lfs -text *.jpeg filter=lfs diff=lfs merge=lfs -text

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@@ -1,4 +1,5 @@
**When merged this pull request will:** **When merged this pull request will:**
- _Describe what this pull request will do_ - _Describe what this pull request will do_
- _Each change in a separate line_ - _Each change in a separate line_

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@@ -5,32 +5,6 @@ on:
branches: [ main ] branches: [ main ]
jobs: jobs:
package_application:
runs-on: ubuntu-latest
steps:
- name: Checkout Repo
uses: actions/checkout@v4
with:
lfs: true
- name: set up JDK 11
uses: actions/setup-java@v4
with:
java-version: '17'
distribution: 'zulu'
cache: gradle
- name: Grant execute permission for gradlew
run: chmod +x gradlew
- name: Build with Gradle
run: ./gradlew assembleDebug
- name: Upload Artifact
uses: actions/upload-artifact@v4
with:
name: simtak
path: app/build/outputs/apk/debug/app-debug.apk
if-no-files-found: error
retention-days: 1
build_extension: build_extension:
strategy: strategy:
matrix: matrix:
@@ -66,7 +40,7 @@ jobs:
retention-days: 1 retention-days: 1
package: package:
needs: [build_extension, package_application] needs: [build_extension]
runs-on: ubuntu-latest runs-on: ubuntu-latest
steps: steps:
- name: Checkout Repo - name: Checkout Repo
@@ -88,11 +62,6 @@ jobs:
with: with:
name: x86_64-unknown-linux-gnu name: x86_64-unknown-linux-gnu
- run: mv ./libarmatak.so ./armatak_x64.so - run: mv ./libarmatak.so ./armatak_x64.so
- name: Download Android Application Installer
uses: actions/download-artifact@v4
with:
name: simtak
- run: mv ./app-debug.apk ./simtak.apk
- name: Setup HEMTT - name: Setup HEMTT
uses: arma-actions/hemtt@v1 uses: arma-actions/hemtt@v1
- name: Build - name: Build

View File

@@ -5,32 +5,6 @@ on:
branches: [ main ] branches: [ main ]
jobs: jobs:
package_application:
runs-on: ubuntu-latest
steps:
- name: Checkout Repo
uses: actions/checkout@v4
with:
lfs: true
- name: set up JDK 11
uses: actions/setup-java@v4
with:
java-version: '17'
distribution: 'zulu'
cache: gradle
- name: Grant execute permission for gradlew
run: chmod +x gradlew
- name: Build with Gradle
run: ./gradlew assembleDebug
- name: Upload Artifact
uses: actions/upload-artifact@v4
with:
name: simtak
path: app/build/outputs/apk/debug/app-debug.apk
if-no-files-found: error
retention-days: 1
build_extension: build_extension:
strategy: strategy:
matrix: matrix:
@@ -66,7 +40,7 @@ jobs:
retention-days: 1 retention-days: 1
package: package:
needs: [build_extension, package_application] needs: [build_extension]
runs-on: ubuntu-latest runs-on: ubuntu-latest
steps: steps:
- name: Checkout Repo - name: Checkout Repo
@@ -88,11 +62,6 @@ jobs:
with: with:
name: x86_64-unknown-linux-gnu name: x86_64-unknown-linux-gnu
- run: mv ./libarmatak.so ./armatak_x64.so - run: mv ./libarmatak.so ./armatak_x64.so
- name: Download Android Application Installer
uses: actions/download-artifact@v4
with:
name: simtak
- run: mv ./app-debug.apk ./simtak.apk
- name: Setup HEMTT - name: Setup HEMTT
uses: arma-actions/hemtt@v1 uses: arma-actions/hemtt@v1
- name: Build - name: Build

View File

@@ -9,31 +9,6 @@ permissions:
contents: write contents: write
jobs: jobs:
package_application:
runs-on: ubuntu-latest
steps:
- name: Checkout Repo
uses: actions/checkout@v4
with:
lfs: true
- name: Set up JDK 11
uses: actions/setup-java@v4
with:
java-version: '17'
distribution: 'zulu'
cache: gradle
- name: Grant execute permission for gradlew
run: chmod +x gradlew
- name: Build with Gradle
run: ./gradlew assembleDebug
- name: Upload Artifact
uses: actions/upload-artifact@v4
with:
name: simtak
path: app/build/outputs/apk/debug/app-debug.apk
if-no-files-found: error
retention-days: 1
build_extension: build_extension:
strategy: strategy:
matrix: matrix:
@@ -69,7 +44,7 @@ jobs:
retention-days: 1 retention-days: 1
package: package:
needs: [build_extension, package_application] needs: [build_extension]
runs-on: ubuntu-latest runs-on: ubuntu-latest
steps: steps:
- name: Checkout Repo - name: Checkout Repo
@@ -91,11 +66,6 @@ jobs:
with: with:
name: x86_64-unknown-linux-gnu name: x86_64-unknown-linux-gnu
- run: mv ./libarmatak.so ./armatak_x64.so - run: mv ./libarmatak.so ./armatak_x64.so
- name: Download Android Application Installer
uses: actions/download-artifact@v4
with:
name: simtak
- run: mv ./app-debug.apk ./simtak.apk
- name: Setup HEMTT - name: Setup HEMTT
uses: arma-actions/hemtt@v1 uses: arma-actions/hemtt@v1
- name: Build - name: Build
@@ -121,8 +91,8 @@ jobs:
release_name: ${{ github.ref }} release_name: ${{ github.ref }}
body: | body: |
Changes in this release: Changes in this release:
${{ env.COMMIT_MESSAGES }} ${{ github.event.head_commit.message }}
draft: false draft: true
prerelease: false prerelease: false
- name: Upload Release Asset - name: Upload Release Asset
uses: actions/upload-release-asset@v1 uses: actions/upload-release-asset@v1

View File

@@ -0,0 +1,79 @@
name: Publish Production
on:
release:
types: [published]
jobs:
build_extension:
strategy:
matrix:
os_target:
- { os: "windows-latest", target: "i686-pc-windows-msvc", artifact: "armatak.dll", name: "armatak.dll" }
- { os: "windows-latest", target: "x86_64-pc-windows-msvc", artifact: "armatak.dll", name: "armatak_x64.dll" }
- { os: "ubuntu-latest", target: "x86_64-unknown-linux-gnu", artifact: "libarmatak.so", name: "armatak.so" }
runs-on: ${{ matrix.os_target.os }}
steps:
- name: Checkout Repo
uses: actions/checkout@v4
with:
lfs: true
- name: Install Rust Toolchain
uses: actions-rs/toolchain@v1
with:
target: ${{ matrix.os_target.target }}
toolchain: stable
default: true
- name: Install Dependencies (Linux only)
if: matrix.os_target.os == 'ubuntu-latest'
run: sudo apt-get update && sudo apt-get install -y build-essential
- name: Cargo Build
run: cargo build --release --target ${{ matrix.os_target.target }}
- name: check stuff
run: ls target/release
- name: Upload Artifact
uses: actions/upload-artifact@v4
with:
name: ${{ matrix.os_target.target }}
path: target/${{ matrix.os_target.target }}/release/${{ matrix.os_target.artifact }}
if-no-files-found: error
retention-days: 1
package:
needs: [build_extension]
runs-on: ubuntu-latest
steps:
- name: Checkout Repo
uses: actions/checkout@v4
with:
lfs: true
- run: mkdir -p ./target/release
- name: Download Windows x64 Artifact
uses: actions/download-artifact@v4
with:
name: x86_64-pc-windows-msvc
- run: mv ./armatak.dll ./armatak_x64.dll
- name: Download Windows x86 Artifact
uses: actions/download-artifact@v4
with:
name: i686-pc-windows-msvc
- name: Download Linux x64 Artifact
uses: actions/download-artifact@v4
with:
name: x86_64-unknown-linux-gnu
- run: mv ./libarmatak.so ./armatak_x64.so
- name: Setup HEMTT
uses: arma-actions/hemtt@v1
- name: Build
run: hemtt release
- name: Extract Zipped Mod
run: unzip releases/armatak-latest.zip -d releases
- uses: arma-actions/workshop-upload@v1
with:
appId: '107410'
itemId: ${{ secrets.STEAM_WORKSHOP_PROD_ID }}
contentPath: releases/@armatak
changelog: 'Update'
env:
STEAM_USERNAME: ${{ secrets.STEAM_USERNAME }}
STEAM_PASSWORD: ${{ secrets.STEAM_PASSWORD }}

3
.gitignore vendored
View File

@@ -3,6 +3,7 @@
hemtt hemtt
hemtt.exe hemtt.exe
*.biprivatekey *.biprivatekey
.hemttprivatekey
source/ source/
.vscode .vscode
releases/ releases/
@@ -87,4 +88,4 @@ target/
.cxx .cxx
local.properties local.properties
*.apk *.apk

View File

@@ -5,8 +5,8 @@ prefix = "armatak"
[version] [version]
build = 0 build = 0
major = 0 major = 1
minor = 9 minor = 1
patch = 0 patch = 0
git_hash = 0 git_hash = 0
@@ -25,8 +25,7 @@ include = [
"LICENSE", "LICENSE",
"*.dll", "*.dll",
"*.so", "*.so",
"*.paa", "*.paa"
"simtak.apk"
] ]
[properties] [properties]
@@ -38,13 +37,29 @@ preset = "Hemtt"
[hemtt.launch.default] [hemtt.launch.default]
workshop = [ workshop = [
"450814997", # CBA "450814997", # CBA_A3
"463939057", # ACE "463939057", # ACE
"623475643", # 3den enhanced "751965892", # ACRE2
"1779063631", # Zeus enhanced "2522638637", # ACE Extended Arsenal
"1673595418", # User Input Menus "333310405", # Enhanced Movement
"1678581937", # Extended Function Viewer "2034363662", # Enhanced Movement Rework
"1231625987" #Debug Console "2941986336", # Hatchet Interaction Framework - Stable Version
"1745501605", # Hatchet H-60 pack - Stable Version
"843577117", # RHSUSAF
"843425103", # RHSAFRF
"843632231", # RHSSAF
"843593391", # RHSGREF
"1673456286", # 3CB Factions
"623475643", # 3den Enhanced
"2257686620", # Blastcore Murr Edition
"583496184", # CUP Terrains - Core
"3078351739", # Kunduz River
"1858075458", # LAMBS_Danger.fsm
"1808238502", # LAMBS_Suppression
"3425368881", # M4A1_URGI
"2268351256", # Tier One Weapons
"2560276469", # Restrict Markers
"3493557838" # Ballad of the Green Berets
] ]
parameters = [ parameters = [

1897
Cargo.lock generated

File diff suppressed because it is too large Load Diff

View File

@@ -1,26 +1,19 @@
[package] [package]
name = "armatak" name = "armatak"
version = "0.9.0" version = "1.0.1"
edition = "2021" edition = "2021"
[dependencies] [dependencies]
arma-rs = "1.10.4" arma-rs = "1.10.4"
chrono = "0.4.39" chrono = "0.4.39"
futures = "0.3.31"
futures-util = "0.3.31"
http = "1.1.0"
lazy_static = "1.5.0" lazy_static = "1.5.0"
log = "0.4.22" log = "0.4.22"
log4rs = "1.3.0" log4rs = "1.3.0"
once_cell = "1.19.0" reqwest = { version = "0.12.15", default-features = false, features = ["blocking", "json", "rustls-tls"] }
qrcode = "0.14.1" rcgen = { version = "0.13.2", default-features = false, features = ["crypto", "pem", "aws_lc_rs"] }
regex = "1.10.6" rustls = "0.23.23"
reqwest = { version = "0.12.7", features = ["blocking"] } rustls-pemfile = "2.2.0"
serde = { version = "1.0.210", features = ["derive"] } serde = { version = "1.0.210", features = ["derive"] }
serde_json = "1.0.128"
tokio = { version = "1.40", features = ["full"] }
tokio-tungstenite = "0.24.0"
ws = "0.9.2"
[dependencies.uuid] [dependencies.uuid]
version = "1.10.0" version = "1.10.0"

View File

@@ -4,6 +4,10 @@
ARMATAK is a server side Arma 3 addons for streaming unit positions to TAK Clients in sessions on real locations maps. It can be runned both as a clientside mod or a serverside mod, when runned serverside, it will create a TCP Socket connection between Arma 3 and the TAK Server, sending the game session information into it. When used clientside, Arma 3 will host a websocket server that you can connect to your phone and mock the phone's location to the player's in game location. ARMATAK is a server side Arma 3 addons for streaming unit positions to TAK Clients in sessions on real locations maps. It can be runned both as a clientside mod or a serverside mod, when runned serverside, it will create a TCP Socket connection between Arma 3 and the TAK Server, sending the game session information into it. When used clientside, Arma 3 will host a websocket server that you can connect to your phone and mock the phone's location to the player's in game location.
The server-side CoT router supports two transports:
- Plain TCP, for legacy TAK ingress.
- Mutual TLS, using the TAK Server authentication API, so the Arma session can publish as an authenticated TAK device on port `8089`.
## Get in Touch ## Get in Touch
[Join the Discord Server for ARMATAK!](https://discord.gg/svK64PCycU) [Join the Discord Server for ARMATAK!](https://discord.gg/svK64PCycU)

View File

@@ -0,0 +1 @@
armatak\armatak\addons\client

View File

@@ -0,0 +1,17 @@
class Extended_PreStart_EventHandlers {
class ADDON {
init = QUOTE(call COMPILE_SCRIPT(XEH_preStart));
};
};
class Extended_PreInit_EventHandlers {
class ADDON {
init = QUOTE(call COMPILE_SCRIPT(XEH_preInit));
};
};
class Extended_PostInit_EventHandlers {
class ADDON {
init = QUOTE(call COMPILE_SCRIPT(XEH_postInit));
};
};

View File

@@ -0,0 +1,3 @@
PREP(convertClientLocation);
PREP(extractClientPosition);
PREP(startUDPSocket);

View File

@@ -0,0 +1,8 @@
#include "script_component.hpp"
if (!hasInterface) exitWith {};
_local_address = "armatak" callExtension ["local_ip", []] select 0;
SETVAR(player,GVAR(localAddress),_local_address);
SETVAR(player,GVAR(eudConnected),false);

View File

@@ -0,0 +1,9 @@
#include "script_component.hpp"
ADDON = false;
PREP_RECOMPILE_START;
#include "XEH_PREP.hpp"
PREP_RECOMPILE_END;
ADDON = true;

View File

@@ -0,0 +1,3 @@
#include "script_component.hpp"
#include "XEH_PREP.hpp"

35
addons/client/config.cpp Normal file
View File

@@ -0,0 +1,35 @@
#include "script_component.hpp"
class CfgPatches {
class ADDON {
name = COMPONENT_NAME;
units[] = {};
weapons[] = {};
requiredAddons[] = {
"cba_main",
"ace_main",
"armatak_main"
};
requiredVersion = REQUIRED_VERSION;
author = PROJECT_AUTHOR;
url = "https://github.com/valmojr/armatak";
};
};
class CfgVehicles {
class Man;
class CAManBase: Man {
class ACE_SelfActions {
class danceParty {
displayName = "Connect to EUD";
condition = "!(player getVariable ['armatak_client_eudConnected', false])";
exceptions[] = {};
statement = "createDialog 'armatak_udp_socket_start_dialog'";
icon = "";
};
};
};
};
#include "CfgEventHandlers.hpp"
#include "dialog.hpp"

73
addons/client/dialog.hpp Normal file
View File

@@ -0,0 +1,73 @@
class RscText;
class RscBackground;
class RscButton;
class RscEdit;
class armatak_udp_socket_start_dialog {
idd = 999091;
movingEnable = 0;
class ControlsBackground {
class armatak_gui_module_udp_socket_dialog_main_frame: RscBackground {
idc = 16960;
x = "0.386562 * safezoneW + safezoneX";
y = "0.401 * safezoneH + safezoneY";
w = "0.216563 * safezoneW";
h = "0.242 * safezoneH";
colorBackground[]={0,0,0,0.45};
};
};
class Controls {
class armatak_gui_module_udp_socket_dialog_address_edit: RscEdit {
idc = 16961;
text = "168.15.0.3";
x = "0.391719 * safezoneW + safezoneX";
y = "0.445 * safezoneH + safezoneY";
w = "0.20625 * safezoneW";
h = "0.044 * safezoneH";
colorBackground[]={0,0,0,0.5};
};
class armatak_gui_module_udp_socket_dialog_address_port_edit: RscEdit {
idc = 16962;
text = "4349";
x = "0.391719 * safezoneW + safezoneX";
y = "0.522 * safezoneH + safezoneY";
w = "0.20625 * safezoneW";
h = "0.044 * safezoneH";
colorBackground[]={0,0,0,0.5};
};
class armatak_gui_module_udp_socket_dialog_address_text: RscText {
idc = 16963;
text = "Phone's Socket Local Address";
x = "0.391719 * safezoneW + safezoneX";
y = "0.412 * safezoneH + safezoneY";
w = "0.20625 * safezoneW";
h = "0.033 * safezoneH";
};
class armatak_gui_module_udp_socket_dialog_address_port_text: RscText {
idc = 16964;
text = "Phone's Socket Local Port";
x = "0.391719 * safezoneW + safezoneX";
y = "0.489 * safezoneH + safezoneY";
w = "0.20625 * safezoneW";
h = "0.033 * safezoneH";
};
class armatak_gui_module_udp_socket_dialog_address_button_cancel: RscButton {
idc = 16965;
text = "Cancel";
action = "closeDialog 2;";
x = "0.551563 * safezoneW + safezoneX";
y = "0.577 * safezoneH + safezoneY";
w = "0.0464063 * safezoneW";
h = "0.055 * safezoneH";
};
class armatak_gui_module_udp_socket_dialog_address_button_ok: RscButton {
idc = 16966;
text = "Ok";
action = QUOTE(call FUNC(startUDPSocket));
x = "0.5 * safezoneW + safezoneX";
y = "0.577 * safezoneH + safezoneY";
w = "0.0464063 * safezoneW";
h = "0.055 * safezoneH";
};
};
};

View File

@@ -0,0 +1,124 @@
#include "..\script_component.hpp"
/*
* Author: Valmo Trindade
* This function is used to convert the position of a unit to the world world location.
*
* Argument:
* 0: in game latitude <NUMBER> is the latitude of the unit.
* 1: in game longitude <NUMBER> is the longitude of the unit.
* 2: in game altitude <NUMBER> is the altitude of the unit.
* 3: in game bearing <NUMBER> is the bearing of the unit.
*
* Return Value:
* ARRAY -> [latitude, longitude, altitude, bearing]
*
* Example:
* [player] call armatak_client_fnc_convertClientLocation;
*
* Public: Yes
*/
params["_latitude", "_longitude", "_altitude"];
_position = [_latitude, _longitude, _altitude];
_realLocation = null;
switch (toLower worldName) do {
case "altis": {
_realLocation = _position call armatak_fnc_convert_to_altis;
};
case "stratis": {
_realLocation = _position call armatak_fnc_convert_to_stratis;
};
case "malden": {
_realLocation = _position call armatak_fnc_convert_to_malden;
};
case "vr": {
_realLocation = _position call armatak_fnc_convert_to_vr;
};
case "lawn": {
_realLocation = _position call armatak_fnc_convert_to_lawn;
};
case "cucui": {
_realLocation = _position call armatak_fnc_convert_to_cucui;
};
case "chernarus": {
_realLocation = _position call armatak_fnc_convert_to_chernarus;
};
case "chernarus_summer": {
_realLocation = _position call armatak_fnc_convert_to_chernarus;
};
case "chernarus_winter": {
_realLocation = _position call armatak_fnc_convert_to_chernarus;
};
case "bootcamp_acr": {
_realLocation = _position call armatak_fnc_convert_to_bukovina;
};
case "woodland_acr": {
_realLocation = _position call armatak_fnc_convert_to_bystrika;
};
case "mountains_acr": {
_realLocation = _position call armatak_fnc_convert_to_takistan_montains;
};
case "sara_dbe1": {
_realLocation = _position call armatak_fnc_convert_to_united_sahrani;
};
case "saralite": {
_realLocation = _position call armatak_fnc_convert_to_southen_sahrani;
};
case "enoch": {
_realLocation = _position call armatak_fnc_convert_to_livonia;
};
case "kunduz": {
_realLocation = _position call armatak_fnc_convert_to_kunduz;
};
case "kunduz_valley": {
_realLocation = _position call armatak_fnc_convert_to_kunduz_valley;
};
case "malvinasfalkands": {
_realLocation = _position call armatak_fnc_convert_to_malvinas_malvinasfalkands;
};
case "pebble_island_airfield": {
_realLocation = _position call armatak_fnc_convert_to_malvinas_pebble_island_airfield;
};
case "p_argentino_stanley": {
_realLocation = _position call armatak_fnc_convert_to_malvinas_p_argentino_stanley;
};
case "top_malo_house": {
_realLocation = _position call armatak_fnc_convert_to_malvinas_top_malo_house;
};
case "pradera_ganso": {
_realLocation = _position call armatak_fnc_convert_to_malvinas_pradera_ganso;
};
case "tanoa": {
_realLocation = _position call armatak_fnc_convert_to_tanoa;
};
case "zagor_zagorsk_reserved_forest": {
_realLocation = _position call armatak_fnc_convert_to_zagor_zagorsk_reserved_forest;
};
case "umb_colombia": {
_realLocation = _position call armatak_fnc_convert_to_colombia;
};
case "clafghan": {
_realLocation = _position call armatak_fnc_convert_to_clafghan;
};
case "rut_mandol": {
_realLocation = _position call armatak_fnc_convert_to_rut_mandol;
};
case "hellanmaa": {
_realLocation = _position call armatak_fnc_convert_to_hellanmaa;
};
case "hellanmaaw": {
_realLocation = _position call armatak_fnc_convert_to_hellanmaa;
};
default {
_warning = format ["<t color='#FF8021'>ARMATAK</t><br/> %1", "Unsupported Map"];
[[_warning, 1.5]] call CBA_fnc_notify;
_realLocation = [0, 0, 0];
};
};
_realLocation

View File

@@ -0,0 +1,29 @@
#include "..\script_component.hpp"
/*
* Author: Valmo Trindade
* This function is used to extract the position of a unit and convert it to a format suitable for SIMTAK.
*
* Argument:
* 0: The first argument <OBJECT> is the unit whose position you want to extract.
*
* Return Value:
* ARRAY -> [latitude, longitude, altitude, bearing]
*
* Example:
* [player] call armatak_client_fnc_extractClientPosition;
*
* Public: Yes
*/
params["_unit"];
private _uuid = _unit call armatak_fnc_extract_uuid;
private _pos = (getPos _unit) call FUNC(convertClientLocation);
private _callsign = _unit call armatak_fnc_extract_unit_callsign;
private _bearing = parseNumber ((getDir _unit) toFixed 0);
private _speed = speed _unit / 3.6;
_payload = [_uuid, _pos select 0, _pos select 1, _pos select 2, _callsign, _bearing, _speed, _callsign];
_payload

View File

@@ -0,0 +1,31 @@
#include "..\script_component.hpp"
params ["_logic"];
_socket_is_running = player getVariable [QGVAR(eudConnected), false];
if (_socket_is_running) exitWith {
["Socket is already running", "error", "UDP Socket"] call EFUNC(main,notify);
closeDialog 1;
};
disableSerialization;
_udp_socket_instance_address = ctrlText 16961;
_udp_socket_instance_port = ctrlText 16962;
_udp_socket_fulladdress = ((_udp_socket_instance_address) + ":" + (_udp_socket_instance_port));
player setVariable [QGVAR(udp_socket_address), _udp_socket_fulladdress];
player setVariable [QGVAR(eudConnected), true];
"armatak" callExtension ["udp_socket:start", [_udp_socket_fulladdress]];
[{
if (player getVariable [QGVAR(eudConnected), false]) then {
"armatak" callExtension ["udp_socket:send_gps_cot", [player call FUNC(extractClientPosition)]];
};
}, 0.5, []] call CBA_fnc_addPerFrameHandler;
deleteVehicle _logic;
closeDialog 1;

View File

@@ -0,0 +1,17 @@
#define COMPONENT client
#define COMPONENT_BEAUTIFIED WebSocket Client
#include "\armatak\armatak\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL
// #define DISABLE_COMPILE_CACHE
// #define ENABLE_PERFORMANCE_COUNTERS
#ifdef DEBUG_ENABLED_CLIENT
#define DEBUG_MODE_FULL
#endif
#ifdef DEBUG_SETTINGS_CLIENT
#define DEBUG_SETTINGS DEBUG_SETTINGS_CLIENT
#endif
#include "\z\ace\addons\main\script_macros.hpp"

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armatak\armatak\armatak_main armatak\armatak\addons\main

170
addons/main/Cfg3den.hpp Normal file
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class Cfg3den {
class Object {
class AttributeCategories {
class armatak_3den_attributes {
displayName = "ARMA Team Awareness Kit";
class Attributes {
class armatak_attribute_unit_callsign {
displayName = "Unit Callsign";
tooltip = "Unit callsign on TAK";
property = "armatak_attribute_unit_callsign";
control = "Edit";
expression = "_this setVariable ['armatak_attribute_unit_callsign',_value]";
defaultValue = "''";
condition = "objectBrain";
typeName = "STRING";
};
class armatak_attribute_unit_role {
displayName = "Unit Role";
tooltip = "Unit role on TAK";
property = "armatak_attribute_unit_role";
control = "Combo";
class Values {
class armatak_attribute_unit_role_value_teammember {
name = "Team Member";
value = "Team Member";
default = 1;
};
class armatak_attribute_unit_role_value_teamleader {
name = "Team Leader";
value = "Team Lead";
};
class armatak_attribute_unit_role_value_hq {
name = "Headquarters";
value = "HQ";
};
class armatak_attribute_unit_role_value_sniper {
name = "Sniper";
value = "Sniper";
};
class armatak_attribute_unit_role_value_medic {
name = "Medic";
value = "Medic";
};
class armatak_attribute_unit_role_value_forward_observer {
name = "Forward Observer";
value = "Forward Observer";
};
class armatak_attribute_unit_role_value_rto {
name = "Radio Telephone Operator";
value = "RTO";
};
class armatak_attribute_unit_role_value_k9 {
name = "K9 Operator";
value = "K9";
};
};
expression = "_this setVariable ['%s',_value];";
unique = 0;
condition = "objectBrain";
};
class armatak_attribute_marker_callsign {
displayName = "Marker Callsign";
tooltip = "Marker Callsign on TAK";
property = "armatak_attribute_marker_callsign";
control = "Edit";
expression = "_this setVariable ['armatak_attribute_marker_callsign',_value]";
defaultValue = "''";
condition = "objectVehicle";
typeName = "STRING";
};
class armatak_attribute_marker_type {
displayName = "Marker Type";
tooltip = "Marker type on TAK";
property = "armatak_attribute_marker_type";
control = "Edit";
expression = "_this setVariable ['armatak_attribute_marker_type',_value]";
defaultValue = "''";
condition = "objectVehicle";
typeName = "STRING";
};
class armatak_attribute_video_url {
displayName = "Video URL (RTSP)";
tooltip = "RTSP stream URL for UAS Tool integration. When set, the drone will appear in the ATAK UAS Tool with FOV cone and video feed. Format: rtsp://address:port/path (e.g. rtsp://192.168.1.10:8554/live/drone1). Leave empty to disable UAS Tool integration for this entity.";
property = "armatak_attribute_video_url";
control = "Edit";
expression = "_this setVariable ['armatak_attribute_video_url',_value]";
defaultValue = "''";
condition = "objectVehicle";
typeName = "STRING";
};
};
};
};
};
class Group {
class AttributeCategories {
class armatak_3den_group_attributes {
displayName = "ARMA Team Awareness Kit";
class Attributes {
class armatak_attribute_group_color {
displayName = "Color";
tooltip = "Group on TAK";
property = "armatak_attribute_group_color";
control = "Combo";
class Values {
class armatak_attribute_group_color_value_white {
name = "White";
value = "White";
};
class armatak_attribute_group_color_value_yellow {
name = "Yellow";
value = "Yellow";
};
class armatak_attribute_group_color_value_orange {
name = "Orange";
value = "Orange";
};
class armatak_attribute_group_color_value_magenta {
name = "Magenta";
value = "Magenta";
};
class armatak_attribute_group_color_value_red {
name = "Red";
value = "Red";
};
class armatak_attribute_group_color_value_maroon {
name = "Maroon";
value = "Maroon";
};
class armatak_attribute_group_color_value_purple {
name = "Purple";
value = "Purple";
};
class armatak_attribute_group_color_value_darkblue {
name = "Dark Blue";
value = "DarkBlue";
};
class armatak_attribute_group_color_value_blue {
name = "Blue";
value = "Blue";
};
class armatak_attribute_group_color_value_cyan {
name = "Cyan";
value = "Cyan";
};
class armatak_attribute_group_color_value_teal {
name = "Teal";
value = "Teal";
};
class armatak_attribute_group_color_value_green {
name = "Green";
value = "Green";
};
class armatak_attribute_group_color_value_darkgreen {
name = "Dark Green";
value = "DarkGreen";
};
class armatak_attribute_group_color_value_brown {
name = "Brown";
value = "Brown";
};
};
expression = "_this setVariable ['%s',_value];";
unique = 0;
};
};
};
};
};
};

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class Extended_PreStart_EventHandlers {
class ADDON {
init = QUOTE(call COMPILE_SCRIPT(XEH_preStart));
};
};
class Extended_PreInit_EventHandlers {
class ADDON {
init = QUOTE(call COMPILE_SCRIPT(XEH_preInit));
};
};
class Extended_PostInit_EventHandlers {
class ADDON {
init = QUOTE(call COMPILE_SCRIPT(XEH_postInit));
};
};

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@@ -1,90 +1,133 @@
class CfgFunctions { class CfgFunctions {
class armatak { class armatak {
class functions { class functions {
class init {
file = "\armatak\armatak\armatak_main\functions\fn_init.sqf";
};
class log_message {
file = "\armatak\armatak\armatak_main\functions\fn_log_message.sqf";
};
class send_digital_pointer_cot { class send_digital_pointer_cot {
file = "\armatak\armatak\armatak_main\functions\api\fn_send_digital_pointer_cot.sqf"; file = "\armatak\armatak\addons\main\functions\api\fn_send_digital_pointer_cot.sqf";
}; };
class send_drone_cot { class send_drone_cot {
file = "\armatak\armatak\armatak_main\functions\api\fn_send_drone_cot.sqf"; file = "\armatak\armatak\addons\main\functions\api\fn_send_drone_cot.sqf";
}; };
class send_group_cots { class send_group_cots {
file = "\armatak\armatak\armatak_main\functions\api\fn_send_group_cots.sqf"; file = "\armatak\armatak\addons\main\functions\api\fn_send_group_cots.sqf";
}; };
class send_human_cot { class send_enemy_cot {
file = "\armatak\armatak\armatak_main\functions\api\fn_send_human_cot.sqf"; file = "\armatak\armatak\addons\main\functions\api\fn_send_enemy_cot.sqf";
};
class send_eud_cot {
file = "\armatak\armatak\addons\main\functions\api\fn_send_eud_cot.sqf";
}; };
class send_marker_cot { class send_marker_cot {
file = "\armatak\armatak\armatak_main\functions\api\fn_send_marker_cot.sqf"; file = "\armatak\armatak\addons\main\functions\api\fn_send_marker_cot.sqf";
}; };
class send_message_cot { class send_uas_video_cot {
file = "\armatak\armatak\armatak_main\functions\api\fn_send_marker_cot.sqf"; file = "\armatak\armatak\addons\main\functions\api\fn_send_uas_video_cot.sqf";
}; };
class extract_callsign { class send_uas_sensor_cot {
file = "\armatak\armatak\armatak_main\functions\extract_data\fn_extract_callsign.sqf"; file = "\armatak\armatak\addons\main\functions\api\fn_send_uas_sensor_cot.sqf";
};
class stop_tcp_socket {
file = "\armatak\armatak\addons\main\functions\api\fn_stop_tcp_socket.sqf";
}; };
class extract_group_color { class extract_group_color {
file = "\armatak\armatak\armatak_main\functions\extract_data\fn_extract_group_color.sqf"; file = "\armatak\armatak\addons\main\functions\extract_data\fn_extract_group_color.sqf";
}; };
class extract_group_role { class extract_group_role {
file = "\armatak\armatak\armatak_main\functions\extract_data\fn_extract_group_role.sqf"; file = "\armatak\armatak\addons\main\functions\extract_data\fn_extract_group_role.sqf";
};
class extract_marker_callsign {
file = "\armatak\armatak\addons\main\functions\extract_data\fn_extract_marker_callsign.sqf";
}; };
class extract_role { class extract_role {
file = "\armatak\armatak\armatak_main\functions\extract_data\fn_extract_role.sqf"; file = "\armatak\armatak\addons\main\functions\extract_data\fn_extract_role.sqf";
}; };
class extract_position { class extract_sensor_data {
file = "\armatak\armatak\armatak_main\functions\extract_data\fn_extract_position.sqf"; file = "\armatak\armatak\addons\main\functions\extract_data\fn_extract_sensor_data.sqf";
};
class extract_unit_callsign {
file = "\armatak\armatak\addons\main\functions\extract_data\fn_extract_unit_callsign.sqf";
}; };
class extract_uuid { class extract_uuid {
file = "\armatak\armatak\armatak_main\functions\extract_data\fn_extract_uuid.sqf"; file = "\armatak\armatak\addons\main\functions\extract_data\fn_extract_uuid.sqf";
}; };
class convert_location { class shorten_name {
file = "\armatak\armatak\armatak_main\functions\map\fn_convert_location.sqf"; file = "\armatak\armatak\addons\main\functions\extract_data\fn_shorten_name.sqf";
}; };
class convert_to_altis { class convert_to_altis {
file = "\armatak\armatak\armatak_main\functions\map\fn_convert_to_altis.sqf"; file = "\armatak\armatak\addons\main\functions\map\fn_convert_to_altis.sqf";
}; };
class convert_to_bukovina { class convert_to_bukovina {
file = "\armatak\armatak\armatak_main\functions\map\fn_convert_to_bukovina.sqf"; file = "\armatak\armatak\addons\main\functions\map\fn_convert_to_bukovina.sqf";
}; };
class convert_to_bystrika { class convert_to_bystrika {
file = "\armatak\armatak\armatak_main\functions\map\fn_convert_to_bystrika.sqf"; file = "\armatak\armatak\addons\main\functions\map\fn_convert_to_bystrika.sqf";
}; };
class convert_to_chernarus { class convert_to_chernarus {
file = "\armatak\armatak\armatak_main\functions\map\fn_convert_to_chernarus.sqf"; file = "\armatak\armatak\addons\main\functions\map\fn_convert_to_chernarus.sqf";
}; };
class convert_to_cucui { class convert_to_cucui {
file = "\armatak\armatak\armatak_main\functions\map\fn_convert_to_cucui.sqf"; file = "\armatak\armatak\addons\main\functions\map\fn_convert_to_cucui.sqf";
};
class convert_to_kunduz {
file = "\armatak\armatak\addons\main\functions\map\fn_convert_to_kunduz.sqf";
};
class convert_to_kunduz_valley {
file = "\armatak\armatak\addons\main\functions\map\fn_convert_to_kunduz_valley.sqf";
};
class convert_to_lawn {
file = "\armatak\armatak\addons\main\functions\map\fn_convert_to_lawn.sqf";
}; };
class convert_to_livonia { class convert_to_livonia {
file = "\armatak\armatak\armatak_main\functions\map\fn_convert_to_livonia.sqf"; file = "\armatak\armatak\addons\main\functions\map\fn_convert_to_livonia.sqf";
}; };
class convert_to_malden { class convert_to_malden {
file = "\armatak\armatak\armatak_main\functions\map\fn_convert_to_malden.sqf"; file = "\armatak\armatak\addons\main\functions\map\fn_convert_to_malden.sqf";
};
class convert_to_malvinas_malvinasfalkands {
file = "\armatak\armatak\addons\main\functions\map\fn_convert_to_malvinas_malvinasfalkands.sqf";
};
class convert_to_malvinas_p_argentino_stanley {
file = "\armatak\armatak\addons\main\functions\map\fn_convert_to_malvinas_p_argentino_stanley.sqf";
};
class convert_to_malvinas_pebble_island_airfield {
file = "\armatak\armatak\addons\main\functions\map\fn_convert_to_malvinas_pebble_island_airfield.sqf";
};
class convert_to_malvinas_pradera_ganso {
file = "\armatak\armatak\addons\main\functions\map\fn_convert_to_malvinas_pradera_ganso.sqf";
};
class convert_to_malvinas_top_malo_house {
file = "\armatak\armatak\addons\main\functions\map\fn_convert_to_malvinas_top_malo_house.sqf";
}; };
class convert_to_southen_sahrani { class convert_to_southen_sahrani {
file = "\armatak\armatak\armatak_main\functions\map\fn_convert_to_southen_sahrani.sqf"; file = "\armatak\armatak\addons\main\functions\map\fn_convert_to_southen_sahrani.sqf";
}; };
class convert_to_stratis { class convert_to_stratis {
file = "\armatak\armatak\armatak_main\functions\map\fn_convert_to_stratis.sqf"; file = "\armatak\armatak\addons\main\functions\map\fn_convert_to_stratis.sqf";
}; };
class convert_to_takistan_montains { class convert_to_takistan_montains {
file = "\armatak\armatak\armatak_main\functions\map\fn_convert_to_takistan_montains.sqf"; file = "\armatak\armatak\addons\main\functions\map\fn_convert_to_takistan_montains.sqf";
}; };
class convert_to_tanoa { class convert_to_tanoa {
file = "\armatak\armatak\armatak_main\functions\map\fn_convert_to_tanoa.sqf"; file = "\armatak\armatak\addons\main\functions\map\fn_convert_to_tanoa.sqf";
}; };
class convert_to_united_sahrani { class convert_to_united_sahrani {
file = "\armatak\armatak\armatak_main\functions\map\fn_convert_to_united_sahrani.sqf"; file = "\armatak\armatak\addons\main\functions\map\fn_convert_to_united_sahrani.sqf";
}; };
class convert_to_vr { class convert_to_vr {
file = "\armatak\armatak\armatak_main\functions\map\fn_convert_to_vr.sqf"; file = "\armatak\armatak\addons\main\functions\map\fn_convert_to_vr.sqf";
};
class convert_to_zagor_zagorsk_reserved_forest {
file = "\armatak\armatak\addons\main\functions\map\fn_convert_to_zagor_zagorsk_reserved_forest.sqf";
};
class convert_to_colombia {
file = "\armatak\armatak\addons\main\functions\map\fn_convert_to_colombia.sqf";
};
class convert_to_clafghan {
file = "\armatak\armatak\addons\main\functions\map\fn_convert_to_clafghan.sqf";
};
class convert_to_rut_mandol {
file = "\armatak\armatak\addons\main\functions\map\fn_convert_to_rut_mandol.sqf";
}; };
}; };
}; };
}; };

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@@ -1,96 +0,0 @@
class CfgFactionClasses {
class NO_CATEGORY;
class armatak_module_category: NO_CATEGORY {
displayName = "Team Awareness Kit";
};
};
class CfgVehicles {
class Logic;
class Module_F : Logic
{
class AttributesBase
{
class Default;
class Edit; // Default edit box (i.e. text input field)
class Combo; // Default combo box (i.e. drop-down menu)
class Checkbox; // Default checkbox (returned value is Boolean)
class CheckboxNumber; // Default checkbox (returned value is Number)
class ModuleDescription; // Module description
class Units; // Selection of units on which the module is applied
};
class ModuleDescription
{
class AnyBrain;
};
};
class armatak_module_core: Module_F {
scope = 2;
displayname = "ARMATAK CoT Router";
icon = "\a3\Modules_F_Curator\Data\iconRadio_ca.paa";
category = "armatak_module_category";
function = "armatak_fnc_init";
functionPriority = 1;
isGlobal = 0;
isTriggerActivated = 0;
isDisposable = 1;
is3den = 0;
curatorCanAttach = 0;
curatorInfoType = "RscDisplayAttributeModuleNuke";
canSetArea = 0;
canSetAreaShape = 0;
canSetAreaHeight = 0;
class AttributesValues {
size3[] = { 1, 1, -1 };
isRectangle = 0;
};
class Attributes: AttributesBase {
class Units: Units {
property = "armatak_module_attached_units";
};
class armatak_module_tak_server_instance_address: Edit {
property = "armatak_module_tak_server_instance_address";
displayname = "TAK Server Address";
tooltip = "TAK Server Instance Address";
typeName = "STRING";
defaultValue = "localhost";
};
class armatak_module_tak_server_instance_port: Edit {
property = "armatak_module_tak_server_instance_port";
displayname = "TAK Server TCP Port";
tooltip = "TAK Server instance Port for TCP connection";
typeName = "NUMBER";
defaultValue = "8080";
};
class ModuleDescription: ModuleDescription {};
};
class ModuleDescription: ModuleDescription {
description = "Generate the initial ARMATAK configuration, syncronizing all players to the TAK server instance";
sync[] = {"LocationArea_F"};
class LocationArea_F {
description[] = {
"First line",
"Second line"
};
position = 1;
direction = 1;
optional = 1;
duplicate = 1;
synced[] = { "BluforUnit", "AnyBrain" };
};
class BluforUnit
{
description = "Short description";
displayName = "Any BLUFOR unit";
icon = "iconMan";
side = 1;
};
};
};
};

2
addons/main/XEH_PREP.hpp Normal file
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PREP(logMessage);
PREP(notify);

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#include "script_component.hpp"
addMissionEventHandler ["ExtensionCallback", {
params ["_name", "_function", "_data"];
switch (_name) do {
case "UDP SOCKET": {
[_function, "success", _name] call FUNC(notify);
switch (_function) do {
case "EUD Connected": {
SETVAR(player,EGVAR(client,eudConnected),true);
};
case "EUD Disconnected": {
SETVAR(player,EGVAR(client,eudConnected),false);
};
default {};
};
};
case "UDP SOCKET WARNING": {
[_function, "warning", "UDP Socket"] call FUNC(notify);
};
case "UDP SOCKET ERROR": {
[_function, "error", _name] call FUNC(notify);
if (_function == "UDP Socket is not running") then {
SETVAR(player,EGVAR(client,eudConnected),false);
};
if (_function == "failed to bind UDP socket") then {
SETVAR(player,EGVAR(client,eudConnected),false);
};
};
case "TCP SOCKET": {
[_function, "success", _name] call FUNC(notify);
};
case "TCP SOCKET ERROR": {
_message = _function;
if (_data isNotEqualTo "") then {
_message = format ["%1: %2", _function, _data];
};
[_message, "error", _name] call FUNC(notify);
};
case "VIDEO": {
[_function, "success", _name] call FUNC(notify);
};
case "VIDEO ERROR": {
[_function, "error", _name] call FUNC(notify);
SETVAR(player,EGVAR(video,isStreaming),false);
};
default {
"armatak" callExtension ["log",["error", (_name + _function + _data)]];
};
};
}];
GVAR(group_colors) = ["White", "Yellow", "Orange", "Magenta", "Red", "Maroon", "Purple", "DarkBlue", "Blue", "Cyan", "Teal", "Green", "DarkGreen", "Brown"];
missionNamespace setVariable [QGVAR(group_colors), GVAR(group_colors)];

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@@ -0,0 +1,9 @@
#include "script_component.hpp"
ADDON = false;
PREP_RECOMPILE_START;
#include "XEH_PREP.hpp"
PREP_RECOMPILE_END;
ADDON = true;

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@@ -0,0 +1,3 @@
#include "script_component.hpp"
#include "XEH_PREP.hpp"

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@@ -1,26 +1,46 @@
#include "script_component.hpp"
class CfgPatches { class CfgPatches {
class armatak_main { class ADDON {
units[] = { name = COMPONENT_NAME;
"armatak_module_core", units[] = {};
"armatak_module_callsign" weapons[] = {};
}; requiredAddons[] = {
weapons[] = {""};
author = "Valmo";
url = "https://github.com/valmojr/armatak";
requiredAddons[] =
{
"cba_main", "cba_main",
"ace_main" "ace_main"
}; };
requiredVersion = 2.06; requiredVersion = REQUIRED_VERSION;
author = PROJECT_AUTHOR;
url = "https://github.com/valmojr/armatak";
}; };
}; };
class Extended_PostInit_EventHandlers { class CfgMods {
class armatak_main { class PREFIX {
init = "call compileScript ['\armatak\armatak\armatak_main\initPlayerLocal.sqf']"; name = "Arma Team Awareness Kit";
author = PROJECT_AUTHOR;
logo = "logo_ca.paa";
logoOver = "logo_hover_ca.paa";
tooltip = "ARMATAK";
tooltipOwned = "ARMATAK";
picture = "picture.paa";
actionName = "GitHub";
action = "https://github.com/valmojr/armatak";
overview = "ARMATAK Addons allows Arma 3 sessions to be parsed to TAK Clients";
hideName = 0;
hidePicture = 0;
dlcColor[] = { 0.23, 0.39, 0.30, 1 };
logoSmall = "logo_small_ca.paa";
}; };
}; };
class CfgFactionClasses {
class NO_CATEGORY;
class GVAR(moduleCategory): NO_CATEGORY {
displayName = "Team Awareness Kit";
};
};
#include "CfgEventHandlers.hpp"
#include "CfgFunctions.hpp" #include "CfgFunctions.hpp"
#include "CfgVehicles.hpp" #include "Cfg3den.hpp"

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@@ -3,12 +3,12 @@ params ["_unit"];
_digitalPointer = laserTarget _unit; _digitalPointer = laserTarget _unit;
if (!isNull _digitalPointer) then { if (!isNull _digitalPointer) then {
_digitalPointerPosition = _digitalPointer call armatak_fnc_extract_position; _digitalPointerPosition = _digitalPointer call armatak_client_fnc_extractClientPosition;
_link_uid = [_unit] call armatak_fnc_extract_uuid; _link_uid = [_unit] call armatak_fnc_extract_uuid;
_contact_callsign = ([player] call armatak_fnc_extract_callsign) + ".DP1"; _contact_callsign = ([player] call armatak_fnc_extract_unit_callsign) + ".DP1";
_dpCot = [_link_uid, _contact_callsign, _digitalPointerPosition select 0, _digitalPointerPosition select 1, _digitalPointerPosition select 2]; _dpCot = [_link_uid, _contact_callsign, _digitalPointerPosition select 1, _digitalPointerPosition select 2, _digitalPointerPosition select 3];
"armatak" callExtension ["cot_router:send_digital_pointer_cot", [_dpCot]]; "armatak" callExtension ["tcp_socket:cot:digital_pointer", [_dpCot]];
}; };

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@@ -1,11 +1,11 @@
// function name: armatak_fnc_extract_drone // function name: armatak_fnc_send_drone_cot
// function author: Valmo // function author: Valmo
// function description: Gets the drone information for the CoT Router // function description: Gets the drone information for the CoT Router
params["_drone"]; params["_drone"];
private _atak_role = "a-f-A"; private _atak_role = "a-f-A";
private _atak_callsign = [_unit] call armatak_fnc_extract_callsign; private _atak_callsign = [_drone] call armatak_fnc_extract_marker_callsign;
switch (side _drone) do { switch (side _drone) do {
case "WEST": { case "WEST": {
@@ -25,4 +25,13 @@ switch (side _drone) do {
}; };
}; };
_cot = [_drone, _atak_role, _atak_callsign] call armatak_fnc_send_marker_cot; _pre_defined_role = _drone getVariable "_atak_group_role";
if (!isNil "_pre_defined_role") then {
_callsign = _pre_defined_role;
};
_cot = [_drone, _atak_role, _atak_callsign] call armatak_fnc_send_marker_cot;
[_drone] call armatak_fnc_send_uas_video_cot;
[_drone] call armatak_fnc_send_uas_sensor_cot;

View File

@@ -0,0 +1,15 @@
// function name: armatak_fnc_send_eud_cot
// function author: Valmo
// function description: Gets the information necessary for generating the EUD Cursor Over Time
params ["_unit"];
_unit_position = _unit call armatak_client_fnc_extractClientPosition;
_uuid = _unit call armatak_fnc_extract_uuid;
_type = _unit call armatak_fnc_extract_role;
_callsign = _unit call armatak_fnc_extract_marker_callsign;
_marker_cot = [_uuid, _type, _unit_position select 1, _unit_position select 2, _unit_position select 3, _callsign, _unit_position select 5, _unit_position select 6];
"armatak" callExtension ["tcp_socket:cot:marker", [_marker_cot]];

View File

@@ -0,0 +1,12 @@
// function name: armatak_fnc_send_eud_cot
// function author: Valmo
// function description: Gets the information necessary for generating the EUD Cursor Over Time
params ["_unit", "_callsign", "_group_name", "_group_role"];
_position = _unit call armatak_client_fnc_extractClientPosition;
_uuid = _unit call armatak_fnc_extract_uuid;
_eud_cot = [_uuid, _position select 1, _position select 2, _position select 3, _callsign, _group_name, _group_role, _position select 5, _position select 6];
"armatak" callExtension ["tcp_socket:cot:eud", [_eud_cot]];

View File

@@ -5,9 +5,9 @@
params["_group"]; params["_group"];
{ {
_callsign = [_x] call armatak_fnc_extract_callsign; _callsign = [_x] call armatak_fnc_extract_unit_callsign;
_group_name = [_group] call armatak_fnc_extract_group_color; _group_name = [_group] call armatak_fnc_extract_group_color;
_group_role = [_x] call armatak_fnc_extract_group_role; _group_role = [_x] call armatak_fnc_extract_group_role;
[_x, _callsign, _group_name, _group_role] call armatak_fnc_send_human_cot; [_x, _callsign, _group_name, _group_role] call armatak_fnc_send_eud_cot;
} forEach (units _group); } forEach (units _group);

View File

@@ -1,12 +0,0 @@
// function name: armatak_fnc_extract_human_cot_info
// function author: Valmo
// function description: Gets the information necessary for generating the Human Cursor Over Time
params ["_unit", "_callsign", "_group_name", "_group_role"];
_position = _unit call armatak_fnc_extract_position;
_uuid = _unit call armatak_fnc_extract_uuid;
_human_cot = [_uuid, _position select 0, _position select 1, _position select 2, _callsign, _group_name, _group_role, _position select 3, speed player / 3.6];
"armatak" callExtension ["cot_router:send_human_cot", [_human_cot]];

View File

@@ -4,9 +4,11 @@
params ["_unit", "_type", "_callsign"]; params ["_unit", "_type", "_callsign"];
_unit_position = _unit call armatak_fnc_extract_position; _unit_position = _unit call armatak_client_fnc_extractClientPosition;
_video_url = [_unit] call armatak_fnc_extract_marker_video_url;
_uuid = _unit call armatak_fnc_extract_uuid; _uuid = _unit call armatak_fnc_extract_uuid;
_marker_cot = [_uuid, _type, _unit_position select 0, _unit_position select 1, _unit_position select 2, _callsign, _unit_position select 3, speed _unit / 3.6]; _marker_cot = [_uuid, _type, _unit_position select 1, _unit_position select 2, _unit_position select 3, _callsign, _unit_position select 5, _unit_position select 6, _video_url];
"armatak" callExtension ["cot_router:send_marker_cot", [_marker_cot]]; "armatak" callExtension ["tcp_socket:cot:marker", [_marker_cot]];

View File

@@ -0,0 +1,55 @@
// function name: armatak_fnc_send_uas_sensor_cot
// function author: Valmo / ArmaTAK contributors
// function description:
// Sends a b-m-p-s-p-loc CoT event every router tick (1 s) for a drone.
// This is the "sensor position" event consumed by the ATAK UAS Tool to:
// - Draw the FOV cone on the moving map.
// - Compute four-corners for AR marker overlay on the video feed.
// - Show the SPoI (Sensor Point of Interest) crosshair.
//
// The event references the drone's b-i-v video endpoint via the drone UUID,
// so armatak_fnc_send_uas_video_cot must also be called for the same drone.
//
// Exits silently when "armatak_attribute_video_url" is not set, which keeps
// the behavior identical to the old fn_send_drone_cot for drones without a
// configured video stream.
//
// Arguments:
// 0: _drone <OBJECT> The drone object.
//
// Return value: none
params ["_drone"];
private _video_url = _drone getVariable ["armatak_attribute_video_url", ""];
if (_video_url == "") exitWith {};
private _uuid = _drone call armatak_fnc_extract_uuid;
private _sensor_uid = _uuid + "-sensor";
private _callsign = [_drone] call armatak_fnc_extract_marker_callsign;
private _pos = (getPos _drone) call armatak_client_fnc_convertClientLocation;
private _lat = _pos select 0;
private _lon = _pos select 1;
private _hae = _pos select 2;
private _azimuth = parseNumber ((getDir _drone) toFixed 0);
private _allTurrets = [_drone, false] call BIS_fnc_allTurrets;
if (count _allTurrets > 0) then {
private _firstTurretPath = _allTurrets select 0;
private _turretWeapons = _drone weaponsTurret _firstTurretPath;
if (_turretWeapons isNotEqualTo []) then {
private _tDir = _drone weaponDirection (_turretWeapons select 0);
if (!((_tDir select 0) == 0 && (_tDir select 1) == 0)) then {
_azimuth = round (((_tDir select 0) atan2 (_tDir select 1) + 360) mod 360);
};
};
};
private _fov = _drone getVariable ["armatak_uas_fov", 60];
private _range = round (((getPosATL _drone) select 2) max 1);
private _payload = [_sensor_uid, _uuid, _callsign, _lat, _lon, _hae, _azimuth, _fov, _range];
"armatak" callExtension ["tcp_socket:cot:uas_sensor", [_payload]];

View File

@@ -0,0 +1,30 @@
// function name: armatak_fnc_send_uas_video_cot
// function author: Valmo / ArmaTAK contributors
// function description:
// Sends a b-i-v CoT event that declares the RTSP video endpoint for a drone.
// The ATAK UAS Tool picks this up and shows the drone in its UAS list with
// the associated video feed available for playback.
//
// The drone entity MUST have the variable "armatak_attribute_video_url" set
// to a valid RTSP URL, e.g.:
// _drone setVariable ["armatak_attribute_video_url", "rtsp://192.168.1.10:8554/live/drone1"];
// or via the 3DEN attribute "Video URL (RTSP)" in the ARMA Team Awareness Kit
// attribute category.
//
// If the variable is absent or empty the function exits silently.
//
// Arguments:
// 0: _drone <OBJECT> The drone object.
//
// Return value: none
params ["_drone"];
private _video_url = _drone getVariable ["armatak_attribute_video_url", ""];
if (_video_url == "") exitWith {};
private _uuid = _drone call armatak_fnc_extract_uuid;
private _callsign = [_drone] call armatak_fnc_extract_marker_callsign;
private _payload = [_uuid, _callsign, _video_url];
"armatak" callExtension ["tcp_socket:cot:uas_video", [_payload]];

View File

@@ -0,0 +1,10 @@
_armatak_tcp_socket_is_running = missionNamespace getVariable "armatak_tcp_socket_is_running";
if (_armatak_tcp_socket_is_running) then {
missionNamespace setVariable ["armatak_tcp_socket_is_running", false];
"armatak" callExtension ["tcp_socket:stop", []];
} else {
_warning = format ["<t color='#FF0021'>ARMATAK</t><br/> %1", "There is no TCP Socket running to be stopped"];
[[_warning, 1.5]] call CBA_fnc_notify;
};

View File

@@ -1,43 +0,0 @@
// function name: armatak_fnc_extract_callsign
// function author: Valmo
// function description: Gets the unit name or classname to be used as TAK callsign
params["_unit"];
private _callsign = "";
if (roleDescription _unit != "") then {
_callsign = name _unit + " | " + roleDescription _unit;
} else {
_callsign = name _unit;
if (_callsign == "Error: No unit") then {
_callsign = getText (configFile >> "CfgVehicles" >> typeOf _unit >> "displayName");
};
};
if ((([_unit] call BIS_fnc_objectType) select 0) == "Vehicle") then {
_callsign = getText (configFile >> "CfgVehicles" >> typeOf _unit >> "displayName");
if (!isNull driver _unit) then {
_callsign = getText (configFile >> "CfgVehicles" >> typeOf _unit >> "displayName") + " | " + name (driver _unit);
};
};
if (unitIsUAV _unit) then {
_callsign = getText (configFile >> "CfgVehicles" >> typeOf _unit >> "displayName");
if (isUAVConnected _unit) then {
_callsign = (_callsign) + "[ON]";
} else {
_callsign = (_callsign) + "[OFF]";
}
};
_pre_defined_callsign = _unit getVariable "_atak_callsign";
if (!isNil "_pre_defined_callsign") then {
_callsign = _pre_defined_callsign;
};
_callsign

View File

@@ -1,9 +1,11 @@
#include "..\..\script_component.hpp"
params["_group"]; params["_group"];
_group_name = _group getVariable "_atak_group_name"; _group_name = _group getVariable QGVAR(group_name);
if (isNil "_group_name") then { if (isNil "_group_name") then {
_group_colors = missionNamespace getVariable "_group_colors"; _group_colors = missionNamespace getVariable QGVAR(group_colors);
_group_name = selectRandom _group_colors; _group_name = selectRandom _group_colors;
if (count _group_colors > 0) then { if (count _group_colors > 0) then {
@@ -14,12 +16,12 @@ if (isNil "_group_name") then {
_group_colors deleteAt _randomIndex; _group_colors deleteAt _randomIndex;
_group_name = _selectedColor; _group_name = _selectedColor;
_group setVariable ["_atak_group_name", _group_name]; _group setVariable [QGVAR(group_name), _group_name];
missionNamespace setVariable ["_group_colors", _group_colors] missionNamespace setVariable [QGVAR(group_colors), _group_colors]
} else { } else {
_group_name = "Red"; _group_name = "Red";
_group setVariable ["_atak_group_name", _group_name]; _group setVariable [QGVAR(group_name), _group_name];
}; };
}; };
_group_name _group_name

View File

@@ -1,9 +1,10 @@
params["_unit"]; params["_unit"];
_group = group _unit;
_group_roles = ["Team Member", "Team Lead", "HQ", "Sniper", "Medic", "Forward Observer", "RTO", "K9"]; _group_roles = ["Team Member", "Team Lead", "HQ", "Sniper", "Medic", "Forward Observer", "RTO", "K9"];
_group_role = "Team Member"; _group_role = "Team Member";
if (["SpecialOperative", (configFile >> "CfgVehicles" >> typeOf _unit >> "role") call BIS_fnc_getCfgData, false] call BIS_fnc_inString) then { if (["SpecialOperative", (configOf _unit >> "role") call BIS_fnc_getCfgData, false] call BIS_fnc_inString) then {
_group_role = _group_roles select 5; _group_role = _group_roles select 5;
}; };
@@ -19,7 +20,7 @@ if (((backpack _unit) isKindOf "TFAR_Bag_Base") or (["radio", typeOf _unit, fals
_group_role = _group_roles select 6; _group_role = _group_roles select 6;
}; };
if ((["sniper", typeOf _unit, false] call BIS_fnc_inString) or (["marksman", (configFile >> "CfgVehicles" >> typeOf _unit >> "role") call BIS_fnc_getCfgData, false] call BIS_fnc_inString) or (["sharpshooter", typeOf _unit, false] call BIS_fnc_inString)) then { if ((["sniper", typeOf _unit, false] call BIS_fnc_inString) or (["marksman", (configOf _unit >> "role") call BIS_fnc_getCfgData, false] call BIS_fnc_inString) or (["sharpshooter", typeOf _unit, false] call BIS_fnc_inString)) then {
_group_role = _group_roles select 3; _group_role = _group_roles select 3;
}; };
@@ -34,7 +35,7 @@ if (["officer", typeOf _unit, false] call BIS_fnc_inString) then {
_pre_defined_role = _unit getVariable "_atak_group_role"; _pre_defined_role = _unit getVariable "_atak_group_role";
if (!isNil "_pre_defined_role") then { if (!isNil "_pre_defined_role") then {
_callsign = _pre_defined_callsign; _callsign = _pre_defined_role;
}; };
_group_role _group_role

View File

@@ -0,0 +1,33 @@
// function name: armatak_fnc_extract_marker_callsign
// function author: Valmo
// function description: Gets the unit name or classname to be used as TAK callsign in a Marker
params["_unit"];
private _callsign = "";
if ((([_unit] call BIS_fnc_objectType) select 0) == "Vehicle") then {
_callsign = getText (configOf _unit >> "displayName");
if (!isNull driver _unit) then {
_callsign = getText (configOf _unit >> "displayName") + " | " + ([name (driver _unit)] call armatak_fnc_shorten_name);
};
};
if (unitIsUAV _unit) then {
_callsign = getText (configOf _unit >> "displayName");
if (isUAVConnected _unit) then {
_callsign = (_callsign) + "[ON]";
} else {
_callsign = (_callsign) + "[OFF]";
}
};
armatak_attribute_marker_callsign = _unit getVariable "armatak_attribute_marker_callsign";
if (!isNil "armatak_attribute_marker_callsign" or armatak_attribute_marker_callsign != '') then {
_callsign = armatak_attribute_marker_callsign;
};
_callsign

View File

@@ -0,0 +1,13 @@
// function name: armatak_fnc_extract_marker_video_url
// function author: Codex
// function description: Gets the marker video URL configured in 3DEN for a vehicle
params ["_unit"];
private _videoUrl = _unit getVariable ["armatak_attribute_marker_video_url", ""];
if (isNil "_videoUrl") exitWith {
""
};
_videoUrl

View File

@@ -1,16 +0,0 @@
// function name: armatak_fnc_extract_position
// function author: Valmo
// function description: Receives a player's unit as param and return the information array for SIMTAK
params["_unit"];
private _location = (getPos _unit) call armatak_fnc_convert_location;
private _atak_latitude = _location select 0;
private _atak_longitude = _location select 1;
private _atak_altitude = _location select 2;
private _atak_bearing = parseNumber ((getDir _unit) toFixed 0);
_unit_info = [_atak_latitude,_atak_longitude,_atak_altitude,_atak_bearing];
_unit_info

View File

@@ -7,8 +7,15 @@ params["_unit"];
private _affiliation = "f"; private _affiliation = "f";
private _type = "G"; private _type = "G";
private _role = "a-f-G-U-C-I"; private _role = "a-f-G-U-C-I";
private _side = side _unit;
switch (str side _unit) do {
if (isNil {
_unit getVariable "armatak_current_side"
}) then {
_side = _unit getVariable "armatak_current_side";
};
switch (str _side) do {
case "WEST": { case "WEST": {
_affiliation = "f"; _affiliation = "f";
}; };
@@ -22,7 +29,7 @@ switch (str side _unit) do {
_affiliation = "u"; _affiliation = "u";
}; };
default { default {
_affiliation = "f"; _affiliation = "u";
}; };
}; };
@@ -110,4 +117,10 @@ if ((typeOf (vehicle _unit) != typeOf _unit) or ((_unit_type select 0) == "Vehic
_role = "a-" + _affiliation + "-" + _type; _role = "a-" + _affiliation + "-" + _type;
_role armatak_attribute_marker_type = _unit getVariable "armatak_attribute_marker_type";
if (!isNil "armatak_attribute_marker_type" or armatak_attribute_marker_type != '') then {
_role = armatak_attribute_marker_type;
};
_role

View File

@@ -0,0 +1,27 @@
params["_unit"];
_target = getSensorTargets (_unit);
{
_unit = _x select 0;
_position = _x select 1;
_status = _x select 2;
if (isNil {
_unit getVariable "armatak_current_side"
}) then {
_unit setVariable ["armatak_current_side", side _unit];
};
if (_status != "destroyed" && !(_unit in armatak_server_syncedUnits)) then {
_unit_position = _unit call armatak_client_fnc_extractClientPosition;
_uuid = _unit call armatak_fnc_extract_uuid;
_type = _unit call armatak_fnc_extract_role;
_callsign = getText (configOf _unit >> "displayName");
_marker_cot = [_uuid, _type, _unit_position select 1, _unit_position select 2, _unit_position select 3, _callsign, _unit_position select 5, _unit_position select 6];
"armatak" callExtension ["tcp_socket:cot:marker", [_marker_cot]];
};
} forEach _target;

View File

@@ -0,0 +1,29 @@
// function name: armatak_fnc_extract_unit_callsign
// function author: Valmo
// function description: Gets the unit name or classname to be used as TAK callsign from a unit
params["_unit"];
private _callsign = "";
if (roleDescription _unit != "") then {
_callsign = ([name _unit] call armatak_fnc_shorten_name) + " | " + roleDescription _unit;
} else {
_callsign = name _unit;
if (_callsign == "Error: No unit") then {
_callsign = getText (configOf _unit >> "displayName");
};
};
if (side _unit == east) then {
_callsign = getText (configOf _unit >> "displayName");
};
armatak_attribute_unit_callsign = _unit getVariable "armatak_attribute_unit_callsign";
if (!isNil "armatak_attribute_unit_callsign" or armatak_attribute_unit_callsign != '') then {
_callsign = armatak_attribute_unit_callsign;
};
_callsign

View File

@@ -11,4 +11,4 @@ if (isNil "_uuid") then {
_unit setVariable ["_atak_uid", _uuid]; _unit setVariable ["_atak_uid", _uuid];
}; };
_uuid _uuid

View File

@@ -0,0 +1,17 @@
params ["_fullName"];
private _nameParts = _fullName splitString " ";
private _nameCount = count _nameParts;
if (_nameCount == 1) then {
_fullName
} else {
private _firstName = _nameParts select 0;
private _lastName = _nameParts select (_nameCount - 1);
if ((count _lastName) >= 7) then {
_lastName
} else {
format ["%1 %2", _firstName select [0, 1], _lastName]
};
};

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@@ -1,63 +0,0 @@
params [
["_logic", objNull, [objNull]],
["_units", [], [[]]],
["_activated", true, [true]]
];
if (isServer) exitWith {
_warning = format ["<t color='#FF8021'>ARMATAK</t><br/> %1", "Connecting to TAK Server TCP Socket..."];
[[_warning, 1.5]] call CBA_fnc_notify;
addMissionEventHandler ["ExtensionCallback", {
params ["_name", "_function", "_data"];
if (_name == "armatak_tcp_socket") then {
_warning = format ["<t color='#FF8021'>ARMATAK</t><br/> %1", _function];
[[_warning, 1.5]] call CBA_fnc_notify;
};
}];
_tak_server_instance_address = _logic getVariable "armatak_module_tak_server_instance_address";
_tak_server_instance_port = _logic getVariable "armatak_module_tak_server_instance_port";
_tak_server_fulladdress = _tak_server_instance_address + ":" + (str _tak_server_instance_port);
missionNamespace setVariable ["_atak_server_instance", _tak_server_fulladdress];
missionNamespace setVariable ["_group_colors", ["White", "Yellow", "Orange", "Magenta", "Red", "Maroon", "Purple", "DarkBlue", "Blue", "Cyan", "Teal", "Green", "DarkGreen", "Brown"]];
"armatak" callExtension ["cot_router:start", [_tak_server_fulladdress]];
_syncUnits = synchronizedObjects _logic;
missionNamespace setVariable ["_armatak_marked_units", _syncUnits];
_syncedUnits = missionNamespace getVariable "_armatak_marked_units";
[{
_syncedUnits = missionNamespace getVariable "_armatak_marked_units";
{
_objectType = _x call BIS_fnc_objectType;
if ((_objectType select 0) == "Soldier") then {
_callsign = [_x] call armatak_fnc_extract_callsign;
_group_name = [group _x] call armatak_fnc_extract_group_color;
_group_role = [_x] call armatak_fnc_extract_group_role;
[_x, _callsign, _group_name, _group_role] call armatak_fnc_send_human_cot;
[_x] call armatak_fnc_send_digital_pointer_cot;
};
if ((_objectType select 0) == "Vehicle") then {
_atak_type = [_x] call armatak_fnc_extract_role;
_callsign = [_x] call armatak_fnc_extract_callsign;
[_x, _atak_type, _callsign] call armatak_fnc_send_marker_cot;
};
if (unitIsUAV _x) then {
[_x] call armatak_fnc_send_drone_cot;
[_x] call armatak_fnc_send_digital_pointer_cot;
};
} forEach _syncedUnits;
}, 2, []] call CBA_fnc_addPerFrameHandler;
};
true;

View File

@@ -1,3 +0,0 @@
params[_type, _message];
"armatak" callExtension ["log", [_type, _message]]

View File

@@ -0,0 +1,3 @@
params["_type", "_message"];
"armatak" callExtension ["log", [_type, _message]]

View File

@@ -0,0 +1,21 @@
#include "..\script_component.hpp"
params ["_message", "_type", ["_title", "ARMATAK"]];
switch (_type) do {
case "success": {
_warning = format ["<t color='#00FF21'>ARMATAK - %1</t><br/> %2", _title, _message];
[[_warning, 1.5]] call CBA_fnc_notify;
};
case "warning": {
_warning = format ["<t color='#ffff16'>ARMATAK - %1</t><br/> %2", _title, _message];
[[_warning, 1.5]] call CBA_fnc_notify;
};
case "error": {
_warning = format ["<t color='#FF0021'>ARMATAK - %1</t><br/> %2", _title, _message];
[[_warning, 1.5]] call CBA_fnc_notify;
};
default {
systemChat format ["%1 - %2", _title, _message];
};
};

View File

@@ -1,58 +0,0 @@
params["_latitude", "_longitude", "_altitude"];
_position = [_latitude, _longitude, _altitude];
_realLocation = null;
switch (toLower worldName) do {
case "altis": {
_realLocation = _position call armatak_fnc_convert_to_altis;
};
case "stratis": {
_realLocation = _position call armatak_fnc_convert_to_stratis;
};
case "malden": {
_realLocation = _position call armatak_fnc_convert_to_malden;
};
case "vr": {
_realLocation = _position call armatak_fnc_convert_to_vr;
};
case "cucui": {
_realLocation = _position call armatak_fnc_convert_to_cucui;
};
case "chernarus": {
_realLocation = _position call armatak_fnc_convert_to_chernarus;
};
case "chernarus_summer": {
_realLocation = _position call armatak_fnc_convert_to_chernarus;
};
case "chernarus_winter": {
_realLocation = _position call armatak_fnc_convert_to_chernarus;
};
case "bootcamp_acr": {
_realLocation = _position call armatak_fnc_convert_to_bukovina;
};
case "woodland_acr": {
_realLocation = _position call armatak_fnc_convert_to_bystrika;
};
case "mountains_acr": {
_realLocation = _position call armatak_fnc_convert_to_takistan_montains;
};
case "sara_dbe1": {
_realLocation = _position call armatak_fnc_convert_to_united_sahrani;
};
case "saralite": {
_realLocation = _position call armatak_fnc_convert_to_united_sahrani;
};
case "enoch": {
_realLocation = _position call armatak_fnc_convert_to_livonia;
};
default {
_warning = format ["<t color='#FF8021'>ARMATAK</t><br/> %1", "Unsupported Map"];
[[_warning, 1.5]] call CBA_fnc_notify;
_realLocation = [0, 0, 0];
};
};
_realLocation

View File

@@ -27,4 +27,4 @@ private _fy = _latitudeInGame / _mapHeight;
private _realLat = _SW_lat + (_fx * _edgeSE_lat) + (_fy * _edgeNW_lat); private _realLat = _SW_lat + (_fx * _edgeSE_lat) + (_fy * _edgeNW_lat);
private _realLon = _SW_lon + (_fx * _edgeSE_lon) + (_fy * _edgeNW_lon); private _realLon = _SW_lon + (_fx * _edgeSE_lon) + (_fy * _edgeNW_lon);
[_realLat, _realLon, _altitude] [_realLat, _realLon, _altitude]

View File

@@ -27,4 +27,4 @@ private _fy = _latitudeInGame / _mapHeight;
private _realLat = _SW_lat + (_fx * _edgeSE_lat) + (_fy * _edgeNW_lat); private _realLat = _SW_lat + (_fx * _edgeSE_lat) + (_fy * _edgeNW_lat);
private _realLon = _SW_lon + (_fx * _edgeSE_lon) + (_fy * _edgeNW_lon); private _realLon = _SW_lon + (_fx * _edgeSE_lon) + (_fy * _edgeNW_lon);
[_realLat, _realLon, _altitude] [_realLat, _realLon, _altitude]

View File

@@ -27,4 +27,4 @@ private _fy = _latitudeInGame / _mapHeight;
private _realLat = _SW_lat + (_fx * _edgeSE_lat) + (_fy * _edgeNW_lat); private _realLat = _SW_lat + (_fx * _edgeSE_lat) + (_fy * _edgeNW_lat);
private _realLon = _SW_lon + (_fx * _edgeSE_lon) + (_fy * _edgeNW_lon); private _realLon = _SW_lon + (_fx * _edgeSE_lon) + (_fy * _edgeNW_lon);
[_realLat, _realLon, _altitude] [_realLat, _realLon, _altitude]

View File

@@ -27,4 +27,4 @@ private _fy = _latitudeInGame / _mapHeight;
private _realLat = _SW_lat + (_fx * _edgeSE_lat) + (_fy * _edgeNW_lat); private _realLat = _SW_lat + (_fx * _edgeSE_lat) + (_fy * _edgeNW_lat);
private _realLon = _SW_lon + (_fx * _edgeSE_lon) + (_fy * _edgeNW_lon); private _realLon = _SW_lon + (_fx * _edgeSE_lon) + (_fy * _edgeNW_lon);
[_realLat, _realLon, _altitude] [_realLat, _realLon, _altitude]

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@@ -0,0 +1,23 @@
params["_latitude", "_longitude", "_altitude"];
_playerPosition = [_latitude, _longitude, _altitude];
_playerLatitude = _playerPosition select 0;
_playerLongitude = _playerPosition select 1;
_playerMaxLatitude = 20480;
_playerMaxLongitude = 20480;
_MapMaxLongitude = 33.728772;
_MapMinLongitude = 33.542815;
_MapMaxLatitude = 63.169746;
_MapMinLatitude = 62.938820;
_LongitudeDifference = _MapMaxLongitude - _MapMinLongitude;
_LatitudeDifference = _MapMaxLatitude - _MapMinLatitude;
_RealLongitude = (_playerLongitude / _playerMaxLongitude) * _LongitudeDifference + _MapMinLongitude;
_RealLatitude = (_playerLatitude / _playerMaxLatitude) * _LatitudeDifference + _MapMinLatitude;
[_RealLongitude, _RealLatitude, _playerPosition select 2]

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@@ -0,0 +1,23 @@
params["_latitude", "_longitude", "_altitude"];
_playerPosition = [_latitude, _longitude, _altitude];
_playerLatitude = _playerPosition select 0;
_playerLongitude = _playerPosition select 1;
_playerMaxLatitude = 20480;
_playerMaxLongitude = 20480;
_MapMaxLatitude = -67.765153;
_MapMinLatitude = -68.223664;
_MapMaxLongitude = 10.593815;
_MapMinLongitude = 10.137466;
_LongitudeDifference = _MapMaxLongitude - _MapMinLongitude;
_LatitudeDifference = _MapMaxLatitude - _MapMinLatitude;
_RealLongitude = (_playerLongitude / _playerMaxLongitude) * _LongitudeDifference + _MapMinLongitude;
_RealLatitude = (_playerLatitude / _playerMaxLatitude) * _LatitudeDifference + _MapMinLatitude;
[_RealLongitude, _RealLatitude, _playerPosition select 2]

View File

@@ -27,4 +27,4 @@ private _fy = _latitudeInGame / _mapHeight;
private _realLat = _SW_lat + (_fx * _edgeSE_lat) + (_fy * _edgeNW_lat); private _realLat = _SW_lat + (_fx * _edgeSE_lat) + (_fy * _edgeNW_lat);
private _realLon = _SW_lon + (_fx * _edgeSE_lon) + (_fy * _edgeNW_lon); private _realLon = _SW_lon + (_fx * _edgeSE_lon) + (_fy * _edgeNW_lon);
[_realLat, _realLon, _altitude] [_realLat, _realLon, _altitude]

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@@ -0,0 +1,30 @@
params ["_longitudeInGame", "_latitudeInGame", "_altitude"];
private _mapWidth = 8192;
private _mapHeight = 8192;
// SW corner (used as origin)
private _SW_lat = 63.005389;
private _SW_lon = 22.638957;
// SE corner
private _SE_lat = 63.010092;
private _SE_lon = 22.800107;
// NW corner
private _NW_lat = 63.078713;
private _NW_lon = 22.628542;
private _edgeSE_lat = _SE_lat - _SW_lat;
private _edgeSE_lon = _SE_lon - _SW_lon;
private _edgeNW_lat = _NW_lat - _SW_lat;
private _edgeNW_lon = _NW_lon - _SW_lon;
private _fx = _longitudeInGame / _mapWidth;
private _fy = _latitudeInGame / _mapHeight;
private _realLat = _SW_lat + (_fx * _edgeSE_lat) + (_fy * _edgeNW_lat);
private _realLon = _SW_lon + (_fx * _edgeSE_lon) + (_fy * _edgeNW_lon);
[_realLat, _realLon, _altitude]

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@@ -0,0 +1,30 @@
params ["_longitudeInGame", "_latitudeInGame", "_altitude"];
private _mapWidth = 5120;
private _mapHeight = 5120;
// SW corner (used as origin)
private _SW_lat = 36.581566;
private _SW_lon = 68.839770;
// SE corner
private _SE_lat = 36.581566;
private _SE_lon = 68.905867;
// NW corner
private _NW_lat = 36.633309;
private _NW_lon = 68.839770;
private _edgeSE_lat = _SE_lat - _SW_lat;
private _edgeSE_lon = _SE_lon - _SW_lon;
private _edgeNW_lat = _NW_lat - _SW_lat;
private _edgeNW_lon = _NW_lon - _SW_lon;
private _fx = _longitudeInGame / _mapWidth;
private _fy = _latitudeInGame / _mapHeight;
private _realLat = _SW_lat + (_fx * _edgeSE_lat) + (_fy * _edgeNW_lat);
private _realLon = _SW_lon + (_fx * _edgeSE_lon) + (_fy * _edgeNW_lon);
[_realLat, _realLon, _altitude]

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@@ -0,0 +1,30 @@
params ["_longitudeInGame", "_latitudeInGame", "_altitude"];
private _mapWidth = 10240;
private _mapHeight = 10240;
// SW corner (used as origin)
private _SW_lat = 36.547662;
private _SW_lon = 68.802314;
// SE corner
private _SE_lat = 36.547662;
private _SE_lon = 68.916671;
// NW corner
private _NW_lat = 36.639935;
private _NW_lon = 68.802314;
private _edgeSE_lat = _SE_lat - _SW_lat;
private _edgeSE_lon = _SE_lon - _SW_lon;
private _edgeNW_lat = _NW_lat - _SW_lat;
private _edgeNW_lon = _NW_lon - _SW_lon;
private _fx = _longitudeInGame / _mapWidth;
private _fy = _latitudeInGame / _mapHeight;
private _realLat = _SW_lat + (_fx * _edgeSE_lat) + (_fy * _edgeNW_lat);
private _realLon = _SW_lon + (_fx * _edgeSE_lon) + (_fy * _edgeNW_lon);
[_realLat, _realLon, _altitude]

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@@ -0,0 +1,23 @@
params["_latitude", "_longitude", "_altitude"];
_playerPosition = [_latitude, _longitude, _altitude];
_playerLatitude = _playerPosition select 0;
_playerLongitude = _playerPosition select 1;
_playerMaxLongitude = 4992;
_playerMaxLatitude = 4992;
_MapMaxLongitude = -99.722665;
_MapMinLongitude = -99.775505;
_MapMaxLatitude = 32.159272;
_MapMinLatitude = 32.114011;
_LongitudeDifference = _MapMaxLongitude - _MapMinLongitude;
_LatitudeDifference = _MapMaxLatitude - _MapMinLatitude;
_RealLongitude = (_playerLongitude / _playerMaxLongitude) * _LongitudeDifference + _MapMinLongitude;
_RealLatitude = (_playerLatitude / _playerMaxLatitude) * _LatitudeDifference + _MapMinLatitude;
[_RealLongitude, _RealLatitude, _playerPosition select 2]

View File

@@ -27,4 +27,4 @@ private _fy = _latitudeInGame / _mapHeight;
private _realLat = _SW_lat + (_fx * _edgeSE_lat) + (_fy * _edgeNW_lat); private _realLat = _SW_lat + (_fx * _edgeSE_lat) + (_fy * _edgeNW_lat);
private _realLon = _SW_lon + (_fx * _edgeSE_lon) + (_fy * _edgeNW_lon); private _realLon = _SW_lon + (_fx * _edgeSE_lon) + (_fy * _edgeNW_lon);
[_realLat, _realLon, _altitude] [_realLat, _realLon, _altitude]

View File

@@ -20,4 +20,4 @@ _LatitudeDifference = _MapMaxLatitude - _MapMinLatitude;
_RealLongitude = (_playerLongitude / _playerMaxLongitude) * _LongitudeDifference + _MapMinLongitude; _RealLongitude = (_playerLongitude / _playerMaxLongitude) * _LongitudeDifference + _MapMinLongitude;
_RealLatitude = (_playerLatitude / _playerMaxLatitude) * _LatitudeDifference + _MapMinLatitude; _RealLatitude = (_playerLatitude / _playerMaxLatitude) * _LatitudeDifference + _MapMinLatitude;
[_RealLongitude, _RealLatitude, _playerPosition select 2] [_RealLongitude, _RealLatitude, _playerPosition select 2]

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@@ -0,0 +1,30 @@
params ["_longitudeInGame", "_latitudeInGame", "_altitude"];
private _mapWidth = 11264;
private _mapHeight = 11264;
// SW corner (used as origin)
private _SW_lat = -51.736078;
private _SW_lon = -57.915032;
// SE corner
private _SE_lat = -51.736078;
private _SE_lon = -58.077879;
// NW corner
private _NW_lat = -51.634750;
private _NW_lon = -58.077879;
private _edgeSE_lat = _SE_lat - _SW_lat;
private _edgeSE_lon = _SE_lon - _SW_lon;
private _edgeNW_lat = _NW_lat - _SW_lat;
private _edgeNW_lon = _NW_lon - _SW_lon;
private _fx = _longitudeInGame / _mapWidth;
private _fy = _latitudeInGame / _mapHeight;
private _realLat = _SW_lat + (_fx * _edgeSE_lat) + (_fy * _edgeNW_lat);
private _realLon = _SW_lon + (_fx * _edgeSE_lon) + (_fy * _edgeNW_lon);
[_realLat, _realLon, _altitude]

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@@ -0,0 +1,30 @@
params ["_longitudeInGame", "_latitudeInGame", "_altitude"];
private _mapWidth = 16384;
private _mapHeight = 16384;
// SW corner (used as origin)
private _SW_lat = -51.806546;
private _SW_lon = -57.939747;
// SE corner
private _SE_lat = -51.806546;
private _SE_lon = -57.701978;
// NW corner
private _NW_lat = -51.658913;
private _NW_lon = -57.939747;
private _edgeSE_lat = _SE_lat - _SW_lat;
private _edgeSE_lon = _SE_lon - _SW_lon;
private _edgeNW_lat = _NW_lat - _SW_lat;
private _edgeNW_lon = _NW_lon - _SW_lon;
private _fx = _longitudeInGame / _mapWidth;
private _fy = _latitudeInGame / _mapHeight;
private _realLat = _SW_lat + (_fx * _edgeSE_lat) + (_fy * _edgeNW_lat);
private _realLon = _SW_lon + (_fx * _edgeSE_lon) + (_fy * _edgeNW_lon);
[_realLat, _realLon, _altitude]

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@@ -0,0 +1,30 @@
params ["_longitudeInGame", "_latitudeInGame", "_altitude"];
private _mapWidth = 10240;
private _mapHeight = 10240;
// SW corner (used as origin)
private _SW_lat = -51.863358;
private _SW_lon = -59.054585;
// SE corner
private _SE_lat = -51.863358;
private _SE_lon = -58.906155;
// NW corner
private _NW_lat = -51.771493;
private _NW_lon = -59.054585;
private _edgeSE_lat = _SE_lat - _SW_lat;
private _edgeSE_lon = _SE_lon - _SW_lon;
private _edgeNW_lat = _NW_lat - _SW_lat;
private _edgeNW_lon = _NW_lon - _SW_lon;
private _fx = _longitudeInGame / _mapWidth;
private _fy = _latitudeInGame / _mapHeight;
private _realLat = _SW_lat + (_fx * _edgeSE_lat) + (_fy * _edgeNW_lat);
private _realLon = _SW_lon + (_fx * _edgeSE_lon) + (_fy * _edgeNW_lon);
[_realLat, _realLon, _altitude]

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@@ -0,0 +1,23 @@
params["_latitude", "_longitude", "_altitude"];
_playerPosition = [_latitude, _longitude, _altitude];
_playerLatitude = _playerPosition select 0;
_playerLongitude = _playerPosition select 1;
_playerMaxLongitude = 5120;
_playerMaxLatitude = 5120;
_MapMaxLatitude = -51.619725;
_MapMinLatitude = -51.664223;
_MapMaxLongitude = -58.394630;
_MapMinLongitude = -58.469580;
_LongitudeDifference = _MapMaxLongitude - _MapMinLongitude;
_LatitudeDifference = _MapMaxLatitude - _MapMinLatitude;
_RealLongitude = (_playerLongitude / _playerMaxLongitude) * _LongitudeDifference + _MapMinLongitude;
_RealLatitude = (_playerLatitude / _playerMaxLatitude) * _LatitudeDifference + _MapMinLatitude;
[_RealLongitude, _RealLatitude, _playerPosition select 2]

View File

@@ -0,0 +1,23 @@
params["_latitude", "_longitude", "_altitude"];
_playerPosition = [_latitude, _longitude, _altitude];
_playerLatitude = _playerPosition select 0;
_playerLongitude = _playerPosition select 1;
_playerMaxLatitude = 32768;
_playerMaxLongitude = 32768;
_MapMaxLongitude = 35.285485;
_MapMinLongitude = 34.927617;
_MapMaxLatitude = 70.445404;
_MapMinLatitude = 70.016783;
_LongitudeDifference = _MapMaxLongitude - _MapMinLongitude;
_LatitudeDifference = _MapMaxLatitude - _MapMinLatitude;
_RealLongitude = (_playerLongitude / _playerMaxLongitude) * _LongitudeDifference + _MapMinLongitude;
_RealLatitude = (_playerLatitude / _playerMaxLatitude) * _LatitudeDifference + _MapMinLatitude;
[_RealLongitude, _RealLatitude, _playerPosition select 2]

View File

@@ -27,4 +27,4 @@ private _fy = _latitudeInGame / _mapHeight;
private _realLat = _SW_lat + (_fx * _edgeSE_lat) + (_fy * _edgeNW_lat); private _realLat = _SW_lat + (_fx * _edgeSE_lat) + (_fy * _edgeNW_lat);
private _realLon = _SW_lon + (_fx * _edgeSE_lon) + (_fy * _edgeNW_lon); private _realLon = _SW_lon + (_fx * _edgeSE_lon) + (_fy * _edgeNW_lon);
[_realLat, _realLon, _altitude] [_realLat, _realLon, _altitude]

View File

@@ -1,19 +1,19 @@
params ["_longitudeInGame", "_latitudeInGame", "_altitude"]; params ["_longitudeInGame", "_latitudeInGame", "_altitude"];
private _mapWidth = 30720; private _mapWidth = 8192;
private _mapHeight = 30720; private _mapHeight = 8192;
// SW corner (used as origin) // SW corner (used as origin)
private _SW_lat = 39.456910; private _SW_lat = 39.458019;
private _SW_lon = 24.940792; private _SW_lon = 24.939314;
// SE corner // SE corner
private _SE_lat = 39.459151; private _SE_lat = 39.458019;
private _SE_lon = 25.083440; private _SE_lon = 25.081992;
// NW corner // NW corner
private _NW_lat = 39.567714; private _NW_lat = 39.568847;
private _NW_lon = 24.937866; private _NW_lon = 24.939314;
private _edgeSE_lat = _SE_lat - _SW_lat; private _edgeSE_lat = _SE_lat - _SW_lat;
private _edgeSE_lon = _SE_lon - _SW_lon; private _edgeSE_lon = _SE_lon - _SW_lon;
@@ -27,4 +27,4 @@ private _fy = _latitudeInGame / _mapHeight;
private _realLat = _SW_lat + (_fx * _edgeSE_lat) + (_fy * _edgeNW_lat); private _realLat = _SW_lat + (_fx * _edgeSE_lat) + (_fy * _edgeNW_lat);
private _realLon = _SW_lon + (_fx * _edgeSE_lon) + (_fy * _edgeNW_lon); private _realLon = _SW_lon + (_fx * _edgeSE_lon) + (_fy * _edgeNW_lon);
[_realLat, _realLon, _altitude] [_realLat, _realLon, _altitude]

View File

@@ -20,4 +20,4 @@ _LatitudeDifference = _MapMaxLatitude - _MapMinLatitude;
_RealLongitude = (_playerLongitude / _playerMaxLongitude) * _LongitudeDifference + _MapMinLongitude; _RealLongitude = (_playerLongitude / _playerMaxLongitude) * _LongitudeDifference + _MapMinLongitude;
_RealLatitude = (_playerLatitude / _playerMaxLatitude) * _LatitudeDifference + _MapMinLatitude; _RealLatitude = (_playerLatitude / _playerMaxLatitude) * _LatitudeDifference + _MapMinLatitude;
[_RealLongitude, _RealLatitude, _playerPosition select 2] [_RealLongitude, _RealLatitude, _playerPosition select 2]

View File

@@ -1,19 +1,19 @@
params ["_longitudeInGame", "_latitudeInGame", "_altitude"]; params ["_longitudeInGame", "_latitudeInGame", "_altitude"];
private _mapWidth = 30720; private _mapWidth = 15360;
private _mapHeight = 30720; private _mapHeight = 15360;
// SW corner (used as origin) // SW corner (used as origin)
private _SW_lat = -19.086825; private _SW_lat = -19.086803;
private _SW_lon = 176.812772; private _SW_lon = 176.812619;
// SE corner // SE corner
private _SE_lat = -19.086825; private _SE_lat = -19.086803;
private _SE_lon = 178.687920; private _SE_lon = 178.704583;
// NW corner // NW corner
private _NW_lat = -17.196898; private _NW_lat = -17.196900;
private _NW_lon = 176.812622; private _NW_lon = 176.812619;
private _edgeSE_lat = _SE_lat - _SW_lat; private _edgeSE_lat = _SE_lat - _SW_lat;
private _edgeSE_lon = _SE_lon - _SW_lon; private _edgeSE_lon = _SE_lon - _SW_lon;
@@ -27,4 +27,4 @@ private _fy = _latitudeInGame / _mapHeight;
private _realLat = _SW_lat + (_fx * _edgeSE_lat) + (_fy * _edgeNW_lat); private _realLat = _SW_lat + (_fx * _edgeSE_lat) + (_fy * _edgeNW_lat);
private _realLon = _SW_lon + (_fx * _edgeSE_lon) + (_fy * _edgeNW_lon); private _realLon = _SW_lon + (_fx * _edgeSE_lon) + (_fy * _edgeNW_lon);
[_realLat, _realLon, _altitude] [_realLat, _realLon, _altitude]

View File

@@ -27,4 +27,4 @@ private _fy = _latitudeInGame / _mapHeight;
private _realLat = _SW_lat + (_fx * _edgeSE_lat) + (_fy * _edgeNW_lat); private _realLat = _SW_lat + (_fx * _edgeSE_lat) + (_fy * _edgeNW_lat);
private _realLon = _SW_lon + (_fx * _edgeSE_lon) + (_fy * _edgeNW_lon); private _realLon = _SW_lon + (_fx * _edgeSE_lon) + (_fy * _edgeNW_lon);
[_realLat, _realLon, _altitude] [_realLat, _realLon, _altitude]

View File

@@ -27,4 +27,4 @@ private _fy = _latitudeInGame / _mapHeight;
private _realLat = _SW_lat + (_fx * _edgeSE_lat) + (_fy * _edgeNW_lat); private _realLat = _SW_lat + (_fx * _edgeSE_lat) + (_fy * _edgeNW_lat);
private _realLon = _SW_lon + (_fx * _edgeSE_lon) + (_fy * _edgeNW_lon); private _realLon = _SW_lon + (_fx * _edgeSE_lon) + (_fy * _edgeNW_lon);
[_realLat, _realLon, _altitude] [_realLat, _realLon, _altitude]

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@@ -0,0 +1,23 @@
params["_latitude", "_longitude", "_altitude"];
_playerPosition = [_latitude, _longitude, _altitude];
_playerLatitude = _playerPosition select 0;
_playerLongitude = _playerPosition select 1;
_playerMaxLongitude = 20480;
_playerMaxLatitude = 20480;
_MapMaxLongitude = 48.351216;
_MapMinLongitude = 48.097496;
_MapMaxLatitude = 38.345389;
_MapMinLatitude = 37.956754;
_LongitudeDifference = _MapMaxLongitude - _MapMinLongitude;
_LatitudeDifference = _MapMaxLatitude - _MapMinLatitude;
_RealLongitude = (_playerLongitude / _playerMaxLongitude) * _LongitudeDifference + _MapMinLongitude;
_RealLatitude = (_playerLatitude / _playerMaxLatitude) * _LatitudeDifference + _MapMinLatitude;
[_RealLongitude, _RealLatitude, _playerPosition select 2]

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@@ -1,18 +0,0 @@
if (!hasInterface) exitWith {};
_local_address = "armatak" callExtension ["local_ip", []] select 0;
player setVariable ["localAddress", _local_address];
player addEventHandler ["Respawn", {
params["_unit", "_corpse"];
[{
if (alive _this) then {
"armatak" callExtension ["websocket:location", [player call armatak_fnc_extract_position]];
};
}, 1, []] call CBA_fnc_addPerFrameHandler;
}];
[{
"armatak" callExtension ["websocket:location", [player call armatak_fnc_extract_position]];
}, 1, []] call CBA_fnc_addPerFrameHandler;

View File

@@ -0,0 +1,17 @@
#define COMPONENT main
#define COMPONENT_BEAUTIFIED Main
#include "\armatak\armatak\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL
// #define DISABLE_COMPILE_CACHE
// #define ENABLE_PERFORMANCE_COUNTERS
#ifdef DEBUG_ENABLED_MAIN
#define DEBUG_MODE_FULL
#endif
#ifdef DEBUG_SETTINGS_MAIN
#define DEBUG_SETTINGS DEBUG_SETTINGS_MAIN
#endif
#include "\z\ace\addons\main\script_macros.hpp"

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@@ -0,0 +1,32 @@
// COMPONENT should be defined in the script_component.hpp and included BEFORE this hpp
#define MAINPREFIX armatak
#define PREFIX armatak
#include "script_version.hpp"
#define VERSION MAJOR.MINOR
#define VERSION_STR MAJOR.MINOR.PATCHLVL.BUILD
#define VERSION_AR MAJOR,MINOR,PATCHLVL,BUILD
#define PROJECT_AUTHOR QUOTE(Valmo Trindade)
// MINIMAL required version for the Mod. Components can specify others..
#define REQUIRED_VERSION 2.18
#define REQUIRED_CBA_VERSION {3,18,2}
#ifndef COMPONENT_BEAUTIFIED
#define COMPONENT_BEAUTIFIED COMPONENT
#endif
#ifdef SUBCOMPONENT_BEAUTIFIED
#define COMPONENT_NAME QUOTE(ARMATAK - COMPONENT_BEAUTIFIED - SUBCOMPONENT_BEAUTIFIED)
#else
#define COMPONENT_NAME QUOTE(ARMATAK - COMPONENT_BEAUTIFIED)
#endif
// Custom ARMATAK MACRO defines
#define EXTENSION_NAME QUOTE(armatak)
#define CALLEXT(var) EXTENSION_NAME callExtension [QUOTE(var),[]]
#define CALLEXTP(var1, var2) EXTENSION_NAME callExtension [QUOTE(var1), var2] select 0

View File

@@ -1,4 +1,4 @@
#define build 0 #define build 0
#define major 0 #define major 1
#define minor 7 #define minor 1
#define patch 5 #define patch 0

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@@ -0,0 +1 @@
armatak\armatak\addons\server

View File

@@ -0,0 +1,11 @@
class Extended_PreStart_EventHandlers {
class ADDON {
init = QUOTE(call COMPILE_SCRIPT(XEH_preStart));
};
};
class Extended_PreInit_EventHandlers {
class ADDON {
init = QUOTE(call COMPILE_SCRIPT(XEH_preInit));
};
};

View File

@@ -0,0 +1,133 @@
class CfgVehicles {
class Logic;
class Module_F : Logic {
class AttributesBase {
class Edit;
class ModuleDescription;
};
class ModuleDescription;
};
class GVAR(moduleBase): Module_F {
author = PROJECT_AUTHOR;
category = QEGVAR(main,moduleCategory);
function = QUOTE({});
functionPriority = 1;
isGlobal = 1;
isTriggerActivated = 0;
scope = 1;
scopeCurator = 2;
};
class GVAR(connectionModuleBase): GVAR(moduleBase) {
scopeCurator = 0;
icon = "\a3\Modules_F_Curator\Data\iconRadio_ca.paa";
category = QEGVAR(main,moduleCategory);
functionPriority = 1;
isGlobal = 0;
isTriggerActivated = 1;
isDisposable = 1;
is3den = 0;
curatorCanAttach = 0;
curatorInfoType = "RscDisplayAttributeModuleNuke";
canSetArea = 0;
canSetAreaShape = 0;
canSetAreaHeight = 0;
};
class GVAR(tcpModule): GVAR(connectionModuleBase) {
scope = 2;
displayName = "CoT Router (TCP)";
function = QFUNC(3denTcpModuleConfig);
class Attributes: AttributesBase {
class GVAR(moduleInstanceAddress): Edit {
property = QGVAR(moduleInstanceAddress);
displayName = "TAK Server Address";
tooltip = "Hostname or IP address for the TAK or IronTAK server.";
typeName = "STRING";
defaultValue = "'localhost'";
};
class GVAR(moduleInstancePort): Edit {
property = QGVAR(moduleInstancePort);
displayName = "TAK Server TCP Port";
tooltip = "Port for the unauthenticated TCP socket.";
typeName = "NUMBER";
defaultValue = "8088";
};
class ModuleDescription: ModuleDescription {};
};
class ModuleDescription: ModuleDescription {
description = "Connect ArmaTAK to a TAK server over plain TCP.";
sync[] = {"LocationArea_F"};
};
};
class GVAR(enrollModule): GVAR(connectionModuleBase) {
scope = 2;
displayName = "CoT Router (Authenticated)";
function = QFUNC(3denEnrollModuleConfig);
class Attributes: AttributesBase {
class GVAR(moduleInstanceAddress): Edit {
property = QGVAR(moduleInstanceAddress);
displayname = "TAK Server Address";
tooltip = "Hostname or IP address used for enrollment and the final TLS connection.";
typeName = "STRING";
defaultValue = "'localhost'";
};
class GVAR(moduleEnrollmentPort): Edit {
property = QGVAR(moduleEnrollmentPort);
displayName = "Enrollment HTTPS Port";
tooltip = "Port used for GET /Marti/api/tls/config and POST /Marti/api/tls/signClient/v2.";
typeName = "NUMBER";
defaultValue = "8446";
};
class GVAR(moduleEnrollmentUsername): Edit {
property = QGVAR(moduleEnrollmentUsername);
displayName = "Enrollment Username";
tooltip = "Username used in Basic Auth for client certificate enrollment.";
typeName = "STRING";
defaultValue = "''";
};
class GVAR(moduleEnrollmentPassword): Edit {
property = QGVAR(moduleEnrollmentPassword);
displayName = "Enrollment Password";
tooltip = "Password used in Basic Auth for client certificate enrollment.";
typeName = "STRING";
defaultValue = "''";
};
class ModuleDescription: ModuleDescription {};
};
class ModuleDescription: ModuleDescription {
description = "Enroll a client certificate and connect ArmaTAK over mTLS.";
sync[] = {"LocationArea_F"};
};
};
class GVAR(tcpModuleCurator): GVAR(tcpModule) {
scope = 1;
scopeCurator = 2;
function = "";
displayName = "CoT Router (TCP, Zeus)";
curatorInfoType = "armatak_zeus_tcp_module_dialog";
};
class GVAR(enrollModuleCurator): GVAR(enrollModule) {
scope = 1;
scopeCurator = 2;
function = "";
displayName = "CoT Router (Authenticated, Zeus)";
curatorInfoType = "armatak_zeus_enroll_module_dialog";
};
class GVAR(markEntity): GVAR(moduleBase) {
curatorCanAttach = 1;
category = QEGVAR(main,moduleCategory);
displayname = "Mark Entity";
function = QFUNC(routerEntityAdd);
icon = "\a3\Modules_F_Curator\Data\iconRadio_ca.paa";
};
};

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@@ -0,0 +1,7 @@
PREP(3denEnrollModuleConfig);
PREP(3denTcpModuleConfig);
PREP(routerEntityAdd);
PREP(routerEntityRemove);
PREP(startCotRouter);
PREP(ZeusEnrollModuleConfig);
PREP(ZeusTcpModuleConfig);

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@@ -0,0 +1,9 @@
#include "script_component.hpp"
ADDON = false;
PREP_RECOMPILE_START;
#include "XEH_PREP.hpp"
PREP_RECOMPILE_END;
ADDON = true;

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@@ -0,0 +1,3 @@
#include "script_component.hpp"
#include "XEH_PREP.hpp"

27
addons/server/config.cpp Normal file
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@@ -0,0 +1,27 @@
#include "script_component.hpp"
class CfgPatches {
class ADDON {
name = COMPONENT_NAME;
units[] = {
QGVAR(tcpModule),
QGVAR(tcpModuleCurator),
QGVAR(enrollModule),
QGVAR(enrollModuleCurator),
QGVAR(markEntity)
};
weapons[] = {};
requiredAddons[] = {
"cba_main",
"ace_main",
"armatak_main"
};
requiredVersion = REQUIRED_VERSION;
author = PROJECT_AUTHOR;
url = "https://github.com/valmojr/armatak";
};
};
#include "CfgEventHandlers.hpp"
#include "dialog.hpp"
#include "CfgVehicles.hpp"

244
addons/server/dialog.hpp Normal file
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@@ -0,0 +1,244 @@
class RscText;
class RscBackground;
class RscButton;
class RscEdit;
class armatak_zeus_tcp_module_dialog {
idd = 999991;
movingEnable = 0;
class ControlsBackground {
class main_frame: RscBackground {
idc = 1800;
x = "0.386562 * safezoneW + safezoneX";
y = "0.29 * safezoneH + safezoneY";
w = "0.216563 * safezoneW";
h = "0.32 * safezoneH";
colorBackground[] = {0,0,0,0.45};
};
};
class Controls {
class address_text: RscText {
idc = 1000;
text = "TAK Server Address";
x = "0.391719 * safezoneW + safezoneX";
y = "0.332 * safezoneH + safezoneY";
w = "0.20625 * safezoneW";
h = "0.033 * safezoneH";
};
class address_edit: RscEdit {
idc = 14000;
text = "localhost";
x = "0.391719 * safezoneW + safezoneX";
y = "0.365 * safezoneH + safezoneY";
w = "0.20625 * safezoneW";
h = "0.044 * safezoneH";
colorBackground[] = {0,0,0,0.5};
};
class port_text: RscText {
idc = 1001;
text = "TAK Server Port";
x = "0.391719 * safezoneW + safezoneX";
y = "0.425 * safezoneH + safezoneY";
w = "0.20625 * safezoneW";
h = "0.033 * safezoneH";
};
class port_edit: RscEdit {
idc = 14001;
text = "8088";
x = "0.391719 * safezoneW + safezoneX";
y = "0.458 * safezoneH + safezoneY";
w = "0.20625 * safezoneW";
h = "0.044 * safezoneH";
colorBackground[] = {0,0,0,0.5};
};
class button_cancel: RscButton {
idc = 1601;
text = "Cancel";
action = "closeDialog 2;";
x = "0.551563 * safezoneW + safezoneX";
y = "0.535 * safezoneH + safezoneY";
w = "0.0464063 * safezoneW";
h = "0.055 * safezoneH";
};
class button_ok: RscButton {
idc = 1600;
text = "Ok";
action = QUOTE(call FUNC(ZeusTcpModuleConfig));
x = "0.5 * safezoneW + safezoneX";
y = "0.535 * safezoneH + safezoneY";
w = "0.0464063 * safezoneW";
h = "0.055 * safezoneH";
};
};
};
class armatak_zeus_enroll_module_dialog {
idd = 999992;
movingEnable = 0;
class ControlsBackground {
class main_frame: RscBackground {
idc = 1810;
x = "0.386562 * safezoneW + safezoneX";
y = "0.2 * safezoneH + safezoneY";
w = "0.216563 * safezoneW";
h = "0.52 * safezoneH";
colorBackground[] = {0,0,0,0.45};
};
};
class Controls {
class address_text: RscText {
idc = 1010;
text = "TAK Server Address";
x = "0.391719 * safezoneW + safezoneX";
y = "0.242 * safezoneH + safezoneY";
w = "0.20625 * safezoneW";
h = "0.033 * safezoneH";
};
class address_edit: RscEdit {
idc = 14100;
text = "localhost";
x = "0.391719 * safezoneW + safezoneX";
y = "0.275 * safezoneH + safezoneY";
w = "0.20625 * safezoneW";
h = "0.044 * safezoneH";
colorBackground[] = {0,0,0,0.5};
};
class enroll_port_text: RscText {
idc = 1011;
text = "Enrollment HTTPS Port";
x = "0.391719 * safezoneW + safezoneX";
y = "0.335 * safezoneH + safezoneY";
w = "0.20625 * safezoneW";
h = "0.033 * safezoneH";
};
class enroll_port_edit: RscEdit {
idc = 14101;
text = "8446";
x = "0.391719 * safezoneW + safezoneX";
y = "0.368 * safezoneH + safezoneY";
w = "0.20625 * safezoneW";
h = "0.044 * safezoneH";
colorBackground[] = {0,0,0,0.5};
};
class username_text: RscText {
idc = 1012;
text = "Enrollment Username";
x = "0.391719 * safezoneW + safezoneX";
y = "0.428 * safezoneH + safezoneY";
w = "0.20625 * safezoneW";
h = "0.033 * safezoneH";
};
class username_edit: RscEdit {
idc = 14102;
text = "";
x = "0.391719 * safezoneW + safezoneX";
y = "0.461 * safezoneH + safezoneY";
w = "0.20625 * safezoneW";
h = "0.044 * safezoneH";
colorBackground[] = {0,0,0,0.5};
};
class password_text: RscText {
idc = 1013;
text = "Enrollment Password";
x = "0.391719 * safezoneW + safezoneX";
y = "0.521 * safezoneH + safezoneY";
w = "0.20625 * safezoneW";
h = "0.033 * safezoneH";
};
class password_edit: RscEdit {
idc = 14103;
text = "";
x = "0.391719 * safezoneW + safezoneX";
y = "0.554 * safezoneH + safezoneY";
w = "0.20625 * safezoneW";
h = "0.044 * safezoneH";
colorBackground[] = {0,0,0,0.5};
};
class button_cancel: RscButton {
idc = 1611;
text = "Cancel";
action = "closeDialog 2;";
x = "0.551563 * safezoneW + safezoneX";
y = "0.645 * safezoneH + safezoneY";
w = "0.0464063 * safezoneW";
h = "0.055 * safezoneH";
};
class button_ok: RscButton {
idc = 1610;
text = "Ok";
action = QUOTE(call FUNC(ZeusEnrollModuleConfig));
x = "0.5 * safezoneW + safezoneX";
y = "0.645 * safezoneH + safezoneY";
w = "0.0464063 * safezoneW";
h = "0.055 * safezoneH";
};
};
};
class armatak_zeus_custom_marker_dialog {
idd = 990991;
movingEnable = 0;
class Controls {
class RscFrame_1800: RscBackground
{
idc = 1800;
x = "0.37625 * safezoneW + safezoneX";
y = "0.357 * safezoneH + safezoneY";
w = "0.237187 * safezoneW";
h = "0.275 * safezoneH";
};
class RscEdit_1400: RscEdit
{
idc = 1400;
x = "0.386562 * safezoneW + safezoneX";
y = "0.423 * safezoneH + safezoneY";
w = "0.216563 * safezoneW";
h = "0.044 * safezoneH";
};
class RscText_1000: RscText
{
idc = 1000;
text = "Entity Callsign";
x = "0.386562 * safezoneW + safezoneX";
y = "0.379 * safezoneH + safezoneY";
w = "0.216563 * safezoneW";
h = "0.044 * safezoneH";
};
class RscText_1001: RscText
{
idc = 1001;
text = "Entity Type (only for vehicles)";
x = "0.386562 * safezoneW + safezoneX";
y = "0.467 * safezoneH + safezoneY";
w = "0.216563 * safezoneW";
h = "0.044 * safezoneH";
};
class RscEdit_1401: RscEdit
{
idc = 1401;
x = "0.386562 * safezoneW + safezoneX";
y = "0.511 * safezoneH + safezoneY";
w = "0.216563 * safezoneW";
h = "0.044 * safezoneH";
};
class RscButton_1600: RscButton
{
idc = 1600;
text = "Cancel";
x = "0.551562 * safezoneW + safezoneX";
y = "0.566 * safezoneH + safezoneY";
w = "0.0515625 * safezoneW";
h = "0.055 * safezoneH";
};
class RscButton_1601: RscButton
{
idc = 1601;
text = "OK";
x = "0.489687 * safezoneW + safezoneX";
y = "0.566 * safezoneH + safezoneY";
w = "0.0515625 * safezoneW";
h = "0.055 * safezoneH";
};
};
};

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@@ -0,0 +1,37 @@
#include "..\script_component.hpp"
params [
["_logic", objNull, [objNull]],
["_units", [], [[]]],
["_activated", true, [true]]
];
if (isServer) exitWith {
if (missionNamespace getVariable ["armatak_tcp_socket_is_running", false]) exitWith {
["Socket was called twice", "error", "TCP Socket"] call EFUNC(main,notify);
};
["Connecting to authenticated TAK socket", "success", "TCP Socket"] call EFUNC(main,notify);
_tak_server_instance_address = _logic getVariable [QGVAR(moduleInstanceAddress), "localhost"];
_tak_server_enrollment_port = _logic getVariable [QGVAR(moduleEnrollmentPort), 8446];
_tak_server_enrollment_username = _logic getVariable [QGVAR(moduleEnrollmentUsername), ""];
_tak_server_enrollment_password = _logic getVariable [QGVAR(moduleEnrollmentPassword), ""];
"armatak" callExtension [
"tcp_socket:start_enroll_mtls",
[
_tak_server_instance_address,
_tak_server_instance_address,
str _tak_server_enrollment_port,
_tak_server_enrollment_username,
_tak_server_enrollment_password,
""
]
];
missionNamespace setVariable ["armatak_server_syncedUnits", synchronizedObjects _logic];
_tak_server_instance_address call FUNC(startCotRouter);
};
true

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@@ -0,0 +1,26 @@
#include "..\script_component.hpp"
params [
["_logic", objNull, [objNull]],
["_units", [], [[]]],
["_activated", true, [true]]
];
if (isServer) exitWith {
if (missionNamespace getVariable ["armatak_tcp_socket_is_running", false]) exitWith {
["Socket was called twice", "error", "TCP Socket"] call EFUNC(main,notify);
};
["Connecting to TCP Socket", "success", "TCP Socket"] call EFUNC(main,notify);
_tak_server_instance_address = _logic getVariable [QGVAR(moduleInstanceAddress), "localhost"];
_tak_server_instance_port = _logic getVariable [QGVAR(moduleInstancePort), 8088];
_tak_server_fulladdress = _tak_server_instance_address + ":" + (str _tak_server_instance_port);
"armatak" callExtension ["tcp_socket:start", [_tak_server_fulladdress]];
missionNamespace setVariable ["armatak_server_syncedUnits", synchronizedObjects _logic];
_tak_server_fulladdress call FUNC(startCotRouter);
};
true

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@@ -0,0 +1,33 @@
#include "..\script_component.hpp"
params ["_logic"];
if (missionNamespace getVariable ["armatak_tcp_socket_is_running", false]) exitWith {
["Socket was called twice", "error", "TCP Socket"] call EFUNC(main,notify);
closeDialog 1;
};
disableSerialization;
["Connecting to authenticated TAK socket", "success", "TCP Socket"] call EFUNC(main,notify);
_tak_server_instance_address = ctrlText 14100;
_tak_server_enrollment_port = ctrlText 14101;
_tak_server_enrollment_username = ctrlText 14102;
_tak_server_enrollment_password = ctrlText 14103;
"armatak" callExtension [
"tcp_socket:start_enroll_mtls",
[
_tak_server_instance_address,
_tak_server_instance_address,
_tak_server_enrollment_port,
_tak_server_enrollment_username,
_tak_server_enrollment_password,
""
]
];
_tak_server_instance_address call FUNC(startCotRouter);
deleteVehicle _logic;
closeDialog 1;

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