227 Commits

Author SHA1 Message Date
37aa51f8c2 Added handler for scripted stuff to not route all sensor data 2026-05-25 03:06:25 -03:00
ad03444ff5 fixed draw route function data formats 2026-05-25 03:04:28 -03:00
167d47e488 Added scope param to all draw functions 2026-05-24 16:08:59 -03:00
3a82dba854 Addded draw route rust structs 2026-05-24 16:07:23 -03:00
1fff02cdd2 Added Draw Route function 2026-05-24 16:07:04 -03:00
1ab318c279 Added register and delete cot functions to handle CoT delete commands 2026-05-24 16:06:50 -03:00
7a1a4b7372 Fixed leak global vars from convert client pos and extract role functions 2026-05-24 02:58:32 -03:00
2802f9cdc8 Removed a lot of specific mods and added mission folder to ignore 2026-05-15 20:20:52 -03:00
ed039035df Added fallback mTLS enrollment port to handle OTS authentication 2026-05-15 16:33:53 -03:00
7fa4a7c411 Readded serverside digital pointer with a handler to avoid duplicated SPI when a entity is being controlled clientside 2026-05-14 19:05:58 -03:00
d4dfd80cdf Added initial Laser Ranger Finder simulator on port 17211 (as default) emulate digital pointer for in game laser designators 2026-05-14 18:53:34 -03:00
720f9da2df Added Delete CoT handler for removing serverside CoT when a player invokes the clientside connection 2026-05-14 18:52:40 -03:00
5015f09d1d [WIP] Adding Drawing Cursor Over Time functions 2026-05-11 16:26:17 -03:00
882a35c2cd Added report marker functions and stale time param to CoT type 2026-05-11 16:25:52 -03:00
6b3ce96c18 formatted some rust docs 2026-05-11 16:24:40 -03:00
760027b925 reduced readme 2026-05-10 02:07:35 -03:00
9b05bcccc2 Added UAS Tool active actions from ATAK 2026-05-10 01:19:39 -03:00
80320c0f2c added land and home storage 2026-05-10 01:19:13 -03:00
b43a6c9748 added undefined uri 2026-05-10 01:18:11 -03:00
dcc9e1d469 Added handler for turreted drones to share multiple camera components to UAS Tool 2026-05-09 11:58:44 -03:00
3c37185c1a Fixed UAS stream URI resolver 2026-05-09 11:58:08 -03:00
671e7d5dc1 linted uas callsing functions 2026-05-07 05:02:51 -03:00
0ebd192487 fixed URI Stream sharing 2026-05-07 04:35:52 -03:00
3fc54a1fb5 test log 2026-05-07 04:13:20 -03:00
eaf38a4d06 Updated some mods because yes 2026-05-07 03:53:42 -03:00
6376b7acf0 Refacted UDP Socket config and created UAS addon 2026-05-07 03:53:19 -03:00
52edf94b17 refactored mavlink mocking to "uas" module on the extension 2026-05-07 03:37:22 -03:00
3e11dd9e16 updated data extract functions for mavlink integration 2026-05-05 12:20:12 -03:00
a9f09b6ce6 Added extension piece of code for handling the mavlink mocker 2026-05-05 12:19:14 -03:00
a43aa60f45 fixed side parser on role handler 2026-05-05 12:18:23 -03:00
9cba642e9b added mavlink indexing functions 2026-05-05 08:03:26 -03:00
c7494da901 added mavlink cot parsing functions 2026-05-05 08:03:01 -03:00
b9e848d66e Updated client side dialog to include mavlink port input 2026-05-05 08:02:38 -03:00
99f8d991be Added MavLink mocked drone support as client side feature 2026-05-05 07:48:54 -03:00
753dcab26e Added hellanmaaw winter support 2026-03-31 07:23:48 -03:00
2f53488ba8 Added video url prop to 3den editor/zeus, allowing to parse __video prop to cots 2026-03-31 07:21:29 -03:00
323339e679 Removed video addon, too simple for a specific addon 2026-03-31 07:20:19 -03:00
3f14a75e81 Added video url parser to CoT types 2026-03-31 07:19:39 -03:00
469a54c141 Added Hellanmma map support 2026-03-31 07:18:23 -03:00
2ee9030c00 Updated media folder 2026-03-26 14:45:08 -03:00
5b29a40990 Improved mTLS description on readme 2026-03-26 03:47:54 -03:00
708fe5e670 Fixed CoT queue during armatak connection to the TAK Server, running soft as butter 2026-03-26 03:45:05 -03:00
e32aadda4e Splitted Connection Module 2026-03-26 01:05:54 -03:00
c35b7f0268 Updated project readme file 2026-03-24 16:56:26 -03:00
876cf900c3 Changed dialogs and module UI to get mTLS needed params 2026-03-24 16:56:19 -03:00
778ac0ac54 Added the mTLS connection calls to zeus and 3den modules 2026-03-24 16:55:53 -03:00
b816144fb0 Added transport layer and configured extension commands to call mTLS socket connection 2026-03-24 16:55:36 -03:00
61ba9f6d63 Added connector and enrollment for mTLS client certificate auto enrollment on game sessions, will MOCK a official tak client behavior when authenticating 2026-03-24 16:55:05 -03:00
f88c02a7aa formatted some rust files for linting porpuses 2026-03-24 16:44:22 -03:00
5ffc08e6f1 Readded reqwest dependency to cargo toml, will be used for TAK Server API interaction on authencated tak server connections 2026-03-24 16:41:38 -03:00
9392380c78 Added hemtt private key to git ignore 2026-03-24 16:40:58 -03:00
a18343b81d Commented video module 2026-03-24 14:03:28 -03:00
Valmo Trindade
13cd08c655 Added mandol map support 2026-01-03 02:55:39 -03:00
Valmo Trindade
8fe14dc18d Added Clafghan Map Support 2026-01-02 03:28:10 -03:00
Valmo Trindade
1bec26df8a Added UMP Colombia map support 2025-12-21 02:21:02 -03:00
Valmo Trindade
c5d5da636f added malvinas pradero ganso function call 2025-12-13 15:00:33 -03:00
Valmo Trindade
c2e137e67c Added lawn map 2025-12-13 14:59:05 -03:00
Valmo Trindade
de5ac9dbb5 Added Malvinas Maps 2025-12-12 19:12:04 -03:00
Valmo Trindade
ef3be1e768 fixed router entity remover function 2025-12-10 23:07:53 -03:00
Valmo Trindade
9bda92d389 Removed once cell dependency 2025-11-30 10:43:43 -03:00
Valmo Trindade
9763cb6697 reoganized command groups on extension call 2025-11-30 10:43:18 -03:00
Valmo Trindade
5ac49e12f8 customized sensor markers to dont cheat enemy info 2025-11-26 20:21:09 -03:00
Valmo Trindade
2108d20b01 changed default affiliation to be unkown 2025-11-26 20:20:51 -03:00
Valmo Trindade
524e7a0b3e Added vehicle sensor handler to get sensor input and throw it on ATAK 2025-11-22 12:15:15 -03:00
Valmo Trindade
7e4379ada4 Added enemy marker function to ease enemy marking 2025-11-20 04:51:10 -03:00
Valmo Trindade
572b2a360f ADded zagorsk reserverd forest map 2025-11-20 04:50:52 -03:00
Valmo Trindade
083ccd2906 Linted cot refresh rate 2025-11-15 06:56:47 -03:00
Valmo Trindade
35a45d2cd4 fixed drone handler 2025-11-15 06:48:03 -03:00
Valmo Trindade
2b241fbeaf Fixed extract position function and dependency chain 2025-11-15 01:57:23 -03:00
Valmo Trindade
ad9ba834cc Merge pull request #22 from Roborob1234/patch-1
Update fn_convert_to_stratis.sqf
2025-10-18 02:29:58 -03:00
Rob Haddow
469403d9b5 Update fn_convert_to_stratis.sqf
[Fix] Corrected NW corner from my earlier work, NW corner had the Lat value of the S edge.
2025-10-17 19:28:17 -05:00
Valmo Trindade
01ea754f57 Merge pull request #21 from Roborob1234/Rob's-tinkering
Stratis and Tanoa coordinate update
2025-10-14 19:24:37 -03:00
Rob Haddow
fd8a25790e Update fn_convert_to_stratis.sqf
Updated Stratis with in game map size and accurized map corners
2025-10-13 12:15:04 -05:00
Rob Haddow
9ede7237b8 Merge branch 'valmojr:main' into patch-2 2025-10-13 11:30:43 -05:00
Valmo Trindade
1242b1f79f Fixed drone params on callsign function 2025-10-12 20:44:38 -03:00
Valmo Trindade
9f8f326446 fixed params on log function 2025-10-12 20:44:25 -03:00
Valmo Trindade
bf3b0cf0d4 Added ConfigOf props 2025-10-12 20:44:17 -03:00
Valmo Trindade
42098401f2 Fixed syntax on ConverClientPosition function 2025-10-12 20:43:36 -03:00
Valmo Trindade
cad4aaa1a5 Added Tanoa to switch case function to manage positions 2025-10-12 20:31:00 -03:00
Roborob1234
ef787a6a09 Update fn_convert_to_tanoa.sqf
Updated Tanoa map size from Altis Default and changed IRL Map edges to align with results from US FCC lat lon calculator: https://www.fcc.gov/media/radio/dms-decimal
2025-10-12 18:14:49 -05:00
Valmo Trindade
2e017f97c9 Removed executable because brett said dont need it 2025-09-09 14:16:02 -03:00
Valmo Trindade
fbd58d9426 Removed SIMTAK apk from includes, added executable for linux 2025-09-04 11:24:29 -03:00
Valmo Trindade
894a11f087 Removed FFMPEG Video Streaming support for now, it has many variables to deal with it yet 2025-07-30 23:10:55 -03:00
Valmo Trindade
dacb38fe45 Added github action to push into production mod when a release is approved 2025-07-30 23:09:51 -03:00
Valmo Trindade
2298254e24 Changed UDP Socket bind address to match the LOCAL address and point to a LOCAL target address, this will fit 99% of the use cases and avoid many mistakes 2025-07-30 15:15:38 -03:00
Valmo Trindade
853000a5c9 fixed LFS images 2025-07-30 14:31:06 -03:00
Valmo Trindade
d0b47dd315 changed arma 3 executable to fit my linux proton installation 2025-07-30 12:48:02 -03:00
Valmo Trindade
3c9dd1bea4 removed websocket component from extension part 2025-07-16 13:18:07 -03:00
Valmo Trindade
4d89ea7bc5 removed unused dialog imports 2025-07-16 13:05:02 -03:00
Valmo Trindade
b97d13121e (WIP) refacotred video stream generator 2025-07-16 12:46:53 -03:00
Valmo Trindade
dcfdb0451c removed stop UDP Socket function because it was not implemented, and will not be soo close 2025-07-16 12:46:43 -03:00
Valmo Trindade
83b9082e87 added end of line in all files 2025-07-16 12:46:12 -03:00
Valmo Trindade
2ab83a17b9 refactored lfs objects 2025-07-12 12:17:55 -03:00
Valmo Trindade
4ae35335e2 Added fail callback UDP switch to turn of config on clientside 2025-06-25 13:10:15 -03:00
Valmo Trindade
a1bf9472ae added static video geoencoding to test KLV data 2025-06-24 19:34:08 -03:00
Valmo Trindade
15129bb344 removed useless mod metadata from addons/video config 2025-06-23 02:25:36 -03:00
Valmo Trindade
f143d80c34 added more cool mod preset 2025-06-23 02:25:22 -03:00
Valmo Trindade
e713c2f35f refactored video stream handler to handle RTSP feed on linux with multiple OS data, avoinding DRY 2025-06-19 23:44:19 -03:00
Valmo Trindade
b1fac90e78 Switched release description to match the commit tag only 2025-06-19 20:25:20 -03:00
Valmo Trindade
8341288457 Removed unused mods to hemtt launcher 2025-06-17 23:35:02 -03:00
Valmo Trindade
4ad2b2d6dd Added video feed support for Linux clients 2025-06-17 05:21:11 -03:00
Valmo Trindade
485e67120c reduce the external gps position frequency to 2Hz 2025-06-17 05:16:32 -03:00
Valmo Trindade
60f04bc4e8 added start and stop functions for the UDP Socket 2025-06-17 03:57:23 -03:00
Valmo Trindade
35742847a7 linted extract group color function and parsed colors gvar 2025-06-17 03:57:13 -03:00
Valmo Trindade
c8c2b639ea removed group info from client side, because sadly it won't work as a handler for it 2025-06-17 03:56:48 -03:00
Valmo Trindade
0453470f1f defined group colors as a init gvar 2025-06-17 03:54:56 -03:00
Valmo Trindade
d9da877da6 added ace self action to create the eud connection dialog 2025-06-17 03:43:07 -03:00
Valmo Trindade
ed2b09a5f6 defined rust as main language of the project 2025-06-17 03:42:36 -03:00
Valmo Trindade
c1198ef287 added dialog to input data for eud connection 2025-06-17 03:42:26 -03:00
Valmo Trindade
58f6d3f349 removed unused imports on server dialogs 2025-06-17 03:42:15 -03:00
Valmo Trindade
67a7fa99af removed gradle config 2025-06-17 02:23:59 -03:00
Valmo Trindade
220c56f01d Removed SIMTAK for the workflows on GH actions 2025-06-17 02:23:40 -03:00
Valmo Trindade
30be943581 FINALLY removed the SIMTAK application for my project, it was a good start, but it's time to move on and i got it native on ATAK, thanks @Andonyth for the help 2025-06-17 02:12:28 -03:00
Valmo Trindade
a859e55c1b Managed dependencies and remove many legacy features dependencies and unused stuff 2025-06-17 02:03:37 -03:00
Valmo Trindade
f491b06664 Improved callbacks for UDP sockets 2025-06-17 01:54:30 -03:00
Valmo Trindade
874686c975 changed the extractClientPosition to fit the external gps use case 2025-06-17 01:42:37 -03:00
Valmo Trindade
2a7c1b8ae8 removed websocket stuff from the functions because i can make this go to the trash can 2025-06-17 01:41:50 -03:00
Valmo Trindade
8ddbefee18 Improved callback handlers to get UDP socket stuff 2025-06-17 01:41:22 -03:00
Valmo Trindade
2b190d72c5 fixed callsign function calls on cot generators 2025-06-17 01:40:49 -03:00
Valmo Trindade
9fb8311aca Added UDP Socket, because now i can mock a external GPS on EUD and that's awesome 2025-06-17 01:40:26 -03:00
Valmo Trindade
d4f6ddb0fa linted linux block because now i actually have to care about linux 2025-06-17 01:38:43 -03:00
Valmo Trindade
0dd12a275b removed unused structs from root project 2025-06-17 01:38:12 -03:00
Valmo Trindade
c45708066e renamed tcp socket folder for a name that actually makes any sense 2025-06-17 01:37:45 -03:00
Valmo Trindade
0de4cf75e8 Added GPS CoT Structs 2025-06-17 01:37:28 -03:00
Valmo Trindade
9bb4483266 linted digital pointer structs 2025-06-16 04:27:06 -03:00
Valmo Trindade
ffc75cf4c4 added handler (personal) for the linux hemtt launch params 2025-06-16 04:26:55 -03:00
Valmo Trindade
2919805844 fixed uni callsign extraction on group cot sender 2025-06-16 04:26:15 -03:00
Valmo Trindade
f3bff2b9cf Added Kunduz Valley Map Support 2025-06-01 04:19:35 -03:00
Valmo Trindade
74cda1c9a6 fixed extract position call on laser marker 2025-06-01 03:19:47 -03:00
Valmo Trindade
6c667d69b8 improved router entity add and remove function 2025-05-28 00:32:57 -03:00
Valmo Trindade
5f62304965 change if hell to switchcase on 3denCoremodule config func 2025-05-28 00:32:37 -03:00
Valmo Trindade
082831951e change if hell to switchcase on callback handlers func 2025-05-28 00:32:20 -03:00
Valmo Trindade
645a16394b change if hell to switchcase on zeusCoremodule config func 2025-05-28 00:32:00 -03:00
Valmo Trindade
0340a84e9c TEMP removed cfgvehicles 2025-05-22 23:22:14 -03:00
Valmo Trindade
50cf9b10bd TEMP moved CfgVehicles 2025-05-22 23:20:48 -03:00
Valmo Trindade
6e220e5807 changed release drafter cannon to prepare the release but not to do it 2025-05-22 23:14:12 -03:00
Valmo Trindade
c1f61dc4aa Added initial custom marker dialog and fixed core module background 2025-05-22 23:12:36 -03:00
Valmo Trindade
d8e08b8da8 removed group stuff because arma 3 code sucks 2025-05-22 23:12:17 -03:00
Valmo Trindade
1fee414ff0 added condition for adding groups into cot router 2025-05-22 03:34:11 -03:00
Valmo Trindade
b41008df8b improved curator core module gui, still missing background color 2025-05-22 03:24:47 -03:00
Valmo Trindade
3d775db2cc removed core module logic after use 2025-05-22 03:24:24 -03:00
Valmo Trindade
7b5510698e refactored video streaming module 2025-05-22 03:24:10 -03:00
Valmo Trindade
3f028b48c8 Improved server module defines 2025-05-21 20:04:33 -03:00
Valmo Trindade
aa7b27ac2e Added functions for adding and removing entities into the marked entitis gvar for the CoT Router 2025-05-21 20:03:59 -03:00
Valmo Trindade
2d207965db removed unused funcs 2025-05-20 21:42:15 -03:00
Valmo Trindade
2e2a321006 Added Mark Entity curator module to add entities in game 2025-05-20 21:40:27 -03:00
Valmo Trindade
67fa1cfe52 added synced units as global variables 2025-05-20 01:49:17 -03:00
Valmo Trindade
730440f4ac fixed position convert function calls 2025-05-20 01:48:55 -03:00
Valmo Trindade
1d65705aa8 Refactored server addon Cfgvehicle to allow core module to work on zeus 2025-05-19 23:35:12 -03:00
Valmo Trindade
f04c0141ef Moved dialog window for TCP Socket connection startup to server addon 2025-05-19 23:34:18 -03:00
Valmo Trindade
e06c199816 fixed CfgPatches modules 2025-05-19 22:54:26 -03:00
Valmo Trindade
94c7752844 Removed CfgVehicles from main addon 2025-05-19 21:58:23 -03:00
Valmo Trindade
9bdb4770c9 added notify func to cot router function 2025-05-19 21:57:32 -03:00
Valmo Trindade
98e63a7152 Rollbacked Client MEHs to the main addon to center all MEH 2025-05-18 17:58:25 -03:00
Valmo Trindade
3a179ea958 Fixed GVAR external calls 2025-05-17 23:24:30 -03:00
Valmo Trindade
af15a44fb6 Moved Server and video info from main to its own addons 2025-05-17 23:15:02 -03:00
Valmo Trindade
ac18c45bef Added MEH for EUD connection to set vars on players 2025-05-17 22:11:05 -03:00
Valmo Trindade
65b8aaebe3 removed video function from main 2025-05-17 22:10:47 -03:00
Valmo Trindade
b3bd58385e Created video addon 2025-05-17 22:10:28 -03:00
Valmo Trindade
29574bc36c Improved callback for EUD connections in websocket 2025-05-17 05:26:36 -03:00
Valmo Trindade
6208286294 linted callback EH logging 2025-05-17 05:02:39 -03:00
Valmo Trindade
2299a3f5c9 linted video streaming callbacks 2025-05-17 05:01:50 -03:00
Valmo Trindade
098de89d95 linted TCP Socket callbacks 2025-05-17 05:01:40 -03:00
Valmo Trindade
8f7d5425ad linted all websocket callbacks 2025-05-17 04:47:01 -03:00
Valmo Trindade
938f0bcb6a Fixed postInit EH classnames 2025-05-17 04:07:03 -03:00
Valmo Trindade
577125120d Added systemChat for unhandled notify calls 2025-05-16 03:35:08 -03:00
Valmo Trindade
5c599877ca Removed callback handler, added XEH stuff to main addon 2025-05-16 03:34:51 -03:00
Valmo Trindade
c1b00cb050 Switched WebSocket start motor to allow callbacks when client connects 2025-05-16 03:33:08 -03:00
Valmo Trindade
319ea9b32a added XEH_postInit to start websocket on client side 2025-05-16 01:11:22 -03:00
Valmo Trindade
eda786931d added initial version of server addon to handle TCP socket into the TAK Server 2025-05-16 00:38:42 -03:00
Valmo Trindade
31f7b5178e changed main addon prefix 2025-05-16 00:25:35 -03:00
Valmo Trindade
8a6dcff05d added notify function for DRY 2025-05-16 00:25:24 -03:00
Valmo Trindade
f2fe8b586c added documentation for convertClientLocation function 2025-05-16 00:23:34 -03:00
Valmo Trindade
bcefc7670f removed padding on websocket router 2025-05-15 23:56:52 -03:00
Valmo Trindade
12c8781236 removed padding on macro call during socketrouter var handling 2025-05-15 23:56:35 -03:00
Valmo Trindade
d81c8fa67b fixed convert location xeh call 2025-05-15 23:56:02 -03:00
Valmo Trindade
6de6a29a09 Added whole websocket handling to the client addon 2025-05-15 23:48:14 -03:00
Valmo Trindade
ffcd4feb4e exploded main addon to divide componenets into addons for each feature 2025-05-15 17:53:25 -03:00
Valmo Trindade
39f4936bf7 added defines for main addon 2025-05-14 05:07:45 -03:00
Valmo Trindade
25549cda25 Added initial zeus core config module function 2025-05-14 05:07:29 -03:00
Valmo Trindade
5231dae17a added CfgMods to main config 2025-05-14 05:07:05 -03:00
Valmo Trindade
f669cc1cc0 added CBA and ACE Macros for better coding xp 2025-05-13 22:36:20 -03:00
Valmo Trindade
43f1cd3bb2 added JSRS to launch mods for cool shootings 2025-05-13 01:11:13 -03:00
Valmo Trindade
ec9d3693bf added initial GUI interface for zeus core module config window 2025-05-13 01:10:56 -03:00
Valmo Trindade
01efe4e01d removed private identifier from global variables 2025-05-13 01:09:51 -03:00
Valmo Trindade
a997c54170 added initial zeus core module functions 2025-05-13 01:09:12 -03:00
Valmo Trindade
68b0fd1e38 added handleCallbacks function for DRY 2025-05-13 01:08:58 -03:00
Valmo Trindade
9c82832a54 updated callsign function calls i cot router loop 2025-05-10 06:18:48 -03:00
Valmo Trindade
d9e7dfe497 changed extract role to handle attribute provided 2025-05-10 05:51:06 -03:00
Valmo Trindade
49afb54b80 removed old callsign function 2025-05-10 05:39:30 -03:00
Valmo Trindade
5d6846c5fa dismantled callsign function from units and markers 2025-05-10 05:38:53 -03:00
Valmo Trindade
9bb4a8feaa added 3den attributes for callsign, group color, roles, and marker types 2025-05-10 05:23:28 -03:00
Valmo Trindade
50b118cbfe called 3den config on main addon config 2025-05-09 18:46:51 -03:00
Valmo Trindade
d11050fcc8 added initial Cfg3den config with callsign and role handlers 2025-05-09 18:46:36 -03:00
Valmo Trindade
3d8baae344 updated tcp scoket handler on SQF functions 2025-05-09 18:29:17 -03:00
Valmo Trindade
1d7cce8409 added stop tcp socket function to check gvars and sto the socket 2025-05-09 18:27:12 -03:00
Valmo Trindade
3f4535cf17 switched cot router anme to tcp socket on extension caller 2025-05-09 18:26:51 -03:00
Valmo Trindade
4412b67d63 updated send_human_cot to send-eud_cot to match new cot generation flow 2025-04-17 06:37:50 -03:00
Valmo Trindade
3128ac0022 Improved code structure on Cursor Over Time generation 2025-04-17 06:37:29 -03:00
Valmo Trindade
b230515675 moved rust util functions to use folder structure 2025-04-16 16:51:21 -03:00
Valmo Trindade
ad2f529345 defined warning in armatak video callback EHs 2025-04-16 16:50:19 -03:00
Valmo Trindade
162f3c7e7a handled RTSP video stream requests without authentication 2025-04-16 05:34:27 -03:00
Valmo Trindade
ca4231f669 improved video stream filepath generation 2025-04-11 02:35:16 -03:00
Valmo Trindade
8334ff4be5 added version 2025-04-10 22:15:12 -03:00
Valmo Trindade
19907184be improved precision on kunduz map 2025-04-10 19:16:49 -03:00
Valmo Trindade
f2ba112ae4 linted PR template 2025-04-08 16:05:27 -03:00
Valmo Trindade
b8bb01e985 improved video feed path generator to use player's name and role 2025-04-07 04:46:53 -03:00
Valmo Trindade
10d0b6f86c separed video stream oss in scopes 2025-04-07 01:28:10 -03:00
Valmo Trindade
db16d94596 added scopes for windows and linux on video stream 2025-04-06 17:53:47 -03:00
Valmo Trindade
9fc7a0e1bd added windows target to video stop callback 2025-04-06 16:46:33 -03:00
Valmo Trindade
f9b5860f9b Added handling for letting only windows calls work and throw a callback when called form a linux on video streams 2025-04-06 16:24:40 -03:00
Valmo Trindade
51b1a06e6c updated project version 2025-04-06 06:03:08 -03:00
Valmo Trindade
63c60bc81a made ffmpeg thread running with no window 2025-04-06 06:02:53 -03:00
Valmo Trindade
10683d9e2f Added function and editor module for handling the video stream paramethers 2025-04-06 05:42:30 -03:00
Valmo Trindade
871d6ec9d3 Added extension calls for starting and stopping a RTSP Video Stream for being used by OTS MEDIAMTX 2025-04-06 05:38:41 -03:00
Valmo Trindade
6eca9e92b6 added loop breaker for Disconnected TCP socket 2025-04-06 05:37:59 -03:00
Valmo Trindade
a8f6b04221 Improved TCP Socket Callbacks 2025-04-06 04:20:25 -03:00
Valmo Trindade
7831b25062 linted tcp socket error callback messages 2025-04-06 04:01:13 -03:00
Valmo Trindade
c490483abb added more extension callback EH for handling error msgs in game 2025-04-06 04:00:26 -03:00
Valmo Trindade
1719a16894 fixed Kunduz map size on convert function 2025-04-03 12:26:35 -03:00
Valmo Trindade
8e4b967f7d improved error callback messages 2025-04-03 12:26:07 -03:00
Valmo Trindade
91eeee9989 Added Kunduz map integration 2025-03-30 23:20:22 -03:00
Valmo Trindade
48512f587b Fixed Southen sahrani convertion call 2025-03-30 23:20:04 -03:00
Valmo Trindade
ddf60c439c switched to v1 2025-03-21 18:52:02 -03:00
Valmo Trindade
8e1fc2170a Changed default port to TCP 8088 2025-03-21 18:51:48 -03:00
Valmo Trindade
25628016ee Merge branch 'short_name' 2025-03-21 18:46:33 -03:00
Valmo Trindade
2ac29f50a6 added function to handle names for vehicles 2025-02-19 17:48:05 -03:00
250 changed files with 13845 additions and 4951 deletions

2
.gitattributes vendored
View File

@@ -1,3 +1,5 @@
*.rs linguist-language=Rust
*.paa filter=lfs diff=lfs merge=lfs -text *.paa filter=lfs diff=lfs merge=lfs -text
*.p3d filter=lfs diff=lfs merge=lfs -text *.p3d filter=lfs diff=lfs merge=lfs -text
*.jpeg filter=lfs diff=lfs merge=lfs -text *.jpeg filter=lfs diff=lfs merge=lfs -text

View File

@@ -1,4 +1,5 @@
**When merged this pull request will:** **When merged this pull request will:**
- _Describe what this pull request will do_ - _Describe what this pull request will do_
- _Each change in a separate line_ - _Each change in a separate line_

View File

@@ -5,32 +5,6 @@ on:
branches: [ main ] branches: [ main ]
jobs: jobs:
package_application:
runs-on: ubuntu-latest
steps:
- name: Checkout Repo
uses: actions/checkout@v4
with:
lfs: true
- name: set up JDK 11
uses: actions/setup-java@v4
with:
java-version: '17'
distribution: 'zulu'
cache: gradle
- name: Grant execute permission for gradlew
run: chmod +x gradlew
- name: Build with Gradle
run: ./gradlew assembleDebug
- name: Upload Artifact
uses: actions/upload-artifact@v4
with:
name: simtak
path: app/build/outputs/apk/debug/app-debug.apk
if-no-files-found: error
retention-days: 1
build_extension: build_extension:
strategy: strategy:
matrix: matrix:
@@ -66,7 +40,7 @@ jobs:
retention-days: 1 retention-days: 1
package: package:
needs: [build_extension, package_application] needs: [build_extension]
runs-on: ubuntu-latest runs-on: ubuntu-latest
steps: steps:
- name: Checkout Repo - name: Checkout Repo
@@ -88,11 +62,6 @@ jobs:
with: with:
name: x86_64-unknown-linux-gnu name: x86_64-unknown-linux-gnu
- run: mv ./libarmatak.so ./armatak_x64.so - run: mv ./libarmatak.so ./armatak_x64.so
- name: Download Android Application Installer
uses: actions/download-artifact@v4
with:
name: simtak
- run: mv ./app-debug.apk ./simtak.apk
- name: Setup HEMTT - name: Setup HEMTT
uses: arma-actions/hemtt@v1 uses: arma-actions/hemtt@v1
- name: Build - name: Build

View File

@@ -5,32 +5,6 @@ on:
branches: [ main ] branches: [ main ]
jobs: jobs:
package_application:
runs-on: ubuntu-latest
steps:
- name: Checkout Repo
uses: actions/checkout@v4
with:
lfs: true
- name: set up JDK 11
uses: actions/setup-java@v4
with:
java-version: '17'
distribution: 'zulu'
cache: gradle
- name: Grant execute permission for gradlew
run: chmod +x gradlew
- name: Build with Gradle
run: ./gradlew assembleDebug
- name: Upload Artifact
uses: actions/upload-artifact@v4
with:
name: simtak
path: app/build/outputs/apk/debug/app-debug.apk
if-no-files-found: error
retention-days: 1
build_extension: build_extension:
strategy: strategy:
matrix: matrix:
@@ -66,7 +40,7 @@ jobs:
retention-days: 1 retention-days: 1
package: package:
needs: [build_extension, package_application] needs: [build_extension]
runs-on: ubuntu-latest runs-on: ubuntu-latest
steps: steps:
- name: Checkout Repo - name: Checkout Repo
@@ -88,11 +62,6 @@ jobs:
with: with:
name: x86_64-unknown-linux-gnu name: x86_64-unknown-linux-gnu
- run: mv ./libarmatak.so ./armatak_x64.so - run: mv ./libarmatak.so ./armatak_x64.so
- name: Download Android Application Installer
uses: actions/download-artifact@v4
with:
name: simtak
- run: mv ./app-debug.apk ./simtak.apk
- name: Setup HEMTT - name: Setup HEMTT
uses: arma-actions/hemtt@v1 uses: arma-actions/hemtt@v1
- name: Build - name: Build

View File

@@ -9,31 +9,6 @@ permissions:
contents: write contents: write
jobs: jobs:
package_application:
runs-on: ubuntu-latest
steps:
- name: Checkout Repo
uses: actions/checkout@v4
with:
lfs: true
- name: Set up JDK 11
uses: actions/setup-java@v4
with:
java-version: '17'
distribution: 'zulu'
cache: gradle
- name: Grant execute permission for gradlew
run: chmod +x gradlew
- name: Build with Gradle
run: ./gradlew assembleDebug
- name: Upload Artifact
uses: actions/upload-artifact@v4
with:
name: simtak
path: app/build/outputs/apk/debug/app-debug.apk
if-no-files-found: error
retention-days: 1
build_extension: build_extension:
strategy: strategy:
matrix: matrix:
@@ -69,7 +44,7 @@ jobs:
retention-days: 1 retention-days: 1
package: package:
needs: [build_extension, package_application] needs: [build_extension]
runs-on: ubuntu-latest runs-on: ubuntu-latest
steps: steps:
- name: Checkout Repo - name: Checkout Repo
@@ -91,11 +66,6 @@ jobs:
with: with:
name: x86_64-unknown-linux-gnu name: x86_64-unknown-linux-gnu
- run: mv ./libarmatak.so ./armatak_x64.so - run: mv ./libarmatak.so ./armatak_x64.so
- name: Download Android Application Installer
uses: actions/download-artifact@v4
with:
name: simtak
- run: mv ./app-debug.apk ./simtak.apk
- name: Setup HEMTT - name: Setup HEMTT
uses: arma-actions/hemtt@v1 uses: arma-actions/hemtt@v1
- name: Build - name: Build
@@ -121,8 +91,8 @@ jobs:
release_name: ${{ github.ref }} release_name: ${{ github.ref }}
body: | body: |
Changes in this release: Changes in this release:
${{ env.COMMIT_MESSAGES }} ${{ github.event.head_commit.message }}
draft: false draft: true
prerelease: false prerelease: false
- name: Upload Release Asset - name: Upload Release Asset
uses: actions/upload-release-asset@v1 uses: actions/upload-release-asset@v1

View File

@@ -0,0 +1,79 @@
name: Publish Production
on:
release:
types: [published]
jobs:
build_extension:
strategy:
matrix:
os_target:
- { os: "windows-latest", target: "i686-pc-windows-msvc", artifact: "armatak.dll", name: "armatak.dll" }
- { os: "windows-latest", target: "x86_64-pc-windows-msvc", artifact: "armatak.dll", name: "armatak_x64.dll" }
- { os: "ubuntu-latest", target: "x86_64-unknown-linux-gnu", artifact: "libarmatak.so", name: "armatak.so" }
runs-on: ${{ matrix.os_target.os }}
steps:
- name: Checkout Repo
uses: actions/checkout@v4
with:
lfs: true
- name: Install Rust Toolchain
uses: actions-rs/toolchain@v1
with:
target: ${{ matrix.os_target.target }}
toolchain: stable
default: true
- name: Install Dependencies (Linux only)
if: matrix.os_target.os == 'ubuntu-latest'
run: sudo apt-get update && sudo apt-get install -y build-essential
- name: Cargo Build
run: cargo build --release --target ${{ matrix.os_target.target }}
- name: check stuff
run: ls target/release
- name: Upload Artifact
uses: actions/upload-artifact@v4
with:
name: ${{ matrix.os_target.target }}
path: target/${{ matrix.os_target.target }}/release/${{ matrix.os_target.artifact }}
if-no-files-found: error
retention-days: 1
package:
needs: [build_extension]
runs-on: ubuntu-latest
steps:
- name: Checkout Repo
uses: actions/checkout@v4
with:
lfs: true
- run: mkdir -p ./target/release
- name: Download Windows x64 Artifact
uses: actions/download-artifact@v4
with:
name: x86_64-pc-windows-msvc
- run: mv ./armatak.dll ./armatak_x64.dll
- name: Download Windows x86 Artifact
uses: actions/download-artifact@v4
with:
name: i686-pc-windows-msvc
- name: Download Linux x64 Artifact
uses: actions/download-artifact@v4
with:
name: x86_64-unknown-linux-gnu
- run: mv ./libarmatak.so ./armatak_x64.so
- name: Setup HEMTT
uses: arma-actions/hemtt@v1
- name: Build
run: hemtt release
- name: Extract Zipped Mod
run: unzip releases/armatak-latest.zip -d releases
- uses: arma-actions/workshop-upload@v1
with:
appId: '107410'
itemId: ${{ secrets.STEAM_WORKSHOP_PROD_ID }}
contentPath: releases/@armatak
changelog: 'Update'
env:
STEAM_USERNAME: ${{ secrets.STEAM_USERNAME }}
STEAM_PASSWORD: ${{ secrets.STEAM_PASSWORD }}

6
.gitignore vendored
View File

@@ -3,6 +3,7 @@
hemtt hemtt
hemtt.exe hemtt.exe
*.biprivatekey *.biprivatekey
.hemttprivatekey
source/ source/
.vscode .vscode
releases/ releases/
@@ -87,4 +88,7 @@ target/
.cxx .cxx
local.properties local.properties
*.apk *.apk
.hemtt/missions

View File

@@ -5,8 +5,8 @@ prefix = "armatak"
[version] [version]
build = 0 build = 0
major = 0 major = 1
minor = 9 minor = 1
patch = 0 patch = 0
git_hash = 0 git_hash = 0
@@ -25,8 +25,7 @@ include = [
"LICENSE", "LICENSE",
"*.dll", "*.dll",
"*.so", "*.so",
"*.paa", "*.paa"
"simtak.apk"
] ]
[properties] [properties]
@@ -38,13 +37,8 @@ preset = "Hemtt"
[hemtt.launch.default] [hemtt.launch.default]
workshop = [ workshop = [
"450814997", # CBA "450814997", # CBA_A3
"463939057", # ACE "463939057", # ace
"623475643", # 3den enhanced
"1779063631", # Zeus enhanced
"1673595418", # User Input Menus
"1678581937", # Extended Function Viewer
"1231625987" #Debug Console
] ]
parameters = [ parameters = [

1897
Cargo.lock generated

File diff suppressed because it is too large Load Diff

View File

@@ -1,26 +1,19 @@
[package] [package]
name = "armatak" name = "armatak"
version = "0.9.0" version = "1.0.1"
edition = "2021" edition = "2021"
[dependencies] [dependencies]
arma-rs = "1.10.4" arma-rs = "1.10.4"
chrono = "0.4.39" chrono = "0.4.39"
futures = "0.3.31"
futures-util = "0.3.31"
http = "1.1.0"
lazy_static = "1.5.0" lazy_static = "1.5.0"
log = "0.4.22" log = "0.4.22"
log4rs = "1.3.0" log4rs = "1.3.0"
once_cell = "1.19.0" reqwest = { version = "0.12.15", default-features = false, features = ["blocking", "json", "rustls-tls"] }
qrcode = "0.14.1" rcgen = { version = "0.13.2", default-features = false, features = ["crypto", "pem", "aws_lc_rs"] }
regex = "1.10.6" rustls = "0.23.23"
reqwest = { version = "0.12.7", features = ["blocking"] } rustls-pemfile = "2.2.0"
serde = { version = "1.0.210", features = ["derive"] } serde = { version = "1.0.210", features = ["derive"] }
serde_json = "1.0.128"
tokio = { version = "1.40", features = ["full"] }
tokio-tungstenite = "0.24.0"
ws = "0.9.2"
[dependencies.uuid] [dependencies.uuid]
version = "1.10.0" version = "1.10.0"

View File

@@ -0,0 +1 @@
armatak\armatak\addons\client

View File

@@ -0,0 +1,17 @@
class Extended_PreStart_EventHandlers {
class ADDON {
init = QUOTE(call COMPILE_SCRIPT(XEH_preStart));
};
};
class Extended_PreInit_EventHandlers {
class ADDON {
init = QUOTE(call COMPILE_SCRIPT(XEH_preInit));
};
};
class Extended_PostInit_EventHandlers {
class ADDON {
init = QUOTE(call COMPILE_SCRIPT(XEH_postInit));
};
};

View File

@@ -0,0 +1,4 @@
PREP(convertClientLocation);
PREP(extractClientPosition);
PREP(sendLaserRangeFinder);
PREP(startUDPSocket);

View File

@@ -0,0 +1,9 @@
#include "script_component.hpp"
if (!hasInterface) exitWith {};
_local_address = "armatak" callExtension ["local_ip", []] select 0;
SETVAR(player,GVAR(localAddress),_local_address);
SETVAR(player,GVAR(eudConnected),false);
SETVAR(player,GVAR(lrfEnabled),false);

View File

@@ -0,0 +1,9 @@
#include "script_component.hpp"
ADDON = false;
PREP_RECOMPILE_START;
#include "XEH_PREP.hpp"
PREP_RECOMPILE_END;
ADDON = true;

View File

@@ -0,0 +1,3 @@
#include "script_component.hpp"
#include "XEH_PREP.hpp"

35
addons/client/config.cpp Normal file
View File

@@ -0,0 +1,35 @@
#include "script_component.hpp"
class CfgPatches {
class ADDON {
name = COMPONENT_NAME;
units[] = {};
weapons[] = {};
requiredAddons[] = {
"cba_main",
"ace_main",
"armatak_main"
};
requiredVersion = REQUIRED_VERSION;
author = PROJECT_AUTHOR;
url = "https://github.com/valmojr/armatak";
};
};
class CfgVehicles {
class Man;
class CAManBase: Man {
class ACE_SelfActions {
class danceParty {
displayName = "Connect to EUD";
condition = "!(player getVariable ['armatak_client_eudConnected', false])";
exceptions[] = {};
statement = "createDialog 'armatak_udp_socket_start_dialog'";
icon = "";
};
};
};
};
#include "CfgEventHandlers.hpp"
#include "dialog.hpp"

126
addons/client/dialog.hpp Normal file
View File

@@ -0,0 +1,126 @@
class RscText;
class RscBackground;
class RscButton;
class RscEdit;
class armatak_udp_socket_start_dialog {
idd = 999091;
movingEnable = 0;
class ControlsBackground {
class armatak_gui_module_udp_socket_dialog_main_frame: RscBackground {
idc = 16960;
x = "0.386562 * safezoneW + safezoneX";
y = "0.357 * safezoneH + safezoneY";
w = "0.216563 * safezoneW";
h = "0.495 * safezoneH";
colorBackground[]={0,0,0,0.45};
};
};
class Controls {
class armatak_gui_module_udp_socket_dialog_address_edit: RscEdit {
idc = 16961;
text = "192.168.15.121";
x = "0.391719 * safezoneW + safezoneX";
y = "0.401 * safezoneH + safezoneY";
w = "0.20625 * safezoneW";
h = "0.044 * safezoneH";
colorBackground[]={0,0,0,0.5};
};
class armatak_gui_module_udp_socket_dialog_gnss_port_edit: RscEdit {
idc = 16962;
text = "4349";
x = "0.391719 * safezoneW + safezoneX";
y = "0.478 * safezoneH + safezoneY";
w = "0.20625 * safezoneW";
h = "0.044 * safezoneH";
colorBackground[]={0,0,0,0.5};
};
class armatak_gui_module_udp_socket_dialog_mavlink_port_edit: RscEdit {
idc = 16967;
text = "14550";
x = "0.391719 * safezoneW + safezoneX";
y = "0.555 * safezoneH + safezoneY";
w = "0.20625 * safezoneW";
h = "0.044 * safezoneH";
colorBackground[]={0,0,0,0.5};
};
class armatak_gui_module_udp_socket_dialog_video_feed_url_edit: RscEdit {
idc = 16969;
text = "";
x = "0.391719 * safezoneW + safezoneX";
y = "0.709 * safezoneH + safezoneY";
w = "0.20625 * safezoneW";
h = "0.044 * safezoneH";
colorBackground[]={0,0,0,0.5};
tooltip = "Optional shared feed URL. If empty, the UAV 3DEN URL is used first, then a local RTP fallback.";
};
class armatak_gui_module_udp_socket_dialog_lrf_port_edit: RscEdit {
idc = 16971;
text = "17211";
x = "0.391719 * safezoneW + safezoneX";
y = "0.632 * safezoneH + safezoneY";
w = "0.20625 * safezoneW";
h = "0.044 * safezoneH";
colorBackground[]={0,0,0,0.5};
tooltip = "ATAK local Laser Range Finder UDP input. Leave empty to disable.";
};
class armatak_gui_module_udp_socket_dialog_address_text: RscText {
idc = 16963;
text = "EUD's Address";
x = "0.391719 * safezoneW + safezoneX";
y = "0.368 * safezoneH + safezoneY";
w = "0.20625 * safezoneW";
h = "0.033 * safezoneH";
};
class armatak_gui_module_udp_socket_dialog_gnss_port_text: RscText {
idc = 16964;
text = "Network GNSS Port";
x = "0.391719 * safezoneW + safezoneX";
y = "0.445 * safezoneH + safezoneY";
w = "0.20625 * safezoneW";
h = "0.033 * safezoneH";
};
class armatak_gui_module_udp_socket_dialog_mavlink_port_text: RscText {
idc = 16968;
text = "Mavlink Port";
x = "0.391719 * safezoneW + safezoneX";
y = "0.522 * safezoneH + safezoneY";
w = "0.20625 * safezoneW";
h = "0.033 * safezoneH";
};
class armatak_gui_module_udp_socket_dialog_video_feed_url_text: RscText {
idc = 16970;
text = "Video Feed URL (Optional)";
x = "0.391719 * safezoneW + safezoneX";
y = "0.676 * safezoneH + safezoneY";
w = "0.20625 * safezoneW";
h = "0.033 * safezoneH";
};
class armatak_gui_module_udp_socket_dialog_lrf_port_text: RscText {
idc = 16972;
text = "Laser Range Finder Port";
x = "0.391719 * safezoneW + safezoneX";
y = "0.599 * safezoneH + safezoneY";
w = "0.20625 * safezoneW";
h = "0.033 * safezoneH";
};
class armatak_gui_module_udp_socket_dialog_address_button_cancel: RscButton {
idc = 16965;
text = "Cancel";
action = "closeDialog 2;";
x = "0.551563 * safezoneW + safezoneX";
y = "0.786 * safezoneH + safezoneY";
w = "0.0464063 * safezoneW";
h = "0.055 * safezoneH";
};
class armatak_gui_module_udp_socket_dialog_address_button_ok: RscButton {
idc = 16966;
text = "Ok";
action = QUOTE(call FUNC(startUDPSocket));
x = "0.5 * safezoneW + safezoneX";
y = "0.786 * safezoneH + safezoneY";
w = "0.0464063 * safezoneW";
h = "0.055 * safezoneH";
};
};
};

View File

@@ -0,0 +1,128 @@
#include "..\script_component.hpp"
/*
* Author: Valmo Trindade
* This function is used to convert the position of a unit to the world world location.
*
* Argument:
* 0: in game latitude <NUMBER> is the latitude of the unit.
* 1: in game longitude <NUMBER> is the longitude of the unit.
* 2: in game altitude <NUMBER> is the altitude of the unit.
* 3: in game bearing <NUMBER> is the bearing of the unit.
*
* Return Value:
* ARRAY -> [latitude, longitude, altitude, bearing]
*
* Example:
* [player] call armatak_client_fnc_convertClientLocation;
*
* Public: Yes
*/
params [
["_latitude", 0, [0]],
["_longitude", 0, [0]],
["_altitude", 0, [0]]
];
private _position = [_latitude, _longitude, _altitude];
private _realLocation = [0, 0, _altitude];
switch (toLower worldName) do {
case "altis": {
_realLocation = _position call armatak_fnc_convert_to_altis;
};
case "stratis": {
_realLocation = _position call armatak_fnc_convert_to_stratis;
};
case "malden": {
_realLocation = _position call armatak_fnc_convert_to_malden;
};
case "vr": {
_realLocation = _position call armatak_fnc_convert_to_vr;
};
case "lawn": {
_realLocation = _position call armatak_fnc_convert_to_lawn;
};
case "cucui": {
_realLocation = _position call armatak_fnc_convert_to_cucui;
};
case "chernarus": {
_realLocation = _position call armatak_fnc_convert_to_chernarus;
};
case "chernarus_summer": {
_realLocation = _position call armatak_fnc_convert_to_chernarus;
};
case "chernarus_winter": {
_realLocation = _position call armatak_fnc_convert_to_chernarus;
};
case "bootcamp_acr": {
_realLocation = _position call armatak_fnc_convert_to_bukovina;
};
case "woodland_acr": {
_realLocation = _position call armatak_fnc_convert_to_bystrika;
};
case "mountains_acr": {
_realLocation = _position call armatak_fnc_convert_to_takistan_montains;
};
case "sara_dbe1": {
_realLocation = _position call armatak_fnc_convert_to_united_sahrani;
};
case "saralite": {
_realLocation = _position call armatak_fnc_convert_to_southen_sahrani;
};
case "enoch": {
_realLocation = _position call armatak_fnc_convert_to_livonia;
};
case "kunduz": {
_realLocation = _position call armatak_fnc_convert_to_kunduz;
};
case "kunduz_valley": {
_realLocation = _position call armatak_fnc_convert_to_kunduz_valley;
};
case "malvinasfalkands": {
_realLocation = _position call armatak_fnc_convert_to_malvinas_malvinasfalkands;
};
case "pebble_island_airfield": {
_realLocation = _position call armatak_fnc_convert_to_malvinas_pebble_island_airfield;
};
case "p_argentino_stanley": {
_realLocation = _position call armatak_fnc_convert_to_malvinas_p_argentino_stanley;
};
case "top_malo_house": {
_realLocation = _position call armatak_fnc_convert_to_malvinas_top_malo_house;
};
case "pradera_ganso": {
_realLocation = _position call armatak_fnc_convert_to_malvinas_pradera_ganso;
};
case "tanoa": {
_realLocation = _position call armatak_fnc_convert_to_tanoa;
};
case "zagor_zagorsk_reserved_forest": {
_realLocation = _position call armatak_fnc_convert_to_zagor_zagorsk_reserved_forest;
};
case "umb_colombia": {
_realLocation = _position call armatak_fnc_convert_to_colombia;
};
case "clafghan": {
_realLocation = _position call armatak_fnc_convert_to_clafghan;
};
case "rut_mandol": {
_realLocation = _position call armatak_fnc_convert_to_rut_mandol;
};
case "hellanmaa": {
_realLocation = _position call armatak_fnc_convert_to_hellanmaa;
};
case "hellanmaaw": {
_realLocation = _position call armatak_fnc_convert_to_hellanmaa;
};
default {
_warning = format ["<t color='#FF8021'>ARMATAK</t><br/> %1", "Unsupported Map"];
[[_warning, 1.5]] call CBA_fnc_notify;
_realLocation = [0, 0, 0];
};
};
_realLocation

View File

@@ -0,0 +1,29 @@
#include "..\script_component.hpp"
/*
* Author: Valmo Trindade
* This function is used to extract the position of a unit and convert it to a format suitable for SIMTAK.
*
* Argument:
* 0: The first argument <OBJECT> is the unit whose position you want to extract.
*
* Return Value:
* ARRAY -> [latitude, longitude, altitude, bearing]
*
* Example:
* [player] call armatak_client_fnc_extractClientPosition;
*
* Public: Yes
*/
params["_unit"];
private _uuid = _unit call armatak_fnc_extract_uuid;
private _pos = (getPos _unit) call FUNC(convertClientLocation);
private _callsign = _unit call armatak_fnc_extract_unit_callsign;
private _bearing = parseNumber ((getDir _unit) toFixed 0);
private _speed = speed _unit / 3.6;
_payload = [_uuid, _pos select 0, _pos select 1, _pos select 2, _callsign, _bearing, _speed, _callsign];
_payload

View File

@@ -0,0 +1,52 @@
#include "..\script_component.hpp"
params ["_unit"];
private _lrfEnabled = player getVariable [QGVAR(lrfEnabled), false];
private _uid = format ["%1.LRF", _unit call armatak_fnc_extract_uuid];
private _laserTarget = laserTarget _unit;
if (!isNull _laserTarget) exitWith {
private _originASL = getPosASL _unit;
private _targetASL = getPosASL _laserTarget;
private _delta = _targetASL vectorDiff _originASL;
private _dx = _delta select 0;
private _dy = _delta select 1;
private _dz = _delta select 2;
private _horizontalDistance = sqrt ((_dx * _dx) + (_dy * _dy));
private _slantDistance = (_originASL vectorDistance _targetASL) max 1;
private _azimuth = (((_dx atan2 _dy) + 360) mod 360);
private _elevation = _dz atan2 (_horizontalDistance max 0.001);
private _lastTargetASL = player getVariable [QGVAR(lrfLastTargetASL), []];
private _lastSentAt = player getVariable [QGVAR(lrfLastSentAt), -1000];
private _targetMoved = _lastTargetASL isEqualTo [] || {(_lastTargetASL vectorDistance _targetASL) > 5};
private _sendCooldownElapsed = (time - _lastSentAt) >= 2.5;
player setVariable [QGVAR(lrfWasActive), true];
player setVariable [QGVAR(lrfLostAt), -1];
player setVariable [QGVAR(lrfClearSent), false];
if (_lrfEnabled && {_targetMoved} && {_sendCooldownElapsed}) then {
"armatak" callExtension ["udp_socket:send_lrf", [[_uid, _slantDistance, _azimuth, _elevation]]];
player setVariable [QGVAR(lrfLastTargetASL), _targetASL];
player setVariable [QGVAR(lrfLastSentAt), time];
};
};
if !(player getVariable [QGVAR(lrfWasActive), false]) exitWith {};
private _lostAt = player getVariable [QGVAR(lrfLostAt), -1];
if (_lostAt < 0) then {
player setVariable [QGVAR(lrfLostAt), time];
};
private _clearSent = player getVariable [QGVAR(lrfClearSent), false];
if (_lrfEnabled && {!_clearSent} && {(time - (player getVariable [QGVAR(lrfLostAt), time])) >= 6}) then {
"armatak" callExtension ["udp_socket:clear_lrf", [_uid]];
player setVariable [QGVAR(lrfWasActive), false];
player setVariable [QGVAR(lrfClearSent), true];
player setVariable [QGVAR(lrfLastTargetASL), []];
player setVariable [QGVAR(lrfLastSentAt), -1000];
};

View File

@@ -0,0 +1,65 @@
#include "..\script_component.hpp"
params ["_logic"];
private _socket_is_running = player getVariable [QGVAR(eudConnected), false];
if (_socket_is_running) exitWith {
["Socket is already running", "error", "UDP Socket"] call EFUNC(main,notify);
closeDialog 1;
};
disableSerialization;
private _eud_address = ctrlText 16961;
private _gnss_port = ctrlText 16962;
private _mavlink_port = ctrlText 16967;
private _lrf_port = ctrlText 16971;
private _video_feed_url = ctrlText 16969;
private _udp_socket_fulladdress = _eud_address + ":" + _gnss_port;
private _mavlink_address = _eud_address + ":" + _mavlink_port;
private _lrf_port_trimmed = trim _lrf_port;
private _lrf_enabled = _lrf_port_trimmed isNotEqualTo "";
private _lrf_address = _eud_address + ":" + _lrf_port_trimmed;
player setVariable [QGVAR(udp_socket_address), _udp_socket_fulladdress];
player setVariable [QGVAR(mavlink_address), _mavlink_address];
player setVariable [QGVAR(lrf_address), _lrf_address];
player setVariable [QGVAR(lrfEnabled), _lrf_enabled];
player setVariable [QGVAR(lrfWasActive), false];
player setVariable [QGVAR(lrfLostAt), -1];
player setVariable [QGVAR(lrfClearSent), false];
player setVariable [QGVAR(lrfLastTargetASL), []];
player setVariable [QGVAR(lrfLastSentAt), -1000];
player setVariable [QGVAR(video_feed_url), trim _video_feed_url];
player setVariable [QGVAR(eudConnected), true, true];
private _advertised_video_uri = [objNull] call EFUNC(uav,resolveVideoUri);
"armatak" callExtension ["udp_socket:start", [_udp_socket_fulladdress]];
"armatak" callExtension ["uas:start_endpoint", [parseNumber _mavlink_port]];
if (_lrf_enabled) then {
"armatak" callExtension ["udp_socket:start_lrf", [_lrf_address]];
};
private _mdnsInstanceName = format ["ArmaTAK-%1", name player];
"armatak" callExtension ["mdns:start_uas_advertisement", [_mdnsInstanceName, parseNumber _mavlink_port, _advertised_video_uri]];
"armatak" callExtension ["log", [["info", format ["Client UDP socket started for %1, MAVLink target set to %2, LRF target set to %3 and advertised video URI set to %4. Digital pointer uses ATAK LRF when enabled.", _udp_socket_fulladdress, _mavlink_address, _lrf_address, _advertised_video_uri]]]];
call EFUNC(uav,startMavlinkBroadcast);
[{
if !(player getVariable [QGVAR(eudConnected), false]) exitWith {};
"armatak" callExtension ["udp_socket:send_gps_cot", [player call FUNC(extractClientPosition)]];
}, 0.5, []] call CBA_fnc_addPerFrameHandler;
[{
if !(player getVariable [QGVAR(eudConnected), false]) exitWith {};
[player] call FUNC(sendLaserRangeFinder);
}, 0.25, []] call CBA_fnc_addPerFrameHandler;
deleteVehicle _logic;
closeDialog 1;

View File

@@ -0,0 +1,17 @@
#define COMPONENT client
#define COMPONENT_BEAUTIFIED WebSocket Client
#include "\armatak\armatak\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL
// #define DISABLE_COMPILE_CACHE
// #define ENABLE_PERFORMANCE_COUNTERS
#ifdef DEBUG_ENABLED_CLIENT
#define DEBUG_MODE_FULL
#endif
#ifdef DEBUG_SETTINGS_CLIENT
#define DEBUG_SETTINGS DEBUG_SETTINGS_CLIENT
#endif
#include "\z\ace\addons\main\script_macros.hpp"

View File

@@ -1 +1 @@
armatak\armatak\armatak_main armatak\armatak\addons\main

170
addons/main/Cfg3den.hpp Normal file
View File

@@ -0,0 +1,170 @@
class Cfg3den {
class Object {
class AttributeCategories {
class armatak_3den_attributes {
displayName = "ARMA Team Awareness Kit";
class Attributes {
class armatak_attribute_unit_callsign {
displayName = "Unit Callsign";
tooltip = "Unit callsign on TAK";
property = "armatak_attribute_unit_callsign";
control = "Edit";
expression = "_this setVariable ['armatak_attribute_unit_callsign',_value]";
defaultValue = "''";
condition = "objectBrain";
typeName = "STRING";
};
class armatak_attribute_unit_role {
displayName = "Unit Role";
tooltip = "Unit role on TAK";
property = "armatak_attribute_unit_role";
control = "Combo";
class Values {
class armatak_attribute_unit_role_value_teammember {
name = "Team Member";
value = "Team Member";
default = 1;
};
class armatak_attribute_unit_role_value_teamleader {
name = "Team Leader";
value = "Team Lead";
};
class armatak_attribute_unit_role_value_hq {
name = "Headquarters";
value = "HQ";
};
class armatak_attribute_unit_role_value_sniper {
name = "Sniper";
value = "Sniper";
};
class armatak_attribute_unit_role_value_medic {
name = "Medic";
value = "Medic";
};
class armatak_attribute_unit_role_value_forward_observer {
name = "Forward Observer";
value = "Forward Observer";
};
class armatak_attribute_unit_role_value_rto {
name = "Radio Telephone Operator";
value = "RTO";
};
class armatak_attribute_unit_role_value_k9 {
name = "K9 Operator";
value = "K9";
};
};
expression = "_this setVariable ['%s',_value];";
unique = 0;
condition = "objectBrain";
};
class armatak_attribute_marker_callsign {
displayName = "Marker Callsign";
tooltip = "Marker Callsign on TAK";
property = "armatak_attribute_marker_callsign";
control = "Edit";
expression = "_this setVariable ['armatak_attribute_marker_callsign',_value]";
defaultValue = "''";
condition = "objectVehicle";
typeName = "STRING";
};
class armatak_attribute_marker_type {
displayName = "Marker Type";
tooltip = "Marker type on TAK";
property = "armatak_attribute_marker_type";
control = "Edit";
expression = "_this setVariable ['armatak_attribute_marker_type',_value]";
defaultValue = "''";
condition = "objectVehicle";
typeName = "STRING";
};
class armatak_attribute_marker_video_url {
displayName = "Video Feed URL";
tooltip = "Shared UAV video URL. This per-vehicle value overrides the optional session video URL from Connect to EUD.";
property = "armatak_attribute_marker_video_url";
control = "Edit";
expression = "_this setVariable ['armatak_attribute_marker_video_url',_value]";
defaultValue = "''";
condition = "objectVehicle";
typeName = "STRING";
};
};
};
};
};
class Group {
class AttributeCategories {
class armatak_3den_group_attributes {
displayName = "ARMA Team Awareness Kit";
class Attributes {
class armatak_attribute_group_color {
displayName = "Color";
tooltip = "Group on TAK";
property = "armatak_attribute_group_color";
control = "Combo";
class Values {
class armatak_attribute_group_color_value_white {
name = "White";
value = "White";
};
class armatak_attribute_group_color_value_yellow {
name = "Yellow";
value = "Yellow";
};
class armatak_attribute_group_color_value_orange {
name = "Orange";
value = "Orange";
};
class armatak_attribute_group_color_value_magenta {
name = "Magenta";
value = "Magenta";
};
class armatak_attribute_group_color_value_red {
name = "Red";
value = "Red";
};
class armatak_attribute_group_color_value_maroon {
name = "Maroon";
value = "Maroon";
};
class armatak_attribute_group_color_value_purple {
name = "Purple";
value = "Purple";
};
class armatak_attribute_group_color_value_darkblue {
name = "Dark Blue";
value = "DarkBlue";
};
class armatak_attribute_group_color_value_blue {
name = "Blue";
value = "Blue";
};
class armatak_attribute_group_color_value_cyan {
name = "Cyan";
value = "Cyan";
};
class armatak_attribute_group_color_value_teal {
name = "Teal";
value = "Teal";
};
class armatak_attribute_group_color_value_green {
name = "Green";
value = "Green";
};
class armatak_attribute_group_color_value_darkgreen {
name = "Dark Green";
value = "DarkGreen";
};
class armatak_attribute_group_color_value_brown {
name = "Brown";
value = "Brown";
};
};
expression = "_this setVariable ['%s',_value];";
unique = 0;
};
};
};
};
};
};

View File

@@ -0,0 +1,17 @@
class Extended_PreStart_EventHandlers {
class ADDON {
init = QUOTE(call COMPILE_SCRIPT(XEH_preStart));
};
};
class Extended_PreInit_EventHandlers {
class ADDON {
init = QUOTE(call COMPILE_SCRIPT(XEH_preInit));
};
};
class Extended_PostInit_EventHandlers {
class ADDON {
init = QUOTE(call COMPILE_SCRIPT(XEH_postInit));
};
};

View File

@@ -1,90 +1,175 @@
class CfgFunctions { class CfgFunctions {
class armatak { class armatak {
class functions { class functions {
class init {
file = "\armatak\armatak\armatak_main\functions\fn_init.sqf";
};
class log_message {
file = "\armatak\armatak\armatak_main\functions\fn_log_message.sqf";
};
class send_digital_pointer_cot { class send_digital_pointer_cot {
file = "\armatak\armatak\armatak_main\functions\api\fn_send_digital_pointer_cot.sqf"; file = "\armatak\armatak\addons\main\functions\api\fn_send_digital_pointer_cot.sqf";
}; };
class send_drone_cot { class send_drone_cot {
file = "\armatak\armatak\armatak_main\functions\api\fn_send_drone_cot.sqf"; file = "\armatak\armatak\addons\main\functions\api\fn_send_drone_cot.sqf";
}; };
class send_group_cots { class send_group_cots {
file = "\armatak\armatak\armatak_main\functions\api\fn_send_group_cots.sqf"; file = "\armatak\armatak\addons\main\functions\api\fn_send_group_cots.sqf";
}; };
class send_human_cot { class send_enemy_cot {
file = "\armatak\armatak\armatak_main\functions\api\fn_send_human_cot.sqf"; file = "\armatak\armatak\addons\main\functions\api\fn_send_enemy_cot.sqf";
};
class send_eud_cot {
file = "\armatak\armatak\addons\main\functions\api\fn_send_eud_cot.sqf";
}; };
class send_marker_cot { class send_marker_cot {
file = "\armatak\armatak\armatak_main\functions\api\fn_send_marker_cot.sqf"; file = "\armatak\armatak\addons\main\functions\api\fn_send_marker_cot.sqf";
}; };
class send_message_cot { class report_marker {
file = "\armatak\armatak\armatak_main\functions\api\fn_send_marker_cot.sqf"; file = "\armatak\armatak\addons\main\functions\api\fn_report_marker.sqf";
}; };
class extract_callsign { class register_cot {
file = "\armatak\armatak\armatak_main\functions\extract_data\fn_extract_callsign.sqf"; file = "\armatak\armatak\addons\main\functions\api\fn_register_cot.sqf";
};
class delete_registered_cots {
file = "\armatak\armatak\addons\main\functions\api\fn_delete_registered_cots.sqf";
};
class draw_circle {
file = "\armatak\armatak\addons\main\functions\api\fn_draw_circle.sqf";
};
class draw_ellipse {
file = "\armatak\armatak\addons\main\functions\api\fn_draw_ellipse.sqf";
};
class draw_rectangle {
file = "\armatak\armatak\addons\main\functions\api\fn_draw_rectangle.sqf";
};
class draw_polyline {
file = "\armatak\armatak\addons\main\functions\api\fn_draw_polyline.sqf";
};
class draw_route {
file = "\armatak\armatak\addons\main\functions\api\fn_draw_route.sqf";
};
class draw_tactical_graphic {
file = "\armatak\armatak\addons\main\functions\api\fn_draw_tactical_graphic.sqf";
};
class send_uas_platform_cot {
file = "\armatak\armatak\addons\main\functions\api\fn_send_uas_platform_cot.sqf";
};
class send_uas_video_cot {
file = "\armatak\armatak\addons\main\functions\api\fn_send_uas_video_cot.sqf";
};
class send_uas_sensor_cot {
file = "\armatak\armatak\addons\main\functions\api\fn_send_uas_sensor_cot.sqf";
};
class set_uas_camera_override {
file = "\armatak\armatak\addons\main\functions\api\fn_set_uas_camera_override.sqf";
};
class stop_tcp_socket {
file = "\armatak\armatak\addons\main\functions\api\fn_stop_tcp_socket.sqf";
}; };
class extract_group_color { class extract_group_color {
file = "\armatak\armatak\armatak_main\functions\extract_data\fn_extract_group_color.sqf"; file = "\armatak\armatak\addons\main\functions\extract_data\fn_extract_group_color.sqf";
}; };
class extract_group_role { class extract_group_role {
file = "\armatak\armatak\armatak_main\functions\extract_data\fn_extract_group_role.sqf"; file = "\armatak\armatak\addons\main\functions\extract_data\fn_extract_group_role.sqf";
};
class extract_marker_callsign {
file = "\armatak\armatak\addons\main\functions\extract_data\fn_extract_marker_callsign.sqf";
};
class extract_marker_video_url {
file = "\armatak\armatak\addons\main\functions\extract_data\fn_extract_marker_video_url.sqf";
}; };
class extract_role { class extract_role {
file = "\armatak\armatak\armatak_main\functions\extract_data\fn_extract_role.sqf"; file = "\armatak\armatak\addons\main\functions\extract_data\fn_extract_role.sqf";
}; };
class extract_position { class extract_sensor_data {
file = "\armatak\armatak\armatak_main\functions\extract_data\fn_extract_position.sqf"; file = "\armatak\armatak\addons\main\functions\extract_data\fn_extract_sensor_data.sqf";
};
class extract_uas_camera_data {
file = "\armatak\armatak\addons\main\functions\extract_data\fn_extract_uas_camera_data.sqf";
};
class extract_unit_callsign {
file = "\armatak\armatak\addons\main\functions\extract_data\fn_extract_unit_callsign.sqf";
}; };
class extract_uuid { class extract_uuid {
file = "\armatak\armatak\armatak_main\functions\extract_data\fn_extract_uuid.sqf"; file = "\armatak\armatak\addons\main\functions\extract_data\fn_extract_uuid.sqf";
}; };
class convert_location { class shorten_name {
file = "\armatak\armatak\armatak_main\functions\map\fn_convert_location.sqf"; file = "\armatak\armatak\addons\main\functions\extract_data\fn_shorten_name.sqf";
}; };
class convert_to_altis { class convert_to_altis {
file = "\armatak\armatak\armatak_main\functions\map\fn_convert_to_altis.sqf"; file = "\armatak\armatak\addons\main\functions\map\fn_convert_to_altis.sqf";
}; };
class convert_to_bukovina { class convert_to_bukovina {
file = "\armatak\armatak\armatak_main\functions\map\fn_convert_to_bukovina.sqf"; file = "\armatak\armatak\addons\main\functions\map\fn_convert_to_bukovina.sqf";
}; };
class convert_to_bystrika { class convert_to_bystrika {
file = "\armatak\armatak\armatak_main\functions\map\fn_convert_to_bystrika.sqf"; file = "\armatak\armatak\addons\main\functions\map\fn_convert_to_bystrika.sqf";
}; };
class convert_to_chernarus { class convert_to_chernarus {
file = "\armatak\armatak\armatak_main\functions\map\fn_convert_to_chernarus.sqf"; file = "\armatak\armatak\addons\main\functions\map\fn_convert_to_chernarus.sqf";
}; };
class convert_to_cucui { class convert_to_cucui {
file = "\armatak\armatak\armatak_main\functions\map\fn_convert_to_cucui.sqf"; file = "\armatak\armatak\addons\main\functions\map\fn_convert_to_cucui.sqf";
};
class convert_to_kunduz {
file = "\armatak\armatak\addons\main\functions\map\fn_convert_to_kunduz.sqf";
};
class convert_to_kunduz_valley {
file = "\armatak\armatak\addons\main\functions\map\fn_convert_to_kunduz_valley.sqf";
};
class convert_to_lawn {
file = "\armatak\armatak\addons\main\functions\map\fn_convert_to_lawn.sqf";
}; };
class convert_to_livonia { class convert_to_livonia {
file = "\armatak\armatak\armatak_main\functions\map\fn_convert_to_livonia.sqf"; file = "\armatak\armatak\addons\main\functions\map\fn_convert_to_livonia.sqf";
}; };
class convert_to_malden { class convert_to_malden {
file = "\armatak\armatak\armatak_main\functions\map\fn_convert_to_malden.sqf"; file = "\armatak\armatak\addons\main\functions\map\fn_convert_to_malden.sqf";
};
class convert_to_malvinas_malvinasfalkands {
file = "\armatak\armatak\addons\main\functions\map\fn_convert_to_malvinas_malvinasfalkands.sqf";
};
class convert_to_malvinas_p_argentino_stanley {
file = "\armatak\armatak\addons\main\functions\map\fn_convert_to_malvinas_p_argentino_stanley.sqf";
};
class convert_to_malvinas_pebble_island_airfield {
file = "\armatak\armatak\addons\main\functions\map\fn_convert_to_malvinas_pebble_island_airfield.sqf";
};
class convert_to_malvinas_pradera_ganso {
file = "\armatak\armatak\addons\main\functions\map\fn_convert_to_malvinas_pradera_ganso.sqf";
};
class convert_to_malvinas_top_malo_house {
file = "\armatak\armatak\addons\main\functions\map\fn_convert_to_malvinas_top_malo_house.sqf";
}; };
class convert_to_southen_sahrani { class convert_to_southen_sahrani {
file = "\armatak\armatak\armatak_main\functions\map\fn_convert_to_southen_sahrani.sqf"; file = "\armatak\armatak\addons\main\functions\map\fn_convert_to_southen_sahrani.sqf";
}; };
class convert_to_stratis { class convert_to_stratis {
file = "\armatak\armatak\armatak_main\functions\map\fn_convert_to_stratis.sqf"; file = "\armatak\armatak\addons\main\functions\map\fn_convert_to_stratis.sqf";
}; };
class convert_to_takistan_montains { class convert_to_takistan_montains {
file = "\armatak\armatak\armatak_main\functions\map\fn_convert_to_takistan_montains.sqf"; file = "\armatak\armatak\addons\main\functions\map\fn_convert_to_takistan_montains.sqf";
}; };
class convert_to_tanoa { class convert_to_tanoa {
file = "\armatak\armatak\armatak_main\functions\map\fn_convert_to_tanoa.sqf"; file = "\armatak\armatak\addons\main\functions\map\fn_convert_to_tanoa.sqf";
}; };
class convert_to_united_sahrani { class convert_to_united_sahrani {
file = "\armatak\armatak\armatak_main\functions\map\fn_convert_to_united_sahrani.sqf"; file = "\armatak\armatak\addons\main\functions\map\fn_convert_to_united_sahrani.sqf";
}; };
class convert_to_vr { class convert_to_vr {
file = "\armatak\armatak\armatak_main\functions\map\fn_convert_to_vr.sqf"; file = "\armatak\armatak\addons\main\functions\map\fn_convert_to_vr.sqf";
};
class convert_to_zagor_zagorsk_reserved_forest {
file = "\armatak\armatak\addons\main\functions\map\fn_convert_to_zagor_zagorsk_reserved_forest.sqf";
};
class convert_to_colombia {
file = "\armatak\armatak\addons\main\functions\map\fn_convert_to_colombia.sqf";
};
class convert_to_clafghan {
file = "\armatak\armatak\addons\main\functions\map\fn_convert_to_clafghan.sqf";
};
class convert_to_rut_mandol {
file = "\armatak\armatak\addons\main\functions\map\fn_convert_to_rut_mandol.sqf";
};
class convert_to_hellanmaa {
file = "\armatak\armatak\addons\main\functions\map\fn_convert_to_hellanmaa.sqf";
}; };
}; };
}; };
}; };

View File

@@ -1,96 +0,0 @@
class CfgFactionClasses {
class NO_CATEGORY;
class armatak_module_category: NO_CATEGORY {
displayName = "Team Awareness Kit";
};
};
class CfgVehicles {
class Logic;
class Module_F : Logic
{
class AttributesBase
{
class Default;
class Edit; // Default edit box (i.e. text input field)
class Combo; // Default combo box (i.e. drop-down menu)
class Checkbox; // Default checkbox (returned value is Boolean)
class CheckboxNumber; // Default checkbox (returned value is Number)
class ModuleDescription; // Module description
class Units; // Selection of units on which the module is applied
};
class ModuleDescription
{
class AnyBrain;
};
};
class armatak_module_core: Module_F {
scope = 2;
displayname = "ARMATAK CoT Router";
icon = "\a3\Modules_F_Curator\Data\iconRadio_ca.paa";
category = "armatak_module_category";
function = "armatak_fnc_init";
functionPriority = 1;
isGlobal = 0;
isTriggerActivated = 0;
isDisposable = 1;
is3den = 0;
curatorCanAttach = 0;
curatorInfoType = "RscDisplayAttributeModuleNuke";
canSetArea = 0;
canSetAreaShape = 0;
canSetAreaHeight = 0;
class AttributesValues {
size3[] = { 1, 1, -1 };
isRectangle = 0;
};
class Attributes: AttributesBase {
class Units: Units {
property = "armatak_module_attached_units";
};
class armatak_module_tak_server_instance_address: Edit {
property = "armatak_module_tak_server_instance_address";
displayname = "TAK Server Address";
tooltip = "TAK Server Instance Address";
typeName = "STRING";
defaultValue = "localhost";
};
class armatak_module_tak_server_instance_port: Edit {
property = "armatak_module_tak_server_instance_port";
displayname = "TAK Server TCP Port";
tooltip = "TAK Server instance Port for TCP connection";
typeName = "NUMBER";
defaultValue = "8080";
};
class ModuleDescription: ModuleDescription {};
};
class ModuleDescription: ModuleDescription {
description = "Generate the initial ARMATAK configuration, syncronizing all players to the TAK server instance";
sync[] = {"LocationArea_F"};
class LocationArea_F {
description[] = {
"First line",
"Second line"
};
position = 1;
direction = 1;
optional = 1;
duplicate = 1;
synced[] = { "BluforUnit", "AnyBrain" };
};
class BluforUnit
{
description = "Short description";
displayName = "Any BLUFOR unit";
icon = "iconMan";
side = 1;
};
};
};
};

2
addons/main/XEH_PREP.hpp Normal file
View File

@@ -0,0 +1,2 @@
PREP(logMessage);
PREP(notify);

View File

@@ -0,0 +1,115 @@
#include "script_component.hpp"
addMissionEventHandler ["ExtensionCallback", {
params ["_name", "_function", "_data"];
switch (_name) do {
case "UDP SOCKET": {
[_function, "success", _name] call FUNC(notify);
switch (_function) do {
case "EUD Connected": {
player setVariable [QEGVAR(client,eudConnected), true, true];
};
case "EUD Disconnected": {
player setVariable [QEGVAR(client,eudConnected), false, true];
SETVAR(player,EGVAR(client,lrfEnabled),false);
call EFUNC(uav,stopMavlinkBroadcast);
"armatak" callExtension ["uas:stop_endpoint", []];
"armatak" callExtension ["mdns:stop", []];
};
default {};
};
};
case "UDP SOCKET WARNING": {
[_function, "warning", "UDP Socket"] call FUNC(notify);
};
case "UDP SOCKET ERROR": {
[_function, "error", _name] call FUNC(notify);
if (_function == "UDP Socket is not running") then {
player setVariable [QEGVAR(client,eudConnected), false, true];
SETVAR(player,EGVAR(client,lrfEnabled),false);
call EFUNC(uav,stopMavlinkBroadcast);
"armatak" callExtension ["uas:stop_endpoint", []];
"armatak" callExtension ["mdns:stop", []];
};
if (_function == "failed to bind UDP socket") then {
player setVariable [QEGVAR(client,eudConnected), false, true];
SETVAR(player,EGVAR(client,lrfEnabled),false);
call EFUNC(uav,stopMavlinkBroadcast);
"armatak" callExtension ["uas:stop_endpoint", []];
"armatak" callExtension ["mdns:stop", []];
};
};
case "MAVLINK UDP ERROR": {
_message = _function;
if (_data isNotEqualTo "") then {
_message = format ["%1: %2", _function, _data];
};
[_message, "warning", _name] call FUNC(notify);
};
case "MAVLINK UDP": {
private _history = missionNamespace getVariable ["armatak_uav_mavlink_callback_history", []];
_history pushBack [diag_tickTime, _function, _data];
if ((count _history) > 50) then {
_history deleteRange [0, (count _history) - 50];
};
missionNamespace setVariable ["armatak_uav_mavlink_callback_history", _history];
missionNamespace setVariable ["armatak_uav_last_mavlink_callback", [diag_tickTime, _function, _data]];
switch (_function) do {
case "COMMAND_LONG";
case "COMMAND_INT";
case "COMMAND_ACK";
case "MISSION_COUNT";
case "MISSION_ITEM";
case "MISSION_ITEM_INT";
case "MISSION_CLEAR_ALL";
case "MISSION_SET_CURRENT";
case "SET_HOME_POSITION";
case "SET_MODE";
case "SET_POSITION_TARGET_GLOBAL_INT";
case "MANUAL_CONTROL": {
"armatak" callExtension ["log", [["info", format ["MAVLINK UDP CALLBACK %1 %2", _function, _data]]]];
[_function, _data] call EFUNC(uav,handleMavlinkCallback);
};
default {};
};
};
case "TCP SOCKET": {
[_function, "success", _name] call FUNC(notify);
};
case "TCP SOCKET ERROR": {
_message = _function;
if (_data isNotEqualTo "") then {
_message = format ["%1: %2", _function, _data];
};
[_message, "error", _name] call FUNC(notify);
};
case "VIDEO": {
[_function, "success", _name] call FUNC(notify);
};
case "MDNS": {
[_function, "success", _name] call FUNC(notify);
};
case "MDNS ERROR": {
[_function, "warning", _name] call FUNC(notify);
};
case "VIDEO ERROR": {
[_function, "error", _name] call FUNC(notify);
SETVAR(player,EGVAR(video,isStreaming),false);
};
default {
"armatak" callExtension ["log",["error", (_name + _function + _data)]];
};
};
}];
GVAR(group_colors) = ["White", "Yellow", "Orange", "Magenta", "Red", "Maroon", "Purple", "DarkBlue", "Blue", "Cyan", "Teal", "Green", "DarkGreen", "Brown"];
missionNamespace setVariable [QGVAR(group_colors), GVAR(group_colors)];

View File

@@ -0,0 +1,9 @@
#include "script_component.hpp"
ADDON = false;
PREP_RECOMPILE_START;
#include "XEH_PREP.hpp"
PREP_RECOMPILE_END;
ADDON = true;

View File

@@ -0,0 +1,3 @@
#include "script_component.hpp"
#include "XEH_PREP.hpp"

View File

@@ -1,26 +1,46 @@
#include "script_component.hpp"
class CfgPatches { class CfgPatches {
class armatak_main { class ADDON {
units[] = { name = COMPONENT_NAME;
"armatak_module_core", units[] = {};
"armatak_module_callsign" weapons[] = {};
}; requiredAddons[] = {
weapons[] = {""};
author = "Valmo";
url = "https://github.com/valmojr/armatak";
requiredAddons[] =
{
"cba_main", "cba_main",
"ace_main" "ace_main"
}; };
requiredVersion = 2.06; requiredVersion = REQUIRED_VERSION;
author = PROJECT_AUTHOR;
url = "https://github.com/valmojr/armatak";
}; };
}; };
class Extended_PostInit_EventHandlers { class CfgMods {
class armatak_main { class PREFIX {
init = "call compileScript ['\armatak\armatak\armatak_main\initPlayerLocal.sqf']"; name = "Arma Team Awareness Kit";
author = PROJECT_AUTHOR;
logo = "logo_ca.paa";
logoOver = "logo_hover_ca.paa";
tooltip = "ARMATAK";
tooltipOwned = "ARMATAK";
picture = "picture.paa";
actionName = "GitHub";
action = "https://github.com/valmojr/armatak";
overview = "ARMATAK Addons allows Arma 3 sessions to be parsed to TAK Clients";
hideName = 0;
hidePicture = 0;
dlcColor[] = { 0.23, 0.39, 0.30, 1 };
logoSmall = "logo_small_ca.paa";
}; };
}; };
class CfgFactionClasses {
class NO_CATEGORY;
class GVAR(moduleCategory): NO_CATEGORY {
displayName = "Team Awareness Kit";
};
};
#include "CfgEventHandlers.hpp"
#include "CfgFunctions.hpp" #include "CfgFunctions.hpp"
#include "CfgVehicles.hpp" #include "Cfg3den.hpp"

View File

@@ -0,0 +1,36 @@
// function name: armatak_fnc_delete_registered_cots
// function author: Valmo, Codex
// function description: Sends forced delete CoTs for all registered CoTs in a scope.
//
// Arguments:
// 0: Scope/key used to group CoTs <STRING>
//
// Return Value:
// Number of delete CoTs sent <NUMBER>
//
// Public: Yes
params [
["_scope", "", [""]]
];
if (_scope isEqualTo "") exitWith {0};
private _registry = missionNamespace getVariable ["armatak_registered_cots", []];
private _remaining = [];
private _deleted = 0;
{
_x params ["_registeredScope", "_uid", "_type", "_lat", "_lon", "_hae"];
if (_registeredScope isEqualTo _scope) then {
"armatak" callExtension ["tcp_socket:cot:delete", [[_uid, _type, _lat, _lon, _hae]]];
_deleted = _deleted + 1;
} else {
_remaining pushBack _x;
};
} forEach _registry;
missionNamespace setVariable ["armatak_registered_cots", _remaining];
_deleted

View File

@@ -0,0 +1,44 @@
// function name: armatak_fnc_draw_circle
// function author: Valmo
// function description: Sends an ATAK Drawing Tools circle CoT.
//
// Arguments:
// 0: Center position or object <ARRAY|OBJECT>
// 1: Radius in meters <NUMBER>
// 2: Callsign/title <STRING> (default: "ArmaTAK Circle")
// 3: Stale time in seconds <NUMBER> (default: 86400)
// 4: Stroke color as signed ARGB int <NUMBER> (default: -1)
// 5: Fill color as signed ARGB int <NUMBER> (default: -1761607681)
// 6: Stroke weight <NUMBER> (default: 3)
// 7: Optional registration scope <STRING> (default: "")
//
// Example:
// [player, 300, "Mortar Risk Area"] call armatak_fnc_draw_circle;
//
// Public: Yes
params [
["_center", objNull, [objNull, []]],
["_radius", 100, [0]],
["_callsign", "ArmaTAK Circle", [""]],
["_staleSeconds", 86400, [0]],
["_strokeColor", -1, [0]],
["_fillColor", -1761607681, [0]],
["_strokeWeight", 3, [0]],
["_scope", "", [""]]
];
[
_center,
_radius,
_radius,
360,
_callsign,
_staleSeconds,
_strokeColor,
_fillColor,
_strokeWeight,
"",
"u-d-c-c",
_scope
] call armatak_fnc_draw_ellipse;

View File

@@ -0,0 +1,70 @@
// function name: armatak_fnc_draw_ellipse
// function author: Valmo
// function description: Sends an ATAK Drawing Tools ellipse or circle CoT.
//
// Arguments:
// 0: Center position or object <ARRAY|OBJECT>
// 1: Major radius in meters <NUMBER>
// 2: Minor radius in meters <NUMBER>
// 3: Rotation angle in degrees <NUMBER> (default: 0)
// 4: Callsign/title <STRING> (default: "ArmaTAK Ellipse")
// 5: Stale time in seconds <NUMBER> (default: 86400)
// 6: Stroke color as signed ARGB int <NUMBER> (default: -1)
// 7: Fill color as signed ARGB int <NUMBER> (default: -1761607681)
// 8: Stroke weight <NUMBER> (default: 3)
// 9: MilSym SIDC for tactical overlay <STRING> (default: "")
// 10: CoT type <STRING> (default: "u-d-c-e")
// 11: Optional registration scope <STRING> (default: "")
//
// Example:
// [screenToWorld [0.5, 0.5], 250, 100, 45, "Support by Fire"] call armatak_fnc_draw_ellipse;
//
// Public: Yes
params [
["_center", objNull, [objNull, []]],
["_major", 100, [0]],
["_minor", 50, [0]],
["_angle", 0, [0]],
["_callsign", "ArmaTAK Ellipse", [""]],
["_staleSeconds", 86400, [0]],
["_strokeColor", -1, [0]],
["_fillColor", -1761607681, [0]],
["_strokeWeight", 3, [0]],
["_milsym", "", [""]],
["_cotType", "u-d-c-e", [""]],
["_scope", "", [""]]
];
private _position = if (_center isEqualType objNull) then {
getPos _center
} else {
_center
};
if ((count _position) < 2) exitWith {""};
private _altitude = _position param [2, 0, [0]];
private _realLocation = [_position select 0, _position select 1, _altitude] call armatak_client_fnc_convertClientLocation;
private _uuid = "armatak" callExtension ["uuid", []] select 0;
private _payload = [
_uuid,
_cotType,
_realLocation select 0,
_realLocation select 1,
_realLocation select 2,
_major max 1,
_minor max 1,
_angle,
_callsign,
_staleSeconds max 1,
_strokeColor,
_fillColor,
_strokeWeight max 1,
_milsym
];
"armatak" callExtension ["tcp_socket:draw:ellipse", [_payload]];
[_scope, _uuid, _cotType, _realLocation select 0, _realLocation select 1, _realLocation select 2] call armatak_fnc_register_cot;
_uuid

View File

@@ -0,0 +1,83 @@
// function name: armatak_fnc_draw_polyline
// function author: Valmo
// function description: Sends an ATAK Drawing Tools freeform line or polygon CoT.
//
// Arguments:
// 0: Positions or objects <ARRAY>
// 1: Callsign/title <STRING> (default: "ArmaTAK Line")
// 2: Closed polygon <BOOL> (default: false)
// 3: Stale time in seconds <NUMBER> (default: 86400)
// 4: Stroke color as signed ARGB int <NUMBER> (default: -1)
// 5: Fill color as signed ARGB int <NUMBER> (default: -1761607681)
// 6: Stroke weight <NUMBER> (default: 3)
// 7: Stroke style <STRING> (default: "solid")
// 8: MilSym SIDC for tactical overlay <STRING> (default: "")
// 9: CoT type <STRING> (default: "u-d-f")
// 10: Optional registration scope <STRING> (default: "")
//
// Example:
// [[pos player, screenToWorld [0.5, 0.5]], "Phase Line Blue"] call armatak_fnc_draw_polyline;
//
// Public: Yes
params [
["_points", [], [[]]],
["_callsign", "ArmaTAK Line", [""]],
["_closed", false, [true]],
["_staleSeconds", 86400, [0]],
["_strokeColor", -1, [0]],
["_fillColor", -1761607681, [0]],
["_strokeWeight", 3, [0]],
["_strokeStyle", "solid", [""]],
["_milsym", "", [""]],
["_cotType", "u-d-f", [""]],
["_scope", "", [""]]
];
if ((count _points) < 2) exitWith {""};
private _pointStrings = [];
private _center = [];
{
private _position = if (_x isEqualType objNull) then {
getPos _x
} else {
_x
};
if ((count _position) >= 2) then {
private _altitude = _position param [2, 0, [0]];
private _realLocation = [_position select 0, _position select 1, _altitude] call armatak_client_fnc_convertClientLocation;
_pointStrings pushBack format ["%1,%2,%3", _realLocation select 0, _realLocation select 1, _realLocation select 2];
if (_center isEqualTo []) then {
_center = _realLocation;
};
};
} forEach _points;
if ((count _pointStrings) < 2) exitWith {""};
private _uuid = "armatak" callExtension ["uuid", []] select 0;
private _payload = [
_uuid,
_cotType,
_center select 0,
_center select 1,
_center select 2,
_pointStrings joinString ";",
_callsign,
_staleSeconds max 1,
_strokeColor,
_fillColor,
_strokeWeight max 1,
_strokeStyle,
_closed,
_milsym
];
"armatak" callExtension ["tcp_socket:draw:free", [_payload]];
[_scope, _uuid, _cotType, _center select 0, _center select 1, _center select 2] call armatak_fnc_register_cot;
_uuid

View File

@@ -0,0 +1,94 @@
// function name: armatak_fnc_draw_rectangle
// function author: Valmo
// function description: Sends an ATAK Drawing Tools rectangle CoT from an Arma center, width, length, and bearing.
//
// Arguments:
// 0: Center position or object <ARRAY|OBJECT>
// 1: Width in meters <NUMBER>
// 2: Length in meters <NUMBER>
// 3: Bearing in degrees <NUMBER> (default: 0)
// 4: Callsign/title <STRING> (default: "ArmaTAK Rectangle")
// 5: Stale time in seconds <NUMBER> (default: 86400)
// 6: Stroke color as signed ARGB int <NUMBER> (default: -1)
// 7: Fill color as signed ARGB int <NUMBER> (default: -1761607681)
// 8: Stroke weight <NUMBER> (default: 3)
// 9: MilSym SIDC for tactical overlay <STRING> (default: "")
// 10: Optional registration scope <STRING> (default: "")
//
// Example:
// [screenToWorld [0.5, 0.5], 200, 500, 30, "Engagement Area"] call armatak_fnc_draw_rectangle;
//
// Public: Yes
params [
["_center", objNull, [objNull, []]],
["_width", 100, [0]],
["_length", 100, [0]],
["_bearing", 0, [0]],
["_callsign", "ArmaTAK Rectangle", [""]],
["_staleSeconds", 86400, [0]],
["_strokeColor", -1, [0]],
["_fillColor", -1761607681, [0]],
["_strokeWeight", 3, [0]],
["_milsym", "", [""]],
["_scope", "", [""]]
];
private _centerPos = if (_center isEqualType objNull) then {
getPos _center
} else {
_center
};
if ((count _centerPos) < 2) exitWith {""};
private _altitude = _centerPos param [2, 0, [0]];
private _halfWidth = (_width max 1) / 2;
private _halfLength = (_length max 1) / 2;
private _sin = sin _bearing;
private _cos = cos _bearing;
private _forward = [_sin, _cos, 0];
private _right = [_cos, -_sin, 0];
private _offsets = [
[(_right vectorMultiply -_halfWidth), (_forward vectorMultiply _halfLength)],
[(_right vectorMultiply _halfWidth), (_forward vectorMultiply _halfLength)],
[(_right vectorMultiply _halfWidth), (_forward vectorMultiply -_halfLength)],
[(_right vectorMultiply -_halfWidth), (_forward vectorMultiply -_halfLength)]
];
private _points = [];
{
private _offset = (_x select 0) vectorAdd (_x select 1);
_points pushBack ([_centerPos select 0, _centerPos select 1, _altitude] vectorAdd _offset);
} forEach _offsets;
private _centerReal = [_centerPos select 0, _centerPos select 1, _altitude] call armatak_client_fnc_convertClientLocation;
private _pointStrings = [];
{
private _realLocation = [_x select 0, _x select 1, _x select 2] call armatak_client_fnc_convertClientLocation;
_pointStrings pushBack format ["%1,%2,%3", _realLocation select 0, _realLocation select 1, _realLocation select 2];
} forEach _points;
private _uuid = "armatak" callExtension ["uuid", []] select 0;
private _payload = [
_uuid,
"u-d-r",
_centerReal select 0,
_centerReal select 1,
_centerReal select 2,
_pointStrings joinString ";",
_callsign,
_staleSeconds max 1,
_strokeColor,
_fillColor,
_strokeWeight max 1,
"solid",
false,
_milsym
];
"armatak" callExtension ["tcp_socket:draw:rectangle", [_payload]];
[_scope, _uuid, "u-d-r", _centerReal select 0, _centerReal select 1, _centerReal select 2] call armatak_fnc_register_cot;
_uuid

View File

@@ -0,0 +1,200 @@
// function name: armatak_fnc_draw_route
// function author: Valmo
// function description: Sends an ATAK navigable route CoT.
//
// Arguments:
// 0: Positions or objects <ARRAY>
// 1: Callsign/title <STRING> (default: "ArmaTAK Route")
// 2: Stale time in seconds <NUMBER> (default: 86400)
// 3: Color as signed ARGB int <NUMBER> (default: -1)
// 4: Stroke weight <NUMBER> (default: 3)
// 5: Navigation method <STRING> (default: "Driving")
// 6: Route type <STRING> (default: "Primary")
// 7: Direction/planning method <STRING> (default: "Infil")
// 8: Checkpoint interval among route points <NUMBER> (default: 5)
// 9: Optional registration scope <STRING> (default: "")
//
// Example:
// [[pos player, screenToWorld [0.5, 0.5]], "Patrol Route"] call armatak_fnc_draw_route;
//
// Public: Yes
params [
["_points", [], [[]]],
["_callsign", "ArmaTAK Route", [""]],
["_staleSeconds", 86400, [0]],
["_color", -1, [0]],
["_strokeWeight", 3, [0]],
["_method", "Driving", [""]],
["_routeType", "Primary", [""]],
["_direction", "Infil", [""]],
["_checkpointInterval", 5, [0]],
["_scope", "", [""]]
];
if ((count _points) < 2) exitWith {""};
private _pointStrings = [];
{
private _position = if (_x isEqualType objNull) then {
getPos _x
} else {
_x
};
if ((count _position) >= 2) then {
private _altitude = _position param [2, 0, [0]];
private _realLocation = [_position select 0, _position select 1, _altitude] call armatak_client_fnc_convertClientLocation;
_pointStrings pushBack format ["%1,%2,%3", _realLocation select 0, _realLocation select 1, _realLocation select 2];
};
} forEach _points;
if ((count _pointStrings) < 2) exitWith {""};
private _uuid = "armatak" callExtension ["uuid", []] select 0;
private _pad = {
params ["_value", "_digits"];
private _text = str (floor _value);
while {(count _text) < _digits} do {
_text = "0" + _text;
};
_text
};
private _formatCotTime = {
params ["_dateParts"];
format [
"%1-%2-%3T%4:%5:%6.%7Z",
_dateParts param [0, 1970, [0]],
[_dateParts param [1, 1, [0]], 2] call _pad,
[_dateParts param [2, 1, [0]], 2] call _pad,
[_dateParts param [3, 0, [0]], 2] call _pad,
[_dateParts param [4, 0, [0]], 2] call _pad,
[_dateParts param [5, 0, [0]], 2] call _pad,
[_dateParts param [6, 0, [0]], 3] call _pad
]
};
private _addSecondsUtc = {
params ["_dateParts", "_secondsToAdd"];
private _year = _dateParts param [0, 1970, [0]];
private _month = _dateParts param [1, 1, [0]];
private _day = _dateParts param [2, 1, [0]];
private _hour = _dateParts param [3, 0, [0]];
private _minute = _dateParts param [4, 0, [0]];
private _second = (_dateParts param [5, 0, [0]]) + (floor _secondsToAdd);
private _millisecond = _dateParts param [6, 0, [0]];
while {_second >= 60} do {
_second = _second - 60;
_minute = _minute + 1;
};
while {_minute >= 60} do {
_minute = _minute - 60;
_hour = _hour + 1;
};
while {_hour >= 24} do {
_hour = _hour - 24;
_day = _day + 1;
private _daysInMonth = [31, 28, 31, 30, 31, 30, 31, 31, 30, 31, 30, 31];
private _isLeapYear = ((_year mod 4) isEqualTo 0) && {((_year mod 100) isNotEqualTo 0) || {(_year mod 400) isEqualTo 0}};
if (_isLeapYear) then {_daysInMonth set [1, 29];};
if (_day > (_daysInMonth select (_month - 1))) then {
_day = 1;
_month = _month + 1;
if (_month > 12) then {
_month = 1;
_year = _year + 1;
};
};
};
[_year, _month, _day, _hour, _minute, _second, _millisecond]
};
private _nowDate = systemTimeUTC;
private _now = [_nowDate] call _formatCotTime;
private _stale = [[_nowDate, _staleSeconds max 60] call _addSecondsUtc] call _formatCotTime;
private _links = "";
private _routeWaypoints = [];
private _lastIndex = (count _pointStrings) - 1;
private _checkpointNumber = 1;
private _checkpointIntervalSafe = _checkpointInterval max 1;
{
private _linkUuid = "armatak" callExtension ["uuid", []] select 0;
private _pointCallsign = "";
if (_forEachIndex isEqualTo 0) then {
_pointCallsign = format ["%1 SP", _callsign];
} else {
if (_forEachIndex isEqualTo _lastIndex) then {
_pointCallsign = "VDO";
} else {
if ((_forEachIndex mod _checkpointIntervalSafe) isEqualTo 0) then {
_pointCallsign = format ["CP%1", _checkpointNumber];
_checkpointNumber = _checkpointNumber + 1;
};
};
};
private _linkType = ["b-m-p-w", "b-m-p-c"] select (_pointCallsign isEqualTo "");
_links = _links + format [
"<link uid=""%1"" callsign=""%2"" type=""%3"" point=""%4"" remarks="""" relation=""c""/>",
_linkUuid,
_pointCallsign,
_linkType,
_x
];
if (_pointCallsign isNotEqualTo "") then {
_routeWaypoints pushBack [_linkUuid, _pointCallsign, _x];
};
} forEach _pointStrings;
private _xml = format [
"<?xml version=""1.0"" encoding=""UTF-8"" ?><event version=""2.0"" uid=""%1"" type=""b-m-r"" time=""%2"" start=""%2"" stale=""%3"" how=""h-e"" access=""Undefined""><point lat=""0.0"" lon=""0.0"" hae=""9999999.0"" ce=""9999999.0"" le=""9999999.0""/><detail>%4<link_attr planningmethod=""%5"" color=""%6"" method=""%7"" prefix=""CP"" style=""0"" type=""Vehicle"" stroke=""%8"" direction=""%5"" routetype=""%9"" order=""Ascending Check Points""/><creator uid=""ARMATAK"" callsign=""ArmaTAK"" time=""%2"" type=""a-f-G-U-C""/><strokeColor value=""%6""/><strokeWeight value=""%8""/><strokeStyle value=""solid""/><labels_on value=""false""/><__routeinfo><__navcues/></__routeinfo><color value=""%6""/><remarks/><contact callsign=""%10""/><archive/><height_unit>1</height_unit></detail></event>",
_uuid,
_now,
_stale,
_links,
_direction,
_color,
_method,
_strokeWeight max 1,
_routeType,
_callsign
];
"armatak" callExtension ["log", [["info", format ["Sending ATAK route '%1' with %2 points (%3 bytes)", _callsign, count _pointStrings, count _xml]]]];
"armatak" callExtension ["tcp_socket:send_payload", [_xml]];
[_scope, _uuid, "b-m-r", 0, 0, 9999999] call armatak_fnc_register_cot;
{
_x params ["_waypointUid", "_waypointCallsign", "_pointString"];
private _pointParts = _pointString splitString ",";
if ((count _pointParts) >= 3) then {
private _waypointXml = format [
"<?xml version=""1.0"" encoding=""UTF-8"" ?><event version=""2.0"" uid=""%1"" type=""b-m-p-w"" time=""%2"" start=""%2"" stale=""%3"" how=""h-e""><point lat=""%4"" lon=""%5"" hae=""%6"" ce=""9999999.0"" le=""9999999.0""/><detail><contact callsign=""%7""/><remarks/><archive/><link relation=""p-p"" type=""b-m-r"" uid=""%8""/></detail></event>",
_waypointUid,
_now,
_stale,
_pointParts select 0,
_pointParts select 1,
_pointParts select 2,
_waypointCallsign,
_uuid
];
"armatak" callExtension ["tcp_socket:send_payload", [_waypointXml]];
[_scope, _waypointUid, "b-m-p-w", parseNumber (_pointParts select 0), parseNumber (_pointParts select 1), parseNumber (_pointParts select 2)] call armatak_fnc_register_cot;
};
} forEach _routeWaypoints;
_uuid

View File

@@ -0,0 +1,75 @@
// function name: armatak_fnc_draw_tactical_graphic
// function author: Valmo
// function description: Sends an ATAK Drawing Tools shape with a MilSym tactical graphic overlay.
//
// Arguments:
// 0: Positions or objects <ARRAY>
// 1: MilSym SIDC <STRING>
// 2: Callsign/title <STRING> (default: "ArmaTAK Tactical Graphic")
// 3: Closed polygon <BOOL> (default: false)
// 4: Stale time in seconds <NUMBER> (default: 86400)
// 5: Stroke color as signed ARGB int <NUMBER> (default: -1)
// 6: Fill color as signed ARGB int <NUMBER> (default: -1761607681)
// 7: Stroke weight <NUMBER> (default: 3)
//
// Example:
// [[pos player, screenToWorld [0.5, 0.5]], "GFGPOLAGM-----X", "Axis of Advance"] call armatak_fnc_draw_tactical_graphic;
//
// Public: Yes
params [
["_points", [], [[]]],
["_milsym", "", [""]],
["_callsign", "ArmaTAK Tactical Graphic", [""]],
["_closed", false, [true]],
["_staleSeconds", 86400, [0]],
["_strokeColor", -1, [0]],
["_fillColor", -1761607681, [0]],
["_strokeWeight", 3, [0]]
];
if (_milsym isEqualTo "") exitWith {""};
if ((count _points) < 2) exitWith {""};
private _pointStrings = [];
private _center = [];
{
private _position = if (_x isEqualType objNull) then {
getPos _x
} else {
_x
};
if ((count _position) >= 2) then {
private _altitude = _position param [2, 0, [0]];
private _realLocation = [_position select 0, _position select 1, _altitude] call armatak_client_fnc_convertClientLocation;
_pointStrings pushBack format ["%1,%2,%3", _realLocation select 0, _realLocation select 1, _realLocation select 2];
if (_center isEqualTo []) then {
_center = _realLocation;
};
};
} forEach _points;
if ((count _pointStrings) < 2) exitWith {""};
private _uuid = "armatak" callExtension ["uuid", []] select 0;
private _payload = [
_uuid,
"u-d-f",
_center select 0,
_center select 1,
_center select 2,
_pointStrings joinString ";",
_callsign,
_staleSeconds max 1,
_strokeColor,
_fillColor,
_strokeWeight max 1,
"solid",
_closed,
_milsym
];
"armatak" callExtension ["tcp_socket:draw:vector", [_payload]];

View File

@@ -0,0 +1,30 @@
// function name: armatak_fnc_register_cot
// function author: Valmo, Codex
// function description: Registers a CoT object under a scope so it can be deleted later.
//
// Arguments:
// 0: Scope/key used to group CoTs <STRING>
// 1: CoT UID <STRING>
// 2: CoT type <STRING>
// 3: Latitude <NUMBER>
// 4: Longitude <NUMBER>
// 5: HAE altitude <NUMBER>
//
// Public: Yes
params [
["_scope", "", [""]],
["_uid", "", [""]],
["_type", "", [""]],
["_lat", 0, [0]],
["_lon", 0, [0]],
["_hae", 0, [0]]
];
if (_scope isEqualTo "" || {_uid isEqualTo ""} || {_type isEqualTo ""}) exitWith {false};
private _registry = missionNamespace getVariable ["armatak_registered_cots", []];
_registry pushBack [_scope, _uid, _type, _lat, _lon, _hae];
missionNamespace setVariable ["armatak_registered_cots", _registry];
true

View File

@@ -0,0 +1,105 @@
// function name: armatak_fnc_report_marker
// function author: Valmo
// function description: Sends a one-shot TAK report marker with an independent stale time.
//
// Arguments:
// 0: Source position or object <ARRAY|OBJECT>
// 1: Affiliation or raw CoT type <STRING> (default: "unknown")
// Supported affiliations: "friendly", "enemy", "hostile", "neutral", "unknown"
// 2: Marker kind <STRING> (default: "infantry")
// Supported kinds: "infantry", "tank", "car", "apc", "helicopter", "plane", "ship", "static"
// 3: Callsign <STRING> (default: "Report")
// 4: Remarks <STRING> (default: "")
// 5: Stale time in seconds <NUMBER> (default: 3600)
// 6: Optional registration scope <STRING> (default: "")
//
// Example:
// [cursorObject, "enemy", "tank", "Enemy Tank", "Reported enemy tank"] call armatak_fnc_report_marker;
// [screenToWorld [0.5, 0.5], "unknown", "infantry", "Unknown Contact", "Unknown contact reported", 7200] call armatak_fnc_report_marker;
// [cursorObject, "a-h-G-U-C-A-T", "Enemy Tank", "Reported enemy tank", 7200] call armatak_fnc_report_marker;
//
// Public: Yes
params [
["_source", objNull, [objNull, []]],
["_affiliationOrType", "unknown", [""]],
["_kindOrCallsign", "infantry", [""]],
["_callsignOrRemarks", "Report", [""]],
["_remarksOrStaleSeconds", "", ["", 0]],
["_staleSeconds", 3600, [0, ""]],
["_scope", "", [""]]
];
private _type = "";
private _callsign = _callsignOrRemarks;
private _remarks = _remarksOrStaleSeconds;
if (_staleSeconds isEqualType "") then {
_scope = _staleSeconds;
_staleSeconds = 3600;
};
if ((_affiliationOrType select [0, 2]) isEqualTo "a-") then {
_type = _affiliationOrType;
_callsign = _kindOrCallsign;
_remarks = _callsignOrRemarks;
if (_remarksOrStaleSeconds isEqualType 0) then {
_staleSeconds = _remarksOrStaleSeconds;
};
} else {
private _affiliation = switch (toLower _affiliationOrType) do {
case "friendly": {"f"};
case "enemy": {"h"};
case "hostile": {"h"};
case "neutral": {"n"};
default {"u"};
};
private _kind = switch (toLower _kindOrCallsign) do {
case "tank": {"G-U-C-A-T"};
case "car": {"G-U-C-I-M"};
case "apc": {"G-U-C-I-I"};
case "helicopter": {"A-M-H"};
case "plane": {"A-M-F"};
case "ship": {"S"};
case "static": {"G-U-C-F-M"};
default {"G-U-C-I"};
};
_type = "a-" + _affiliation + "-" + _kind;
if (_remarksOrStaleSeconds isEqualType 0) then {
_staleSeconds = _remarksOrStaleSeconds;
_remarks = "";
};
};
private _position = if (_source isEqualType objNull) then {
getPos _source
} else {
_source
};
if ((count _position) < 2) exitWith {
""
};
private _altitude = _position param [2, 0, [0]];
private _realLocation = [_position select 0, _position select 1, _altitude] call armatak_client_fnc_convertClientLocation;
private _uuid = "armatak" callExtension ["uuid", []] select 0;
private _payload = [
_uuid,
_type,
_realLocation select 0,
_realLocation select 1,
_realLocation select 2,
_callsign,
_staleSeconds max 1,
_remarks
];
"armatak" callExtension ["tcp_socket:cot:report_marker", [_payload]];
[_scope, _uuid, _type, _realLocation select 0, _realLocation select 1, _realLocation select 2] call armatak_fnc_register_cot;
_uuid

View File

@@ -3,12 +3,18 @@ params ["_unit"];
_digitalPointer = laserTarget _unit; _digitalPointer = laserTarget _unit;
if (!isNull _digitalPointer) then { if (!isNull _digitalPointer) then {
_digitalPointerPosition = _digitalPointer call armatak_fnc_extract_position; _digitalPointerPosition = _digitalPointer call armatak_client_fnc_extractClientPosition;
_link_uid = [_unit] call armatak_fnc_extract_uuid; _link_uid = [_unit] call armatak_fnc_extract_uuid;
_contact_callsign = ([player] call armatak_fnc_extract_callsign) + ".DP1"; _objectType = [_unit] call BIS_fnc_objectType;
_ownerCallsign = if ((_objectType select 0) == "Soldier") then {
_dpCot = [_link_uid, _contact_callsign, _digitalPointerPosition select 0, _digitalPointerPosition select 1, _digitalPointerPosition select 2]; [_unit] call armatak_fnc_extract_unit_callsign
} else {
"armatak" callExtension ["cot_router:send_digital_pointer_cot", [_dpCot]]; [_unit] call armatak_fnc_extract_marker_callsign
}; };
_contact_callsign = _ownerCallsign + ".DP1";
_dpCot = [_link_uid, _contact_callsign, _digitalPointerPosition select 1, _digitalPointerPosition select 2, _digitalPointerPosition select 3];
"armatak" callExtension ["tcp_socket:cot:digital_pointer", [_dpCot]];
};

View File

@@ -1,28 +1,7 @@
// function name: armatak_fnc_extract_drone // function name: armatak_fnc_send_drone_cot
// function author: Valmo // function author: Valmo
// function description: Gets the drone information for the CoT Router // function description: Gets the drone information for the CoT Router
params["_drone"]; params["_drone"];
private _atak_role = "a-f-A"; [_drone] call armatak_fnc_send_uas_platform_cot;
private _atak_callsign = [_unit] call armatak_fnc_extract_callsign;
switch (side _drone) do {
case "WEST": {
_atak_role = "a-f-A-M-F-Q"
};
case "EAST": {
_atak_role = "a-h-A-M-F-Q"
};
case "INDEPENDENT": {
_atak_role = "a-n-A-M-F-Q"
};
case "CIVILIAN": {
_atak_role = "a-f-A-C"
};
default {
_atak_role = "a-f-A-M-F-Q"
};
};
_cot = [_drone, _atak_role, _atak_callsign] call armatak_fnc_send_marker_cot;

View File

@@ -0,0 +1,15 @@
// function name: armatak_fnc_send_eud_cot
// function author: Valmo
// function description: Gets the information necessary for generating the EUD Cursor Over Time
params ["_unit"];
_unit_position = _unit call armatak_client_fnc_extractClientPosition;
_uuid = _unit call armatak_fnc_extract_uuid;
_type = _unit call armatak_fnc_extract_role;
_callsign = _unit call armatak_fnc_extract_marker_callsign;
_marker_cot = [_uuid, _type, _unit_position select 1, _unit_position select 2, _unit_position select 3, _callsign, _unit_position select 5, _unit_position select 6];
"armatak" callExtension ["tcp_socket:cot:marker", [_marker_cot]];

View File

@@ -0,0 +1,12 @@
// function name: armatak_fnc_send_eud_cot
// function author: Valmo
// function description: Gets the information necessary for generating the EUD Cursor Over Time
params ["_unit", "_callsign", "_group_name", "_group_role"];
_position = _unit call armatak_client_fnc_extractClientPosition;
_uuid = _unit call armatak_fnc_extract_uuid;
_eud_cot = [_uuid, _position select 1, _position select 2, _position select 3, _callsign, _group_name, _group_role, _position select 5, _position select 6];
"armatak" callExtension ["tcp_socket:cot:eud", [_eud_cot]];

View File

@@ -5,9 +5,9 @@
params["_group"]; params["_group"];
{ {
_callsign = [_x] call armatak_fnc_extract_callsign; _callsign = [_x] call armatak_fnc_extract_unit_callsign;
_group_name = [_group] call armatak_fnc_extract_group_color; _group_name = [_group] call armatak_fnc_extract_group_color;
_group_role = [_x] call armatak_fnc_extract_group_role; _group_role = [_x] call armatak_fnc_extract_group_role;
[_x, _callsign, _group_name, _group_role] call armatak_fnc_send_human_cot; [_x, _callsign, _group_name, _group_role] call armatak_fnc_send_eud_cot;
} forEach (units _group); } forEach (units _group);

View File

@@ -1,12 +0,0 @@
// function name: armatak_fnc_extract_human_cot_info
// function author: Valmo
// function description: Gets the information necessary for generating the Human Cursor Over Time
params ["_unit", "_callsign", "_group_name", "_group_role"];
_position = _unit call armatak_fnc_extract_position;
_uuid = _unit call armatak_fnc_extract_uuid;
_human_cot = [_uuid, _position select 0, _position select 1, _position select 2, _callsign, _group_name, _group_role, _position select 3, speed player / 3.6];
"armatak" callExtension ["cot_router:send_human_cot", [_human_cot]];

View File

@@ -4,9 +4,11 @@
params ["_unit", "_type", "_callsign"]; params ["_unit", "_type", "_callsign"];
_unit_position = _unit call armatak_fnc_extract_position; _unit_position = _unit call armatak_client_fnc_extractClientPosition;
_video_url = [_unit] call armatak_fnc_extract_marker_video_url;
_uuid = _unit call armatak_fnc_extract_uuid; _uuid = _unit call armatak_fnc_extract_uuid;
_marker_cot = [_uuid, _type, _unit_position select 0, _unit_position select 1, _unit_position select 2, _callsign, _unit_position select 3, speed _unit / 3.6]; _marker_cot = [_uuid, _type, _unit_position select 1, _unit_position select 2, _unit_position select 3, _callsign, _unit_position select 5, _unit_position select 6, _video_url];
"armatak" callExtension ["cot_router:send_marker_cot", [_marker_cot]]; "armatak" callExtension ["tcp_socket:cot:marker", [_marker_cot]];

View File

@@ -0,0 +1,77 @@
params ["_drone"];
private _uuid = _drone call armatak_fnc_extract_uuid;
private _uavControl = UAVControl _drone;
private _controller = _uavControl param [0, objNull];
private _controller_uid = if (!isNull _controller) then { [_controller] call armatak_fnc_extract_uuid } else { _drone getVariable ["armatak_uas_controller_uid", _uuid] };
private _callsign = [_drone] call armatak_fnc_extract_marker_callsign;
private _video_url = [_drone] call armatak_fnc_extract_marker_video_url;
private _atak_role = "a-f-A-M-H-Q";
switch (side _drone) do {
case west: {
_atak_role = "a-f-A-M-H-Q";
};
case east: {
_atak_role = "a-h-A-M-H-Q";
};
case independent: {
_atak_role = "a-n-A-M-H-Q";
};
case civilian: {
_atak_role = "a-f-A-C";
};
default {
_atak_role = "a-f-A-M-H-Q";
};
};
private _position = _drone call armatak_client_fnc_extractClientPosition;
private _lat = _position select 1;
private _lon = _position select 2;
private _hae = _position select 3;
private _course = _position select 5;
private _speed = _position select 6;
private _cameraData = [_drone] call armatak_fnc_extract_uas_camera_data;
private _azimuth = _cameraData select 0;
private _elevation = _cameraData select 1;
private _fov = _cameraData select 2;
private _range = _cameraData select 3;
private _vfov = _drone getVariable ["armatak_uas_vfov", _fov];
private _yaw = round (getDir _drone);
private _pitch = (vectorDir _drone) select 2;
private _roll = (vectorUp _drone) select 0;
private _isFlying = parseNumber (isEngineOn _drone);
private _hal = ((getPosATL _drone) select 2) max 0;
private _vehicleType = if (_video_url == "") then {
typeOf _drone
} else {
format ["%1|armatak_video_url=%2", typeOf _drone, _video_url]
};
private _payload = [
_uuid,
_atak_role,
_callsign,
_lat,
_lon,
_hae,
_course,
_speed,
_azimuth,
_elevation,
_fov,
_vfov,
_range,
_yaw,
_pitch,
_roll,
_hal,
_vehicleType,
_isFlying,
_controller_uid
];
"armatak" callExtension ["tcp_socket:cot:uas_platform", [_payload]];

View File

@@ -0,0 +1,22 @@
params ["_drone"];
private _video_url = [_drone] call armatak_fnc_extract_marker_video_url;
if (_video_url == "") exitWith {};
private _uuid = _drone call armatak_fnc_extract_uuid;
private _video_uid = _uuid + "-video";
private _sensor_uid = _uuid + "-sensor";
private _callsign = [_drone] call armatak_fnc_extract_marker_callsign;
private _position = _drone call armatak_client_fnc_extractClientPosition;
private _lat = _position select 1;
private _lon = _position select 2;
private _hae = _position select 3;
private _cameraData = [_drone] call armatak_fnc_extract_uas_camera_data;
private _azimuth = _cameraData select 0;
private _fov = _cameraData select 2;
private _range = _cameraData select 3;
private _payload = [_sensor_uid, _video_uid, _callsign, _lat, _lon, _hae, _azimuth, _fov, _range];
"armatak" callExtension ["tcp_socket:cot:uas_sensor", [_payload]];

View File

@@ -0,0 +1,20 @@
params ["_drone"];
private _video_url = [_drone] call armatak_fnc_extract_marker_video_url;
if (_video_url == "") exitWith {};
private _uuid = _drone call armatak_fnc_extract_uuid;
private _video_uid = _uuid + "-video";
private _callsign = [_drone] call armatak_fnc_extract_marker_callsign;
private _signature = format ["%1|%2|%3", _video_uid, _callsign, _video_url];
private _nextRefreshAt = _drone getVariable ["armatak_next_uas_video_refresh_at", 0];
private _lastSignature = _drone getVariable ["armatak_last_uas_video_signature", ""];
if (_signature == _lastSignature && {diag_tickTime < _nextRefreshAt}) exitWith {};
_drone setVariable ["armatak_last_uas_video_signature", _signature, false];
_drone setVariable ["armatak_next_uas_video_refresh_at", diag_tickTime + 300, false];
private _payload = [_video_uid, _callsign, _video_url];
"armatak" callExtension ["tcp_socket:cot:uas_video", [_payload]];

View File

@@ -0,0 +1,9 @@
params ["_drone", ["_cameraData", []]];
if (isNull _drone) exitWith {};
if ((_cameraData isEqualType []) && {(count _cameraData) >= 6}) then {
_drone setVariable ["armatak_uas_camera_data_override", _cameraData + [serverTime], false];
} else {
_drone setVariable ["armatak_uas_camera_data_override", nil, false];
};

View File

@@ -0,0 +1,10 @@
_armatak_tcp_socket_is_running = missionNamespace getVariable "armatak_tcp_socket_is_running";
if (_armatak_tcp_socket_is_running) then {
missionNamespace setVariable ["armatak_tcp_socket_is_running", false];
"armatak" callExtension ["tcp_socket:stop", []];
} else {
_warning = format ["<t color='#FF0021'>ARMATAK</t><br/> %1", "There is no TCP Socket running to be stopped"];
[[_warning, 1.5]] call CBA_fnc_notify;
};

View File

@@ -1,43 +0,0 @@
// function name: armatak_fnc_extract_callsign
// function author: Valmo
// function description: Gets the unit name or classname to be used as TAK callsign
params["_unit"];
private _callsign = "";
if (roleDescription _unit != "") then {
_callsign = name _unit + " | " + roleDescription _unit;
} else {
_callsign = name _unit;
if (_callsign == "Error: No unit") then {
_callsign = getText (configFile >> "CfgVehicles" >> typeOf _unit >> "displayName");
};
};
if ((([_unit] call BIS_fnc_objectType) select 0) == "Vehicle") then {
_callsign = getText (configFile >> "CfgVehicles" >> typeOf _unit >> "displayName");
if (!isNull driver _unit) then {
_callsign = getText (configFile >> "CfgVehicles" >> typeOf _unit >> "displayName") + " | " + name (driver _unit);
};
};
if (unitIsUAV _unit) then {
_callsign = getText (configFile >> "CfgVehicles" >> typeOf _unit >> "displayName");
if (isUAVConnected _unit) then {
_callsign = (_callsign) + "[ON]";
} else {
_callsign = (_callsign) + "[OFF]";
}
};
_pre_defined_callsign = _unit getVariable "_atak_callsign";
if (!isNil "_pre_defined_callsign") then {
_callsign = _pre_defined_callsign;
};
_callsign

View File

@@ -1,9 +1,11 @@
#include "..\..\script_component.hpp"
params["_group"]; params["_group"];
_group_name = _group getVariable "_atak_group_name"; _group_name = _group getVariable QGVAR(group_name);
if (isNil "_group_name") then { if (isNil "_group_name") then {
_group_colors = missionNamespace getVariable "_group_colors"; _group_colors = missionNamespace getVariable QGVAR(group_colors);
_group_name = selectRandom _group_colors; _group_name = selectRandom _group_colors;
if (count _group_colors > 0) then { if (count _group_colors > 0) then {
@@ -14,12 +16,12 @@ if (isNil "_group_name") then {
_group_colors deleteAt _randomIndex; _group_colors deleteAt _randomIndex;
_group_name = _selectedColor; _group_name = _selectedColor;
_group setVariable ["_atak_group_name", _group_name]; _group setVariable [QGVAR(group_name), _group_name];
missionNamespace setVariable ["_group_colors", _group_colors] missionNamespace setVariable [QGVAR(group_colors), _group_colors]
} else { } else {
_group_name = "Red"; _group_name = "Red";
_group setVariable ["_atak_group_name", _group_name]; _group setVariable [QGVAR(group_name), _group_name];
}; };
}; };
_group_name _group_name

View File

@@ -1,9 +1,10 @@
params["_unit"]; params["_unit"];
_group = group _unit;
_group_roles = ["Team Member", "Team Lead", "HQ", "Sniper", "Medic", "Forward Observer", "RTO", "K9"]; _group_roles = ["Team Member", "Team Lead", "HQ", "Sniper", "Medic", "Forward Observer", "RTO", "K9"];
_group_role = "Team Member"; _group_role = "Team Member";
if (["SpecialOperative", (configFile >> "CfgVehicles" >> typeOf _unit >> "role") call BIS_fnc_getCfgData, false] call BIS_fnc_inString) then { if (["SpecialOperative", (configOf _unit >> "role") call BIS_fnc_getCfgData, false] call BIS_fnc_inString) then {
_group_role = _group_roles select 5; _group_role = _group_roles select 5;
}; };
@@ -19,7 +20,7 @@ if (((backpack _unit) isKindOf "TFAR_Bag_Base") or (["radio", typeOf _unit, fals
_group_role = _group_roles select 6; _group_role = _group_roles select 6;
}; };
if ((["sniper", typeOf _unit, false] call BIS_fnc_inString) or (["marksman", (configFile >> "CfgVehicles" >> typeOf _unit >> "role") call BIS_fnc_getCfgData, false] call BIS_fnc_inString) or (["sharpshooter", typeOf _unit, false] call BIS_fnc_inString)) then { if ((["sniper", typeOf _unit, false] call BIS_fnc_inString) or (["marksman", (configOf _unit >> "role") call BIS_fnc_getCfgData, false] call BIS_fnc_inString) or (["sharpshooter", typeOf _unit, false] call BIS_fnc_inString)) then {
_group_role = _group_roles select 3; _group_role = _group_roles select 3;
}; };
@@ -34,7 +35,7 @@ if (["officer", typeOf _unit, false] call BIS_fnc_inString) then {
_pre_defined_role = _unit getVariable "_atak_group_role"; _pre_defined_role = _unit getVariable "_atak_group_role";
if (!isNil "_pre_defined_role") then { if (!isNil "_pre_defined_role") then {
_callsign = _pre_defined_callsign; _callsign = _pre_defined_role;
}; };
_group_role _group_role

View File

@@ -0,0 +1,49 @@
// function name: armatak_fnc_extract_marker_callsign
// function author: Valmo
// function description: Gets the unit name or classname to be used as TAK callsign in a Marker
params["_unit"];
private _callsign = "";
private _displayName = localize (getText (configOf _unit >> "displayName"));
private _markerCallsignOverride = _unit getVariable ["armatak_attribute_marker_callsign", ""];
if (_markerCallsignOverride isNotEqualTo "") exitWith {
_markerCallsignOverride
};
if (_displayName isEqualTo "") then {
_displayName = typeOf _unit;
};
private _vehicleName = vehicleVarName _unit;
if ((([_unit] call BIS_fnc_objectType) select 0) == "Vehicle") then {
_callsign = [_displayName, _vehicleName] select (_vehicleName isNotEqualTo "");
if (!isNull driver _unit) then {
_callsign = _displayName + " | " + ([name (driver _unit)] call armatak_fnc_shorten_name);
};
};
if (unitIsUAV _unit) then {
_callsign = [_displayName, _vehicleName] select (_vehicleName isNotEqualTo "");
private _uavControl = UAVControl _unit;
private _controller = _uavControl param [0, objNull];
if (!isNull _controller) then {
_callsign = _callsign + " | " + ([name _controller] call armatak_fnc_shorten_name);
};
if (isUAVConnected _unit) then {
_callsign = _callsign + " [ON]";
} else {
_callsign = _callsign + " [OFF]";
}
};
if (_callsign isEqualTo "") then {
_callsign = _displayName;
};
_callsign

View File

@@ -0,0 +1,13 @@
// function name: armatak_fnc_extract_marker_video_url
// function author: Codex
// function description: Gets the marker video URL configured in 3DEN for a vehicle
params ["_unit"];
private _videoUrl = _unit getVariable ["armatak_attribute_marker_video_url", ""];
if (isNil "_videoUrl") exitWith {
""
};
_videoUrl

View File

@@ -1,16 +0,0 @@
// function name: armatak_fnc_extract_position
// function author: Valmo
// function description: Receives a player's unit as param and return the information array for SIMTAK
params["_unit"];
private _location = (getPos _unit) call armatak_fnc_convert_location;
private _atak_latitude = _location select 0;
private _atak_longitude = _location select 1;
private _atak_altitude = _location select 2;
private _atak_bearing = parseNumber ((getDir _unit) toFixed 0);
_unit_info = [_atak_latitude,_atak_longitude,_atak_altitude,_atak_bearing];
_unit_info

View File

@@ -7,8 +7,9 @@ params["_unit"];
private _affiliation = "f"; private _affiliation = "f";
private _type = "G"; private _type = "G";
private _role = "a-f-G-U-C-I"; private _role = "a-f-G-U-C-I";
private _side = _unit getVariable ["armatak_current_side", side _unit];
switch (str side _unit) do {
switch (str _side) do {
case "WEST": { case "WEST": {
_affiliation = "f"; _affiliation = "f";
}; };
@@ -22,11 +23,11 @@ switch (str side _unit) do {
_affiliation = "u"; _affiliation = "u";
}; };
default { default {
_affiliation = "f"; _affiliation = "u";
}; };
}; };
_unit_type = _unit call BIS_fnc_objectType; private _unit_type = _unit call BIS_fnc_objectType;
if ((_unit_type select 0) == "Soldier") then { if ((_unit_type select 0) == "Soldier") then {
switch (_unit_type select 1) do { switch (_unit_type select 1) do {
@@ -70,7 +71,7 @@ if ((_unit_type select 0) == "Soldier") then {
}; };
if ((typeOf (vehicle _unit) != typeOf _unit) or ((_unit_type select 0) == "Vehicle")) then { if ((typeOf (vehicle _unit) != typeOf _unit) or ((_unit_type select 0) == "Vehicle")) then {
_vehicle_type = (vehicle _unit) call BIS_fnc_objectType select 1; private _vehicle_type = (vehicle _unit) call BIS_fnc_objectType select 1;
switch (_vehicle_type) do { switch (_vehicle_type) do {
case "Car": { case "Car": {
_type = "G-U-C-I-M"; _type = "G-U-C-I-M";
@@ -110,4 +111,10 @@ if ((typeOf (vehicle _unit) != typeOf _unit) or ((_unit_type select 0) == "Vehic
_role = "a-" + _affiliation + "-" + _type; _role = "a-" + _affiliation + "-" + _type;
_role private _markerTypeOverride = _unit getVariable ["armatak_attribute_marker_type", ""];
if (_markerTypeOverride isNotEqualTo "") then {
_role = _markerTypeOverride;
};
_role

View File

@@ -0,0 +1,32 @@
params["_unit"];
if (_unit getVariable ["armatak_disable_sensor_data", false]) exitWith {};
_target = getSensorTargets (_unit);
{
private _targetUnit = _x select 0;
_position = _x select 1;
_status = _x select 2;
private _targetType = toLower (typeOf _targetUnit);
if ((_targetType find "lasertarget") < 0) then {
if (isNil {
_targetUnit getVariable "armatak_current_side"
}) then {
_targetUnit setVariable ["armatak_current_side", side _targetUnit];
};
if (_status != "destroyed" && !(_targetUnit in armatak_server_syncedUnits)) then {
_unit_position = _targetUnit call armatak_client_fnc_extractClientPosition;
_uuid = _targetUnit call armatak_fnc_extract_uuid;
_type = _targetUnit call armatak_fnc_extract_role;
_callsign = getText (configOf _targetUnit >> "displayName");
_marker_cot = [_uuid, _type, _unit_position select 1, _unit_position select 2, _unit_position select 3, _callsign, _unit_position select 5, _unit_position select 6];
"armatak" callExtension ["tcp_socket:cot:marker", [_marker_cot]];
};
};
} forEach _target;

View File

@@ -0,0 +1,143 @@
params ["_drone", ["_cameraMode", "turret"]];
private _override = _drone getVariable ["armatak_uas_camera_data_override", []];
private _isLocalController = hasInterface && {!isNull player} && {(getConnectedUAV player) isEqualTo _drone};
if (!_isLocalController && {_override isEqualType []} && {(count _override) >= 7}) then {
private _updatedAt = _override param [6, -1000];
if ((time - _updatedAt) <= 5) exitWith {
private _overrideSpiAsl = _override param [4, []];
private _overrideSpiGeo = _override param [5, []];
_drone setVariable ["armatak_uas_spi_asl", _overrideSpiAsl, false];
_drone setVariable ["armatak_uas_spi_geo", _overrideSpiGeo, false];
_override select [0, 6]
};
};
private _defaultFov = _drone getVariable ["armatak_uas_fov", 60];
private _maxRange = _drone getVariable ["armatak_uas_max_range", 15000];
private _originASL = getPosASL _drone;
private _originAGL = ASLToAGL _originASL;
private _cameraDir = [];
private _spiASL = [];
private _slantRange = 0;
if (_cameraMode isNotEqualTo "fpv") then {
private _laserTarget = laserTarget _drone;
if (!isNull _laserTarget) then {
private _laserTargetWorld = getPosWorld _laserTarget;
private _laserTargetAslZ = (getPosASL _laserTarget) select 2;
_spiASL = [_laserTargetWorld select 0, _laserTargetWorld select 1, _laserTargetAslZ];
_cameraDir = _spiASL vectorDiff _originASL;
_slantRange = _originASL vectorDistance _spiASL;
};
};
if (_cameraDir isEqualTo [] && {_cameraMode isNotEqualTo "fpv"}) then {
private _uavControl = UAVControl _drone;
private _controlledTurretPath = _uavControl param [1, []];
private _candidateTurrets = [];
if ((_controlledTurretPath isEqualType []) && {_controlledTurretPath isNotEqualTo []}) then {
_candidateTurrets pushBack _controlledTurretPath;
};
{
if !(_x in _candidateTurrets) then {
_candidateTurrets pushBack _x;
};
} forEach (allTurrets _drone);
{
private _turretWeapons = _drone weaponsTurret _x;
if (_turretWeapons isNotEqualTo []) exitWith {
private _weapon = _turretWeapons select 0;
private _weaponDirection = _drone weaponDirection _weapon;
if (_weaponDirection isNotEqualTo [0, 0, 0]) then {
_cameraDir = _weaponDirection;
};
};
} forEach _candidateTurrets;
};
if (_cameraDir isEqualTo []) then {
_cameraDir = vectorDirVisual _drone;
};
private _dirMagnitude = vectorMagnitude _cameraDir;
if (_dirMagnitude <= 0) then {
private _fallbackAzimuth = getDir _drone;
_cameraDir = [sin _fallbackAzimuth, cos _fallbackAzimuth, -1];
_dirMagnitude = vectorMagnitude _cameraDir;
};
_cameraDir = _cameraDir vectorMultiply (1 / _dirMagnitude);
private _dirX = _cameraDir select 0;
private _dirY = _cameraDir select 1;
private _dirZ = _cameraDir select 2;
private _horizontalMagnitude = sqrt ((_dirX * _dirX) + (_dirY * _dirY));
private _azimuth = (((_dirX atan2 _dirY) + 360) mod 360);
private _elevation = (_dirZ atan2 (_horizontalMagnitude max 0.001));
if (_spiASL isEqualTo []) then {
private _altitudeAGL = (_originAGL select 2) max 0.1;
private _probeASL = _originASL vectorAdd (_cameraDir vectorMultiply _maxRange);
if (_dirZ < -0.01 && {terrainIntersectASL [_originASL, _probeASL]}) then {
private _near = _originASL;
private _far = _probeASL;
for "_i" from 0 to 24 do {
private _mid = [
((_near select 0) + (_far select 0)) / 2,
((_near select 1) + (_far select 1)) / 2,
((_near select 2) + (_far select 2)) / 2
];
if (terrainIntersectASL [_originASL, _mid]) then {
_far = _mid;
} else {
_near = _mid;
};
};
_spiASL = _far;
_slantRange = _originASL vectorDistance _spiASL;
} else {
private _verticalComponent = abs _dirZ;
if (_verticalComponent > 0.01) then {
_slantRange = (_altitudeAGL / _verticalComponent) min _maxRange;
} else {
_slantRange = _maxRange;
};
_slantRange = _slantRange max 1;
_spiASL = _originASL vectorAdd (_cameraDir vectorMultiply _slantRange);
_spiASL set [2, getTerrainHeightASL [_spiASL select 0, _spiASL select 1]];
};
};
if (_slantRange <= 0) then {
_slantRange = (_originASL vectorDistance _spiASL) max 1;
};
private _spiAgl = ASLToAGL _spiASL;
private _spiWorld = [_spiAgl select 0, _spiAgl select 1, (_spiAgl select 2) max 0];
private _spiGeo = _spiWorld call armatak_client_fnc_convertClientLocation;
_drone setVariable ["armatak_uas_spi_asl", _spiASL, false];
_drone setVariable ["armatak_uas_spi_geo", _spiGeo, false];
[
round _azimuth,
round _elevation,
round _defaultFov,
round (_slantRange max 1),
_spiASL,
_spiGeo
]

View File

@@ -0,0 +1,29 @@
// function name: armatak_fnc_extract_unit_callsign
// function author: Valmo
// function description: Gets the unit name or classname to be used as TAK callsign from a unit
params["_unit"];
private _callsign = "";
if (roleDescription _unit != "") then {
_callsign = ([name _unit] call armatak_fnc_shorten_name) + " | " + roleDescription _unit;
} else {
_callsign = name _unit;
if (_callsign == "Error: No unit") then {
_callsign = getText (configOf _unit >> "displayName");
};
};
if (side _unit == east) then {
_callsign = getText (configOf _unit >> "displayName");
};
private _unitCallsignOverride = _unit getVariable ["armatak_attribute_unit_callsign", ""];
if (_unitCallsignOverride isNotEqualTo "") then {
_callsign = _unitCallsignOverride;
};
_callsign

View File

@@ -11,4 +11,4 @@ if (isNil "_uuid") then {
_unit setVariable ["_atak_uid", _uuid]; _unit setVariable ["_atak_uid", _uuid];
}; };
_uuid _uuid

View File

@@ -0,0 +1,17 @@
params ["_fullName"];
private _nameParts = _fullName splitString " ";
private _nameCount = count _nameParts;
if (_nameCount == 1) then {
_fullName
} else {
private _firstName = _nameParts select 0;
private _lastName = _nameParts select (_nameCount - 1);
if ((count _lastName) >= 7) then {
_lastName
} else {
format ["%1 %2", _firstName select [0, 1], _lastName]
};
};

View File

@@ -1,63 +0,0 @@
params [
["_logic", objNull, [objNull]],
["_units", [], [[]]],
["_activated", true, [true]]
];
if (isServer) exitWith {
_warning = format ["<t color='#FF8021'>ARMATAK</t><br/> %1", "Connecting to TAK Server TCP Socket..."];
[[_warning, 1.5]] call CBA_fnc_notify;
addMissionEventHandler ["ExtensionCallback", {
params ["_name", "_function", "_data"];
if (_name == "armatak_tcp_socket") then {
_warning = format ["<t color='#FF8021'>ARMATAK</t><br/> %1", _function];
[[_warning, 1.5]] call CBA_fnc_notify;
};
}];
_tak_server_instance_address = _logic getVariable "armatak_module_tak_server_instance_address";
_tak_server_instance_port = _logic getVariable "armatak_module_tak_server_instance_port";
_tak_server_fulladdress = _tak_server_instance_address + ":" + (str _tak_server_instance_port);
missionNamespace setVariable ["_atak_server_instance", _tak_server_fulladdress];
missionNamespace setVariable ["_group_colors", ["White", "Yellow", "Orange", "Magenta", "Red", "Maroon", "Purple", "DarkBlue", "Blue", "Cyan", "Teal", "Green", "DarkGreen", "Brown"]];
"armatak" callExtension ["cot_router:start", [_tak_server_fulladdress]];
_syncUnits = synchronizedObjects _logic;
missionNamespace setVariable ["_armatak_marked_units", _syncUnits];
_syncedUnits = missionNamespace getVariable "_armatak_marked_units";
[{
_syncedUnits = missionNamespace getVariable "_armatak_marked_units";
{
_objectType = _x call BIS_fnc_objectType;
if ((_objectType select 0) == "Soldier") then {
_callsign = [_x] call armatak_fnc_extract_callsign;
_group_name = [group _x] call armatak_fnc_extract_group_color;
_group_role = [_x] call armatak_fnc_extract_group_role;
[_x, _callsign, _group_name, _group_role] call armatak_fnc_send_human_cot;
[_x] call armatak_fnc_send_digital_pointer_cot;
};
if ((_objectType select 0) == "Vehicle") then {
_atak_type = [_x] call armatak_fnc_extract_role;
_callsign = [_x] call armatak_fnc_extract_callsign;
[_x, _atak_type, _callsign] call armatak_fnc_send_marker_cot;
};
if (unitIsUAV _x) then {
[_x] call armatak_fnc_send_drone_cot;
[_x] call armatak_fnc_send_digital_pointer_cot;
};
} forEach _syncedUnits;
}, 2, []] call CBA_fnc_addPerFrameHandler;
};
true;

View File

@@ -1,3 +0,0 @@
params[_type, _message];
"armatak" callExtension ["log", [_type, _message]]

View File

@@ -0,0 +1,3 @@
params["_type", "_message"];
"armatak" callExtension ["log", [_type, _message]]

View File

@@ -0,0 +1,21 @@
#include "..\script_component.hpp"
params ["_message", "_type", ["_title", "ARMATAK"]];
switch (_type) do {
case "success": {
_warning = format ["<t color='#00FF21'>ARMATAK - %1</t><br/> %2", _title, _message];
[[_warning, 1.5]] call CBA_fnc_notify;
};
case "warning": {
_warning = format ["<t color='#ffff16'>ARMATAK - %1</t><br/> %2", _title, _message];
[[_warning, 1.5]] call CBA_fnc_notify;
};
case "error": {
_warning = format ["<t color='#FF0021'>ARMATAK - %1</t><br/> %2", _title, _message];
[[_warning, 1.5]] call CBA_fnc_notify;
};
default {
systemChat format ["%1 - %2", _title, _message];
};
};

View File

@@ -1,58 +0,0 @@
params["_latitude", "_longitude", "_altitude"];
_position = [_latitude, _longitude, _altitude];
_realLocation = null;
switch (toLower worldName) do {
case "altis": {
_realLocation = _position call armatak_fnc_convert_to_altis;
};
case "stratis": {
_realLocation = _position call armatak_fnc_convert_to_stratis;
};
case "malden": {
_realLocation = _position call armatak_fnc_convert_to_malden;
};
case "vr": {
_realLocation = _position call armatak_fnc_convert_to_vr;
};
case "cucui": {
_realLocation = _position call armatak_fnc_convert_to_cucui;
};
case "chernarus": {
_realLocation = _position call armatak_fnc_convert_to_chernarus;
};
case "chernarus_summer": {
_realLocation = _position call armatak_fnc_convert_to_chernarus;
};
case "chernarus_winter": {
_realLocation = _position call armatak_fnc_convert_to_chernarus;
};
case "bootcamp_acr": {
_realLocation = _position call armatak_fnc_convert_to_bukovina;
};
case "woodland_acr": {
_realLocation = _position call armatak_fnc_convert_to_bystrika;
};
case "mountains_acr": {
_realLocation = _position call armatak_fnc_convert_to_takistan_montains;
};
case "sara_dbe1": {
_realLocation = _position call armatak_fnc_convert_to_united_sahrani;
};
case "saralite": {
_realLocation = _position call armatak_fnc_convert_to_united_sahrani;
};
case "enoch": {
_realLocation = _position call armatak_fnc_convert_to_livonia;
};
default {
_warning = format ["<t color='#FF8021'>ARMATAK</t><br/> %1", "Unsupported Map"];
[[_warning, 1.5]] call CBA_fnc_notify;
_realLocation = [0, 0, 0];
};
};
_realLocation

View File

@@ -27,4 +27,4 @@ private _fy = _latitudeInGame / _mapHeight;
private _realLat = _SW_lat + (_fx * _edgeSE_lat) + (_fy * _edgeNW_lat); private _realLat = _SW_lat + (_fx * _edgeSE_lat) + (_fy * _edgeNW_lat);
private _realLon = _SW_lon + (_fx * _edgeSE_lon) + (_fy * _edgeNW_lon); private _realLon = _SW_lon + (_fx * _edgeSE_lon) + (_fy * _edgeNW_lon);
[_realLat, _realLon, _altitude] [_realLat, _realLon, _altitude]

View File

@@ -27,4 +27,4 @@ private _fy = _latitudeInGame / _mapHeight;
private _realLat = _SW_lat + (_fx * _edgeSE_lat) + (_fy * _edgeNW_lat); private _realLat = _SW_lat + (_fx * _edgeSE_lat) + (_fy * _edgeNW_lat);
private _realLon = _SW_lon + (_fx * _edgeSE_lon) + (_fy * _edgeNW_lon); private _realLon = _SW_lon + (_fx * _edgeSE_lon) + (_fy * _edgeNW_lon);
[_realLat, _realLon, _altitude] [_realLat, _realLon, _altitude]

View File

@@ -27,4 +27,4 @@ private _fy = _latitudeInGame / _mapHeight;
private _realLat = _SW_lat + (_fx * _edgeSE_lat) + (_fy * _edgeNW_lat); private _realLat = _SW_lat + (_fx * _edgeSE_lat) + (_fy * _edgeNW_lat);
private _realLon = _SW_lon + (_fx * _edgeSE_lon) + (_fy * _edgeNW_lon); private _realLon = _SW_lon + (_fx * _edgeSE_lon) + (_fy * _edgeNW_lon);
[_realLat, _realLon, _altitude] [_realLat, _realLon, _altitude]

View File

@@ -27,4 +27,4 @@ private _fy = _latitudeInGame / _mapHeight;
private _realLat = _SW_lat + (_fx * _edgeSE_lat) + (_fy * _edgeNW_lat); private _realLat = _SW_lat + (_fx * _edgeSE_lat) + (_fy * _edgeNW_lat);
private _realLon = _SW_lon + (_fx * _edgeSE_lon) + (_fy * _edgeNW_lon); private _realLon = _SW_lon + (_fx * _edgeSE_lon) + (_fy * _edgeNW_lon);
[_realLat, _realLon, _altitude] [_realLat, _realLon, _altitude]

View File

@@ -0,0 +1,23 @@
params["_latitude", "_longitude", "_altitude"];
_playerPosition = [_latitude, _longitude, _altitude];
_playerLatitude = _playerPosition select 0;
_playerLongitude = _playerPosition select 1;
_playerMaxLatitude = 20480;
_playerMaxLongitude = 20480;
_MapMaxLongitude = 33.728772;
_MapMinLongitude = 33.542815;
_MapMaxLatitude = 63.169746;
_MapMinLatitude = 62.938820;
_LongitudeDifference = _MapMaxLongitude - _MapMinLongitude;
_LatitudeDifference = _MapMaxLatitude - _MapMinLatitude;
_RealLongitude = (_playerLongitude / _playerMaxLongitude) * _LongitudeDifference + _MapMinLongitude;
_RealLatitude = (_playerLatitude / _playerMaxLatitude) * _LatitudeDifference + _MapMinLatitude;
[_RealLongitude, _RealLatitude, _playerPosition select 2]

View File

@@ -0,0 +1,23 @@
params["_latitude", "_longitude", "_altitude"];
_playerPosition = [_latitude, _longitude, _altitude];
_playerLatitude = _playerPosition select 0;
_playerLongitude = _playerPosition select 1;
_playerMaxLatitude = 20480;
_playerMaxLongitude = 20480;
_MapMaxLatitude = -67.765153;
_MapMinLatitude = -68.223664;
_MapMaxLongitude = 10.593815;
_MapMinLongitude = 10.137466;
_LongitudeDifference = _MapMaxLongitude - _MapMinLongitude;
_LatitudeDifference = _MapMaxLatitude - _MapMinLatitude;
_RealLongitude = (_playerLongitude / _playerMaxLongitude) * _LongitudeDifference + _MapMinLongitude;
_RealLatitude = (_playerLatitude / _playerMaxLatitude) * _LatitudeDifference + _MapMinLatitude;
[_RealLongitude, _RealLatitude, _playerPosition select 2]

View File

@@ -27,4 +27,4 @@ private _fy = _latitudeInGame / _mapHeight;
private _realLat = _SW_lat + (_fx * _edgeSE_lat) + (_fy * _edgeNW_lat); private _realLat = _SW_lat + (_fx * _edgeSE_lat) + (_fy * _edgeNW_lat);
private _realLon = _SW_lon + (_fx * _edgeSE_lon) + (_fy * _edgeNW_lon); private _realLon = _SW_lon + (_fx * _edgeSE_lon) + (_fy * _edgeNW_lon);
[_realLat, _realLon, _altitude] [_realLat, _realLon, _altitude]

View File

@@ -0,0 +1,30 @@
params ["_longitudeInGame", "_latitudeInGame", "_altitude"];
private _mapWidth = 8192;
private _mapHeight = 8192;
// SW corner (used as origin)
private _SW_lat = 63.005389;
private _SW_lon = 22.638957;
// SE corner
private _SE_lat = 63.010092;
private _SE_lon = 22.800107;
// NW corner
private _NW_lat = 63.078713;
private _NW_lon = 22.628542;
private _edgeSE_lat = _SE_lat - _SW_lat;
private _edgeSE_lon = _SE_lon - _SW_lon;
private _edgeNW_lat = _NW_lat - _SW_lat;
private _edgeNW_lon = _NW_lon - _SW_lon;
private _fx = _longitudeInGame / _mapWidth;
private _fy = _latitudeInGame / _mapHeight;
private _realLat = _SW_lat + (_fx * _edgeSE_lat) + (_fy * _edgeNW_lat);
private _realLon = _SW_lon + (_fx * _edgeSE_lon) + (_fy * _edgeNW_lon);
[_realLat, _realLon, _altitude]

View File

@@ -0,0 +1,30 @@
params ["_longitudeInGame", "_latitudeInGame", "_altitude"];
private _mapWidth = 5120;
private _mapHeight = 5120;
// SW corner (used as origin)
private _SW_lat = 36.581566;
private _SW_lon = 68.839770;
// SE corner
private _SE_lat = 36.581566;
private _SE_lon = 68.905867;
// NW corner
private _NW_lat = 36.633309;
private _NW_lon = 68.839770;
private _edgeSE_lat = _SE_lat - _SW_lat;
private _edgeSE_lon = _SE_lon - _SW_lon;
private _edgeNW_lat = _NW_lat - _SW_lat;
private _edgeNW_lon = _NW_lon - _SW_lon;
private _fx = _longitudeInGame / _mapWidth;
private _fy = _latitudeInGame / _mapHeight;
private _realLat = _SW_lat + (_fx * _edgeSE_lat) + (_fy * _edgeNW_lat);
private _realLon = _SW_lon + (_fx * _edgeSE_lon) + (_fy * _edgeNW_lon);
[_realLat, _realLon, _altitude]

View File

@@ -0,0 +1,30 @@
params ["_longitudeInGame", "_latitudeInGame", "_altitude"];
private _mapWidth = 10240;
private _mapHeight = 10240;
// SW corner (used as origin)
private _SW_lat = 36.547662;
private _SW_lon = 68.802314;
// SE corner
private _SE_lat = 36.547662;
private _SE_lon = 68.916671;
// NW corner
private _NW_lat = 36.639935;
private _NW_lon = 68.802314;
private _edgeSE_lat = _SE_lat - _SW_lat;
private _edgeSE_lon = _SE_lon - _SW_lon;
private _edgeNW_lat = _NW_lat - _SW_lat;
private _edgeNW_lon = _NW_lon - _SW_lon;
private _fx = _longitudeInGame / _mapWidth;
private _fy = _latitudeInGame / _mapHeight;
private _realLat = _SW_lat + (_fx * _edgeSE_lat) + (_fy * _edgeNW_lat);
private _realLon = _SW_lon + (_fx * _edgeSE_lon) + (_fy * _edgeNW_lon);
[_realLat, _realLon, _altitude]

View File

@@ -0,0 +1,23 @@
params["_latitude", "_longitude", "_altitude"];
_playerPosition = [_latitude, _longitude, _altitude];
_playerLatitude = _playerPosition select 0;
_playerLongitude = _playerPosition select 1;
_playerMaxLongitude = 4992;
_playerMaxLatitude = 4992;
_MapMaxLongitude = -99.722665;
_MapMinLongitude = -99.775505;
_MapMaxLatitude = 32.159272;
_MapMinLatitude = 32.114011;
_LongitudeDifference = _MapMaxLongitude - _MapMinLongitude;
_LatitudeDifference = _MapMaxLatitude - _MapMinLatitude;
_RealLongitude = (_playerLongitude / _playerMaxLongitude) * _LongitudeDifference + _MapMinLongitude;
_RealLatitude = (_playerLatitude / _playerMaxLatitude) * _LatitudeDifference + _MapMinLatitude;
[_RealLongitude, _RealLatitude, _playerPosition select 2]

View File

@@ -27,4 +27,4 @@ private _fy = _latitudeInGame / _mapHeight;
private _realLat = _SW_lat + (_fx * _edgeSE_lat) + (_fy * _edgeNW_lat); private _realLat = _SW_lat + (_fx * _edgeSE_lat) + (_fy * _edgeNW_lat);
private _realLon = _SW_lon + (_fx * _edgeSE_lon) + (_fy * _edgeNW_lon); private _realLon = _SW_lon + (_fx * _edgeSE_lon) + (_fy * _edgeNW_lon);
[_realLat, _realLon, _altitude] [_realLat, _realLon, _altitude]

View File

@@ -20,4 +20,4 @@ _LatitudeDifference = _MapMaxLatitude - _MapMinLatitude;
_RealLongitude = (_playerLongitude / _playerMaxLongitude) * _LongitudeDifference + _MapMinLongitude; _RealLongitude = (_playerLongitude / _playerMaxLongitude) * _LongitudeDifference + _MapMinLongitude;
_RealLatitude = (_playerLatitude / _playerMaxLatitude) * _LatitudeDifference + _MapMinLatitude; _RealLatitude = (_playerLatitude / _playerMaxLatitude) * _LatitudeDifference + _MapMinLatitude;
[_RealLongitude, _RealLatitude, _playerPosition select 2] [_RealLongitude, _RealLatitude, _playerPosition select 2]

View File

@@ -0,0 +1,30 @@
params ["_longitudeInGame", "_latitudeInGame", "_altitude"];
private _mapWidth = 11264;
private _mapHeight = 11264;
// SW corner (used as origin)
private _SW_lat = -51.736078;
private _SW_lon = -57.915032;
// SE corner
private _SE_lat = -51.736078;
private _SE_lon = -58.077879;
// NW corner
private _NW_lat = -51.634750;
private _NW_lon = -58.077879;
private _edgeSE_lat = _SE_lat - _SW_lat;
private _edgeSE_lon = _SE_lon - _SW_lon;
private _edgeNW_lat = _NW_lat - _SW_lat;
private _edgeNW_lon = _NW_lon - _SW_lon;
private _fx = _longitudeInGame / _mapWidth;
private _fy = _latitudeInGame / _mapHeight;
private _realLat = _SW_lat + (_fx * _edgeSE_lat) + (_fy * _edgeNW_lat);
private _realLon = _SW_lon + (_fx * _edgeSE_lon) + (_fy * _edgeNW_lon);
[_realLat, _realLon, _altitude]

View File

@@ -0,0 +1,30 @@
params ["_longitudeInGame", "_latitudeInGame", "_altitude"];
private _mapWidth = 16384;
private _mapHeight = 16384;
// SW corner (used as origin)
private _SW_lat = -51.806546;
private _SW_lon = -57.939747;
// SE corner
private _SE_lat = -51.806546;
private _SE_lon = -57.701978;
// NW corner
private _NW_lat = -51.658913;
private _NW_lon = -57.939747;
private _edgeSE_lat = _SE_lat - _SW_lat;
private _edgeSE_lon = _SE_lon - _SW_lon;
private _edgeNW_lat = _NW_lat - _SW_lat;
private _edgeNW_lon = _NW_lon - _SW_lon;
private _fx = _longitudeInGame / _mapWidth;
private _fy = _latitudeInGame / _mapHeight;
private _realLat = _SW_lat + (_fx * _edgeSE_lat) + (_fy * _edgeNW_lat);
private _realLon = _SW_lon + (_fx * _edgeSE_lon) + (_fy * _edgeNW_lon);
[_realLat, _realLon, _altitude]

View File

@@ -0,0 +1,30 @@
params ["_longitudeInGame", "_latitudeInGame", "_altitude"];
private _mapWidth = 10240;
private _mapHeight = 10240;
// SW corner (used as origin)
private _SW_lat = -51.863358;
private _SW_lon = -59.054585;
// SE corner
private _SE_lat = -51.863358;
private _SE_lon = -58.906155;
// NW corner
private _NW_lat = -51.771493;
private _NW_lon = -59.054585;
private _edgeSE_lat = _SE_lat - _SW_lat;
private _edgeSE_lon = _SE_lon - _SW_lon;
private _edgeNW_lat = _NW_lat - _SW_lat;
private _edgeNW_lon = _NW_lon - _SW_lon;
private _fx = _longitudeInGame / _mapWidth;
private _fy = _latitudeInGame / _mapHeight;
private _realLat = _SW_lat + (_fx * _edgeSE_lat) + (_fy * _edgeNW_lat);
private _realLon = _SW_lon + (_fx * _edgeSE_lon) + (_fy * _edgeNW_lon);
[_realLat, _realLon, _altitude]

View File

@@ -0,0 +1,23 @@
params["_latitude", "_longitude", "_altitude"];
_playerPosition = [_latitude, _longitude, _altitude];
_playerLatitude = _playerPosition select 0;
_playerLongitude = _playerPosition select 1;
_playerMaxLongitude = 5120;
_playerMaxLatitude = 5120;
_MapMaxLatitude = -51.619725;
_MapMinLatitude = -51.664223;
_MapMaxLongitude = -58.394630;
_MapMinLongitude = -58.469580;
_LongitudeDifference = _MapMaxLongitude - _MapMinLongitude;
_LatitudeDifference = _MapMaxLatitude - _MapMinLatitude;
_RealLongitude = (_playerLongitude / _playerMaxLongitude) * _LongitudeDifference + _MapMinLongitude;
_RealLatitude = (_playerLatitude / _playerMaxLatitude) * _LatitudeDifference + _MapMinLatitude;
[_RealLongitude, _RealLatitude, _playerPosition select 2]

View File

@@ -0,0 +1,23 @@
params["_latitude", "_longitude", "_altitude"];
_playerPosition = [_latitude, _longitude, _altitude];
_playerLatitude = _playerPosition select 0;
_playerLongitude = _playerPosition select 1;
_playerMaxLatitude = 32768;
_playerMaxLongitude = 32768;
_MapMaxLongitude = 35.285485;
_MapMinLongitude = 34.927617;
_MapMaxLatitude = 70.445404;
_MapMinLatitude = 70.016783;
_LongitudeDifference = _MapMaxLongitude - _MapMinLongitude;
_LatitudeDifference = _MapMaxLatitude - _MapMinLatitude;
_RealLongitude = (_playerLongitude / _playerMaxLongitude) * _LongitudeDifference + _MapMinLongitude;
_RealLatitude = (_playerLatitude / _playerMaxLatitude) * _LatitudeDifference + _MapMinLatitude;
[_RealLongitude, _RealLatitude, _playerPosition select 2]

View File

@@ -27,4 +27,4 @@ private _fy = _latitudeInGame / _mapHeight;
private _realLat = _SW_lat + (_fx * _edgeSE_lat) + (_fy * _edgeNW_lat); private _realLat = _SW_lat + (_fx * _edgeSE_lat) + (_fy * _edgeNW_lat);
private _realLon = _SW_lon + (_fx * _edgeSE_lon) + (_fy * _edgeNW_lon); private _realLon = _SW_lon + (_fx * _edgeSE_lon) + (_fy * _edgeNW_lon);
[_realLat, _realLon, _altitude] [_realLat, _realLon, _altitude]

View File

@@ -1,19 +1,19 @@
params ["_longitudeInGame", "_latitudeInGame", "_altitude"]; params ["_longitudeInGame", "_latitudeInGame", "_altitude"];
private _mapWidth = 30720; private _mapWidth = 8192;
private _mapHeight = 30720; private _mapHeight = 8192;
// SW corner (used as origin) // SW corner (used as origin)
private _SW_lat = 39.456910; private _SW_lat = 39.458019;
private _SW_lon = 24.940792; private _SW_lon = 24.939314;
// SE corner // SE corner
private _SE_lat = 39.459151; private _SE_lat = 39.458019;
private _SE_lon = 25.083440; private _SE_lon = 25.081992;
// NW corner // NW corner
private _NW_lat = 39.567714; private _NW_lat = 39.568847;
private _NW_lon = 24.937866; private _NW_lon = 24.939314;
private _edgeSE_lat = _SE_lat - _SW_lat; private _edgeSE_lat = _SE_lat - _SW_lat;
private _edgeSE_lon = _SE_lon - _SW_lon; private _edgeSE_lon = _SE_lon - _SW_lon;
@@ -27,4 +27,4 @@ private _fy = _latitudeInGame / _mapHeight;
private _realLat = _SW_lat + (_fx * _edgeSE_lat) + (_fy * _edgeNW_lat); private _realLat = _SW_lat + (_fx * _edgeSE_lat) + (_fy * _edgeNW_lat);
private _realLon = _SW_lon + (_fx * _edgeSE_lon) + (_fy * _edgeNW_lon); private _realLon = _SW_lon + (_fx * _edgeSE_lon) + (_fy * _edgeNW_lon);
[_realLat, _realLon, _altitude] [_realLat, _realLon, _altitude]

View File

@@ -20,4 +20,4 @@ _LatitudeDifference = _MapMaxLatitude - _MapMinLatitude;
_RealLongitude = (_playerLongitude / _playerMaxLongitude) * _LongitudeDifference + _MapMinLongitude; _RealLongitude = (_playerLongitude / _playerMaxLongitude) * _LongitudeDifference + _MapMinLongitude;
_RealLatitude = (_playerLatitude / _playerMaxLatitude) * _LatitudeDifference + _MapMinLatitude; _RealLatitude = (_playerLatitude / _playerMaxLatitude) * _LatitudeDifference + _MapMinLatitude;
[_RealLongitude, _RealLatitude, _playerPosition select 2] [_RealLongitude, _RealLatitude, _playerPosition select 2]

View File

@@ -1,19 +1,19 @@
params ["_longitudeInGame", "_latitudeInGame", "_altitude"]; params ["_longitudeInGame", "_latitudeInGame", "_altitude"];
private _mapWidth = 30720; private _mapWidth = 15360;
private _mapHeight = 30720; private _mapHeight = 15360;
// SW corner (used as origin) // SW corner (used as origin)
private _SW_lat = -19.086825; private _SW_lat = -19.086803;
private _SW_lon = 176.812772; private _SW_lon = 176.812619;
// SE corner // SE corner
private _SE_lat = -19.086825; private _SE_lat = -19.086803;
private _SE_lon = 178.687920; private _SE_lon = 178.704583;
// NW corner // NW corner
private _NW_lat = -17.196898; private _NW_lat = -17.196900;
private _NW_lon = 176.812622; private _NW_lon = 176.812619;
private _edgeSE_lat = _SE_lat - _SW_lat; private _edgeSE_lat = _SE_lat - _SW_lat;
private _edgeSE_lon = _SE_lon - _SW_lon; private _edgeSE_lon = _SE_lon - _SW_lon;
@@ -27,4 +27,4 @@ private _fy = _latitudeInGame / _mapHeight;
private _realLat = _SW_lat + (_fx * _edgeSE_lat) + (_fy * _edgeNW_lat); private _realLat = _SW_lat + (_fx * _edgeSE_lat) + (_fy * _edgeNW_lat);
private _realLon = _SW_lon + (_fx * _edgeSE_lon) + (_fy * _edgeNW_lon); private _realLon = _SW_lon + (_fx * _edgeSE_lon) + (_fy * _edgeNW_lon);
[_realLat, _realLon, _altitude] [_realLat, _realLon, _altitude]

View File

@@ -27,4 +27,4 @@ private _fy = _latitudeInGame / _mapHeight;
private _realLat = _SW_lat + (_fx * _edgeSE_lat) + (_fy * _edgeNW_lat); private _realLat = _SW_lat + (_fx * _edgeSE_lat) + (_fy * _edgeNW_lat);
private _realLon = _SW_lon + (_fx * _edgeSE_lon) + (_fy * _edgeNW_lon); private _realLon = _SW_lon + (_fx * _edgeSE_lon) + (_fy * _edgeNW_lon);
[_realLat, _realLon, _altitude] [_realLat, _realLon, _altitude]

View File

@@ -27,4 +27,4 @@ private _fy = _latitudeInGame / _mapHeight;
private _realLat = _SW_lat + (_fx * _edgeSE_lat) + (_fy * _edgeNW_lat); private _realLat = _SW_lat + (_fx * _edgeSE_lat) + (_fy * _edgeNW_lat);
private _realLon = _SW_lon + (_fx * _edgeSE_lon) + (_fy * _edgeNW_lon); private _realLon = _SW_lon + (_fx * _edgeSE_lon) + (_fy * _edgeNW_lon);
[_realLat, _realLon, _altitude] [_realLat, _realLon, _altitude]

View File

@@ -0,0 +1,23 @@
params["_latitude", "_longitude", "_altitude"];
_playerPosition = [_latitude, _longitude, _altitude];
_playerLatitude = _playerPosition select 0;
_playerLongitude = _playerPosition select 1;
_playerMaxLongitude = 20480;
_playerMaxLatitude = 20480;
_MapMaxLongitude = 48.351216;
_MapMinLongitude = 48.097496;
_MapMaxLatitude = 38.345389;
_MapMinLatitude = 37.956754;
_LongitudeDifference = _MapMaxLongitude - _MapMinLongitude;
_LatitudeDifference = _MapMaxLatitude - _MapMinLatitude;
_RealLongitude = (_playerLongitude / _playerMaxLongitude) * _LongitudeDifference + _MapMinLongitude;
_RealLatitude = (_playerLatitude / _playerMaxLatitude) * _LatitudeDifference + _MapMinLatitude;
[_RealLongitude, _RealLatitude, _playerPosition select 2]

View File

@@ -1,18 +0,0 @@
if (!hasInterface) exitWith {};
_local_address = "armatak" callExtension ["local_ip", []] select 0;
player setVariable ["localAddress", _local_address];
player addEventHandler ["Respawn", {
params["_unit", "_corpse"];
[{
if (alive _this) then {
"armatak" callExtension ["websocket:location", [player call armatak_fnc_extract_position]];
};
}, 1, []] call CBA_fnc_addPerFrameHandler;
}];
[{
"armatak" callExtension ["websocket:location", [player call armatak_fnc_extract_position]];
}, 1, []] call CBA_fnc_addPerFrameHandler;

View File

@@ -0,0 +1,17 @@
#define COMPONENT main
#define COMPONENT_BEAUTIFIED Main
#include "\armatak\armatak\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL
// #define DISABLE_COMPILE_CACHE
// #define ENABLE_PERFORMANCE_COUNTERS
#ifdef DEBUG_ENABLED_MAIN
#define DEBUG_MODE_FULL
#endif
#ifdef DEBUG_SETTINGS_MAIN
#define DEBUG_SETTINGS DEBUG_SETTINGS_MAIN
#endif
#include "\z\ace\addons\main\script_macros.hpp"

View File

@@ -0,0 +1,32 @@
// COMPONENT should be defined in the script_component.hpp and included BEFORE this hpp
#define MAINPREFIX armatak
#define PREFIX armatak
#include "script_version.hpp"
#define VERSION MAJOR.MINOR
#define VERSION_STR MAJOR.MINOR.PATCHLVL.BUILD
#define VERSION_AR MAJOR,MINOR,PATCHLVL,BUILD
#define PROJECT_AUTHOR QUOTE(Valmo Trindade)
// MINIMAL required version for the Mod. Components can specify others..
#define REQUIRED_VERSION 2.18
#define REQUIRED_CBA_VERSION {3,18,2}
#ifndef COMPONENT_BEAUTIFIED
#define COMPONENT_BEAUTIFIED COMPONENT
#endif
#ifdef SUBCOMPONENT_BEAUTIFIED
#define COMPONENT_NAME QUOTE(ARMATAK - COMPONENT_BEAUTIFIED - SUBCOMPONENT_BEAUTIFIED)
#else
#define COMPONENT_NAME QUOTE(ARMATAK - COMPONENT_BEAUTIFIED)
#endif
// Custom ARMATAK MACRO defines
#define EXTENSION_NAME QUOTE(armatak)
#define CALLEXT(var) EXTENSION_NAME callExtension [QUOTE(var),[]]
#define CALLEXTP(var1, var2) EXTENSION_NAME callExtension [QUOTE(var1), var2] select 0

Some files were not shown because too many files have changed in this diff Show More