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22 lines
392 B
Plaintext
22 lines
392 B
Plaintext
if ((!isServer) && (player != player)) then {
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waitUntil {
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player == player
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};
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};
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if (isDedicated) exitWith {};
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if (player != player) then {
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waitUntil {
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player == player
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};
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};
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{
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[{if (_x getVariable "_atak_uid" == "") then {
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[_x] call armatak_fnc_postGeoObject;
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} else {
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[_x] call armatak_fnc_putGeoObject;
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}},0,[]] call CBA_fnc_addPerFrameHandler;
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} forEach playableUnits;
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