Files
braf/braf_boat/BRAF_voadeira/model.cfg

94 lines
1.3 KiB
INI

class CfgSkeletons
{
class Default
{
isDiscrete=1;
skeletonInherit="";
skeletonBones[]={};
};
class Braf_Voad_Skeleton: Default
{
skeletonBones[]=
{
"ammobox","",
"rudder","",
"throttle","rudder",
"propeller","rudder"
};
};
};
class CfgModels
{
class Default
{
sections[]={};
sectionsInherit="";
skeletonName="";
};
class Braf_voadeira: Default
{
htMin=60;
htMax=180;
afMax=100;
mfMax=8;
mFact=1;
tBody=150;
skeletonName="Braf_Voad_Skeleton";
sections[]=
{
"clan",
"camo_1",
"camo_2"
};
class Animations
{
class propeller
{
type="rotation";
source="propeller";
selection="propeller";
axis="propeller_axis";
memory=1;
minValue=0;
maxValue=1;
minPhase=0;
maxPhase=1;
angle0=0;
angle1=-6.283185;
};
class rudder: propeller
{
source="drivingWheel";
selection="rudder";
axis="rudder_axis";
minValue=-1;
maxValue=1;
minPhase=-1;
maxPhase=1;
sourceAddress=0;
angle0=0.36;
angle1=-0.36;
};
class throttle: rudder
{
source="propeller";
selection="throttle";
axis="throttle_axis";
};
class ammo_hide
{
type="hide";
hideValue=1;
minValue=0;
maxValue=1;
minPhase=0;
maxPhase=1;
source="ammo_hide";
sourceAddress=0;
selection="ammobox";
};
};
};
};