Files
braf/braf_static/M120/cfgAmmo.hpp

73 lines
1.1 KiB
C++

class SensorTemplateDataLink;
class CfgAmmo
{
class Default;
class BulletCore;
class BulletBase: BulletCore
{
};
class GrenadeBase;
class Grenade;
class GrenadeHand;
class B_762x51_Ball;
class B_93x64_Ball;
class MissileCore;
class MissileBase: MissileCore
{
class Components;
};
class ShellBase;
class RocketCore;
class M_Titan_AT;
class M_Titan_AP;
class M_Titan_AA;
class M_Vorona_HEAT;
class RocketBase: RocketCore
{
};
class B_30mm_HE;
class B_30mm_AP;
class Sh_155mm_AMOS;
class G_40mm_HE;
class Bo_GBU12_LGB;
class Bo_Mk82;
class BombCore;
class ammo_Penetrator_Base;
class B_570x28_Ball;
class Braf_B_120MM: Sh_155mm_AMOS
{
hit=200;
indirectHit=78;
indirectHitRange=22;
cost=200;
muzzleEffect="";
class CamShakeExplode
{
power=16.4;
duration=1.8;
frequency=20;
distance=216.44299;
};
class CamShakeHit
{
power=82;
duration=0.60000002;
frequency=20;
distance=1;
};
class CamShakeFire
{
power=3.0092199;
duration=1.8;
frequency=20;
distance=72.4431;
};
class CamShakePlayerFire
{
power=0.0099999998;
duration=0.1;
frequency=20;
distance=1;
};
};
};