mirror of
https://github.com/projectbraf/braf_factions.git
synced 2026-06-13 15:53:28 +00:00
modificado filepaths que chamam o braf_factions_characters para o padronizado com prefixo
This commit is contained in:
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
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VertexShaderID = "Super";
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class Stage1
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{
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texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\Cratenia\gloves_nohq.paa";
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texture = "braf\braf_factions\addons\characters\Uniform\Data\BDU\Cratenia\gloves_nohq.paa";
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uvSource = "tex";
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class uvTransform
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{
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@@ -44,7 +44,7 @@ class Stage3
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};
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class Stage4
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{
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texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\Cratenia\gloves_as.paa";
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texture = "braf\braf_factions\addons\characters\Uniform\Data\BDU\Cratenia\gloves_as.paa";
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uvSource = "tex";
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class uvTransform
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{
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@@ -56,7 +56,7 @@ class Stage4
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};
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class Stage5
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{
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texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\Cratenia\gloves_smdi.paa";
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texture = "braf\braf_factions\addons\characters\Uniform\Data\BDU\Cratenia\gloves_smdi.paa";
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uvSource = "tex";
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class uvTransform
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{
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@@ -8,7 +8,7 @@ PixelShaderID = "Super";
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VertexShaderID = "Super";
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class Stage1
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{
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texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\Cratenia\pants_nohq.paa";
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texture = "braf\braf_factions\addons\characters\Uniform\Data\BDU\Cratenia\pants_nohq.paa";
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uvSource = "tex";
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class uvTransform
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{
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@@ -44,7 +44,7 @@ class Stage3
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};
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class Stage4
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{
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texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\Cratenia\pants_as.paa";
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texture = "braf\braf_factions\addons\characters\Uniform\Data\BDU\Cratenia\pants_as.paa";
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uvSource = "tex";
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class uvTransform
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{
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@@ -56,7 +56,7 @@ class Stage4
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};
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class Stage5
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{
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texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\Cratenia\pants_smdi.paa";
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texture = "braf\braf_factions\addons\characters\Uniform\Data\BDU\Cratenia\pants_smdi.paa";
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uvSource = "tex";
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class uvTransform
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{
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@@ -8,7 +8,7 @@ PixelShaderID = "Super";
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VertexShaderID = "Super";
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class Stage1
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{
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texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\Cratenia\rolled\top_nohq.paa";
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texture = "braf\braf_factions\addons\characters\Uniform\Data\BDU\Cratenia\rolled\top_nohq.paa";
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uvSource = "tex";
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class uvTransform
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{
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@@ -44,7 +44,7 @@ class Stage3
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};
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class Stage4
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{
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texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\Cratenia\rolled\top_as.paa";
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texture = "braf\braf_factions\addons\characters\Uniform\Data\BDU\Cratenia\rolled\top_as.paa";
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uvSource = "tex";
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class uvTransform
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{
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@@ -56,7 +56,7 @@ class Stage4
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};
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class Stage5
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{
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texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\HIAF\rolled\top_smdi.paa";
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texture = "braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\rolled\top_smdi.paa";
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uvSource = "tex";
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class uvTransform
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{
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@@ -8,7 +8,7 @@ PixelShaderID = "Super";
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VertexShaderID = "Super";
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class Stage1
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{
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texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\Cratenia\top_nohq.paa";
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texture = "braf\braf_factions\addons\characters\Uniform\Data\BDU\Cratenia\top_nohq.paa";
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uvSource = "tex";
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class uvTransform
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{
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@@ -44,7 +44,7 @@ class Stage3
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};
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class Stage4
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{
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texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\Cratenia\top_as.paa";
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texture = "braf\braf_factions\addons\characters\Uniform\Data\BDU\Cratenia\top_as.paa";
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uvSource = "tex";
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class uvTransform
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{
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@@ -56,7 +56,7 @@ class Stage4
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};
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class Stage5
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{
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texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\HIAF\top_smdi.paa";
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texture = "braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\top_smdi.paa";
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uvSource = "tex";
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class uvTransform
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{
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@@ -8,7 +8,7 @@ PixelShaderID = "Super";
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VertexShaderID = "Super";
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class Stage1
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{
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texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\HIAF\pants_nohq.paa";
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texture = "braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\pants_nohq.paa";
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uvSource = "tex";
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class uvTransform
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{
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@@ -44,7 +44,7 @@ class Stage3
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};
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class Stage4
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{
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texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\HIAF\pants_as.paa";
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texture = "braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\pants_as.paa";
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uvSource = "tex";
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class uvTransform
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{
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@@ -56,7 +56,7 @@ class Stage4
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};
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class Stage5
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{
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texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\HIAF\pants_smdi.paa";
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texture = "braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\pants_smdi.paa";
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uvSource = "tex";
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class uvTransform
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{
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@@ -8,7 +8,7 @@ PixelShaderID = "Super";
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VertexShaderID = "Super";
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class Stage1
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{
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texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\HIAF\Marine\rolled\top_nohq.paa";
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texture = "braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\Marine\rolled\top_nohq.paa";
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uvSource = "tex";
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class uvTransform
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{
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@@ -44,7 +44,7 @@ class Stage3
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};
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class Stage4
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{
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texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\HIAF\Marine\rolled\top_as.paa";
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texture = "braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\Marine\rolled\top_as.paa";
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uvSource = "tex";
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class uvTransform
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{
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@@ -56,7 +56,7 @@ class Stage4
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};
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class Stage5
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{
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texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\HIAF\Marine\rolled\top_smdi.paa";
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texture = "braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\Marine\rolled\top_smdi.paa";
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uvSource = "tex";
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class uvTransform
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{
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@@ -8,7 +8,7 @@ PixelShaderID = "Super";
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VertexShaderID = "Super";
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class Stage1
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{
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texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\HIAF\top_nohq.paa";
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texture = "braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\top_nohq.paa";
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uvSource = "tex";
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class uvTransform
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{
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@@ -44,7 +44,7 @@ class Stage3
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};
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class Stage4
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{
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texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\HIAF\top_as.paa";
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texture = "braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\top_as.paa";
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uvSource = "tex";
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class uvTransform
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{
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@@ -56,7 +56,7 @@ class Stage4
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};
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class Stage5
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{
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texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\HIAF\top_smdi.paa";
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texture = "braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\top_smdi.paa";
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uvSource = "tex";
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class uvTransform
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{
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@@ -8,7 +8,7 @@ PixelShaderID = "Super";
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VertexShaderID = "Super";
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class Stage1
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{
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texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\HIAF\pants_nohq.paa";
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texture = "braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\pants_nohq.paa";
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uvSource = "tex";
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class uvTransform
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{
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@@ -44,7 +44,7 @@ class Stage3
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};
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class Stage4
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{
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texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\HIAF\pants_as.paa";
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texture = "braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\pants_as.paa";
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uvSource = "tex";
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class uvTransform
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{
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@@ -56,7 +56,7 @@ class Stage4
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};
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class Stage5
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{
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texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\HIAF\pants_smdi.paa";
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texture = "braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\pants_smdi.paa";
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uvSource = "tex";
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class uvTransform
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{
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@@ -8,7 +8,7 @@ PixelShaderID = "Super";
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VertexShaderID = "Super";
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class Stage1
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{
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texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\HIAF\rolled\top_nohq.paa";
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texture = "braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\rolled\top_nohq.paa";
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uvSource = "tex";
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class uvTransform
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{
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@@ -44,7 +44,7 @@ class Stage3
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};
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class Stage4
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{
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texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\HIAF\rolled\top_as.paa";
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texture = "braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\rolled\top_as.paa";
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uvSource = "tex";
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class uvTransform
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{
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@@ -56,7 +56,7 @@ class Stage4
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};
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class Stage5
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{
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texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\HIAF\rolled\top_smdi.paa";
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texture = "braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\rolled\top_smdi.paa";
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uvSource = "tex";
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class uvTransform
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{
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@@ -8,7 +8,7 @@ PixelShaderID = "Super";
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VertexShaderID = "Super";
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class Stage1
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{
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texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\HIAF\top_nohq.paa";
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texture = "braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\top_nohq.paa";
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uvSource = "tex";
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class uvTransform
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{
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@@ -44,7 +44,7 @@ class Stage3
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};
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class Stage4
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{
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texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\HIAF\top_as.paa";
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texture = "braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\top_as.paa";
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uvSource = "tex";
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class uvTransform
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{
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@@ -56,7 +56,7 @@ class Stage4
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};
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class Stage5
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{
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texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\HIAF\top_smdi.paa";
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texture = "braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\top_smdi.paa";
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uvSource = "tex";
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class uvTransform
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{
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@@ -8,7 +8,7 @@ PixelShaderID = "Super";
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VertexShaderID = "Super";
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class Stage1
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{
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texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\gloves_nohq.paa";
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texture = "braf\braf_factions\addons\characters\Uniform\Data\BDU\gloves_nohq.paa";
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uvSource = "tex";
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class uvTransform
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{
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@@ -44,7 +44,7 @@ class Stage3
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};
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class Stage4
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{
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texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\gloves_as.paa";
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texture = "braf\braf_factions\addons\characters\Uniform\Data\BDU\gloves_as.paa";
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uvSource = "tex";
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class uvTransform
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{
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@@ -56,7 +56,7 @@ class Stage4
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};
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class Stage5
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{
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texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\gloves_smdi.paa";
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texture = "braf\braf_factions\addons\characters\Uniform\Data\BDU\gloves_smdi.paa";
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uvSource = "tex";
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class uvTransform
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{
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@@ -8,7 +8,7 @@ PixelShaderID = "Super";
|
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VertexShaderID = "Super";
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class Stage1
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{
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texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\gola_nohq.paa";
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texture = "braf\braf_factions\addons\characters\Uniform\Data\BDU\gola_nohq.paa";
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uvSource = "tex";
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class uvTransform
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{
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@@ -56,7 +56,7 @@ class Stage4
|
||||
};
|
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class Stage5
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{
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texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\gola_smdi.paa";
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texture = "braf\braf_factions\addons\characters\Uniform\Data\BDU\gola_smdi.paa";
|
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uvSource = "tex";
|
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class uvTransform
|
||||
{
|
||||
|
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@@ -8,7 +8,7 @@ PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1
|
||||
{
|
||||
texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\Boot\Meia\meia_nohq.paa";
|
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texture = "braf\braf_factions\addons\characters\Uniform\Data\Boot\Meia\meia_nohq.paa";
|
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uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
@@ -44,7 +44,7 @@ class Stage3
|
||||
};
|
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class Stage4
|
||||
{
|
||||
texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\Boot\Meia\meia_as.paa";
|
||||
texture = "braf\braf_factions\addons\characters\Uniform\Data\Boot\Meia\meia_as.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
@@ -56,7 +56,7 @@ class Stage4
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\Boot\Meia\meia_smdi.paa";
|
||||
texture = "braf\braf_factions\addons\characters\Uniform\Data\Boot\Meia\meia_smdi.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
|
||||
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1
|
||||
{
|
||||
texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\Boot\boot_nohq.paa";
|
||||
texture = "braf\braf_factions\addons\characters\Uniform\Data\Boot\boot_nohq.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
@@ -44,7 +44,7 @@ class Stage3
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\Boot\boot_as.paa";
|
||||
texture = "braf\braf_factions\addons\characters\Uniform\Data\Boot\boot_as.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
@@ -56,7 +56,7 @@ class Stage4
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\Boot\boot_smdi.paa";
|
||||
texture = "braf\braf_factions\addons\characters\Uniform\Data\Boot\boot_smdi.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
|
||||
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1
|
||||
{
|
||||
texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\Luva\gloves_nohq.paa";
|
||||
texture = "braf\braf_factions\addons\characters\Uniform\Data\Luva\gloves_nohq.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
@@ -44,7 +44,7 @@ class Stage3
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\Luva\gloves_as.paa";
|
||||
texture = "braf\braf_factions\addons\characters\Uniform\Data\Luva\gloves_as.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
@@ -56,7 +56,7 @@ class Stage4
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\Luva\gloves_smdi.paa";
|
||||
texture = "braf\braf_factions\addons\characters\Uniform\Data\Luva\gloves_smdi.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
|
||||
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1
|
||||
{
|
||||
texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\HIAF\pants_nohq.paa";
|
||||
texture = "braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\pants_nohq.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
@@ -32,7 +32,7 @@ class Stage2
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\feridas\pants_w.paa";
|
||||
texture = "braf\braf_factions\addons\characters\Uniform\Data\feridas\pants_w.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
@@ -56,7 +56,7 @@ class Stage4
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\HIAF\pants_smdi.paa";
|
||||
texture = "braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\pants_smdi.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
|
||||
@@ -8,7 +8,7 @@ PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1
|
||||
{
|
||||
texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\HIAF\top_nohq.paa";
|
||||
texture = "braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\top_nohq.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
@@ -32,7 +32,7 @@ class Stage2
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\feridas\top_w.paa";
|
||||
texture = "braf\braf_factions\addons\characters\Uniform\Data\feridas\top_w.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
@@ -56,7 +56,7 @@ class Stage4
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\HIAF\top_smdi.paa";
|
||||
texture = "braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\top_smdi.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user