mirror of
https://github.com/projectbraf/braf_factions.git
synced 2026-06-13 17:33:30 +00:00
modificado filepaths que chamam o braf_factions_characters para o padronizado com prefixo
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@@ -8,7 +8,7 @@ PixelShaderID = "Super";
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VertexShaderID = "Super";
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class Stage1
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{
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texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\HIAF\pants_nohq.paa";
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texture = "braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\pants_nohq.paa";
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uvSource = "tex";
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class uvTransform
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{
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@@ -32,7 +32,7 @@ class Stage2
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};
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class Stage3
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{
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texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\feridas\pants_w.paa";
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texture = "braf\braf_factions\addons\characters\Uniform\Data\feridas\pants_w.paa";
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uvSource = "tex";
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class uvTransform
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{
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@@ -56,7 +56,7 @@ class Stage4
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};
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class Stage5
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{
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texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\HIAF\pants_smdi.paa";
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texture = "braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\pants_smdi.paa";
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uvSource = "tex";
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class uvTransform
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{
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@@ -8,7 +8,7 @@ PixelShaderID = "Super";
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VertexShaderID = "Super";
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class Stage1
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{
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texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\HIAF\top_nohq.paa";
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texture = "braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\top_nohq.paa";
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uvSource = "tex";
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class uvTransform
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{
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@@ -32,7 +32,7 @@ class Stage2
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};
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class Stage3
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{
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texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\feridas\top_w.paa";
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texture = "braf\braf_factions\addons\characters\Uniform\Data\feridas\top_w.paa";
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uvSource = "tex";
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class uvTransform
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{
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@@ -56,7 +56,7 @@ class Stage4
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};
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class Stage5
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{
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texture = "BRAF_Factions\braf_factions_characters\Uniform\Data\BDU\HIAF\top_smdi.paa";
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texture = "braf\braf_factions\addons\characters\Uniform\Data\BDU\HIAF\top_smdi.paa";
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uvSource = "tex";
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class uvTransform
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{
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