modificado filepaths que chamam o braf_factions_characters para o padronizado com prefixo

This commit is contained in:
valmojr
2023-10-18 17:19:19 -03:00
parent 80c7fca452
commit e9af90e057
66 changed files with 589 additions and 599 deletions

View File

@@ -10,7 +10,7 @@ class braf_hiaf_of_regular : braf_army_of_regular_2000 {
scopeCurator = 2;
uniformClass = "BRAF_Horizon_regular_uniform";
genericNames = "TanoanMen";
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg";
editorPreview = "editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg";
identityTypes[] = {
"NoGlasses",
"LanguageFRE_F",
@@ -87,7 +87,7 @@ class braf_hiaf_of_regular : braf_army_of_regular_2000 {
class EventHandlers {
init = "";
};
#include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp"
#include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp"
headgearList[] = {
"braf_hiaf_army_helmet_cover",
0.50,
@@ -160,9 +160,9 @@ class braf_hiaf_of_regular : braf_army_of_regular_2000 {
"",
"",
"",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\top.rvmat",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants.rvmat",
"BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\top.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat",
""
};
};
@@ -175,7 +175,7 @@ class braf_hiaf_sl_regular : braf_army_sl_regular_2000 {
scopeCurator = 2;
uniformClass = "BRAF_Horizon_regular_uniform";
genericNames = "TanoanMen";
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg";
editorPreview = "editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg";
identityTypes[] = {
"NoGlasses",
"LanguageFRE_F",
@@ -252,7 +252,7 @@ class braf_hiaf_sl_regular : braf_army_sl_regular_2000 {
class EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
};
#include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp"
#include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp"
headgearList[] = {
"braf_hiaf_army_helmet_cover",
0.50,
@@ -325,9 +325,9 @@ class braf_hiaf_sl_regular : braf_army_sl_regular_2000 {
"",
"",
"",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\top.rvmat",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants.rvmat",
"BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\top.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat",
""
};
};
@@ -340,7 +340,7 @@ class braf_hiaf_tl_regular : braf_army_tl_regular_2000 {
scopeCurator = 2;
uniformClass = "braf_horizon_regular_RolledUp_uniform";
genericNames = "TanoanMen";
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg";
editorPreview = "editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg";
magazines[] = {
"braf_30Rnd_556x45",
"braf_30Rnd_556x45",
@@ -432,7 +432,7 @@ class braf_hiaf_tl_regular : braf_army_tl_regular_2000 {
class EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
};
#include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp"
#include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp"
headgearList[] = {
"braf_hiaf_army_helmet_cover",
0.50,
@@ -482,9 +482,9 @@ class braf_hiaf_tl_regular : braf_army_tl_regular_2000 {
"",
"",
"",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\rolled\top_co.paa",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants_co.paa",
"BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot_co.paa",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\rolled\top_co.paa",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants_co.paa",
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot_co.paa",
""
};
hiddenSelectionsMaterials[] = {
@@ -505,9 +505,9 @@ class braf_hiaf_tl_regular : braf_army_tl_regular_2000 {
"",
"",
"",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\rolled\top.rvmat",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants.rvmat",
"BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\rolled\top.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat",
""
};
};
@@ -524,7 +524,7 @@ class braf_hiaf_medic_regular : braf_army_medic_regular_2000 {
uniformAccessories[] = {};
uniformClass = "BRAF_Horizon_regular_uniform";
genericNames = "TanoanMen";
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg";
editorPreview = "editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg";
identityTypes[] = {
"NoGlasses",
"LanguageFRE_F",
@@ -593,7 +593,7 @@ class braf_hiaf_medic_regular : braf_army_medic_regular_2000 {
class EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
};
#include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp"
#include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp"
headgearList[] = {
"braf_hiaf_army_helmet_cover",
0.50,
@@ -613,7 +613,7 @@ class braf_hiaf_eng_regular : braf_army_eng_regular_2000 {
scopeCurator = 2;
uniformClass = "BRAF_Horizon_regular_uniform";
genericNames = "TanoanMen";
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg";
editorPreview = "editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg";
identityTypes[] = {
"NoGlasses",
"LanguageFRE_F",
@@ -682,7 +682,7 @@ class braf_hiaf_eng_regular : braf_army_eng_regular_2000 {
class EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
};
#include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp"
#include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp"
headgearList[] = {
"braf_hiaf_army_helmet_cover",
0.50,
@@ -717,7 +717,7 @@ class braf_hiaf_rifleman_regular : braf_army_rifleman_regular_2000 {
scopeCurator = 2;
uniformClass = "braf_horizon_regular_RolledUp_uniform";
genericNames = "TanoanMen";
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg";
editorPreview = "editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg";
magazines[] = {
"braf_30Rnd_556x45",
"braf_30Rnd_556x45",
@@ -781,7 +781,7 @@ class braf_hiaf_rifleman_regular : braf_army_rifleman_regular_2000 {
class EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
};
#include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp"
#include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp"
headgearList[] = {
"braf_hiaf_army_helmet_cover",
0.50,
@@ -831,9 +831,9 @@ class braf_hiaf_rifleman_regular : braf_army_rifleman_regular_2000 {
"",
"",
"",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\rolled\top_co.paa",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants_co.paa",
"BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot_co.paa",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\rolled\top_co.paa",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants_co.paa",
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot_co.paa",
""
};
hiddenSelectionsMaterials[] = {
@@ -854,9 +854,9 @@ class braf_hiaf_rifleman_regular : braf_army_rifleman_regular_2000 {
"",
"",
"",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\rolled\top.rvmat",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants.rvmat",
"BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\rolled\top.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat",
""
};
};
@@ -870,7 +870,7 @@ class braf_hiaf_riflelight_regular : braf_army_rifleman_regular_2000 {
scopeCurator = 2;
uniformClass = "braf_horizon_regular_RolledUp_uniform";
genericNames = "TanoanMen";
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg";
editorPreview = "editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg";
magazines[] = {
"braf_20Rnd_556x45",
"braf_20Rnd_556x45",
@@ -924,7 +924,7 @@ class braf_hiaf_riflelight_regular : braf_army_rifleman_regular_2000 {
class EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
};
#include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp"
#include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp"
headgearList[] = {
"braf_hiaf_army_helmet_cover",
0.50,
@@ -974,9 +974,9 @@ class braf_hiaf_riflelight_regular : braf_army_rifleman_regular_2000 {
"",
"",
"",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\rolled\top_co.paa",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants_co.paa",
"BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot_co.paa",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\rolled\top_co.paa",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants_co.paa",
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot_co.paa",
""
};
hiddenSelectionsMaterials[] = {
@@ -997,9 +997,9 @@ class braf_hiaf_riflelight_regular : braf_army_rifleman_regular_2000 {
"",
"",
"",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\rolled\top.rvmat",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants.rvmat",
"BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\rolled\top.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat",
""
};
};
@@ -1014,7 +1014,7 @@ class braf_hiaf_ammo_regular : braf_army_ammo_regular_2000 {
scopeCurator = 2;
uniformClass = "braf_horizon_regular_RolledUp_uniform";
genericNames = "TanoanMen";
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg";
editorPreview = "editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg";
magazines[] = {
"braf_30Rnd_556x45",
"braf_30Rnd_556x45",
@@ -1078,7 +1078,7 @@ class braf_hiaf_ammo_regular : braf_army_ammo_regular_2000 {
class EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
};
#include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp"
#include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp"
headgearList[] = {
"braf_hiaf_army_helmet_cover",
0.50,
@@ -1128,9 +1128,9 @@ class braf_hiaf_ammo_regular : braf_army_ammo_regular_2000 {
"",
"",
"",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\rolled\top_co.paa",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants_co.paa",
"BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot_co.paa",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\rolled\top_co.paa",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants_co.paa",
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot_co.paa",
""
};
hiddenSelectionsMaterials[] = {
@@ -1151,9 +1151,9 @@ class braf_hiaf_ammo_regular : braf_army_ammo_regular_2000 {
"",
"",
"",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\rolled\top.rvmat",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants.rvmat",
"BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\rolled\top.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat",
""
};
};
@@ -1166,7 +1166,7 @@ class braf_hiaf_dmr_regular : braf_army_dmr_regular_2000 {
scopeCurator = 2;
uniformClass = "BRAF_Horizon_regular_uniform";
genericNames = "TanoanMen";
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_army\braf_hiaf_dmr_regular.jpg";
editorPreview = "editorPreview\hiaf_army\braf_hiaf_dmr_regular.jpg";
magazines[] = {
"braf_20Rnd_762x51",
"braf_20Rnd_762x51",
@@ -1230,7 +1230,7 @@ class braf_hiaf_dmr_regular : braf_army_dmr_regular_2000 {
class EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
};
#include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp"
#include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp"
headgearList[] = {
"braf_hiaf_army_helmet_cover",
0.50,
@@ -1303,9 +1303,9 @@ class braf_hiaf_dmr_regular : braf_army_dmr_regular_2000 {
"",
"",
"",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\top.rvmat",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants.rvmat",
"BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\top.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat",
""
};
};
@@ -1318,7 +1318,7 @@ class braf_hiaf_gl_regular : braf_army_gl_regular_2000 {
scopeCurator = 2;
uniformClass = "BRAF_Horizon_regular_uniform";
genericNames = "TanoanMen";
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_army\braf_hiaf_gl_regular.jpg";
editorPreview = "editorPreview\hiaf_army\braf_hiaf_gl_regular.jpg";
magazines[] = {
"braf_30Rnd_556x45",
"braf_30Rnd_556x45",
@@ -1404,7 +1404,7 @@ class braf_hiaf_gl_regular : braf_army_gl_regular_2000 {
class EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
};
#include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp"
#include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp"
headgearList[] = {
"braf_hiaf_army_helmet_cover",
0.50,
@@ -1477,9 +1477,9 @@ class braf_hiaf_gl_regular : braf_army_gl_regular_2000 {
"",
"",
"",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\top.rvmat",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants.rvmat",
"BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\top.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat",
""
};
};
@@ -1493,7 +1493,7 @@ class braf_hiaf_mp_regular : braf_army_mp_shotgun_regular_2000 {
displayName = "$STR_BRAF_MP_2";
uniformClass = "braf_horizon_regular_RolledUp_uniform";
genericNames = "TanoanMen";
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_army\braf_hiaf_mp_regular.jpg";
editorPreview = "editorPreview\hiaf_army\braf_hiaf_mp_regular.jpg";
magazines[] = {
"braf_Boito_8Rnd_buck",
"braf_Boito_8Rnd_buck",
@@ -1565,7 +1565,7 @@ class braf_hiaf_mp_regular : braf_army_mp_shotgun_regular_2000 {
class EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
};
#include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp"
#include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp"
headgearList[] = {
"braf_hiaf_mp_helmet",
0.75,
@@ -1613,9 +1613,9 @@ class braf_hiaf_mp_regular : braf_army_mp_shotgun_regular_2000 {
"",
"",
"",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\rolled\top_co.paa",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants_co.paa",
"BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot_co.paa",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\rolled\top_co.paa",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants_co.paa",
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot_co.paa",
""
};
hiddenSelectionsMaterials[] = {
@@ -1636,9 +1636,9 @@ class braf_hiaf_mp_regular : braf_army_mp_shotgun_regular_2000 {
"",
"",
"",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\rolled\top.rvmat",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants.rvmat",
"BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\rolled\top.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat",
""
};
};
@@ -1653,7 +1653,7 @@ class braf_hiaf_ar_regular : braf_army_ar_regular_2000 {
uniformAccessories[] = {};
uniformClass = "braf_horizon_regular_RolledUp_uniform";
genericNames = "TanoanMen";
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_army\braf_hiaf_ar_regular.jpg";
editorPreview = "editorPreview\hiaf_army\braf_hiaf_ar_regular.jpg";
magazines[] = {
"braf_75Rnd_mag58_mag_Tracer_red",
"braf_75Rnd_mag58_mag_Tracer_red",
@@ -1707,7 +1707,7 @@ class braf_hiaf_ar_regular : braf_army_ar_regular_2000 {
class EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
};
#include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp"
#include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp"
headgearList[] = {
"braf_hiaf_army_helmet_cover",
0.50,
@@ -1757,9 +1757,9 @@ class braf_hiaf_ar_regular : braf_army_ar_regular_2000 {
"",
"",
"",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\rolled\top_co.paa",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants_co.paa",
"BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot_co.paa",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\rolled\top_co.paa",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants_co.paa",
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot_co.paa",
""
};
hiddenSelectionsMaterials[] = {
@@ -1780,9 +1780,9 @@ class braf_hiaf_ar_regular : braf_army_ar_regular_2000 {
"",
"",
"",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\rolled\top.rvmat",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants.rvmat",
"BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\rolled\top.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat",
""
};
};
@@ -1796,7 +1796,7 @@ class braf_hiaf_lat_regular : braf_army_lat_regular_2000 {
scopeCurator = 2;
uniformClass = "braf_horizon_regular_RolledUp_uniform";
genericNames = "TanoanMen";
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_army\braf_hiaf_lat_regular.jpg";
editorPreview = "editorPreview\hiaf_army\braf_hiaf_lat_regular.jpg";
magazines[] = {
"braf_30Rnd_556x45",
"braf_30Rnd_556x45",
@@ -1862,7 +1862,7 @@ class braf_hiaf_lat_regular : braf_army_lat_regular_2000 {
class EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
};
#include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp"
#include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp"
headgearList[] = {
"braf_hiaf_army_helmet_cover",
0.50,
@@ -1912,9 +1912,9 @@ class braf_hiaf_lat_regular : braf_army_lat_regular_2000 {
"",
"",
"",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\rolled\top_co.paa",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants_co.paa",
"BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot_co.paa",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\rolled\top_co.paa",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants_co.paa",
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot_co.paa",
""
};
hiddenSelectionsMaterials[] = {
@@ -1935,9 +1935,9 @@ class braf_hiaf_lat_regular : braf_army_lat_regular_2000 {
"",
"",
"",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\rolled\top.rvmat",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants.rvmat",
"BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\rolled\top.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat",
""
};
};
@@ -1952,7 +1952,7 @@ class braf_hiaf_unarmed_regular : braf_army_unarmed_regular_2000 {
uniformAccessories[] = {};
uniformClass = "braf_horizon_regular_uniform_bottons";
genericNames = "TanoanMen";
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg";
editorPreview = "editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg";
magazines[] = {};
respawnWeapons[] = {};
weapons[] = {};
@@ -2003,10 +2003,10 @@ class braf_hiaf_unarmed_regular : braf_army_unarmed_regular_2000 {
"",
"",
"",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\top_co.paa",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants_co.paa",
"BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot_co.paa",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\gloves.paa",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\top_co.paa",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants_co.paa",
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot_co.paa",
"braf\braf_factions\addons\characters\uniform\Data\BDU\gloves.paa",
""
};
hiddenSelectionsMaterials[] = {
@@ -2027,10 +2027,10 @@ class braf_hiaf_unarmed_regular : braf_army_unarmed_regular_2000 {
"",
"",
"",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\top.rvmat",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants.rvmat",
"BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot.rvmat",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\gloves.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\top.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\BDU\gloves.rvmat",
""
};
};
@@ -2048,7 +2048,7 @@ class braf_hiaf_aa_regular : braf_army_aa_regular_2000 {
uniformAccessories[] = {};
uniformClass = "BRAF_Horizon_regular_uniform";
genericNames = "TanoanMen";
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_army\braf_hiaf_aa_regular.jpg";
editorPreview = "editorPreview\hiaf_army\braf_hiaf_aa_regular.jpg";
magazines[] = {
"braf_30Rnd_556x45",
"braf_30Rnd_556x45",
@@ -2102,7 +2102,7 @@ class braf_hiaf_aa_regular : braf_army_aa_regular_2000 {
class EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
};
#include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp"
#include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp"
headgearList[] = {
"braf_hiaf_army_helmet_cover",
0.50,
@@ -2175,9 +2175,9 @@ class braf_hiaf_aa_regular : braf_army_aa_regular_2000 {
"",
"",
"",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\top.rvmat",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants.rvmat",
"BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\top.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat",
""
};
};
@@ -2192,7 +2192,7 @@ class braf_hiaf_at_regular : braf_army_at_regular_2000 {
uniformAccessories[] = {};
uniformClass = "braf_horizon_regular_RolledUp_uniform";
genericNames = "TanoanMen";
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_army\braf_hiaf_at_regular.jpg";
editorPreview = "editorPreview\hiaf_army\braf_hiaf_at_regular.jpg";
magazines[] = {
"braf_30Rnd_556x45",
"braf_30Rnd_556x45",
@@ -2248,7 +2248,7 @@ class braf_hiaf_at_regular : braf_army_at_regular_2000 {
class EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
};
#include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp"
#include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp"
headgearList[] = {
"braf_hiaf_army_helmet_cover",
0.50,
@@ -2298,9 +2298,9 @@ class braf_hiaf_at_regular : braf_army_at_regular_2000 {
"",
"",
"",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\rolled\top_co.paa",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants_co.paa",
"BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot_co.paa",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\rolled\top_co.paa",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants_co.paa",
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot_co.paa",
""
};
hiddenSelectionsMaterials[] = {
@@ -2321,9 +2321,9 @@ class braf_hiaf_at_regular : braf_army_at_regular_2000 {
"",
"",
"",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\rolled\top.rvmat",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants.rvmat",
"BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\rolled\top.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat",
""
};
};
@@ -2338,7 +2338,7 @@ class braf_hiaf_at_a_regular : braf_army_lat_regular_2000 {
scopeCurator = 2;
uniformClass = "braf_horizon_regular_RolledUp_uniform";
genericNames = "TanoanMen";
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg";
editorPreview = "editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg";
magazines[] = {
"braf_30Rnd_556x45",
"braf_30Rnd_556x45",
@@ -2392,7 +2392,7 @@ class braf_hiaf_at_a_regular : braf_army_lat_regular_2000 {
class EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
};
#include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp"
#include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp"
headgearList[] = {
"braf_hiaf_army_helmet_cover",
0.50,
@@ -2442,9 +2442,9 @@ class braf_hiaf_at_a_regular : braf_army_lat_regular_2000 {
"",
"",
"",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\rolled\top_co.paa",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants_co.paa",
"BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot_co.paa",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\rolled\top_co.paa",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants_co.paa",
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot_co.paa",
""
};
hiddenSelectionsMaterials[] = {
@@ -2465,9 +2465,9 @@ class braf_hiaf_at_a_regular : braf_army_lat_regular_2000 {
"",
"",
"",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\rolled\top.rvmat",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants.rvmat",
"BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\rolled\top.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat",
""
};
};
@@ -2485,7 +2485,7 @@ class braf_hiaf_mortar_regular : braf_army_mortar_regular_2000 {
uniformAccessories[] = {};
uniformClass = "BRAF_Horizon_regular_uniform";
genericNames = "TanoanMen";
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg";
editorPreview = "editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg";
magazines[] = {
"braf_20Rnd_556x45",
"braf_20Rnd_556x45",
@@ -2539,7 +2539,7 @@ class braf_hiaf_mortar_regular : braf_army_mortar_regular_2000 {
class EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
};
#include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp"
#include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp"
headgearList[] = {
"braf_hiaf_army_helmet_cover",
0.50,
@@ -2612,9 +2612,9 @@ class braf_hiaf_mortar_regular : braf_army_mortar_regular_2000 {
"",
"",
"",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\top.rvmat",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants.rvmat",
"BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\top.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat",
""
};
};
@@ -2630,7 +2630,7 @@ class braf_hiaf_mortar_a_regular : braf_army_mortar_a_regular_2000 {
uniformAccessories[] = {};
uniformClass = "braf_horizon_regular_RolledUp_uniform";
genericNames = "TanoanMen";
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg";
editorPreview = "editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg";
magazines[] = {
"braf_20Rnd_556x45",
"braf_20Rnd_556x45",
@@ -2684,7 +2684,7 @@ class braf_hiaf_mortar_a_regular : braf_army_mortar_a_regular_2000 {
class EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
};
#include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp"
#include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp"
headgearList[] = {
"braf_hiaf_army_helmet_cover",
0.50,
@@ -2734,9 +2734,9 @@ class braf_hiaf_mortar_a_regular : braf_army_mortar_a_regular_2000 {
"",
"",
"",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\rolled\top_co.paa",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants_co.paa",
"BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot_co.paa",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\rolled\top_co.paa",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants_co.paa",
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot_co.paa",
""
};
hiddenSelectionsMaterials[] = {
@@ -2757,9 +2757,9 @@ class braf_hiaf_mortar_a_regular : braf_army_mortar_a_regular_2000 {
"",
"",
"",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\rolled\top.rvmat",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants.rvmat",
"BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\rolled\top.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat",
""
};
};
@@ -2775,7 +2775,7 @@ class braf_hiaf_hmg_regular : braf_army_m2_regular_2000 {
uniformAccessories[] = {};
uniformClass = "braf_horizon_regular_RolledUp_uniform";
genericNames = "TanoanMen";
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg";
editorPreview = "editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg";
magazines[] = {
"braf_20Rnd_556x45",
"braf_20Rnd_556x45",
@@ -2829,7 +2829,7 @@ class braf_hiaf_hmg_regular : braf_army_m2_regular_2000 {
class EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
};
#include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp"
#include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp"
headgearList[] = {
"braf_hiaf_army_helmet_cover",
0.50,
@@ -2879,9 +2879,9 @@ class braf_hiaf_hmg_regular : braf_army_m2_regular_2000 {
"",
"",
"",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\rolled\top_co.paa",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants_co.paa",
"BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot_co.paa",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\rolled\top_co.paa",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants_co.paa",
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot_co.paa",
""
};
hiddenSelectionsMaterials[] = {
@@ -2902,9 +2902,9 @@ class braf_hiaf_hmg_regular : braf_army_m2_regular_2000 {
"",
"",
"",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\rolled\top.rvmat",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants.rvmat",
"BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\rolled\top.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat",
""
};
};
@@ -2920,7 +2920,7 @@ class braf_hiaf_hmg_a_regular : braf_army_m2_a_regular_2000 {
uniformAccessories[] = {};
uniformClass = "BRAF_Horizon_regular_uniform";
genericNames = "TanoanMen";
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg";
editorPreview = "editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg";
magazines[] = {
"braf_20Rnd_556x45",
"braf_20Rnd_556x45",
@@ -2974,7 +2974,7 @@ class braf_hiaf_hmg_a_regular : braf_army_m2_a_regular_2000 {
class EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
};
#include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp"
#include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp"
headgearList[] = {
"braf_hiaf_army_helmet_cover",
0.50,
@@ -3047,9 +3047,9 @@ class braf_hiaf_hmg_a_regular : braf_army_m2_a_regular_2000 {
"",
"",
"",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\top.rvmat",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants.rvmat",
"BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\top.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat",
""
};
};
@@ -3062,7 +3062,7 @@ class braf_hiaf_crewman_regular : braf_army_crewman_regular_2000 {
scopeCurator = 2;
uniformClass = "BRAF_Horizon_regular_uniform";
genericNames = "TanoanMen";
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg";
editorPreview = "editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg";
magazines[] = {
"16Rnd_9x21_Mag",
"SmokeShell",
@@ -3112,7 +3112,7 @@ class braf_hiaf_crewman_regular : braf_army_crewman_regular_2000 {
class EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
};
#include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp"
#include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp"
headgearList[] = {
"braf_hiaf_army_helmet_cover",
0.50,
@@ -3185,9 +3185,9 @@ class braf_hiaf_crewman_regular : braf_army_crewman_regular_2000 {
"",
"",
"",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\top.rvmat",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants.rvmat",
"BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\top.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat",
""
};
};