Files
braf_factions/addons/characters/v_uniform.hpp

1115 lines
25 KiB
C++

class braf_horizon_regular : braf_army_rifleman_regular_2000 {
_generalMacro = "braf_horizon_regular";
faction = "BRAF_HIAF";
editorSubcategory = "BRAF_REGULAR";
side = 1;
scope = 1;
scopeCurator = 1;
uniformClass = "braf_horizon_regular_uniform";
genericNames = "TanoanMen";
identityTypes[] = {
"NoGlasses",
"LanguageFRE_F",
"Head_NATO"
};
magazines[] = {
"braf_30Rnd_556x45",
"braf_30Rnd_556x45",
"braf_30Rnd_556x45",
"16Rnd_9x21_Mag",
"16Rnd_9x21_Mag",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
"braf_30Rnd_556x45_red",
"braf_30Rnd_556x45_red"
};
respawnWeapons[] = {
"braf_MD97LC",
"BRAF_PT92",
"Binocular",
"Throw",
"Put"
};
weapons[] = {
"braf_MD97LC",
"BRAF_PT92",
"Binocular",
"Throw",
"Put"
};
respawnMagazines[] = {
"braf_30Rnd_556x45",
"braf_30Rnd_556x45",
"braf_30Rnd_556x45",
"16Rnd_9x21_Mag",
"16Rnd_9x21_Mag",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
"braf_30Rnd_556x45_red",
"braf_30Rnd_556x45_red"
};
Items[] = {
"FirstAidKit",
"FirstAidKit"
};
respawnItems[] = {
"FirstAidKit",
"FirstAidKit"
};
linkedItems[] = {
"braf_hiaf_army_beret",
"braf_lbv_olive_squadleader",
"ItemMap",
"ItemGPS",
"ItemCompass",
"ItemWatch",
"ItemRadio"
};
respawnLinkedItems[] = {
"braf_hiaf_army_beret",
"braf_lbv_olive_squadleader",
"ItemMap",
"ItemGPS",
"ItemCompass",
"ItemWatch",
"ItemRadio"
};
class EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
};
hiddenSelections[] = {
"char0",
"char1",
"char2",
"char3",
"char4",
"char5",
"char6",
"char7",
"char8",
"char9",
"char10",
"char11",
"rank_insignia",
"branch_insignia",
"brevet1_insignia",
"shoulder_insignia",
"insignia",
"Camo1", //Top
"Camo2", //Pants
"Camo3", //boot
"Camo4" //Gloves
};
hiddenSelectionsTextures[] = {
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"",
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"\BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\top_co.paa",
"\BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants_co.paa",
"\BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot_co.paa",
""
};
hiddenSelectionsMaterials[] = {
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"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\top.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat",
""
};
};
class braf_horizon_regular_gloves : braf_army_rifleman_regular_2000 {
_generalMacro = "braf_horizon_regular";
faction = "BRAF_HIAF";
editorSubcategory = "BRAF_REGULAR";
side = 1;
scope = 1;
scopeCurator = 1;
uniformClass = "braf_horizon_regular_gloves_uniform";
genericNames = "TanoanMen";
identityTypes[] = {
"NoGlasses",
"LanguageFRE_F",
"Head_NATO"
};
magazines[] = {
"braf_30Rnd_556x45",
"braf_30Rnd_556x45",
"braf_30Rnd_556x45",
"16Rnd_9x21_Mag",
"16Rnd_9x21_Mag",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
"braf_30Rnd_556x45_red",
"braf_30Rnd_556x45_red"
};
respawnWeapons[] = {
"braf_MD97LC",
"BRAF_PT92",
"Binocular",
"Throw",
"Put"
};
weapons[] = {
"braf_MD97LC",
"BRAF_PT92",
"Binocular",
"Throw",
"Put"
};
respawnMagazines[] = {
"braf_30Rnd_556x45",
"braf_30Rnd_556x45",
"braf_30Rnd_556x45",
"16Rnd_9x21_Mag",
"16Rnd_9x21_Mag",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
"braf_30Rnd_556x45_red",
"braf_30Rnd_556x45_red"
};
Items[] = {
"FirstAidKit",
"FirstAidKit"
};
respawnItems[] = {
"FirstAidKit",
"FirstAidKit"
};
linkedItems[] = {
"braf_hiaf_army_beret",
"braf_lbv_olive_squadleader",
"ItemMap",
"ItemGPS",
"ItemCompass",
"ItemWatch",
"ItemRadio"
};
respawnLinkedItems[] = {
"braf_hiaf_army_beret",
"braf_lbv_olive_squadleader",
"ItemMap",
"ItemGPS",
"ItemCompass",
"ItemWatch",
"ItemRadio"
};
class EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
};
hiddenSelections[] = {
"char0",
"char1",
"char2",
"char3",
"char4",
"char5",
"char6",
"char7",
"char8",
"char9",
"char10",
"char11",
"rank_insignia",
"branch_insignia",
"brevet1_insignia",
"shoulder_insignia",
"insignia",
"Camo1", //Top
"Camo2", //Pants
"Camo3", //boot
"Camo4", //Gloves
"Camo5"
};
hiddenSelectionsTextures[] = {
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"",
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"",
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"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\top_co.paa",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants_co.paa",
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot_co.paa",
"braf\braf_factions\addons\characters\uniform\Data\BDU\gloves.paa",
""
};
hiddenSelectionsMaterials[] = {
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"",
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"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\top.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\BDU\gloves.rvmat",
""
};
};
class braf_horizon_regular_rolledup : braf_army_tl_regular_2000 {
_generalMacro = "braf_horizon_regular";
faction = "BRAF_HIAF";
editorSubcategory = "BRAF_REGULAR";
side = 1;
scope = 1;
scopeCurator = 1;
uniformClass = "braf_horizon_regular_gloves_uniform";
genericNames = "TanoanMen";
identityTypes[] = {
"NoGlasses",
"LanguageFRE_F",
"Head_NATO"
};
magazines[] = {
"braf_30Rnd_556x45",
"braf_30Rnd_556x45",
"braf_30Rnd_556x45",
"16Rnd_9x21_Mag",
"16Rnd_9x21_Mag",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
"braf_30Rnd_556x45_red",
"braf_30Rnd_556x45_red"
};
respawnWeapons[] = {
"braf_MD97LC",
"BRAF_PT92",
"Binocular",
"Throw",
"Put"
};
weapons[] = {
"braf_MD97LC",
"BRAF_PT92",
"Binocular",
"Throw",
"Put"
};
respawnMagazines[] = {
"braf_30Rnd_556x45",
"braf_30Rnd_556x45",
"braf_30Rnd_556x45",
"16Rnd_9x21_Mag",
"16Rnd_9x21_Mag",
"HandGrenade",
"HandGrenade",
"SmokeShell",
"SmokeShellGreen",
"Chemlight_green",
"braf_30Rnd_556x45_red",
"braf_30Rnd_556x45_red"
};
Items[] = {
"FirstAidKit",
"FirstAidKit"
};
respawnItems[] = {
"FirstAidKit",
"FirstAidKit"
};
linkedItems[] = {
"braf_hiaf_army_beret",
"braf_lbv_olive_squadleader",
"ItemMap",
"ItemGPS",
"ItemCompass",
"ItemWatch",
"ItemRadio"
};
respawnLinkedItems[] = {
"braf_hiaf_army_beret",
"braf_lbv_olive_squadleader",
"ItemMap",
"ItemGPS",
"ItemCompass",
"ItemWatch",
"ItemRadio"
};
class EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
};
hiddenSelections[] = {
"char0",
"char1",
"char2",
"char3",
"char4",
"char5",
"char6",
"char7",
"char8",
"char9",
"char10",
"char11",
"rank_insignia",
"branch_insignia",
"brevet1_insignia",
"shoulder_insignia",
"insignia",
"Camo1", //Top
"Camo2", //Pants
"Camo3", //boot
"Camo4" //Gloves
};
hiddenSelectionsTextures[] = {
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"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\rolled\top_co.paa",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants_co.paa",
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot_co.paa",
""
};
hiddenSelectionsMaterials[] = {
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"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\rolled\top.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat",
""
};
};
class braf_horizon_marine : braf_horizon_regular {
side = 1;
scope = 1;
uniformClass = "braf_horizon_marine_uniform";
hiddenSelections[] = {
"char0",
"char1",
"char2",
"char3",
"char4",
"char5",
"char6",
"char7",
"char8",
"char9",
"char10",
"char11",
"rank_insignia",
"branch_insignia",
"brevet1_insignia",
"shoulder_insignia",
"insignia",
"Camo1", //Top
"Camo2", //Pants
"Camo3", //boot
"Camo4" //Gloves
};
hiddenSelectionsTextures[] = {
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"\BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\Marine\top_co.paa",
"\BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\Marine\pants_co.paa",
"\BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot_co.paa",
""
};
hiddenSelectionsMaterials[] = {
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"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\Marine\top.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\Marine\pants.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat",
""
};
};
class braf_horizon_marine_gloves : braf_horizon_regular_gloves {
side = 1;
scope = 1;
uniformClass = "braf_horizon_marine_uniform_bottons";
hiddenSelections[] = {
"char0",
"char1",
"char2",
"char3",
"char4",
"char5",
"char6",
"char7",
"char8",
"char9",
"char10",
"char11",
"rank_insignia",
"branch_insignia",
"brevet1_insignia",
"shoulder_insignia",
"insignia",
"Camo1", //Top
"Camo2", //Pants
"Camo3", //boot
"Camo4", //Gloves
"Camo5"
};
hiddenSelectionsTextures[] = {
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"\BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\Marine\top_co.paa",
"\BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\Marine\pants_co.paa",
"\BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot_co.paa",
"braf\braf_factions\addons\characters\uniform\Data\BDU\gloves.paa",
""
};
hiddenSelectionsMaterials[] = {
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"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\Marine\top.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\Marine\pants.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\BDU\gloves.rvmat",
""
};
};
class braf_horizon_marine_rolledup : braf_horizon_regular_rolledup {
side = 1;
scope = 1;
uniformClass = "braf_horizon_marine_RolledUp_uniform";
hiddenSelections[] = {
"char0",
"char1",
"char2",
"char3",
"char4",
"char5",
"char6",
"char7",
"char8",
"char9",
"char10",
"char11",
"rank_insignia",
"branch_insignia",
"brevet1_insignia",
"shoulder_insignia",
"insignia",
"Camo1", //Top
"Camo2", //Pants
"Camo3", //boot
"Camo4" //Gloves
};
hiddenSelectionsTextures[] = {
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"\BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\Marine\rolled\top_co.paa",
"\BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\Marine\pants_co.paa",
"\BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot_co.paa",
""
};
hiddenSelectionsMaterials[] = {
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"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\Marine\rolled\top.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\Marine\pants.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat",
""
};
};
class braf_cratenia_regular : braf_horizon_regular {
faction = "BRAF_CRATENIA";
side = 0;
uniformClass = "braf_cratenia_regular_uniform";
hiddenSelections[] = {
"char0",
"char1",
"char2",
"char3",
"char4",
"char5",
"char6",
"char7",
"char8",
"char9",
"char10",
"char11",
"rank_insignia",
"branch_insignia",
"brevet1_insignia",
"shoulder_insignia",
"insignia",
"Camo1", //Top
"Camo2", //Pants
"Camo3", //boot
"Camo4" //Gloves
};
hiddenSelectionsTextures[] = {
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"braf\braf_factions\addons\characters\uniform\Data\BDU\Cratenia\top_co.paa",
"braf\braf_factions\addons\characters\uniform\Data\BDU\Cratenia\pants_co.paa",
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot_cratenia_co.paa",
""
};
hiddenSelectionsMaterials[] = {
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"braf\braf_factions\addons\characters\uniform\Data\BDU\Cratenia\top.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\BDU\Cratenia\pants.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat",
""
};
};
class braf_cratenia_regular_gloves : braf_horizon_regular_gloves {
faction = "BRAF_CRATENIA";
side = 0;
uniformClass = "braf_cratenia_regular_uniform_bottons";
hiddenSelections[] = {
"char0",
"char1",
"char2",
"char3",
"char4",
"char5",
"char6",
"char7",
"char8",
"char9",
"char10",
"char11",
"rank_insignia",
"branch_insignia",
"brevet1_insignia",
"shoulder_insignia",
"insignia",
"Camo1", //Top
"Camo2", //Pants
"Camo3", //boot
"Camo4", //Gloves
"Camo5"
};
hiddenSelectionsTextures[] = {
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"braf\braf_factions\addons\characters\uniform\Data\BDU\Cratenia\top_co.paa",
"braf\braf_factions\addons\characters\uniform\Data\BDU\Cratenia\pants_co.paa",
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot_cratenia_co.paa",
"braf\braf_factions\addons\characters\uniform\Data\Luva\gloves_tan_co.paa",
""
};
hiddenSelectionsMaterials[] = {
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"braf\braf_factions\addons\characters\uniform\Data\BDU\Cratenia\top.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\BDU\Cratenia\pants.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\Luva\gloves.rvmat",
""
};
};
class braf_cratenia_regular_rolledup : braf_army_tl_regular_2000 {
scope = 1;
faction = "BRAF_CRATENIA";
side = 0;
uniformClass = "braf_cratenia_regular_RolledUp_uniform";
hiddenSelections[] = {
"char0",
"char1",
"char2",
"char3",
"char4",
"char5",
"char6",
"char7",
"char8",
"char9",
"char10",
"char11",
"rank_insignia",
"branch_insignia",
"brevet1_insignia",
"shoulder_insignia",
"insignia",
"Camo1", //Top
"Camo2", //Pants
"Camo3", //boot
"Camo4" //Gloves
};
hiddenSelectionsTextures[] = {
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"braf\braf_factions\addons\characters\uniform\Data\BDU\Cratenia\rolled\top_co.paa",
"braf\braf_factions\addons\characters\uniform\Data\BDU\Cratenia\pants_co.paa",
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot_cratenia_co.paa",
""
};
hiddenSelectionsMaterials[] = {
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"braf\braf_factions\addons\characters\uniform\Data\BDU\Cratenia\top.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\BDU\Cratenia\pants.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat",
""
};
};
class braf_cratenia_jungle : braf_cratenia_regular {
uniformClass = "BRAF_Cratenia_Jungle_uniform";
hiddenSelections[] = {
"char0",
"char1",
"char2",
"char3",
"char4",
"char5",
"char6",
"char7",
"char8",
"char9",
"char10",
"char11",
"rank_insignia",
"branch_insignia",
"brevet1_insignia",
"shoulder_insignia",
"insignia",
"Camo1", //Top
"Camo2", //Pants
"Camo3", //boot
"Camo4" //Gloves
};
hiddenSelectionsTextures[] = {
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"",
"",
"braf\braf_factions\addons\characters\uniform\Data\BDU\Cratenia\selva\top_co.paa",
"braf\braf_factions\addons\characters\uniform\Data\BDU\Cratenia\selva\pants_co.paa",
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot_cratenia_co.paa",
""
};
hiddenSelectionsMaterials[] = {
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"",
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"",
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"",
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"",
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"braf\braf_factions\addons\characters\uniform\Data\BDU\Cratenia\top.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\BDU\Cratenia\pants.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat",
""
};
};
class braf_cratenia_jungle_gloves : braf_cratenia_jungle {
uniformClass = "BRAF_Cratenia_Jungle_gloves_uniform";
hiddenSelections[] = {
"char0",
"char1",
"char2",
"char3",
"char4",
"char5",
"char6",
"char7",
"char8",
"char9",
"char10",
"char11",
"rank_insignia",
"branch_insignia",
"brevet1_insignia",
"shoulder_insignia",
"insignia",
"Camo1", //Top
"Camo2", //Pants
"Camo3", //boot
"Camo4", //Gloves
"Camo5"
};
hiddenSelectionsTextures[] = {
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"braf\braf_factions\addons\characters\uniform\Data\BDU\Cratenia\selva\top_co.paa",
"braf\braf_factions\addons\characters\uniform\Data\BDU\Cratenia\selva\pants_co.paa",
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot_cratenia_co.paa",
"braf\braf_factions\addons\characters\uniform\Data\BDU\gloves.paa",
""
};
hiddenSelectionsMaterials[] = {
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"braf\braf_factions\addons\characters\uniform\Data\BDU\Cratenia\top.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\BDU\Cratenia\pants.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\BDU\gloves.rvmat",
""
};
};
class braf_cratenia_jungle_rolledup : braf_cratenia_regular_rolledup {
uniformClass = "braf_cratenia_Jungle_RolledUp_uniform";
hiddenSelectionsTextures[] = {
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"braf\braf_factions\addons\characters\uniform\Data\BDU\Cratenia\selva\rolled\top_co.paa",
"braf\braf_factions\addons\characters\uniform\Data\BDU\Cratenia\selva\pants_co.paa",
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot_cratenia_co.paa",
""
};
hiddenSelectionsMaterials[] = {
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"braf\braf_factions\addons\characters\uniform\Data\BDU\Cratenia\top.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\BDU\Cratenia\pants.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat",
""
};
};