modificado filepaths que chamam o braf_factions_characters para o padronizado com prefixo

This commit is contained in:
valmojr
2023-10-18 17:19:19 -03:00
parent 80c7fca452
commit e9af90e057
66 changed files with 589 additions and 599 deletions

View File

@@ -10,7 +10,7 @@ class braf_cra_of_regular : braf_army_of_regular_2000 {
uniformAccessories[] = {};
uniformClass = "braf_cratenia_regular_uniform";
genericNames = "NATOMen";
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\cra_army\braf_cra_of_regular.jpg";
editorPreview = "editorPreview\cra_army\braf_cra_of_regular.jpg";
identityTypes[] = {
"NoGlasses",
"LanguageGRE_F",
@@ -87,7 +87,7 @@ class braf_cra_of_regular : braf_army_of_regular_2000 {
class EventHandlers {
init = "";
};
#include "\BRAF_Factions\braf_factions_characters\functions\cra_symbols.hpp"
#include "\braf\braf_factions\addons\characters\functions\cra_symbols.hpp"
};
class braf_cra_sl_regular : braf_army_sl_regular_2000 {
_generalMacro = "braf_cra_sl_regular";
@@ -98,7 +98,7 @@ class braf_cra_sl_regular : braf_army_sl_regular_2000 {
scopeCurator = 2;
uniformClass = "braf_cratenia_regular_uniform";
genericNames = "NATOMen";
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\cra_army\braf_cra_rifleman_regular.jpg";
editorPreview = "editorPreview\cra_army\braf_cra_rifleman_regular.jpg";
identityTypes[] = {
"LanguageGRE_F",
"Head_NATO"
@@ -174,7 +174,7 @@ class braf_cra_sl_regular : braf_army_sl_regular_2000 {
class EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
};
#include "\BRAF_Factions\braf_factions_characters\functions\cra_symbols.hpp"
#include "\braf\braf_factions\addons\characters\functions\cra_symbols.hpp"
headgearList[] = {
"braf_orlite_helm_olive",
0.50,
@@ -192,7 +192,7 @@ class braf_cra_tl_regular : braf_army_tl_regular_2000 {
uniformAccessories[] = {};
uniformClass = "braf_cratenia_regular_RolledUp_uniform";
genericNames = "NATOMen";
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\cra_army\braf_cra_rifleman_regular.jpg";
editorPreview = "editorPreview\cra_army\braf_cra_rifleman_regular.jpg";
identityTypes[] = {
"LanguageGRE_F",
"Head_NATO"
@@ -268,7 +268,7 @@ class braf_cra_tl_regular : braf_army_tl_regular_2000 {
class EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
};
#include "\BRAF_Factions\braf_factions_characters\functions\cra_symbols.hpp"
#include "\braf\braf_factions\addons\characters\functions\cra_symbols.hpp"
headgearList[] = {
"braf_orlite_helm_olive",
0.50,
@@ -288,7 +288,7 @@ class braf_cra_medic_regular : braf_army_medic_regular_2000 {
scopeCurator = 2;
uniformClass = "braf_cratenia_regular_uniform";
genericNames = "NATOMen";
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\cra_army\braf_cra_rifleman_regular.jpg";
editorPreview = "editorPreview\cra_army\braf_cra_rifleman_regular.jpg";
identityTypes[] = {
"LanguageGRE_F",
"Head_NATO"
@@ -356,7 +356,7 @@ class braf_cra_medic_regular : braf_army_medic_regular_2000 {
class EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
};
#include "\BRAF_Factions\braf_factions_characters\functions\cra_symbols.hpp"
#include "\braf\braf_factions\addons\characters\functions\cra_symbols.hpp"
headgearList[] = {
"braf_orlite_helm_olive",
0.50,
@@ -374,7 +374,7 @@ class braf_cra_eng_regular : braf_army_eng_regular_2000 {
scopeCurator = 2;
uniformClass = "braf_cratenia_regular_uniform";
genericNames = "NATOMen";
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\cra_army\braf_cra_rifleman_regular.jpg";
editorPreview = "editorPreview\cra_army\braf_cra_rifleman_regular.jpg";
identityTypes[] = {
"LanguageGRE_F",
"Head_NATO"
@@ -442,7 +442,7 @@ class braf_cra_eng_regular : braf_army_eng_regular_2000 {
class EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
};
#include "\BRAF_Factions\braf_factions_characters\functions\cra_symbols.hpp"
#include "\braf\braf_factions\addons\characters\functions\cra_symbols.hpp"
headgearList[] = {
"braf_orlite_helm_olive",
0.50,
@@ -462,7 +462,7 @@ class braf_cra_rifleman_regular : braf_army_rifleman_regular_2000 {
uniformAccessories[] = {};
uniformClass = "braf_cratenia_regular_RolledUp_uniform";
genericNames = "NATOMen";
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\cra_army\braf_cra_rifleman_regular.jpg";
editorPreview = "editorPreview\cra_army\braf_cra_rifleman_regular.jpg";
identityTypes[] = {
"LanguageGRE_F",
"Head_NATO"
@@ -530,7 +530,7 @@ class braf_cra_rifleman_regular : braf_army_rifleman_regular_2000 {
class EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
};
#include "\BRAF_Factions\braf_factions_characters\functions\cra_symbols.hpp"
#include "\braf\braf_factions\addons\characters\functions\cra_symbols.hpp"
headgearList[] = {
"braf_orlite_helm_olive",
0.50,
@@ -549,7 +549,7 @@ class braf_cra_riflelight_regular : braf_army_rifleman_regular_2000 {
uniformAccessories[] = {};
uniformClass = "braf_cratenia_regular_RolledUp_uniform";
genericNames = "NATOMen";
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\cra_army\braf_cra_rifleman_regular.jpg";
editorPreview = "editorPreview\cra_army\braf_cra_rifleman_regular.jpg";
identityTypes[] = {
"LanguageGRE_F",
"Head_NATO"
@@ -607,7 +607,7 @@ class braf_cra_riflelight_regular : braf_army_rifleman_regular_2000 {
class EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
};
#include "\BRAF_Factions\braf_factions_characters\functions\cra_symbols.hpp"
#include "\braf\braf_factions\addons\characters\functions\cra_symbols.hpp"
};
class braf_cra_ammo_regular : braf_army_rifleman_regular_2000 {
_generalMacro = "braf_cra_ammo_regular";
@@ -620,7 +620,7 @@ class braf_cra_ammo_regular : braf_army_rifleman_regular_2000 {
scopeCurator = 2;
uniformClass = "braf_cratenia_regular_RolledUp_uniform";
genericNames = "NATOMen";
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\cra_army\braf_cra_rifleman_regular.jpg";
editorPreview = "editorPreview\cra_army\braf_cra_rifleman_regular.jpg";
identityTypes[] = {
"LanguageGRE_F",
"Head_NATO"
@@ -688,7 +688,7 @@ class braf_cra_ammo_regular : braf_army_rifleman_regular_2000 {
class EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
};
#include "\BRAF_Factions\braf_factions_characters\functions\cra_symbols.hpp"
#include "\braf\braf_factions\addons\characters\functions\cra_symbols.hpp"
headgearList[] = {
"braf_orlite_helm_olive",
0.50,
@@ -705,7 +705,7 @@ class braf_cra_dmr_regular : braf_army_dmr_regular_2000 {
scopeCurator = 2;
uniformClass = "braf_cratenia_regular_uniform";
genericNames = "NATOMen";
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\cra_army\braf_cra_dmr_regular.jpg";
editorPreview = "editorPreview\cra_army\braf_cra_dmr_regular.jpg";
identityTypes[] = {
"LanguageGRE_F",
"Head_NATO"
@@ -773,7 +773,7 @@ class braf_cra_dmr_regular : braf_army_dmr_regular_2000 {
class EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
};
#include "\BRAF_Factions\braf_factions_characters\functions\cra_symbols.hpp"
#include "\braf\braf_factions\addons\characters\functions\cra_symbols.hpp"
headgearList[] = {
"braf_orlite_helm_olive",
0.50,
@@ -790,7 +790,7 @@ class braf_cra_ar_regular : braf_army_ar_regular_2000 {
scopeCurator = 2;
uniformClass = "braf_cratenia_regular_RolledUp_uniform";
genericNames = "NATOMen";
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\cra_army\braf_cra_ar_regular.jpg";
editorPreview = "editorPreview\cra_army\braf_cra_ar_regular.jpg";
identityTypes[] = {
"LanguageGRE_F",
"Head_NATO"
@@ -844,7 +844,7 @@ class braf_cra_ar_regular : braf_army_ar_regular_2000 {
class EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
};
#include "\BRAF_Factions\braf_factions_characters\functions\cra_symbols.hpp"
#include "\braf\braf_factions\addons\characters\functions\cra_symbols.hpp"
headgearList[] = {
"braf_orlite_helm_olive",
0.50,
@@ -862,7 +862,7 @@ class braf_cra_lat_regular : braf_army_lat_regular_2000 {
scopeCurator = 2;
uniformClass = "braf_cratenia_regular_RolledUp_uniform";
genericNames = "NATOMen";
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\cra_army\braf_cra_lat_regular.jpg";
editorPreview = "editorPreview\cra_army\braf_cra_lat_regular.jpg";
identityTypes[] = {
"LanguageGRE_F",
"Head_NATO"
@@ -932,7 +932,7 @@ class braf_cra_lat_regular : braf_army_lat_regular_2000 {
class EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
};
#include "\BRAF_Factions\braf_factions_characters\functions\cra_symbols.hpp"
#include "\braf\braf_factions\addons\characters\functions\cra_symbols.hpp"
headgearList[] = {
"braf_orlite_helm_olive",
0.50,
@@ -950,7 +950,7 @@ class braf_cra_militia_regular : braf_army_rifleman_regular_2000 {
displayName = "$STR_braf_militia";
uniformClass = "braf_cratenia_regular_RolledUp_uniform";
genericNames = "NATOMen";
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\cra_army\braf_cra_militia_regular.jpg";
editorPreview = "editorPreview\cra_army\braf_cra_militia_regular.jpg";
identityTypes[] = {
"LanguageGRE_F",
"Head_NATO"
@@ -1008,7 +1008,7 @@ class braf_cra_militia_regular : braf_army_rifleman_regular_2000 {
class EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
};
#include "\BRAF_Factions\braf_factions_characters\functions\cra_symbols.hpp"
#include "\braf\braf_factions\addons\characters\functions\cra_symbols.hpp"
headgearList[] = {
"braf_orlite_helm_olive",
0.50,
@@ -1026,7 +1026,7 @@ class braf_cra_unarmed_regular : braf_army_rifleman_regular_2000 {
scopeCurator = 2;
uniformClass = "braf_cratenia_regular_uniform_bottons";
genericNames = "NATOMen";
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\cra_army\braf_cra_rifleman_regular.jpg";
editorPreview = "editorPreview\cra_army\braf_cra_rifleman_regular.jpg";
identityTypes[] = {
"LanguageGRE_F",
"Head_NATO"
@@ -1050,7 +1050,7 @@ class braf_cra_at_regular : braf_army_at_regular_2000 {
scopeCurator = 2;
uniformClass = "braf_cratenia_regular_RolledUp_uniform";
genericNames = "NATOMen";
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\cra_army\braf_cra_at_regular.jpg";
editorPreview = "editorPreview\cra_army\braf_cra_at_regular.jpg";
identityTypes[] = {
"LanguageGRE_F",
"Head_NATO"
@@ -1110,7 +1110,7 @@ class braf_cra_at_regular : braf_army_at_regular_2000 {
class EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
};
#include "\BRAF_Factions\braf_factions_characters\functions\cra_symbols.hpp"
#include "\braf\braf_factions\addons\characters\functions\cra_symbols.hpp"
headgearList[] = {
"braf_orlite_helm_olive",
0.50,
@@ -1129,7 +1129,7 @@ class braf_cra_aa_regular : braf_army_aa_regular_2000 {
scopeCurator = 2;
uniformClass = "braf_cratenia_regular_uniform";
genericNames = "NATOMen";
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\cra_army\braf_cra_aa_regular.jpg";
editorPreview = "editorPreview\cra_army\braf_cra_aa_regular.jpg";
identityTypes[] = {
"LanguageGRE_F",
"Head_NATO"
@@ -1187,7 +1187,7 @@ class braf_cra_aa_regular : braf_army_aa_regular_2000 {
class EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
};
#include "\BRAF_Factions\braf_factions_characters\functions\cra_symbols.hpp"
#include "\braf\braf_factions\addons\characters\functions\cra_symbols.hpp"
headgearList[] = {
"braf_orlite_helm_olive",
0.50,
@@ -1206,7 +1206,7 @@ class braf_cra_mortar_regular : braf_army_mortar_regular_2000 {
scopeCurator = 2;
uniformClass = "braf_cratenia_regular_uniform";
genericNames = "NATOMen";
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\cra_army\braf_cra_rifleman_regular.jpg";
editorPreview = "editorPreview\cra_army\braf_cra_rifleman_regular.jpg";
identityTypes[] = {
"LanguageGRE_F",
"Head_NATO"
@@ -1264,7 +1264,7 @@ class braf_cra_mortar_regular : braf_army_mortar_regular_2000 {
class EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
};
#include "\BRAF_Factions\braf_factions_characters\functions\cra_symbols.hpp"
#include "\braf\braf_factions\addons\characters\functions\cra_symbols.hpp"
headgearList[] = {
"braf_orlite_helm_olive",
0.50,
@@ -1283,7 +1283,7 @@ class braf_cra_mortar_a_regular : braf_army_mortar_a_regular_2000 {
displayName = "$STR_BRAF_Mortar_A";
uniformClass = "braf_cratenia_regular_RolledUp_uniform";
genericNames = "NATOMen";
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\cra_army\braf_cra_rifleman_regular.jpg";
editorPreview = "editorPreview\cra_army\braf_cra_rifleman_regular.jpg";
identityTypes[] = {
"LanguageGRE_F",
"Head_NATO"
@@ -1341,7 +1341,7 @@ class braf_cra_mortar_a_regular : braf_army_mortar_a_regular_2000 {
class EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
};
#include "\BRAF_Factions\braf_factions_characters\functions\cra_symbols.hpp"
#include "\braf\braf_factions\addons\characters\functions\cra_symbols.hpp"
headgearList[] = {
"braf_orlite_helm_olive",
0.50,
@@ -1361,7 +1361,7 @@ class braf_cra_hmg_regular : braf_army_rifleman_regular_2000 {
uniformAccessories[] = {};
uniformClass = "braf_cratenia_regular_RolledUp_uniform";
genericNames = "NATOMen";
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\cra_army\braf_cra_rifleman_regular.jpg";
editorPreview = "editorPreview\cra_army\braf_cra_rifleman_regular.jpg";
identityTypes[] = {
"LanguageGRE_F",
"Head_NATO"
@@ -1419,7 +1419,7 @@ class braf_cra_hmg_regular : braf_army_rifleman_regular_2000 {
class EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
};
#include "\BRAF_Factions\braf_factions_characters\functions\cra_symbols.hpp"
#include "\braf\braf_factions\addons\characters\functions\cra_symbols.hpp"
headgearList[] = {
"braf_orlite_helm_olive",
0.50,
@@ -1439,7 +1439,7 @@ class braf_cra_hmg_a_regular : braf_army_rifleman_regular_2000 {
uniformAccessories[] = {};
uniformClass = "braf_cratenia_regular_uniform";
genericNames = "NATOMen";
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\cra_army\braf_cra_rifleman_regular.jpg";
editorPreview = "editorPreview\cra_army\braf_cra_rifleman_regular.jpg";
identityTypes[] = {
"LanguageGRE_F",
"Head_NATO"
@@ -1497,7 +1497,7 @@ class braf_cra_hmg_a_regular : braf_army_rifleman_regular_2000 {
class EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
};
#include "\BRAF_Factions\braf_factions_characters\functions\cra_symbols.hpp"
#include "\braf\braf_factions\addons\characters\functions\cra_symbols.hpp"
headgearList[] = {
"braf_orlite_helm_olive",
0.50,

View File

@@ -4,7 +4,7 @@ class braf_cra_of_jungle : braf_cra_of_regular {
_generalMacro = "braf_cra_of_jungle";
editorsubcategory = "BRAF_JUNGLE";
uniformClass = "BRAF_Cratenia_Jungle_uniform";
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\cra_jungle\braf_cra_of_jungle.jpg";
editorPreview = "editorPreview\cra_jungle\braf_cra_of_jungle.jpg";
magazines[] = {
"braf_Lapa30Rnd_556x45",
"braf_Lapa30Rnd_556x45",
@@ -76,7 +76,7 @@ class braf_cra_of_jungle : braf_cra_of_regular {
class EventHandlers {
init = "";
};
#include "\BRAF_Factions\braf_factions_characters\functions\cra_symbols.hpp"
#include "\braf\braf_factions\addons\characters\functions\cra_symbols.hpp"
hiddenSelections[] = {
"Camo1", //Top
"Camo2", //Pants
@@ -97,7 +97,7 @@ class braf_cra_sl_jungle : braf_cra_sl_regular {
_generalMacro = "braf_cra_sl_jungle";
editorsubcategory = "BRAF_JUNGLE";
uniformClass = "BRAF_Cratenia_Jungle_uniform";
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\cra_jungle\braf_cra_rifleman_jungle.jpg";
editorPreview = "editorPreview\cra_jungle\braf_cra_rifleman_jungle.jpg";
magazines[] = {
"braf_Lapa30Rnd_556x45",
"braf_Lapa30Rnd_556x45",
@@ -169,7 +169,7 @@ class braf_cra_sl_jungle : braf_cra_sl_regular {
class EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
};
#include "\BRAF_Factions\braf_factions_characters\functions\cra_symbols.hpp"
#include "\braf\braf_factions\addons\characters\functions\cra_symbols.hpp"
headgearList[] = {
"braf_orlite_helm_olive",
0.50,
@@ -196,7 +196,7 @@ class braf_cra_tl_jungle : braf_cra_tl_regular {
_generalMacro = "braf_cra_tl_jungle";
editorsubcategory = "BRAF_JUNGLE";
uniformClass = "braf_cratenia_Jungle_RolledUp_uniform";
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\cra_jungle\braf_cra_rifleman_jungle.jpg";
editorPreview = "editorPreview\cra_jungle\braf_cra_rifleman_jungle.jpg";
magazines[] = {
"braf_Lapa30Rnd_556x45",
"braf_Lapa30Rnd_556x45",
@@ -268,7 +268,7 @@ class braf_cra_tl_jungle : braf_cra_tl_regular {
class EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
};
#include "\BRAF_Factions\braf_factions_characters\functions\cra_symbols.hpp"
#include "\braf\braf_factions\addons\characters\functions\cra_symbols.hpp"
headgearList[] = {
"braf_orlite_helm_olive",
0.50,
@@ -298,7 +298,7 @@ class braf_cra_medic_jungle : braf_cra_medic_regular {
editorsubcategory = "BRAF_JUNGLE";
backpack = "braf_alice_medium_olive_medic";
uniformClass = "BRAF_Cratenia_Jungle_uniform";
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\cra_jungle\braf_cra_rifleman_jungle.jpg";
editorPreview = "editorPreview\cra_jungle\braf_cra_rifleman_jungle.jpg";
magazines[] = {
"braf_Lapa30Rnd_556x45",
"braf_Lapa30Rnd_556x45",
@@ -362,7 +362,7 @@ class braf_cra_medic_jungle : braf_cra_medic_regular {
class EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
};
#include "\BRAF_Factions\braf_factions_characters\functions\cra_symbols.hpp"
#include "\braf\braf_factions\addons\characters\functions\cra_symbols.hpp"
headgearList[] = {
"braf_orlite_helm_olive",
0.50,
@@ -375,7 +375,7 @@ class braf_cra_eng_jungle : braf_cra_eng_regular {
editorsubcategory = "BRAF_JUNGLE";
backpack = "braf_alice_medium_olive_engineer";
uniformClass = "BRAF_Cratenia_Jungle_uniform";
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\cra_jungle\braf_cra_rifleman_jungle.jpg";
editorPreview = "editorPreview\cra_jungle\braf_cra_rifleman_jungle.jpg";
magazines[] = {
"braf_Lapa30Rnd_556x45",
"braf_Lapa30Rnd_556x45",
@@ -439,7 +439,7 @@ class braf_cra_eng_jungle : braf_cra_eng_regular {
class EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
};
#include "\BRAF_Factions\braf_factions_characters\functions\cra_symbols.hpp"
#include "\braf\braf_factions\addons\characters\functions\cra_symbols.hpp"
headgearList[] = {
"braf_orlite_helm_olive",
0.50,
@@ -468,7 +468,7 @@ class braf_cra_rifleman_jungle : braf_cra_rifleman_regular {
_generalMacro = "braf_cra_rifleman_jungle";
editorsubcategory = "BRAF_JUNGLE";
uniformClass = "braf_cratenia_Jungle_RolledUp_uniform";
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\cra_jungle\braf_cra_rifleman_jungle.jpg";
editorPreview = "editorPreview\cra_jungle\braf_cra_rifleman_jungle.jpg";
magazines[] = {
"braf_Lapa30Rnd_556x45",
"braf_Lapa30Rnd_556x45",
@@ -532,7 +532,7 @@ class braf_cra_rifleman_jungle : braf_cra_rifleman_regular {
class EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
};
#include "\BRAF_Factions\braf_factions_characters\functions\cra_symbols.hpp"
#include "\braf\braf_factions\addons\characters\functions\cra_symbols.hpp"
headgearList[] = {
"braf_orlite_helm_olive",
0.50,
@@ -560,7 +560,7 @@ class braf_cra_riflelight_jungle : braf_cra_rifleman_regular {
editorsubcategory = "BRAF_JUNGLE";
displayName = "$STR_B_Soldier_lite_F0";
uniformClass = "braf_cratenia_Jungle_RolledUp_uniform";
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\cra_jungle\braf_cra_rifleman_jungle.jpg";
editorPreview = "editorPreview\cra_jungle\braf_cra_rifleman_jungle.jpg";
magazines[] = {
"braf_Lapa30Rnd_556x45",
"braf_Lapa30Rnd_556x45",
@@ -614,7 +614,7 @@ class braf_cra_riflelight_jungle : braf_cra_rifleman_regular {
class EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
};
#include "\BRAF_Factions\braf_factions_characters\functions\cra_symbols.hpp"
#include "\braf\braf_factions\addons\characters\functions\cra_symbols.hpp"
hiddenSelections[] = {
"Camo1", //Top
"Camo2", //Pants
@@ -636,7 +636,7 @@ class braf_cra_ammo_jungle : braf_cra_ammo_regular {
editorsubcategory = "BRAF_JUNGLE";
backpack = "braf_alice_medium_olive_ammo_556";
uniformClass = "braf_cratenia_Jungle_RolledUp_uniform";
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\cra_jungle\braf_cra_rifleman_jungle.jpg";
editorPreview = "editorPreview\cra_jungle\braf_cra_rifleman_jungle.jpg";
magazines[] = {
"braf_Lapa30Rnd_556x45",
"braf_Lapa30Rnd_556x45",
@@ -700,7 +700,7 @@ class braf_cra_ammo_jungle : braf_cra_ammo_regular {
class EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
};
#include "\BRAF_Factions\braf_factions_characters\functions\cra_symbols.hpp"
#include "\braf\braf_factions\addons\characters\functions\cra_symbols.hpp"
headgearList[] = {
"braf_orlite_helm_olive",
0.50,
@@ -727,7 +727,7 @@ class braf_cra_dmr_jungle : braf_cra_dmr_regular {
_generalMacro = "braf_cra_dmr_jungle";
editorsubcategory = "BRAF_JUNGLE";
uniformClass = "BRAF_Cratenia_Jungle_uniform";
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\cra_jungle\braf_cra_dmr_jungle.jpg";
editorPreview = "editorPreview\cra_jungle\braf_cra_dmr_jungle.jpg";
magazines[] = {
"braf_20Rnd_762x51",
"braf_20Rnd_762x51",
@@ -791,7 +791,7 @@ class braf_cra_dmr_jungle : braf_cra_dmr_regular {
class EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
};
#include "\BRAF_Factions\braf_factions_characters\functions\cra_symbols.hpp"
#include "\braf\braf_factions\addons\characters\functions\cra_symbols.hpp"
headgearList[] = {
"braf_orlite_helm_olive",
0.50,
@@ -818,7 +818,7 @@ class braf_cra_ar_jungle : braf_cra_ar_regular {
_generalMacro = "braf_cra_ar_jungle";
editorsubcategory = "BRAF_JUNGLE";
uniformClass = "braf_cratenia_Jungle_RolledUp_uniform";
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\cra_jungle\braf_cra_ar_jungle.jpg";
editorPreview = "editorPreview\cra_jungle\braf_cra_ar_jungle.jpg";
magazines[] = {
"30Rnd_556x45_Stanag",
"30Rnd_556x45_Stanag",
@@ -868,7 +868,7 @@ class braf_cra_ar_jungle : braf_cra_ar_regular {
class EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
};
#include "\BRAF_Factions\braf_factions_characters\functions\cra_symbols.hpp"
#include "\braf\braf_factions\addons\characters\functions\cra_symbols.hpp"
headgearList[] = {
"braf_orlite_helm_olive",
0.50,
@@ -895,7 +895,7 @@ class braf_cra_lat_jungle : braf_cra_lat_regular {
_generalMacro = "braf_cra_lat_jungle";
editorsubcategory = "BRAF_JUNGLE";
uniformClass = "braf_cratenia_Jungle_RolledUp_uniform";
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\cra_jungle\braf_cra_lat_jungle.jpg";
editorPreview = "editorPreview\cra_jungle\braf_cra_lat_jungle.jpg";
magazines[] = {
"braf_Lapa30Rnd_556x45",
"braf_Lapa30Rnd_556x45",
@@ -961,7 +961,7 @@ class braf_cra_lat_jungle : braf_cra_lat_regular {
class EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
};
#include "\BRAF_Factions\braf_factions_characters\functions\cra_symbols.hpp"
#include "\braf\braf_factions\addons\characters\functions\cra_symbols.hpp"
headgearList[] = {
"braf_orlite_helm_olive",
0.50,
@@ -988,7 +988,7 @@ class braf_cra_militia_jungle : braf_cra_militia_regular {
_generalMacro = "braf_cra_militia_jungle";
editorsubcategory = "BRAF_JUNGLE";
uniformClass = "braf_cratenia_Jungle_RolledUp_uniform";
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\cra_jungle\braf_cra_militia_jungle.jpg";
editorPreview = "editorPreview\cra_jungle\braf_cra_militia_jungle.jpg";
magazines[] = {
"braf_Clip_5Rnd_762x51",
"braf_Clip_5Rnd_762x51",
@@ -1042,7 +1042,7 @@ class braf_cra_militia_jungle : braf_cra_militia_regular {
class EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
};
#include "\BRAF_Factions\braf_factions_characters\functions\cra_symbols.hpp"
#include "\braf\braf_factions\addons\characters\functions\cra_symbols.hpp"
headgearList[] = {
"braf_orlite_helm_olive",
0.50,
@@ -1070,7 +1070,7 @@ class braf_cra_unarmed_jungle : braf_cra_unarmed_regular {
editorsubcategory = "BRAF_JUNGLE";
scope = 1;
uniformClass = "braf_cra_unarmed_jungle";
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\cra_jungle\braf_cra_rifleman_jungle.jpg";
editorPreview = "editorPreview\cra_jungle\braf_cra_rifleman_jungle.jpg";
magazines[] = {};
respawnWeapons[] = {};
weapons[] = {};
@@ -1101,7 +1101,7 @@ class braf_cra_at_jungle : braf_cra_at_regular {
_generalMacro = "braf_cra_at_jungle";
editorsubcategory = "BRAF_JUNGLE";
uniformClass = "braf_cratenia_Jungle_RolledUp_uniform";
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\cra_jungle\braf_cra_at_jungle.jpg";
editorPreview = "editorPreview\cra_jungle\braf_cra_at_jungle.jpg";
magazines[] = {
"braf_Lapa30Rnd_556x45",
"braf_Lapa30Rnd_556x45",
@@ -1157,7 +1157,7 @@ class braf_cra_at_jungle : braf_cra_at_regular {
class EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
};
#include "\BRAF_Factions\braf_factions_characters\functions\cra_symbols.hpp"
#include "\braf\braf_factions\addons\characters\functions\cra_symbols.hpp"
headgearList[] = {
"braf_orlite_helm_olive",
0.50,
@@ -1185,7 +1185,7 @@ class braf_cra_aa_jungle : braf_cra_aa_regular {
editorsubcategory = "BRAF_JUNGLE";
backpack = "braf_alice_medium_olive_ammo_aa_72";
uniformClass = "BRAF_Cratenia_Jungle_uniform";
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\cra_jungle\braf_cra_aa_jungle.jpg";
editorPreview = "editorPreview\cra_jungle\braf_cra_aa_jungle.jpg";
magazines[] = {
"braf_Lapa30Rnd_556x45",
"braf_Lapa30Rnd_556x45",
@@ -1239,7 +1239,7 @@ class braf_cra_aa_jungle : braf_cra_aa_regular {
class EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
};
#include "\BRAF_Factions\braf_factions_characters\functions\cra_symbols.hpp"
#include "\braf\braf_factions\addons\characters\functions\cra_symbols.hpp"
headgearList[] = {
"braf_orlite_helm_olive",
0.50,
@@ -1268,7 +1268,7 @@ class braf_cra_mortar_jungle : braf_cra_mortar_regular {
editorsubcategory = "BRAF_JUNGLE";
backpack = "BRAF_B_M252_Gun_Bag";
uniformClass = "BRAF_Cratenia_Jungle_uniform";
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\cra_jungle\braf_cra_rifleman_jungle.jpg";
editorPreview = "editorPreview\cra_jungle\braf_cra_rifleman_jungle.jpg";
magazines[] = {
"braf_Lapa30Rnd_556x45",
"braf_Lapa30Rnd_556x45",
@@ -1322,7 +1322,7 @@ class braf_cra_mortar_jungle : braf_cra_mortar_regular {
class EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
};
#include "\BRAF_Factions\braf_factions_characters\functions\cra_symbols.hpp"
#include "\braf\braf_factions\addons\characters\functions\cra_symbols.hpp"
headgearList[] = {
"braf_orlite_helm_olive",
0.50,
@@ -1351,7 +1351,7 @@ class braf_cra_mortar_a_jungle : braf_cra_mortar_a_regular {
displayName = "$STR_BRAF_Mortar_A";
backpack = "BRAF_B_M252_Bipod_Bag";
uniformClass = "braf_cratenia_Jungle_RolledUp_uniform";
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\cra_jungle\braf_cra_rifleman_jungle.jpg";
editorPreview = "editorPreview\cra_jungle\braf_cra_rifleman_jungle.jpg";
magazines[] = {
"braf_Lapa30Rnd_556x45",
"braf_Lapa30Rnd_556x45",
@@ -1405,7 +1405,7 @@ class braf_cra_mortar_a_jungle : braf_cra_mortar_a_regular {
class EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
};
#include "\BRAF_Factions\braf_factions_characters\functions\cra_symbols.hpp"
#include "\braf\braf_factions\addons\characters\functions\cra_symbols.hpp"
headgearList[] = {
"braf_orlite_helm_olive",
0.50,
@@ -1433,7 +1433,7 @@ class braf_cra_hmg_jungle : braf_cra_hmg_regular {
editorsubcategory = "BRAF_JUNGLE";
backpack = "BRAF_B_M2_Gun_Bag";
uniformClass = "braf_cratenia_Jungle_RolledUp_uniform";
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\cra_jungle\braf_cra_rifleman_jungle.jpg";
editorPreview = "editorPreview\cra_jungle\braf_cra_rifleman_jungle.jpg";
magazines[] = {
"braf_Lapa30Rnd_556x45",
"braf_Lapa30Rnd_556x45",
@@ -1487,7 +1487,7 @@ class braf_cra_hmg_jungle : braf_cra_hmg_regular {
class EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
};
#include "\BRAF_Factions\braf_factions_characters\functions\cra_symbols.hpp"
#include "\braf\braf_factions\addons\characters\functions\cra_symbols.hpp"
headgearList[] = {
"braf_orlite_helm_olive",
0.50,
@@ -1515,7 +1515,7 @@ class braf_cra_hmg_a_jungle : braf_cra_hmg_a_regular {
editorsubcategory = "BRAF_JUNGLE";
backpack = "BRAF_B_M2_Tripod_Bag";
uniformClass = "BRAF_Cratenia_Jungle_uniform";
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\cra_jungle\braf_cra_rifleman_jungle.jpg";
editorPreview = "editorPreview\cra_jungle\braf_cra_rifleman_jungle.jpg";
magazines[] = {
"braf_Lapa30Rnd_556x45",
"braf_Lapa30Rnd_556x45",
@@ -1569,7 +1569,7 @@ class braf_cra_hmg_a_jungle : braf_cra_hmg_a_regular {
class EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
};
#include "\BRAF_Factions\braf_factions_characters\functions\cra_symbols.hpp"
#include "\braf\braf_factions\addons\characters\functions\cra_symbols.hpp"
headgearList[] = {
"braf_orlite_helm_olive",
0.50,

View File

@@ -10,7 +10,7 @@ class braf_hiaf_of_regular : braf_army_of_regular_2000 {
scopeCurator = 2;
uniformClass = "BRAF_Horizon_regular_uniform";
genericNames = "TanoanMen";
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg";
editorPreview = "editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg";
identityTypes[] = {
"NoGlasses",
"LanguageFRE_F",
@@ -87,7 +87,7 @@ class braf_hiaf_of_regular : braf_army_of_regular_2000 {
class EventHandlers {
init = "";
};
#include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp"
#include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp"
headgearList[] = {
"braf_hiaf_army_helmet_cover",
0.50,
@@ -160,9 +160,9 @@ class braf_hiaf_of_regular : braf_army_of_regular_2000 {
"",
"",
"",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\top.rvmat",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants.rvmat",
"BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\top.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat",
""
};
};
@@ -175,7 +175,7 @@ class braf_hiaf_sl_regular : braf_army_sl_regular_2000 {
scopeCurator = 2;
uniformClass = "BRAF_Horizon_regular_uniform";
genericNames = "TanoanMen";
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg";
editorPreview = "editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg";
identityTypes[] = {
"NoGlasses",
"LanguageFRE_F",
@@ -252,7 +252,7 @@ class braf_hiaf_sl_regular : braf_army_sl_regular_2000 {
class EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
};
#include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp"
#include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp"
headgearList[] = {
"braf_hiaf_army_helmet_cover",
0.50,
@@ -325,9 +325,9 @@ class braf_hiaf_sl_regular : braf_army_sl_regular_2000 {
"",
"",
"",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\top.rvmat",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants.rvmat",
"BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\top.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat",
""
};
};
@@ -340,7 +340,7 @@ class braf_hiaf_tl_regular : braf_army_tl_regular_2000 {
scopeCurator = 2;
uniformClass = "braf_horizon_regular_RolledUp_uniform";
genericNames = "TanoanMen";
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg";
editorPreview = "editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg";
magazines[] = {
"braf_30Rnd_556x45",
"braf_30Rnd_556x45",
@@ -432,7 +432,7 @@ class braf_hiaf_tl_regular : braf_army_tl_regular_2000 {
class EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
};
#include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp"
#include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp"
headgearList[] = {
"braf_hiaf_army_helmet_cover",
0.50,
@@ -482,9 +482,9 @@ class braf_hiaf_tl_regular : braf_army_tl_regular_2000 {
"",
"",
"",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\rolled\top_co.paa",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants_co.paa",
"BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot_co.paa",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\rolled\top_co.paa",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants_co.paa",
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot_co.paa",
""
};
hiddenSelectionsMaterials[] = {
@@ -505,9 +505,9 @@ class braf_hiaf_tl_regular : braf_army_tl_regular_2000 {
"",
"",
"",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\rolled\top.rvmat",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants.rvmat",
"BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\rolled\top.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat",
""
};
};
@@ -524,7 +524,7 @@ class braf_hiaf_medic_regular : braf_army_medic_regular_2000 {
uniformAccessories[] = {};
uniformClass = "BRAF_Horizon_regular_uniform";
genericNames = "TanoanMen";
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg";
editorPreview = "editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg";
identityTypes[] = {
"NoGlasses",
"LanguageFRE_F",
@@ -593,7 +593,7 @@ class braf_hiaf_medic_regular : braf_army_medic_regular_2000 {
class EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
};
#include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp"
#include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp"
headgearList[] = {
"braf_hiaf_army_helmet_cover",
0.50,
@@ -613,7 +613,7 @@ class braf_hiaf_eng_regular : braf_army_eng_regular_2000 {
scopeCurator = 2;
uniformClass = "BRAF_Horizon_regular_uniform";
genericNames = "TanoanMen";
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg";
editorPreview = "editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg";
identityTypes[] = {
"NoGlasses",
"LanguageFRE_F",
@@ -682,7 +682,7 @@ class braf_hiaf_eng_regular : braf_army_eng_regular_2000 {
class EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
};
#include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp"
#include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp"
headgearList[] = {
"braf_hiaf_army_helmet_cover",
0.50,
@@ -717,7 +717,7 @@ class braf_hiaf_rifleman_regular : braf_army_rifleman_regular_2000 {
scopeCurator = 2;
uniformClass = "braf_horizon_regular_RolledUp_uniform";
genericNames = "TanoanMen";
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg";
editorPreview = "editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg";
magazines[] = {
"braf_30Rnd_556x45",
"braf_30Rnd_556x45",
@@ -781,7 +781,7 @@ class braf_hiaf_rifleman_regular : braf_army_rifleman_regular_2000 {
class EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
};
#include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp"
#include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp"
headgearList[] = {
"braf_hiaf_army_helmet_cover",
0.50,
@@ -831,9 +831,9 @@ class braf_hiaf_rifleman_regular : braf_army_rifleman_regular_2000 {
"",
"",
"",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\rolled\top_co.paa",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants_co.paa",
"BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot_co.paa",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\rolled\top_co.paa",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants_co.paa",
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot_co.paa",
""
};
hiddenSelectionsMaterials[] = {
@@ -854,9 +854,9 @@ class braf_hiaf_rifleman_regular : braf_army_rifleman_regular_2000 {
"",
"",
"",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\rolled\top.rvmat",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants.rvmat",
"BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\rolled\top.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat",
""
};
};
@@ -870,7 +870,7 @@ class braf_hiaf_riflelight_regular : braf_army_rifleman_regular_2000 {
scopeCurator = 2;
uniformClass = "braf_horizon_regular_RolledUp_uniform";
genericNames = "TanoanMen";
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg";
editorPreview = "editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg";
magazines[] = {
"braf_20Rnd_556x45",
"braf_20Rnd_556x45",
@@ -924,7 +924,7 @@ class braf_hiaf_riflelight_regular : braf_army_rifleman_regular_2000 {
class EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
};
#include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp"
#include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp"
headgearList[] = {
"braf_hiaf_army_helmet_cover",
0.50,
@@ -974,9 +974,9 @@ class braf_hiaf_riflelight_regular : braf_army_rifleman_regular_2000 {
"",
"",
"",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\rolled\top_co.paa",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants_co.paa",
"BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot_co.paa",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\rolled\top_co.paa",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants_co.paa",
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot_co.paa",
""
};
hiddenSelectionsMaterials[] = {
@@ -997,9 +997,9 @@ class braf_hiaf_riflelight_regular : braf_army_rifleman_regular_2000 {
"",
"",
"",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\rolled\top.rvmat",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants.rvmat",
"BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\rolled\top.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat",
""
};
};
@@ -1014,7 +1014,7 @@ class braf_hiaf_ammo_regular : braf_army_ammo_regular_2000 {
scopeCurator = 2;
uniformClass = "braf_horizon_regular_RolledUp_uniform";
genericNames = "TanoanMen";
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg";
editorPreview = "editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg";
magazines[] = {
"braf_30Rnd_556x45",
"braf_30Rnd_556x45",
@@ -1078,7 +1078,7 @@ class braf_hiaf_ammo_regular : braf_army_ammo_regular_2000 {
class EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
};
#include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp"
#include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp"
headgearList[] = {
"braf_hiaf_army_helmet_cover",
0.50,
@@ -1128,9 +1128,9 @@ class braf_hiaf_ammo_regular : braf_army_ammo_regular_2000 {
"",
"",
"",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\rolled\top_co.paa",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants_co.paa",
"BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot_co.paa",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\rolled\top_co.paa",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants_co.paa",
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot_co.paa",
""
};
hiddenSelectionsMaterials[] = {
@@ -1151,9 +1151,9 @@ class braf_hiaf_ammo_regular : braf_army_ammo_regular_2000 {
"",
"",
"",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\rolled\top.rvmat",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants.rvmat",
"BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\rolled\top.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat",
""
};
};
@@ -1166,7 +1166,7 @@ class braf_hiaf_dmr_regular : braf_army_dmr_regular_2000 {
scopeCurator = 2;
uniformClass = "BRAF_Horizon_regular_uniform";
genericNames = "TanoanMen";
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_army\braf_hiaf_dmr_regular.jpg";
editorPreview = "editorPreview\hiaf_army\braf_hiaf_dmr_regular.jpg";
magazines[] = {
"braf_20Rnd_762x51",
"braf_20Rnd_762x51",
@@ -1230,7 +1230,7 @@ class braf_hiaf_dmr_regular : braf_army_dmr_regular_2000 {
class EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
};
#include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp"
#include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp"
headgearList[] = {
"braf_hiaf_army_helmet_cover",
0.50,
@@ -1303,9 +1303,9 @@ class braf_hiaf_dmr_regular : braf_army_dmr_regular_2000 {
"",
"",
"",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\top.rvmat",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants.rvmat",
"BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\top.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat",
""
};
};
@@ -1318,7 +1318,7 @@ class braf_hiaf_gl_regular : braf_army_gl_regular_2000 {
scopeCurator = 2;
uniformClass = "BRAF_Horizon_regular_uniform";
genericNames = "TanoanMen";
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_army\braf_hiaf_gl_regular.jpg";
editorPreview = "editorPreview\hiaf_army\braf_hiaf_gl_regular.jpg";
magazines[] = {
"braf_30Rnd_556x45",
"braf_30Rnd_556x45",
@@ -1404,7 +1404,7 @@ class braf_hiaf_gl_regular : braf_army_gl_regular_2000 {
class EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
};
#include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp"
#include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp"
headgearList[] = {
"braf_hiaf_army_helmet_cover",
0.50,
@@ -1477,9 +1477,9 @@ class braf_hiaf_gl_regular : braf_army_gl_regular_2000 {
"",
"",
"",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\top.rvmat",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants.rvmat",
"BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\top.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat",
""
};
};
@@ -1493,7 +1493,7 @@ class braf_hiaf_mp_regular : braf_army_mp_shotgun_regular_2000 {
displayName = "$STR_BRAF_MP_2";
uniformClass = "braf_horizon_regular_RolledUp_uniform";
genericNames = "TanoanMen";
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_army\braf_hiaf_mp_regular.jpg";
editorPreview = "editorPreview\hiaf_army\braf_hiaf_mp_regular.jpg";
magazines[] = {
"braf_Boito_8Rnd_buck",
"braf_Boito_8Rnd_buck",
@@ -1565,7 +1565,7 @@ class braf_hiaf_mp_regular : braf_army_mp_shotgun_regular_2000 {
class EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
};
#include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp"
#include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp"
headgearList[] = {
"braf_hiaf_mp_helmet",
0.75,
@@ -1613,9 +1613,9 @@ class braf_hiaf_mp_regular : braf_army_mp_shotgun_regular_2000 {
"",
"",
"",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\rolled\top_co.paa",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants_co.paa",
"BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot_co.paa",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\rolled\top_co.paa",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants_co.paa",
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot_co.paa",
""
};
hiddenSelectionsMaterials[] = {
@@ -1636,9 +1636,9 @@ class braf_hiaf_mp_regular : braf_army_mp_shotgun_regular_2000 {
"",
"",
"",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\rolled\top.rvmat",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants.rvmat",
"BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\rolled\top.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat",
""
};
};
@@ -1653,7 +1653,7 @@ class braf_hiaf_ar_regular : braf_army_ar_regular_2000 {
uniformAccessories[] = {};
uniformClass = "braf_horizon_regular_RolledUp_uniform";
genericNames = "TanoanMen";
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_army\braf_hiaf_ar_regular.jpg";
editorPreview = "editorPreview\hiaf_army\braf_hiaf_ar_regular.jpg";
magazines[] = {
"braf_75Rnd_mag58_mag_Tracer_red",
"braf_75Rnd_mag58_mag_Tracer_red",
@@ -1707,7 +1707,7 @@ class braf_hiaf_ar_regular : braf_army_ar_regular_2000 {
class EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
};
#include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp"
#include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp"
headgearList[] = {
"braf_hiaf_army_helmet_cover",
0.50,
@@ -1757,9 +1757,9 @@ class braf_hiaf_ar_regular : braf_army_ar_regular_2000 {
"",
"",
"",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\rolled\top_co.paa",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants_co.paa",
"BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot_co.paa",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\rolled\top_co.paa",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants_co.paa",
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot_co.paa",
""
};
hiddenSelectionsMaterials[] = {
@@ -1780,9 +1780,9 @@ class braf_hiaf_ar_regular : braf_army_ar_regular_2000 {
"",
"",
"",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\rolled\top.rvmat",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants.rvmat",
"BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\rolled\top.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat",
""
};
};
@@ -1796,7 +1796,7 @@ class braf_hiaf_lat_regular : braf_army_lat_regular_2000 {
scopeCurator = 2;
uniformClass = "braf_horizon_regular_RolledUp_uniform";
genericNames = "TanoanMen";
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_army\braf_hiaf_lat_regular.jpg";
editorPreview = "editorPreview\hiaf_army\braf_hiaf_lat_regular.jpg";
magazines[] = {
"braf_30Rnd_556x45",
"braf_30Rnd_556x45",
@@ -1862,7 +1862,7 @@ class braf_hiaf_lat_regular : braf_army_lat_regular_2000 {
class EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
};
#include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp"
#include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp"
headgearList[] = {
"braf_hiaf_army_helmet_cover",
0.50,
@@ -1912,9 +1912,9 @@ class braf_hiaf_lat_regular : braf_army_lat_regular_2000 {
"",
"",
"",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\rolled\top_co.paa",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants_co.paa",
"BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot_co.paa",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\rolled\top_co.paa",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants_co.paa",
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot_co.paa",
""
};
hiddenSelectionsMaterials[] = {
@@ -1935,9 +1935,9 @@ class braf_hiaf_lat_regular : braf_army_lat_regular_2000 {
"",
"",
"",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\rolled\top.rvmat",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants.rvmat",
"BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\rolled\top.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat",
""
};
};
@@ -1952,7 +1952,7 @@ class braf_hiaf_unarmed_regular : braf_army_unarmed_regular_2000 {
uniformAccessories[] = {};
uniformClass = "braf_horizon_regular_uniform_bottons";
genericNames = "TanoanMen";
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg";
editorPreview = "editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg";
magazines[] = {};
respawnWeapons[] = {};
weapons[] = {};
@@ -2003,10 +2003,10 @@ class braf_hiaf_unarmed_regular : braf_army_unarmed_regular_2000 {
"",
"",
"",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\top_co.paa",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants_co.paa",
"BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot_co.paa",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\gloves.paa",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\top_co.paa",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants_co.paa",
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot_co.paa",
"braf\braf_factions\addons\characters\uniform\Data\BDU\gloves.paa",
""
};
hiddenSelectionsMaterials[] = {
@@ -2027,10 +2027,10 @@ class braf_hiaf_unarmed_regular : braf_army_unarmed_regular_2000 {
"",
"",
"",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\top.rvmat",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants.rvmat",
"BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot.rvmat",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\gloves.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\top.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\BDU\gloves.rvmat",
""
};
};
@@ -2048,7 +2048,7 @@ class braf_hiaf_aa_regular : braf_army_aa_regular_2000 {
uniformAccessories[] = {};
uniformClass = "BRAF_Horizon_regular_uniform";
genericNames = "TanoanMen";
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_army\braf_hiaf_aa_regular.jpg";
editorPreview = "editorPreview\hiaf_army\braf_hiaf_aa_regular.jpg";
magazines[] = {
"braf_30Rnd_556x45",
"braf_30Rnd_556x45",
@@ -2102,7 +2102,7 @@ class braf_hiaf_aa_regular : braf_army_aa_regular_2000 {
class EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
};
#include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp"
#include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp"
headgearList[] = {
"braf_hiaf_army_helmet_cover",
0.50,
@@ -2175,9 +2175,9 @@ class braf_hiaf_aa_regular : braf_army_aa_regular_2000 {
"",
"",
"",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\top.rvmat",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants.rvmat",
"BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\top.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat",
""
};
};
@@ -2192,7 +2192,7 @@ class braf_hiaf_at_regular : braf_army_at_regular_2000 {
uniformAccessories[] = {};
uniformClass = "braf_horizon_regular_RolledUp_uniform";
genericNames = "TanoanMen";
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_army\braf_hiaf_at_regular.jpg";
editorPreview = "editorPreview\hiaf_army\braf_hiaf_at_regular.jpg";
magazines[] = {
"braf_30Rnd_556x45",
"braf_30Rnd_556x45",
@@ -2248,7 +2248,7 @@ class braf_hiaf_at_regular : braf_army_at_regular_2000 {
class EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
};
#include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp"
#include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp"
headgearList[] = {
"braf_hiaf_army_helmet_cover",
0.50,
@@ -2298,9 +2298,9 @@ class braf_hiaf_at_regular : braf_army_at_regular_2000 {
"",
"",
"",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\rolled\top_co.paa",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants_co.paa",
"BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot_co.paa",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\rolled\top_co.paa",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants_co.paa",
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot_co.paa",
""
};
hiddenSelectionsMaterials[] = {
@@ -2321,9 +2321,9 @@ class braf_hiaf_at_regular : braf_army_at_regular_2000 {
"",
"",
"",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\rolled\top.rvmat",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants.rvmat",
"BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\rolled\top.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat",
""
};
};
@@ -2338,7 +2338,7 @@ class braf_hiaf_at_a_regular : braf_army_lat_regular_2000 {
scopeCurator = 2;
uniformClass = "braf_horizon_regular_RolledUp_uniform";
genericNames = "TanoanMen";
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg";
editorPreview = "editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg";
magazines[] = {
"braf_30Rnd_556x45",
"braf_30Rnd_556x45",
@@ -2392,7 +2392,7 @@ class braf_hiaf_at_a_regular : braf_army_lat_regular_2000 {
class EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
};
#include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp"
#include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp"
headgearList[] = {
"braf_hiaf_army_helmet_cover",
0.50,
@@ -2442,9 +2442,9 @@ class braf_hiaf_at_a_regular : braf_army_lat_regular_2000 {
"",
"",
"",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\rolled\top_co.paa",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants_co.paa",
"BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot_co.paa",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\rolled\top_co.paa",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants_co.paa",
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot_co.paa",
""
};
hiddenSelectionsMaterials[] = {
@@ -2465,9 +2465,9 @@ class braf_hiaf_at_a_regular : braf_army_lat_regular_2000 {
"",
"",
"",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\rolled\top.rvmat",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants.rvmat",
"BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\rolled\top.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat",
""
};
};
@@ -2485,7 +2485,7 @@ class braf_hiaf_mortar_regular : braf_army_mortar_regular_2000 {
uniformAccessories[] = {};
uniformClass = "BRAF_Horizon_regular_uniform";
genericNames = "TanoanMen";
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg";
editorPreview = "editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg";
magazines[] = {
"braf_20Rnd_556x45",
"braf_20Rnd_556x45",
@@ -2539,7 +2539,7 @@ class braf_hiaf_mortar_regular : braf_army_mortar_regular_2000 {
class EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
};
#include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp"
#include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp"
headgearList[] = {
"braf_hiaf_army_helmet_cover",
0.50,
@@ -2612,9 +2612,9 @@ class braf_hiaf_mortar_regular : braf_army_mortar_regular_2000 {
"",
"",
"",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\top.rvmat",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants.rvmat",
"BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\top.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat",
""
};
};
@@ -2630,7 +2630,7 @@ class braf_hiaf_mortar_a_regular : braf_army_mortar_a_regular_2000 {
uniformAccessories[] = {};
uniformClass = "braf_horizon_regular_RolledUp_uniform";
genericNames = "TanoanMen";
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg";
editorPreview = "editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg";
magazines[] = {
"braf_20Rnd_556x45",
"braf_20Rnd_556x45",
@@ -2684,7 +2684,7 @@ class braf_hiaf_mortar_a_regular : braf_army_mortar_a_regular_2000 {
class EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
};
#include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp"
#include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp"
headgearList[] = {
"braf_hiaf_army_helmet_cover",
0.50,
@@ -2734,9 +2734,9 @@ class braf_hiaf_mortar_a_regular : braf_army_mortar_a_regular_2000 {
"",
"",
"",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\rolled\top_co.paa",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants_co.paa",
"BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot_co.paa",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\rolled\top_co.paa",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants_co.paa",
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot_co.paa",
""
};
hiddenSelectionsMaterials[] = {
@@ -2757,9 +2757,9 @@ class braf_hiaf_mortar_a_regular : braf_army_mortar_a_regular_2000 {
"",
"",
"",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\rolled\top.rvmat",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants.rvmat",
"BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\rolled\top.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat",
""
};
};
@@ -2775,7 +2775,7 @@ class braf_hiaf_hmg_regular : braf_army_m2_regular_2000 {
uniformAccessories[] = {};
uniformClass = "braf_horizon_regular_RolledUp_uniform";
genericNames = "TanoanMen";
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg";
editorPreview = "editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg";
magazines[] = {
"braf_20Rnd_556x45",
"braf_20Rnd_556x45",
@@ -2829,7 +2829,7 @@ class braf_hiaf_hmg_regular : braf_army_m2_regular_2000 {
class EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
};
#include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp"
#include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp"
headgearList[] = {
"braf_hiaf_army_helmet_cover",
0.50,
@@ -2879,9 +2879,9 @@ class braf_hiaf_hmg_regular : braf_army_m2_regular_2000 {
"",
"",
"",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\rolled\top_co.paa",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants_co.paa",
"BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot_co.paa",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\rolled\top_co.paa",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants_co.paa",
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot_co.paa",
""
};
hiddenSelectionsMaterials[] = {
@@ -2902,9 +2902,9 @@ class braf_hiaf_hmg_regular : braf_army_m2_regular_2000 {
"",
"",
"",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\rolled\top.rvmat",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants.rvmat",
"BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\rolled\top.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat",
""
};
};
@@ -2920,7 +2920,7 @@ class braf_hiaf_hmg_a_regular : braf_army_m2_a_regular_2000 {
uniformAccessories[] = {};
uniformClass = "BRAF_Horizon_regular_uniform";
genericNames = "TanoanMen";
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg";
editorPreview = "editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg";
magazines[] = {
"braf_20Rnd_556x45",
"braf_20Rnd_556x45",
@@ -2974,7 +2974,7 @@ class braf_hiaf_hmg_a_regular : braf_army_m2_a_regular_2000 {
class EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
};
#include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp"
#include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp"
headgearList[] = {
"braf_hiaf_army_helmet_cover",
0.50,
@@ -3047,9 +3047,9 @@ class braf_hiaf_hmg_a_regular : braf_army_m2_a_regular_2000 {
"",
"",
"",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\top.rvmat",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants.rvmat",
"BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\top.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat",
""
};
};
@@ -3062,7 +3062,7 @@ class braf_hiaf_crewman_regular : braf_army_crewman_regular_2000 {
scopeCurator = 2;
uniformClass = "BRAF_Horizon_regular_uniform";
genericNames = "TanoanMen";
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg";
editorPreview = "editorPreview\hiaf_army\braf_hiaf_rifleman_regular.jpg";
magazines[] = {
"16Rnd_9x21_Mag",
"SmokeShell",
@@ -3112,7 +3112,7 @@ class braf_hiaf_crewman_regular : braf_army_crewman_regular_2000 {
class EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
};
#include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp"
#include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp"
headgearList[] = {
"braf_hiaf_army_helmet_cover",
0.50,
@@ -3185,9 +3185,9 @@ class braf_hiaf_crewman_regular : braf_army_crewman_regular_2000 {
"",
"",
"",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\top.rvmat",
"BRAF_Factions\braf_factions_characters\uniform\Data\BDU\HIAF\pants.rvmat",
"BRAF_Factions\braf_factions_characters\uniform\Data\Boot\boot.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\top.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\BDU\HIAF\pants.rvmat",
"braf\braf_factions\addons\characters\uniform\Data\Boot\boot.rvmat",
""
};
};

View File

@@ -5,7 +5,7 @@ class braf_hiaf_of_marine : braf_hiaf_of_regular {
_generalMacro = "braf_hiaf_of_marine";
editorsubcategory = "BRAF_MARINE";
uniformClass = "braf_horizon_marine_uniform";
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_marine\braf_hiaf_of_marine.jpg";
editorPreview = "editorPreview\hiaf_marine\braf_hiaf_of_marine.jpg";
magazines[] = {
"braf_30Rnd_556x45",
"braf_30Rnd_556x45",
@@ -77,7 +77,7 @@ class braf_hiaf_of_marine : braf_hiaf_of_regular {
class EventHandlers {
init = "";
};
#include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp"
#include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp"
headgearList[] = {
"braf_hiaf_marine_helmet_cover",
0.50,
@@ -106,7 +106,7 @@ class braf_hiaf_sl_marine : braf_hiaf_sl_regular {
_generalMacro = "braf_hiaf_sl_marine";
editorsubcategory = "BRAF_MARINE";
uniformClass = "braf_horizon_marine_uniform";
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_marine\braf_hiaf_of_marine.jpg";
editorPreview = "editorPreview\hiaf_marine\braf_hiaf_of_marine.jpg";
magazines[] = {
"braf_30Rnd_556x45",
"braf_30Rnd_556x45",
@@ -178,7 +178,7 @@ class braf_hiaf_sl_marine : braf_hiaf_sl_regular {
class EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
};
#include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp"
#include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp"
headgearList[] = {
"braf_hiaf_marine_helmet_cover",
0.50,
@@ -207,7 +207,7 @@ class braf_hiaf_tl_marine : braf_hiaf_tl_regular {
_generalMacro = "braf_hiaf_tl_marine";
editorsubcategory = "BRAF_MARINE";
uniformClass = "braf_horizon_marine_RolledUp_uniform";
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_marine\braf_hiaf_of_marine.jpg";
editorPreview = "editorPreview\hiaf_marine\braf_hiaf_of_marine.jpg";
magazines[] = {
"braf_30Rnd_556x45",
"braf_30Rnd_556x45",
@@ -299,7 +299,7 @@ class braf_hiaf_tl_marine : braf_hiaf_tl_regular {
class EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
};
#include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp"
#include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp"
headgearList[] = {
"braf_hiaf_marine_helmet_cover",
0.50,
@@ -330,7 +330,7 @@ class braf_hiaf_medic_marine : braf_hiaf_medic_regular {
_generalMacro = "braf_hiaf_medic_marine";
editorsubcategory = "BRAF_MARINE";
uniformClass = "braf_horizon_marine_uniform";
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_marine\braf_hiaf_of_marine.jpg";
editorPreview = "editorPreview\hiaf_marine\braf_hiaf_of_marine.jpg";
magazines[] = {
"braf_30Rnd_556x45",
"braf_30Rnd_556x45",
@@ -394,7 +394,7 @@ class braf_hiaf_medic_marine : braf_hiaf_medic_regular {
class EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
};
#include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp"
#include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp"
headgearList[] = {
"braf_hiaf_marine_helmet_cover",
0.50,
@@ -423,7 +423,7 @@ class braf_hiaf_eng_marine : braf_hiaf_eng_regular {
_generalMacro = "braf_hiaf_eng_marine";
editorsubcategory = "BRAF_MARINE";
uniformClass = "braf_horizon_marine_uniform";
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_marine\braf_hiaf_of_marine.jpg";
editorPreview = "editorPreview\hiaf_marine\braf_hiaf_of_marine.jpg";
magazines[] = {
"braf_30Rnd_556x45",
"braf_30Rnd_556x45",
@@ -487,7 +487,7 @@ class braf_hiaf_eng_marine : braf_hiaf_eng_regular {
class EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
};
#include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp"
#include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp"
headgearList[] = {
"braf_hiaf_marine_helmet_cover",
0.50,
@@ -518,7 +518,7 @@ class braf_hiaf_crewman_marine : braf_hiaf_crewman_regular {
_generalMacro = "braf_hiaf_crewman_marine";
editorsubcategory = "BRAF_MARINE";
uniformClass = "braf_horizon_marine_uniform";
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_marine\braf_hiaf_crewman_marine.jpg";
editorPreview = "editorPreview\hiaf_marine\braf_hiaf_crewman_marine.jpg";
magazines[] = {
"16Rnd_9x21_Mag",
"SmokeShell",
@@ -569,7 +569,7 @@ class braf_hiaf_crewman_marine : braf_hiaf_crewman_regular {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
};
#include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp"
#include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp"
headgearList[] = {
"braf_hiaf_marine_helmet_cover",
0.50,
@@ -600,7 +600,7 @@ class braf_hiaf_rifleman_marine : braf_hiaf_rifleman_regular {
_generalMacro = "braf_hiaf_rifleman_marine";
editorsubcategory = "BRAF_MARINE";
uniformClass = "braf_horizon_marine_RolledUp_uniform";
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_marine\braf_hiaf_of_marine.jpg";
editorPreview = "editorPreview\hiaf_marine\braf_hiaf_of_marine.jpg";
magazines[] = {
"braf_30Rnd_556x45",
"braf_30Rnd_556x45",
@@ -664,7 +664,7 @@ class braf_hiaf_rifleman_marine : braf_hiaf_rifleman_regular {
class EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
};
#include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp"
#include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp"
headgearList[] = {
"braf_hiaf_marine_helmet_cover",
0.50,
@@ -693,7 +693,7 @@ class braf_hiaf_ammo_marine : braf_hiaf_ammo_regular {
_generalMacro = "braf_hiaf_ammo_marine";
editorsubcategory = "BRAF_MARINE";
uniformClass = "braf_horizon_marine_RolledUp_uniform";
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_marine\braf_hiaf_of_marine.jpg";
editorPreview = "editorPreview\hiaf_marine\braf_hiaf_of_marine.jpg";
magazines[] = {
"braf_30Rnd_556x45",
"braf_30Rnd_556x45",
@@ -757,7 +757,7 @@ class braf_hiaf_ammo_marine : braf_hiaf_ammo_regular {
class EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
};
#include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp"
#include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp"
headgearList[] = {
"braf_hiaf_marine_helmet_cover",
0.50,
@@ -786,7 +786,7 @@ class braf_hiaf_dmr_marine : braf_hiaf_dmr_regular {
_generalMacro = "braf_hiaf_dmr_marine";
editorsubcategory = "BRAF_MARINE";
uniformClass = "braf_horizon_marine_uniform";
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_marine\braf_hiaf_dmr_marine.jpg";
editorPreview = "editorPreview\hiaf_marine\braf_hiaf_dmr_marine.jpg";
magazines[] = {
"braf_20Rnd_762x51",
"braf_20Rnd_762x51",
@@ -850,7 +850,7 @@ class braf_hiaf_dmr_marine : braf_hiaf_dmr_regular {
class EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
};
#include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp"
#include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp"
headgearList[] = {
"braf_hiaf_marine_helmet_cover",
0.50,
@@ -879,7 +879,7 @@ class braf_hiaf_gl_marine : braf_hiaf_gl_regular {
_generalMacro = "braf_hiaf_gl_marine";
editorsubcategory = "BRAF_MARINE";
uniformClass = "braf_horizon_marine_uniform";
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_marine\braf_hiaf_gl_marine.jpg";
editorPreview = "editorPreview\hiaf_marine\braf_hiaf_gl_marine.jpg";
magazines[] = {
"braf_30Rnd_556x45",
"braf_30Rnd_556x45",
@@ -965,7 +965,7 @@ class braf_hiaf_gl_marine : braf_hiaf_gl_regular {
class EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
};
#include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp"
#include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp"
headgearList[] = {
"braf_hiaf_marine_helmet_cover",
0.50,
@@ -995,7 +995,7 @@ class braf_hiaf_pointman_marine : braf_hiaf_mp_regular {
editorsubcategory = "BRAF_MARINE";
displayName = "$STR_BRAF_POINTMAN";
uniformClass = "braf_horizon_marine_RolledUp_uniform";
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_marine\braf_hiaf_of_marine.jpg";
editorPreview = "editorPreview\hiaf_marine\braf_hiaf_of_marine.jpg";
magazines[] = {
"braf_Boito_8Rnd_buck",
"braf_Boito_8Rnd_buck",
@@ -1065,7 +1065,7 @@ class braf_hiaf_pointman_marine : braf_hiaf_mp_regular {
class EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
};
#include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp"
#include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp"
headgearList[] = {
"braf_hiaf_marine_helmet_cover",
0.50,
@@ -1095,7 +1095,7 @@ class braf_hiaf_ar_marine : braf_hiaf_ar_regular {
editorsubcategory = "BRAF_MARINE";
displayName = "$STR_B_Soldier_AR_F0";
uniformClass = "braf_horizon_marine_RolledUp_uniform";
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_marine\braf_hiaf_ar_marine.jpg";
editorPreview = "editorPreview\hiaf_marine\braf_hiaf_ar_marine.jpg";
magazines[] = {
"braf_40Rnd_762x51",
"braf_40Rnd_762x51",
@@ -1153,7 +1153,7 @@ class braf_hiaf_ar_marine : braf_hiaf_ar_regular {
class EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
};
#include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp"
#include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp"
headgearList[] = {
"braf_hiaf_marine_helmet_cover",
0.50,
@@ -1182,7 +1182,7 @@ class braf_hiaf_lat_marine : braf_hiaf_lat_regular {
_generalMacro = "braf_hiaf_lat_marine";
editorsubcategory = "BRAF_MARINE";
uniformClass = "braf_horizon_marine_RolledUp_uniform";
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_marine\braf_hiaf_lat_marine.jpg";
editorPreview = "editorPreview\hiaf_marine\braf_hiaf_lat_marine.jpg";
magazines[] = {
"braf_30Rnd_556x45",
"braf_30Rnd_556x45",
@@ -1248,7 +1248,7 @@ class braf_hiaf_lat_marine : braf_hiaf_lat_regular {
class EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
};
#include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp"
#include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp"
headgearList[] = {
"braf_hiaf_marine_helmet_cover",
0.50,
@@ -1278,7 +1278,7 @@ class braf_hiaf_unarmed_marine : braf_hiaf_rifleman_regular {
editorsubcategory = "BRAF_MARINE";
displayName = "$STR_A3_CfgVehicles_b_soldier_unarmed_f_displayName";
uniformClass = "braf_horizon_marine_uniform_bottons";
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_marine\braf_hiaf_crewman_marine.jpg";
editorPreview = "editorPreview\hiaf_marine\braf_hiaf_crewman_marine.jpg";
magazines[] = {};
respawnWeapons[] = {};
weapons[] = {};
@@ -1309,7 +1309,7 @@ class braf_hiaf_aa_marine : braf_hiaf_aa_regular {
_generalMacro = "braf_hiaf_aa_marine";
editorsubcategory = "BRAF_MARINE";
uniformClass = "braf_horizon_marine_uniform";
editorPreview = "BRAF_Factions\braf_factions_characters\units\editorPreview\hiaf_marine\braf_hiaf_aa_marine.jpg";
editorPreview = "editorPreview\hiaf_marine\braf_hiaf_aa_marine.jpg";
magazines[] = {
"braf_30Rnd_556x45",
"braf_30Rnd_556x45",
@@ -1363,7 +1363,7 @@ class braf_hiaf_aa_marine : braf_hiaf_aa_regular {
class EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};";
};
#include "\BRAF_Factions\braf_factions_characters\functions\hiaf_symbols.hpp"
#include "\braf\braf_factions\addons\characters\functions\hiaf_symbols.hpp"
headgearList[] = {
"braf_hiaf_marine_helmet_cover",
0.50,

View File

@@ -63,7 +63,7 @@ class braf_hiaf_boubee_story : braf_hiaf_of_regular {
"ItemRadio"
};
class EventHandlers {
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};[(_this select 0),"boubee"] call braf_fnc_nameonuniform;";
init = "if (local (_this select 0)) then {[(_this select 0), [], nil] call BIS_fnc_unitHeadgear;};[(_this select 0),'boubee'] call braf_fnc_nameonuniform;";
};
hiddenSelections[] = {
"Camo1", //Top